Druid, Mage, Hunter, Monk.
Druid, master of the power of shapeshifting, capable of transforming into various animals, which has consequently led to the emergence of different sects of Druids. This was originally a very good profession, but after some thought, Shawn decided to give it up.
Why?
The reason is simple: Druids actually do not have very far-reaching prospects.
The power of a Druid mostly originates from nature, and shapeshifting even stems from those great ancient Wild Gods. In a sense, the strength of a Druid is fundamentally limited. Even the most powerful Druid, Malfurion, who has cultivated for over ten thousand years, can at most rival a Wild God in strength and cannot surpass them.
Hunter, although not limited in achievement, was also a choice Shawn decided to abandon. Because even the most powerful Hunters, Beast Master Rexxar and the Banshee Queen Sylvanas, do not seem to be all that strong, perhaps not even as strong as Malfurion.
That is, if Rexxar and Sylvanas are even classified as Hunters.
What Shawn was truly struggling with was whether to choose Mage or Monk.
If we speak in terms of the powerhouses that have appeared, Mages completely crush Monks. The Astral Mage Medivh and his mother Aegwynn, the Queen Azshara—these powerful existences likely possess strength exceeding that of the most powerful Monk, the Last Emperor of the Pandaren, Shaohao. Furthermore, in over ten thousand years, only one Shaohao has emerged among the Pandaren.
However, as someone who was Chinese in his past life, Shawn simply could not let go of the martial arts obsession in his heart and really wanted to become a Monk.
Why is it that whenever he thinks of the word "Monk," he feels like rubbing his head, as if his scalp is always feeling chilly?
Shawn was hesitant and unable to decide which one to choose.
But after thinking for a long time, Shawn finally made up his mind: choose Mage!
One must know that it is currently the year 24 of the Dark Portal, Pandaria is still covered by Mist, and the Pandaren have not yet been widely known. As an ordinary person, how could Shawn find a master to learn from? How could he find people to spar with and research Monk skills?
Relatively speaking, Mage is the better choice!
"I choose—Mage!"
"Ding!"
"Congratulations to the Commander for selecting the profession: Mage. Initiating Mage profession questline."
"Quest filtering..."
"Ding!"
"Mage profession questline generated!"
"Novice Mage class-change quest: Beginning of Arcane!"
"Commander, please pass through the Portal of Time and Space, return to Stromgarde 2,800 years ago, attend the initial arcane training, and become a Mage! Quest duration: 1 month. Quest reward: Eye of Insight."
Portal of Time and Space?
Stromgarde 2,800 years ago?
Initial arcane training?
Could it be...
Shawn's eyes slowly brightened, and he felt an urge to dance with joy.
The beginning of arcane magic, from its source, should be the Titans.
Holy Light and Shadow, Arcane and Fel, Nature and Undead.
Among the six basic elements that constitute this world, the representative of the Arcane is the Titan.
But in terms of the continent of Azeroth, it should be the Night Elf.
The original Azeroth was the world of the Trolls.
Except for a few who pursued knowledge and truth, most Trolls favored practicing Voodoo, which belongs to the category of dark magic, until one day, the Well of Eternity appeared.
The Trolls soon discovered the mysteries of the Well of Eternity. The Dark Trolls, obsessed with this major discovery, settled down on the shores of the Well of Eternity.
The energy radiating from the lake bathed these Trolls, even changing their bodies to make them worthy of their noble souls. This group of Trolls transformed into highly intelligent, nearly immortal beings, gradually abandoning their ancient customs and traditions.
The mystics in the tribe began to worship the Moon Goddess Elune, believing she was closely linked to the Well of Eternity, and claimed that the Goddess slept at the bottom of the well during the day. They began to call themselves "Night Elves" to distinguish themselves from other Trolls.
Under the influence of the Well of Eternity, the Night Elves transformed into a noble race. In the hundreds and even thousands of years that followed, the Night Elves, led by a great ruler—Queen Azshara—reached the peak of their empire. She would lead her people to create unprecedented glory... but in doing so, she also planted the seeds of their destruction.
Those long-lived Night Elves mastered very powerful arcane magic and vast arcane knowledge.
In ancient times, the powerful arcane energy fluctuations of Azeroth attracted the attention of the Dark Titan Sargeras. Thus, Sargeras led the Burning Legion across the Twisting Nether to invade Azeroth.
In an earth-shattering battle, the source of Azeroth's magic—the Well of Eternity—exploded.
Because of the disaster brought about by arcane energy, most Night Elves abandoned magic and turned to the path of the Druid. Only a small number of Night Elves chose to continue practicing magic; they left their homes, came to another place, and became the so-called "High Elves."
It was not until 2,800 years ago, due to a war that changed history, that magic was passed on to humans by the High Elves.
This was the initial arcane training!
This was the Beginning of Arcane!
And now, was Shawn's Mage class-change quest to return to 2,800 years ago to attend that initial arcane training?
Shawn's heart was filled with excitement.
In that era when human magic began, a large number of outstanding mages emerged. These mages used the initial, most primitive, and shallowest arcane knowledge to stand at the forefront of the war between humans, High Elves, and the Troll Empire, forging history and glory with blood and fire, and also forging the 2,800 years of magical brilliance that followed.
Because of that initial arcane training, there was the Council of Magocrats, the magic kingdom of Dalaran, the Kirin Tor, the Violet, the Council of Tirisfal and the Guardian, Aegwynn, and Medivh.
And in that initial arcane training, a legendary mage also appeared, the famous Necromancer—Meryl Winterstorm.
If he could return to that era and participate in that arcane training, how could Shawn not be excited?
However, excitement could not put food on the table. It took Shawn a full seven seconds to calm down and focus on the second clearance reward.
"Clearance Reward 2: Lucky Roulette."
A large spinning wheel appeared before Shawn, divided into six segments, each corresponding to a reward. Once the wheel was spun, he would receive whichever reward the pointer landed on.
One segment contained 100 points of random Garrison Supplies, another a small building blueprint, followed by a sickly green potion, a horn-shaped item, a scroll emitting a green glow, and an ancient-looking spellbook.
The 100 points of random Garrison Supplies were, of course, something Shawn urgently needed. If he obtained these 100 points, one-third of his Level 1 Town Hall would be completed. This segment occupied one-half of the entire wheel.
As for the small building blueprint, obtaining it would allow him to construct the corresponding building. This segment occupied one-quarter of the wheel.
The sickly green potion—he had no idea what it was, but judging by that pale green glow, he knew it was of green-quality "Excellent" grade, one tier higher than white-quality "Common" gear. This segment occupied one-eighth of the wheel.
The horn, a special item, was also green-quality "Excellent" gear. This segment occupied one-sixteenth of the wheel.
The scroll, though he did not know what type it was, was likewise green-quality "Excellent" gear. This segment occupied one-thirty-second of the wheel.
The spellbook was a tome recording magic. This was no ordinary book, but one imbued with a vast amount of solidified magic. Possessing this spellbook would allow a Mage to cast numerous spells they had not yet mastered; it was incredibly practical and highly precious. The value of this spellbook was incomparable to the Kobold Shaman Wizard Staff or the Dalaran Apprentice Robe, representing at least dozens, if not hundreds, of times the profit.
This segment occupied one-thirty-second of the wheel.
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