太夏
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Entity Info
Original Name:太夏Gender:NeutralScope:Novel-specificStatus:ActiveSource:AIOccurrences:5225Chapters:856
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Context UptoCh. 2064
Wiki ModelGPT-5.6 Terra
Image ModelGPT Image 2
Updated

Biodata

Feature Value
Name Great Xia
Original Name 太夏
Type Hua Clan-dominated human nation
Dominant People Hua Clan
Ruling Center Xuanyuan Hill, the Hua Clan's sacred land and Great Xia's political center 546 1177
Territory Eastern Continent
First Appearance 546

Territory and Administrative Divisions

Great Xia claims the entire Eastern Continent—including sparsely inhabited black-and-gray regions on its maps—as its natural and inherent territory. Its east-to-west span is nearly one-third longer than its north-to-south distance. 637

Division Documented Scale / Requirement
Nine Divine Provinces Great Xia's most prosperous regions.
Upper Provinces 36 provinces.
Great Provinces 72 provinces; each must contain at least 108 Class-A cities, alongside other requirements. 546 637
Lower Provinces and frontier wildernesses Less-developed border regions, often expanded through settlement policies. 809 1289
Prefectures and smaller provinces Numerous local divisions below the major provincial level. 546 637
  • Oceanic Province alone spans more than 20,000 kilometers both north-to-south and east-to-west; with its islands and sea jurisdiction, it is several times larger than the entire Blakerson Human Corridor. 637
  • A city comparable to Yiyang City of the Jin-Yun Kingdom only barely satisfies Great Xia's Class-A population and economic standards. 637
  • Great Xia encourages childbirth and develops new cities continuously; frontier regions may be elevated into lower provinces after accumulating sufficient population. 1289

Government and Political Order

Power Center Role
Xuanyuan Emperor Supreme ruler of Great Xia and the Hua Clan; the emperor alone may take Xuanyuan as the imperial surname. 1092 1454
Imperial Family and court Controls Xuanyuan Hill and maintains the greatest central power bloc in Great Xia. 1124
Three Excellencies and Nine Ministers Senior state offices involved in national administration, military affairs, and court politics. 1016 1995
Four Upper Armies Elite military establishment; their commanding generals hold standing comparable to governors-general. 1005 2031
Provincial governors and Protectorates Administer provinces and appoint or supervise local governors in most regions. 1298
Great clans and sects Autonomous sources of wealth, armed power, disciples, retainers, and regional influence. 935 1234

Imperial Emperor City is reserved for the imperial family, Great Xia officials, their households, and those serving them; even powerful regional lords cannot own residences there. 1124

Sects

Great Xia's seven great sects are Heavenly Secrets Sect, Demon Slaying Valley, Taiyi Mystical Sect, Heaven-Wielding Pavilion, Golden Power Way, Jade Tower, and Penglai Wonderland. 753

  • Knight-founded sects are widespread throughout the provinces; organizations publicly using a sect banner are generally expected to possess knight-level backing. 935
  • The master-disciple bond is treated as equal in sanctity to ruler-subject and father-son relationships, giving sects exceptional cohesion. 935
  • Sects function as armed interest groups supported by inheritances, disciples, producers, service providers, economic interests, and sometimes blood ties. 1234
  • The imperial family and major sects restrain one another while sharing an interest in Great Xia's stability; this balance became strained after the Xuanyuan Emperor's disappearance. 1092

Major Financial Powers

Institution Backing / Sphere of Influence
Xuanyuan Bank Backed by the imperial family; Great Xia's strongest domestic bank and a rule-setting financial authority. 1148
Golden Roc Bank A major Golden Power Way institution; particularly influential across overseas continents and subcontinents. 1148
Pangu Bank Backed by the six major sects other than Golden Power Way; strong within their territories and spheres of influence. 1148
Eastern Bank Founded by more than 100 leading clans of the Nine Divine Provinces; maintains neutrality between the imperial family and sects. 1148

Society and Law

  • Great Xia's legal order remains binding even during unrest: knights ordinarily do not openly murder or seize property for fear of the Great Xia Code and the Office of the Chief Justice. 1200
  • Bounty constables operate where official power is limited, combining popular martial culture with the state's legal system. 1089
  • Great clans regard city-building as a lasting inheritance: “Commoners leave houses, great clans leave cities. Houses stand for a hundred years; cities endure for ten thousand generations.” 638
  • Retainer households and land form the long-term social and material base of powerful clans; household staff, guards, private troops, and retainers are commonly drawn from these households. 1483
  • Great Xia's “filling the borders” policy relocates non-Hua refugees from Holy Wars into frontier regions. These settlers are designated frontier citizens rather than slaves, though their legal rank is described as only one level above slavery. 809
  • Great Xia's abundant population and widespread sect system give determined people from capable families opportunities to encounter knight-level inheritances, producing a large pool of martial talent. 935

