The so-called small deck cycle was a very interesting concept.
In this world, the power of the self was difficult to express outwardly.
Whether in melee or at range, there were no multipliers when using power.
Only by loading cards while using one's power could one grant that power additional multipliers.
At any given time, the cards one could draw and use were limited, and some cards also had usage restrictions. To remove those restrictions, cards had to interact with one another.
For example, the [Desperate Strike] he had seen earlier could only be used as the final card in the deck.
Therefore, the smaller the deck, the faster its combinations could take effect.
But if the deck was too small, the effects of its combinations might not necessarily be strong.
So how exactly a deck should be assembled depended on the individual's choices.
Of course, for most people, let alone building a proper deck, they did not even have many cards to collect. Naturally, they used whatever they had.
Naimus then had Cat Sister bring over some cards related to Swordsmanship, as well as some general-use cards, and tried assembling a deck.
Then he discovered the problem.
All cards had certain hidden restrictions.
For instance, Naimus could use his [Swordsmanship] at any time, but after using it, he would feel his stamina and mental energy depleted.
At that point, he needed to use other cards to restore his stamina and mental energy.
But the interesting thing about cards was that, apart from the core cards one condensed oneself, only certain special cards could remain fixed in their positions.
Thus, when Naimus drew cards from the card slots, only then could he decide what card he had drawn.
All he could say was that this combat style involved a great