Hope was the final safeguard mechanism pushed forth by fate.
Its essence was change, an added quantity, a quantity that broke free from all preexisting limitations and pointed toward a future of new birth.
Thus, any innovation, any unraveling of Mud's unknown properties, any act capable of delaying the world's eventual return to Mud, would gain Hope.
Yet the final reward was the number of historical achievements.
The domain of history was highly related to fate. In essence, although the number of historical achievements was derived from Hope, it was more often fate pushing things from behind the scenes.
Thus, true Hope seemed never to have been personally witnessed by anyone.
It was the most mysterious number. It seemed that no one had ever truly obtained even the numbers derived from it.
Under such circumstances, the Abyss's situation seemed to make sense.
The rule recorded on that lump of Fate Mud was Hope.
And because Hope was difficult to obtain, most Demons of the Abyss were broken individuals without Hope, possessing almost no understanding of it.
Under such circumstances, even if a Demon came into contact with a relevant mud slab, they would most likely be unable to stir even the slightest trace of the Hope rule within it.
The rule of Hope was far too special.
It seemed never to have taken effect, yet it was reflected in the choices of the entire world.
Any action that moved toward Hope would receive unseen support.
Although the number of historical achievements had already fallen out of date.
Before that, however, it had been a number even gods sought after. A certain amount of historical achievements could raise one's "status."
Hope was most likely the key to everything.
No one knew where this number was. If he could obtain a mud