The Devil's Bible
Chapter 661

Doppelganger

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This had been Anderon's goal from the very beginning.

His trait, "Dice of Fate," possessed six faces and six abilities. It was the culmination of all his traits.

One: it could give others powerful psychological suggestions, allowing him to control them by manipulating their minds.

Two: using the psychological suggestion from one, it could further perceive the other party's thoughts, implant a seed of his own thoughts, and control their mind.

Three: it could turn those he had controlled and led to death into shadow puppets, creating their duplicates.

Four: it could detect the course of another's fate to a certain extent, then use other abilities to further the momentum of fate.

Five: when fate had already become an overwhelming trend, it could guide it to a certain extent and deepen the connection between the other party's fate and his own.

Six: when enough power of fate had accumulated, it could forcibly trigger a single change in fate.

From these six changes, one could roughly see the changes in Anderon's strength.

During the first three faces, he had not yet involved himself with fate. His control mainly relied on psychology and thoughts.

During the latter three faces, he gained the power of fate and began shifting his focus toward controlling fate.

The gap between before and after was precisely when Anderon's mind had become twisted.

After recognizing his fate within The Church, coupled with his unusual experiences, his mind had completely broken.

He became someone who only wanted amusement.

And as his unwillingness accumulated in his heart, it grew ever more pathological.

In the end, a thought emerged within him: he wanted to verify whether even gods could become amusement.

To that end, he began making his arrangements. During this event, he made the same decision as Naimus—kill the Saint.

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