Economy, Industry, and Technology

  • Great Xia is described as humanity's foremost center of machinery manufacturing, with industrial families, major trading companies, mines, factories, and city-defense production spread across its provinces. 1045 1349
  • Its Western Theater logistics network supported nearly 500 million people through more than 100 Class-A cities, thousands of mines and metallurgical bases, tens of thousands of factories, over 10 billion mu of official farmland, and integrated air-ground transport. 1349
  • Airships rely on rare Levitation Gold; only the imperial family possesses the technology to manufacture their core systems. 1092
  • Floating flying vessels made from aerofloat gold are rarer than airships and are generally limited to extremely wealthy owners. 638
  • The Qin Family's ownership of more than a hundred cities illustrates the scale expected of Great Xia's leading private magnates. 638

Torch Oil Era

Torch Oil transformed Great Xia's industry and military planning.

  • Torch Dragon Territory sought production partnerships across Great Xia, drawing the attention of powerful clans because of Torch Oil's economic and military importance. 1292
  • More than 16,000 Torch Oil production bases were established across Great Xia during the boom, supporting aircraft, weapons, and new industrial sectors. 1657
  • Great Xia used Torch Oil to develop fighter aircraft, dual-drive engines, rocket artillery, and other weapons intended to counter the Devil Race's ground-force advantage. 1383 1658
  • Flight academies were established across the empire, with Zhang Tie recognized as the central authority in air-cavalry training. 1389

Holy War and Political Crises

  • Human historians credit the Eastern Continent–Great Xia–Hua Clan bloc with humanity's survival through the first two Holy Wars. 637
  • The disappearance of the Xuanyuan Emperor created a leadership vacuum, emboldened major sects, and intensified conflict among court officials, powerful clans, and regional authorities. 1016
  • Since the Blood Men rebellion in Central Province in Black Iron Calendar Year 903, Great Xia endured successive internal crises: the Full Moon Day Upheaval at Xuanyuan Hill, province-wide Blood Men disturbances, a food crisis, and the Devil Race's western offensive. 1382
  • The Devil Race and Heaven-Piercing Sect occupied and exploited western territories, creating the Heaven-Piercing Empire and using conquered Hua Clan populations and cities to strengthen their position. 1350 1400
  • At the height of the war, more than one-third of Great Xia's territory had fallen, with the western region under Devil Race control. 1978
  • In Black Iron Calendar Year 933, Xuanyuan Zhu ascended the throne, restoring an emperor to Great Xia after years without one; Zhang Tie was simultaneously invested as the King of Xuanyuan. 2026
  • After Zhang Tie destroyed three Devil Race camps and killed four Saint-level Devil Race powerhouses, Great Xia shifted from defense to counteroffensive and retook multiple western provinces. 2031

Foreign Relations and International Standing

  • Great Xia's prosperity and Hua Clan culture inspire overseas Hua clans to return and establish themselves within its political order. 727
  • Some foreign regions seek formal recognition or incorporation into Great Xia, while Great Xia's court may refuse such requests despite their apparent advantages. 829
  • Official Great Xia maps distinguish recognized states from unrecognized human settlements; regions without formal diplomatic recognition may remain marked as gray territory. 1151
  • State banquets at Xuanyuan Hill serve as displays of Great Xia's power before foreign royal families, envoys, and major human factions. 1465 1470
  • Foreign knights and officials treat Great Xia's laws and high offices with considerable caution, particularly after the Minister of Justice expelled the surviving knight of the Orqi Empire and banned that empire's people from Xuanyuan Hill. 1143

Trivia

  • Hua Clan legend identifies Xuanyuan Hill as an ancient divine artifact excavated from the Underground World after the Great Cataclysm. 546
  • Another tradition describes Xuanyuan Hill as an immense cube descending from the heavens, from which the Hua Clan's earliest ancestors emerged; this legend contributed to some Hua Clan people calling themselves the “God Race.” 1177
  • Great Xia's national strength is repeatedly characterized as inseparable from Hua culture, not merely its knight population and military force. 1460