Game Development: Starting with Healing Players
Chapter 734

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Zhang Yi stared at Kratos's actions, his face full of surprise.

He had never expected Kratos to do something like that.

Nebula Games had not exactly never made games with outright villainous protagonists before.

But they had always wrapped their actions in a layer of justification.

For example, in The Last of Us, Joel could actually be considered a standard villain.

If Joel were judged from the perspectives of morality and law, then no matter what, he could not be associated with being a good person in the slightest.

It was just that Joel's previous misdeeds had not been shown in the game, and his later wrongdoing had Ellie as a medium, making it easier for players to put themselves in Joel's shoes and not consider what he did to be such terrible evil.

But Kratos was much more simple and direct. Saving the captain seemed like it would have taken no effort at all, yet he did not do so. Instead, he simply left the captain to fend for himself.

Combined with the earlier violent visual impact, it instantly made Zhang Yi feel the game's savage intensity.

And just as Zhang Yi had expected, what followed was exactly that.

Slaughtering all manner of monsters, the sight of bright red blood caused memories buried deep within Kratos to surface once more.

He now served the Olympian Gods, placing all his hopes upon them.

Because no matter how much he drank, how many people he killed, or how many women he slept with, those nightmare-like memories of the past continued to haunt Kratos's mind.

After finishing in the room, Kratos shoved away the two women beside him, kicked open the cabin door, raised his head to the heavens, and demanded furiously.

"Athena!"

"Ten years! Athena, I have served the gods for

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