Contents
- 1Biodata
- 2Background / History
- 3Appearance
- 4Personality
- 5Abilities & Skills
- 5.1Magic Control
- 5.2Dream Realm Administration
- 5.3Demon Domain Expansion
- 5.4Transformation Magic
- 5.5Alchemy Machine Aptitudes
- 5.6Cooking and Remedies
- 6Equipment / Items
- 7Relationships
- 8Story Role / Major Arcs
- 8.1Magic Gear's Early Recovery
- 8.2Dream Realm and Castle Mastery
- 8.3Prince Hyde Impersonation
- 8.4Royal Capital Crisis
- 9Trivia
Biodata
| Feature | Value |
|---|---|
| Name | Enlise (恩丽丝) |
| Gender | Female |
| Affiliation | Magic Gear / Magic Gear Alchemy Workshop |
| Occupation/Role | Angell's adopted daughter; acting owner of Magic Gear; principal of the Soul Searcher School; master of the Demon King Castle |
| Status | Active |
| First Appearance | 1 |
Background / History
Enlise was a child worker at the Magic Gear workshop under its former owner, Boris. When the workshop previously faced bankruptcy, Boris brought her and other children to what she understood as an orphanage; she remained there for a week before he returned. Though Boris later sent her to charity school, the experience left her terrified of abandonment and recurring dreams of the orphanage whenever the workshop struggled financially. 10
After Angell took over the workshop, Enlise became deeply attached to him as her benefactor. She handled cleaning, shopping, meals, and preparations alongside school, initially believing she would do anything as long as she was not abandoned. Angell eventually apologized for burdening her and began recruiting staff. 10 14
Her academic performance improved sharply after interacting with Magic Gear's games; she scored 96 in magic, placing first in her grade. She also learned to control the Game Table through focused mana input and began practicing rune recognition through Link and Match. 23 31
Angell later entrusted her with the Demon King Castle in the Dream Realm, challenging her to tame it and become its king. Enlise successfully claimed the castle when it lit up upon her entry, then gradually began taking initiative in managing Dream Realm affairs and issuing tasks. 108 124
During the Flying Broom Racing Tournament, Enlise concealed Prince Hyde's murder by placing his corpse in the Demon King Castle and using transformation magic to impersonate him. With Leisiphia's support, she continued the deception as part of an alliance between Magic Gear and the Roy House. 116 117 118
Enlise eventually chose to support Leisiphia's path to the throne in exchange for policies promoting compulsory education, greater subsidies for girls, and potential witch-focused courses at charity schools. She travelled toward the Royal Capital as “Prince Hyde,” intending both to protect Leisiphia's position and to investigate Angell and Mithril's disappearance. 167 174
Appearance
Enlise is a young girl, described as small enough to disappear into Angell's cloak. Her appearance can be altered through transformation potions. 10 117
- Her Prince Hyde disguise appears cleaner and more melancholy than the real prince, improving the impression of his appearance through her mannerisms. 117
- She can transform back to her original form when her disguise is disrupted. 116
- She has been mistaken for a maid or ordinary workshop employee by outsiders. 11 118
Personality
Enlise is considerate, diligent, and strongly protective of the people she regards as family. Even after Magic Gear became successful, she remained accustomed to poverty and found it difficult to spend money on herself, instead thinking about what Angell and the workshop needed. 31
Her early fear of abandonment made her overly dependent on Angell, but she slowly developed confidence and independent judgment. She accepted responsibility for the Demon King Castle, acted decisively after Hyde's death, and later chose to pursue her own political and educational goals rather than merely follow Angell. 108 117 167
She is empathetic toward people suffering under oppressive conditions. This compassion drives her work in the Dream Realm, her concern for witches such as Liti, and her decision to enter the monster-infested Royal Capital despite the danger. 122 150 178
Abilities & Skills
Magic Control
Despite initially having poor magic grades, Enlise can perform basic mana control and condense magic power. Her improved studies later placed her first in her grade. 1 23
- Summons and controls the projected “Cecilia” through mana input. 1 23
- Controls Game Table characters through concentration resembling meditation. 4
- Can write runes in the air, including the first rune used to activate Link and Match. 31
- Identifies the Erosion Curse's infectious nature and establishes a Dream Barrier with hypnotic effects to isolate infected soldiers. 177
Dream Realm Administration
Enlise claimed the Demon King Castle and was tasked with helping manage both it and the wider Dream Realm. 108
- Connects the dreams of Royal Capital inhabitants through the Demon King Castle. 122
