The Star Gates within the Inner Circle Alliance had originally been slated for destruction during the brief period when the Inner Circle Alliance embraced the Epoch Clan, to prevent the Zerg from escaping through them. Not only that, they had also intended to destroy the Star Gates within Zerg territory, hoping to seal the Zerg within that borderland for a time.
But how could the Zerg possibly entrust such vital facilities to the Inner Circle Alliance? Whether the Star Gates were within the Inner Circle Alliance or within Zerg territory, not a single outsider could be found among their personnel.
The Inner Circle Alliance then mobilized nearby fleets, intending to force their way through the Star Gates, and even deployed nearby War Stars. But before the fleets could arrive, the situation among their forces changed once again.
The Zerg's original plan to make a low-key exit had failed, and they now had no choice but to fight head-on. Since there was no longer any need to keep up appearances, the Zerg had to reveal some of their true capabilities in order to reduce losses at the ranch.
Within Zerg territory, nearly two thousand Star Gates suddenly joined the network. Over more than two hundred years, relying on a vast army of research Intellects, the Zerg had thoroughly mastered Star Gate technology and produced a biological version.
Long ago, Rowan had encountered small wormholes capable of point-to-point teleportation within a planet through other channels. That was technology even more powerful and profound than the Epoch Clan's Star Gates. Using it in combination with his own traits, Rowan developed the Warp Skill.
This was also the turning point in the Zerg's development. It allowed Rowan to break free from his cautious struggle for survival in one stroke, rapidly transforming from a chess