Of course, for most ordinary players, Super Smash Bros.' depth merely showed them the game's path toward more advanced play.
But for Fighting Game enthusiasts and players passionate about competition and rivalry, it was undoubtedly something that thrilled them immensely.
This advanced tutorial video centered around Link directly opened a window for them.
Within the game, players kept pulling off more and more techniques in Super Smash Bros.
Some third-party Super Smash Bros. tournaments had even begun preparations.
After all, in terms of spectacle and mechanical depth, Super Smash Bros. stood in a league of its own among Fighting Games.
The main reason Fighting Games had not had many professional tournaments before was that their audience simply had not been broad enough.
But with Nebula Games' IP backing it and its current popularity, it clearly would not lack attention.
Many players in the community were also discussing the possibility of turning Super Smash Bros. into an esport.
What online players did not know was that Chen Xu had no such plans for its competitive side.
In Nebula Games' lounge, a group of people were playing the Switch version of Super Smash Bros. Its visuals were inferior to those on the VR platform, but it was convenient and perfect for gatherings.
As the GAME! results screen popped up on the large display, Yang Xin looked frustrated. "Why do you people play one-on-one mode every day? Brawl mode is so much more fun!"
"Exactly! Brawl mode is way more fun!" Ruan Ningxue chimed in.
"And look carefully at the game's name. It's called Super Smash Bros. What does that tell you? Brawl is the essence of this game!" Yang Xin emphasized.
"But this is a Fighting Game!" Qin Yi spread his hands.
"Ahem... let me stress this again: this is not