I Am the Swarm
Chapter 492

Countermeasures

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"In this situation, the Zerg have indeed presented us with a difficult problem."

"I think we should take the initiative, otherwise splitting our forces would be pointless." The meeting finally got into a proper state, and a commander offered his opinion.

"I also agree with taking the initiative. We must scatter the Zerg forces before they can fully assemble!"

"I don't think this is a good idea. We simply don't have a good way to deal with the Zerg's hold."

"That's right. Although our fleet is currently on standby and can proceed to the target area at any time, what method should we use to get there?"

"Then of course we should advance at warp speed, for speed is of the essence in war!" The commander had barely finished speaking when he seemed to realize something and fell into deep thought.

"Hmph, our warp technology isn't any more advanced than the Zerg's. The Zerg have to split their forces and advance in sequence to avoid interfering with each other. Are we not going to do the same?"

"Indeed, using warp speed, our warships will arrive one by one. Although our travel distance is relatively short, there is still a time difference. If the Zerg seize this time difference, it's hard to say who will encircle and annihilate whom."

"We can first travel to a distance of 0.8 light-years from the target point, and after all our troops have arrived and assembled, we can then annihilate the Zerg."

"This plan is indeed feasible, but it's very risky. The Zerg have already reached the target area, giving them the upper hand and putting them on the defensive, while we've become the attackers. We want to assemble our forces 0.2 light-years away from the Zerg's rally point. Let's not even talk about how long it will take to assemble them. What if the Zerg come to harass us during this time? After all, 0.2 light-years shouldn't take much time, even using sub-light-speed travel."

"That's right. And even if the Zerg don't harass us, how many troops can Zerg muster by the time we've assembled our forces? Will we still have the numerical advantage then?"

"Hmph, since attacking isn't working, are you suggesting defense?"

"Defense is a dead end! The Zerg can simply amass an army large enough to overwhelm us before launching an attack."

"If offense doesn't work and defense doesn't work, then what should we do?"

"Heh, if you ask me, running away now is the most reliable option!" Babuta, who had been silent for a long time, finally seized the opportunity to speak, but this time everyone fell silent and had no intention of rebuking him.

--

"Your Majesty, the Locke Mutual Aid Society dispatched troops. It seems they still want to try and destroy our rally point, preventing our forces from forming a large force."

"The idea is good, but didn't they calculate what the success rate is?"

"They must have calculated it, but for them, taking the initiative is a better chance of winning than holding their ground."

Why not run?

"Perhaps they can't let go of their pride, after all, they've put themselves on a pedestal before."

"How foolish!"

--

At the end of the 30th year of the New Era, an alien warship, located 0.2 light-years outside the Swarm's gathering point, shut down its warp drive and revealed itself. Subsequently, more and more warships appeared around it.

"What's the situation now?"

"Wait a moment, sir." Having just exited the Warp Bubble, the communication system was still somewhat disorganized, but the shipboard instruments quickly connected with nearby reconnaissance vessels and completed the intelligence update.

"Sir, the Zerg are still at the target location, without making a single move."

"Very good, release the Interference Device!"

"Yes, sir!"

The warships that arrived first quickly dispersed and deployed Interference Device according to their pre-assigned tasks. These Interference Device could distort and disperse various light waves, particle waves, etc., and could also shield the fluctuations caused by the warp drive, thus providing stealth cover.

Prior to this, some Interference Device had been deployed in the area by reconnaissance ships that had arrived earlier, but the Scout Ship had limited capacity and could only control a small area.

However, the warships that have arrived now have their ammunition compartments and cargo holds completely emptied and are equipped with a large number of Interference Device. Once deployed, these devices will be sufficient to shield this large area, paving the way for the arrival of the main force.

More and more warships arrived. These warships were about three thousand meters long, long and narrow, and had a similar style and design, clearly the work of a single civilization.

Suddenly, a colossal vessel appeared. Its five-thousand-meter length and disc-shaped appearance made it stand out so conspicuously and uniquely among the warships that were only three thousand meters long.

If Rowan and his crew were here, they would immediately recognize this unique warship. It was an old friend of the Swarm, who had once led a massive fleet to invite the Swarm to join the Star Sea Alliance.

Although the fleet mostly remained outside the Swarm territory at the time, its sheer number still made the Swarm quite wary and closely monitored it, so they were no strangers to this disc-shaped flagship.

The first ships to arrive were all Telo Race warships. Their technology was the most advanced, and their speed was naturally the fastest. Of course, their firepower was also the strongest, so the task of setting up and defending the forward positions was undoubtedly theirs.

"Everyone, get moving! Those who have arrived, don't just stand there dumbfounded, clear the way for me right now!" General Wheeler roared from the disc-shaped flagship. He was in a very bad mood, so he appeared somewhat irritable.

Since successfully leading the team to invite the Zerg to join the Star Sea Alliance, although he didn't gain any benefits from the Zerg, he did manage to negotiate a non-aggression pact, claim territory in three star systems, and also annoyed the Koya Alliance. From any perspective, he can be considered to have made a great contribution.

Out of caution regarding the Zerg, and also due to some information received within the tribe through special channels, the entire negotiation fleet did not return to the Telo Race, but instead remained stationed in the border region.

He naturally stayed there, thinking that after making meritorious contributions, he should go back to enjoy himself. Who knew that he would become a border guard general in a foreign land where he was unfamiliar with the people and people. The language, culture, and aesthetics were all different, and there was not even a place to have fun.

With nothing to do and not wanting to waste his life, he had no choice but to enter a hibernation state. But when he was awakened again, he was told that the Zerg had attacked.

War is really on the horizon, but war means death. Aside from warmongers, who wants to fight? Wheeler was no exception. He initially thought, "Let's just go ahead and fight; he's in a high position and shouldn't be in any danger."

Who would have thought that those guys would actually launch a preemptive attack on the Zerg, and even assigned him a task that no one else could possibly be better suited for. Indeed, when it came to leading the charge, no unit in the entire Locke Mutual Aid Society Coalition Army Fleet was more suitable than his.

But why would his flagship go to such a dangerous place? Looking at the fewer than a thousand warships around him, that number made him feel extremely insecure.

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