- Can issue tasks through the castle, including tasks intended to supplement treatment for summoners. 124
- Uses the castle to conceal objects, including Prince Hyde's corpse. 117
- Is identified in the future as a Lord of Dreams. 132
Demon Domain Expansion
As the Demon King's innate skill, Enlise can expand her territory on a massive scale. 181
- Dragged the entire Royal Capital into her Demon Domain. 181
- Swallowed the False Eye controlling the Emperor and ministers into her domain. 181
- Used the domain after a conventional castle-sealing spell was interrupted. 181
Transformation Magic
Enlise can use the same transformation-potion system developed for Maya. 117
- Impersonated Magic Gear staff to warn Leisiphia of the assassination plot against Hyde. 116
- Replaced Angell in public appearances when he did not wish to appear himself. 117
- Impersonated Prince Hyde after his murder, with Leisiphia and Miss Sue helping sustain the deception. 117 118
- Her imitation is imperfect: she lacks Hyde's mannerisms and instead gives the disguise a gentler, more refined temperament. 117
Alchemy Machine Aptitudes
The Alchemy Machine rates Enlise at A rank in several fields, although all recorded proficiencies begin at zero. 40
Cooking and Remedies
Enlise enjoys preparing handmade snacks despite Magic Gear possessing an Alchemy Pot capable of producing food. 150
- Created cookies containing diluted Withered Blood to reduce the Mana Tide's bodily harm to Liti. 150
- Prepared different cookies for Liti and Maya according to their needs. 150
Equipment / Items
- Demon King Castle — Dream Realm castle claimed by Enlise; supports her task management, dream-weaving, storage, and domain-related authority. 108 117 122 124
- Transformation Potion — Enables her to alter her appearance, including impersonating Prince Hyde. 117
- Pseudo-Wand — An old wand noticed by Enlise's classmates, who associate it with her image as their “magical girl.” 49
- Hero's Sword and Rune Stone — Items prepared for Miss Sue to release across the Royal Capital at sunset as part of Enlise's plan. 179 181
Relationships
- Angell — Adoptive father, benefactor, and mentor. Enlise initially fears abandonment but grows under his trust and challenges; he delegates major responsibilities to her. 10 108 115
- Mithril — Magic Gear's Black Cat and a protective companion. Mithril supports Enlise's ability to manage the Demon King Castle and worries about her safety. 108 122 167
- Leisiphia Roy — Political ally and tutor. Their partnership begins with Enlise's impersonation of Hyde and develops around helping Leisiphia become queen while advancing girls' education. 116 118 167
- Liti — Close friend. Enlise supports Liti through the Mana Tide, creates a remedy for her, and seeks a future in which witches can openly receive education and support. 31 150 167
- Maya — Friend and classmate. Enlise declined the Magical Girl role that Maya later received, preferring behind-the-scenes work. 40 150
- Miss Sue — Initially a wary informant, later Enlise's companion during the journey to the Royal Capital. Enlise trusts her with critical parts of the plan despite Sue's divided loyalties. 115 176 179
- Jeri-Fisi — Demon God connected to Enlise and the Demon King Castle. He doubts her ability to rule the castle and repeatedly offers cruel advice that Enlise ignores. 108 150
Story Role / Major Arcs
Magic Gear's Early Recovery
- Invites her classmates to Magic Gear to support the workshop and help establish its first customers. 3
- Learns to operate the first reindeer mini-game and helps keep her classmates engaged. 4
- Continues managing workshop chores while attending charity school. 14
Dream Realm and Castle Mastery
- Receives the Demon King Castle from Angell and successfully claims it as its master. 108
- Begins independently proposing Dream Realm tasks and helping connect the dreams of Royal Capital residents. 122 124
Prince Hyde Impersonation
- Warns Leisiphia about the plot against Hyde, then assumes Hyde's identity after his murder. 116 117
- Works with Leisiphia and Miss Sue to maintain the deception and establish a Magic Gear–Roy House alliance. 117 118
Royal Capital Crisis
- Travels as the false Prince to divert attention from Leisiphia and seek information about Angell and Mithril. 174 176
- Detects the Erosion Curse affecting the royal soldiers and protects her train carriage with a Dream Barrier. 177
- Confronts the False Eye in the Royal Castle and expands her Demon Domain across the Royal Capital. 179 181
Trivia
- Enlise does not become addicted to games even though she enjoys them; Angell considers her self-controlled playstyle frustrating from a game-design perspective. 49
- Her classmates consider her their class's “real magical girl” and jokingly pray to her before exams and competitions. 49
- She initially declined Angell's offer to play the Magical Girl heroine because she preferred operating the Alchemy Machine rather than becoming someone else. 40