Shi Feng arrived at the city hall. Only a scattered few players were inside the entire hall, and all of them were independent players rather than guild members.
Land in NPC cities in God's Domain was never cheap. Generally, only guilds could afford it; it was utterly beyond the means of individual players.
However, land in NPC towns was much cheaper.
For example, ordinary plots in Sea Watch Town cost only two or three hundred Gold. Plots in the town center cost five or six hundred Gold, while the most expensive seaside properties were merely eight or nine hundred Gold. Once reasonably skilled expert players reached Tier 2, they could afford them.
In his previous life, many players who could not afford homes in NPC cities would head to scenic or bustling towns to buy land and make it their home.
As a port town, Sea Watch Town held considerable investment value even without the emergence of the Wild Ancient Land. After all, as players leveled up, God's Domain would unlock more and more systems for them.
Such as the maritime trading system.
Making money in God's Domain was not limited to earning from other players. Players could also earn from NPCs. By transporting goods for NPC merchants, they could make substantial profits as well. If they managed things properly, built their own fleet, and gained enough renown, the Gold they earned each day could surpass even that of expert players.
Because of these systems, even players who were not skilled in combat could still make a fortune in God's Domain. Sometimes, they might even encounter fortuitous opportunities and obtain weapons and equipment that even expert players would envy.
For this reason, port towns were extremely popular among independent players, especially player merchants.
And the independent players who could come