I Forged a Gaming Empire
Chapter 47

Wrapping Things Up

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After all, Soul Knight had become synonymous with traffic.

It would have been strange if the media hadn't jumped on the bandwagon.

However, some media outlets felt there was already too much samey news online.

So they put their heads together, hoping to do something different and grab attention.

They focused all their coverage on Wang Chuan and Tian Boxun, as well as Penguin and Huangtu Game Company.

And surprisingly, it actually gained a bit of traction!!!

Quite a few players and media outlets flocked to social media, leaving "friendly reminders" under Tian Boxun's personal account!!

"Oh ho ho, isn't this the producer of The Parable of Illidan? I heard your results are out now!!!"

"Oh dear, sorry about that. Our Soul Knight is still sitting in first place and accidentally kicked The Parable of Illidan down to third."

"I have to say, Tian Boxun was rather wise not to impulsively make some bet with Wang Chuan back then. Otherwise, he wouldn't even be able to show his face now."

"Hehe, commenter above, was that wisdom? He clearly knew he was guaranteed to lose!!!"

Among them, Tian Boxun's earlier reply of "Just wait and see" was also bumped back up.

Naturally, Tian Boxun acted as though he knew nothing and gave no response whatsoever.

But in the current situation, playing dead had become the most effective method.

Wang Chuan paid no attention at all to Tian Boxun's situation.

What was there to pay attention to? Was he supposed to join in and mock Tian Boxun?

He wasn't that bored~~~

The only reason he had confronted the man head-on before was to ride his wave of traffic, promote Soul Knight, and because Tian Boxun's words had simply annoyed him.

And now, Soul Knight's explosive success had already proven his abilities.

So there was no need for him to bother with it.

As for the media, there was even less reason to pay them any mind.

He knew that, although the media was standing on his side now,

that was only because Soul Knight had achieved such astonishing results.

If Soul Knight hadn't become this popular, the news would probably have become:

Wang Chuan's genius was nothing more than inspiration, while Tian Boxun was the producer with real skill.

And so on.

Therefore, the most important matters for Wang Chuan were maintaining Soul Knight's popularity and working on subsequent version updates.

As a Roguelike game, Soul Knight was still rather different from other games.

Namely, it lacked places where players could spend repeatedly and keep paying.

The reason those games could generate revenue endlessly, and even attract players without any new content,

was because they had deep enough character pools and extremely high spending ceilings.

But Soul Knight was different.

Its only monetization points were characters and skins.

Though it had in-app purchases, they were actually more or less the same as selling DLC.

If Soul Knight were treated as a premium game, while new characters and skins were treated as DLC, it became easier to understand.

And through the Pangu Editor, Wang Chuan could see the Backend data.

Soul Knight's revenue was already steadily declining.

Although its daily revenue still hovered around one million,

Soul Knight's player base was exploding every day.

Yet under such circumstances, Soul Knight's daily earnings could only barely remain stable, and even showed signs of dropping.

That was enough to show that Soul Knight's subsequent revenue prospects were not particularly promising.

It was only because so many players were joining later on that it could maintain its current state.

And Wang Chuan could tell from the data that player growth was already slowing down.

This indicated that Soul Knight's target audience was approaching saturation.

There would still be players joining later, but there would no longer be explosive growth like before.

Under such circumstances, if Wang Chuan did not find a way to maintain it, Soul Knight's daily revenue would continue falling until it reached a certain level.

In Huangtu Game Company's villa, Wang Chuan leaned back in his chair and contemplated life!!!

Soul Knight's later version updates definitely had to be made, and they needed careful consideration.

Of course, now that he had a company, he had no intention of doing everything alone anymore.

He planned to make the first portion himself and create a template, then leave everything else to the four of them.

His main role would be guiding the four of them in the overall direction of the content.

When it came to version updates, there were mainly two aspects to consider.

First, since it was a Roguelike game, future versions had to continue in that direction.

After all, Soul Knight's most important core gameplay was its Roguelike mechanics. That was the foundation and could not be changed.

Moreover, the random nature of Roguelike games was an important reason players could continually maintain a sense of freshness.

Based on that premise, Soul Knight's subsequent updates were essentially already decided.

New characters, new skins, new classes, new stage maps, and so on.

Beyond that, there also needed to be expanded gameplay modes similar to Endless Mode and tower defense.

The other point was the content Wang Chuan planned to leave to the four of them, which was also content he did not have the time to make himself.

Because to him, Soul Knight was merely one of his projects, not everything.

If it were another game company or producer, and they had finally created a smash-hit game like Soul Knight,

then they would naturally build their entire strategy around that game, doing everything possible to maintain its popularity and monetization.

Rather than making new games.

That was also why most games ended up feeling increasingly exploitative to players.

Every game had vitality, and when that vitality declined, so did revenue.

Forcing revenue higher would make the game exploitative, and players would naturally leave in the end.

So Wang Chuan's idea was to establish a path within the game's existing framework that suited long-term development, with game content and player experience as the foundation.

That way, players who liked Soul Knight could keep playing and continue enjoying themselves.

Mm, he would leave all the specific work to the four of them. Otherwise, what had he hired them for???

As for himself, he needed to make new games and had no energy to keep maintaining Soul Knight's later content.

With that in mind, Wang Chuan opened the Pangu Editor and began drafting the future version updates he had in mind.

End of Chapter
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