In the office, Chen Xu refined the details of the design concept drafts for the two games.
Sanguosha was relatively simple.
In his previous life, the game had borrowed the design philosophy of "BANG!" before adapting it to fit the Three Kingdoms setting.
For example, the Lord, Loyalist, Rebel, and Spy roles in the game corresponded to the Sheriff, Deputy Sheriff, Renegade, and Outlaw.
Of course, compared with the single gameplay mode of "BANG!," Sanguosha had also made many innovative improvements on that foundation. For instance, the various Three Kingdoms generals available to players each possessed unique skills.
Moreover, Sanguosha had also made detailed adjustments to the effects of its cards' abilities, making it different from the original "BANG!."
Setting aside the issue of balance, Sanguosha was actually highly replayable.
It was a game where luck and strategy coexisted.
In his previous life, many players gritted their teeth whenever Sanguosha was mentioned—not because of the game itself, but because of Youka's operations behind it.
One could even say that under Youka's management, it was practically a miracle that the game had survived for thirteen years while still retaining some vitality.
If one were to list Youka's sins, there would be fresh complaints every year.
But when it came to its most notorious and earliest scam, One General Emerges had to be mentioned.
At first, One General Emerges had nothing much to do with the online version of Sanguosha.
It was simply a benefit for physical card game players.
The generals in it were designed independently by players, with the official team making minor balance adjustments.
Its main purpose was to fulfill players' desire to own generals they had designed themselves.
As a tabletop game, even if those cards were unbalanced, people playing together offline could simply choose not to include