Chronicles of the Old Days
Chapter 115

I Am Fear

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At Lu Li's small base, Lu Li refreshed the information on the forum, collecting various useful information while keeping an eye on the developments of the post in Leping City.

He's currently reading a paid post about crafting magical items, written by Rain Falls Where, and titled: <On the Crafting of Magical Items>.

"When players reach this stage, they will find that they don't have enough skill slots. And the more skill modules there are, the more troublesome it becomes to modify or add them. We need to consider the overall coordination of skill modules, so at this point, we will have extra modules."

"What we're going to talk about today is how to make use of these spare modules, which is to create magical items."

"A module is actually a crystallization of energy based on rules. If done correctly, we can Integration it into objects and create magical items with special abilities."

"I want to emphasize one point here: don't have any sudden ideas and try to Integration your own body. That's something only those Breaker the rules can do. If you Integration now, you're courting disaster. Your personality and will could even be subject to the rules."

"Next, let's get down to business, which is how the modules Integration."

"There are several known methods, which we will describe one by one. The best one is to use some Integration, addition, and attachment modules to form skills and perform enchanting operations. Of course, you can also choose not to form skills, but in that case, the modules will Destruction very quickly."

"The second method involves native wizards within the instance who possess various arcane arts. These arts can also be Integration into modules, but the effectiveness of this method depends on the art itself; some methods simply waste the module."

"The third type is extreme compatibility. Some modules are extremely compatible with certain items. In this case, we only need to input compatible energy to make the module Integration. Of course, this situation is relatively rare."

"Besides that, the creation of magical items also depends on the materials. Not just any item is suitable for Integration the module. It's best to use items that have unique properties. In addition, you need to pay attention to the compatibility between them. Don't do something as foolish as integrating water-attribute materials Integration a fire module."

"Finally, there's a combination and parameters Integration the skill: Enchantment Inscription: Energy Module Magic + Control Module Inscription + Rule Module Addition + Rule Module Inscription + Form Module Ink. Specific parameters are as follows..."

"I personally don't recommend building enchantment skills. I suggest using the external module method instead. For details, please see my other post, here's a link: <On Skills and Resonance Rate>. Gamers who need enchantments can contact me privately through the forum. I specialize in enchanting. Contact me if interested."

Lu Li narrowed his eyes and clicked on the post. He didn't quite understand about those Breaker, so he needed to learn more about it.

"A player's strength comes from three aspects. The first is naturally the basic abilities, Implantation, Mutation, and inner demons. The second is the skills and magical items composed of various modules. The third is the various self-learning abilities gained in dungeons."

"Putting everything else aside, let's talk about the skill slots today. Players will have three skill slots after completing the test dungeon. After successfully completing three more dungeons, one more will be added. Successfully completing the fifth dungeon will add another skill slot, and the final number of skill slots will be five."

"Let me start by talking about my skills. The first is cultivation skills, the second is attack skills, the third is defense skills, the fourth is movement skills, and the fifth is enchanting skills. It seems reasonable, but actually I also need healing skills, detection skills, large-area AOE skills, and so on."

"When faced with insufficient skill slots, some people try to constantly switch skills based on their needs. For example, they might learn a skill, remove it if it's not needed in a dungeon battle, and replace it with a skill required for that dungeon. They might replace temporarily unnecessary skills and then switch them back when needed. This seems like a good approach, but it's not advisable."

"This brings us to the player's level. Initially, players are distinguished by the number of skills they have. But how do you differentiate them when everyone has five skills? That's where resonance rate comes in."

"As we use the skills, we can gradually become aware of the existence of the skill bar and directly adjust the subtle parameters within it with our own will. For example, if a skill is set to activate after three seconds of charging, we used to have to wait three seconds to activate it. But if we can perceive the skill, we can adjust it directly with our will, changing the charging time to one second or even longer."

"The clarity of the connection with the skill bar is called the resonance rate. If the resonance rate is below 10%, you can only adjust some minor parameters. If the resonance rate is around 30%, you can directly mobilize the participation of modules, such as directly reducing the participation of a module in a skill. If the resonance rate is above 50%, you can directly and freely recombine the modules in the skill bar."

"An 80% resonance rate will connect the modules in the five skill slots; at 90%, the five skill slots will become a single module storage slot, allowing you to freely combine the modules into various skills."

"With a 100% resonance rate, you can try to break through to the Breaker. I won't go into too much detail about Breaker."

"The way to increase resonance rate is naturally to use skills and resonate with the modules inside. Frequently changing skills will hardly increase the resonance rate, so it's best not to change skills. It's also best if every module you put in is useful, so I don't recommend that you choose a life skill like I did. If you want enchanting, you can contact me directly."

After reading the post, Lu Li nodded. According to the theory in it, his current resonance rate was around 35%, which allowed him to activate some modules of his skills.

After thinking for a moment, Lu Li's eyes narrowed as he looked at the forum. A new post had appeared: <It has been confirmed that the Countermeasure Bureau has dispatched a suicide squad to Leping City>

"So it's finally here?" Lu Li thought to himself, then looked at the Snake Woman Lilith and said, "From today onwards, you will be Hatred, outside the Seven Deadly Sins. Of course, this is only temporary; you don't quite fit the Hatred. I will find someone to replace you later. For now, you will temporarily take your place."

"Originally, I wasn't going to personally participate in the Mask Battle Royale, but since the Countermeasure Bureau has gotten involved, I can only play along with them." Lu Li had several purposes for setting up the Mask Battle Royale: first, to test the mask collection unit; second, to stir up trouble and attract the attention of hidden forces in reality, so that Lu Li could see the undercurrents hidden in reality.

Now that undercurrents have emerged and the unique nature of Leping City has been understood, Lu Li is preparing to personally intervene to gain more initiative and obtain more information.

Shadow Magic surged from the heart of magic, overflowing from the face and condensing into a mask. The Touch of Fear skill was activated, emanating fear from the source of fear itself.

"From this day forward, I am the Dark River, I am fear!"

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