Game Development: Starting with Healing Players
Chapter 832

The Way I Opened the Game Was Wrong?

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Song Ren searched the cramped room but found nothing he could pick up.

At the same time, because he was among the first batch of players to enter the game, there were no Messages on the ground yet.

However, he did see many white phantoms nearby.

They were evidently other players randomly appearing in the same area as him.

This was one of the game's major features. Of course, the option could be turned off in the system settings, but Song Ren had not chosen to disable it.

After all, it had its benefits. The most straightforward one was that if he got lost, he could follow the other white phantoms. Maybe they would know the way.

With a sigh of admiration, Song Ren pushed open the tightly shut doors. Outside lay a stretch of crumbling ruins.

"King's Chapel."

The current location's description appeared before Song Ren.

He continued exploring the surroundings and found another tightly shut door, one he currently had no way to open.

He guessed that he might obtain some item later, then return here to open it.

After all, that was a tradition in most games. Doors or areas that could not be opened in the early game would become accessible later after obtaining the corresponding items.

Soulslike games, in particular, generally had similar setups.

"What a spectacular royal city! The fog's a bit thick, though." Song Ren could not help but marvel at the royal city looming indistinctly through the fog in the distance, as well as the Golden Tree towering into the clouds.

The overall controls felt roughly the same as Dark Souls and Bloodborne. The only difference was that the character could now jump in place and attack while jumping, bringing tears to his eyes. We Undead finally have knees!

He followed the

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