Basic battle aura belonged to non-attribute battle aura. Its destructive power was low, and its cultivation speed was slow. Attribute battle aura was different; different attributes gave battle aura different special effects.
Attribute battle aura could also be divided, in detail, into two kinds—common attribute battle aura and rare attribute battle aura.
Fire-type battle aura possessed violent and scorching traits. Among common attribute battle auras, it was the one with the strongest direct attack power, with astonishing destructiveness and a certain burning ability. Water-type battle aura was round, soft, and enduring. Its destructive power was the lowest among common battle auras, but its staying power was the most terrifying, and it possessed a certain degree of self-healing ability.
Earth-type battle aura, on the other hand, was pure, solid, and heavy. Those who cultivated earth-type battle aura generally had relatively powerful physical strength and astonishing defense, making them tank-types. Basically, most people who cultivated earth-type battle aura were warriors; swordsmen were relatively few. Wind-type battle aura was graceful and sharp. Cultivating wind-type battle aura could make speed—whether attack speed, movement speed, and so on—even faster, and after wind-type battle aura was attached to a weapon, it would greatly increase the weapon's sharpness.
As for rare attribute battle auras, the first was thunder. It possessed the destructive power of fire and the speed of wind; it could be called the fusion of wind and fire, and after striking a target, it could cause the target to suffer a short period of paralysis. The second was ice, a mutation of water-type battle aura. Not only did it possess powerful defensive ability like earth-type battle aura, it also had formidable destructive power, and could slow a target, even producing an ice-sealing effect.
The third was darkness. Its destructive power surpassed fire-type, and it was soundless and traceless, extremely eerie, very suitable for fighting in the night. In the darkness of night, the power of darkness-type battle aura would be brought to its maximum. The fourth was light. It was extremely condensed and could form terrifying point attacks, with strong penetrative power. Its speed also surpassed wind-type by a great deal, and when cultivated to profound depths, it also possessed the ability to dispel many negative effects.
The fifth was poison, a derivative of fire-type and darkness-type. Its direct destructive power was not high, merely surpassing water-type, but its characteristic was continuous corrosion. Once struck by poison-type battle aura, the target would suffer the agony of toxin corrosion for a certain period of time, until they could no longer endure it and died. It was extremely vicious.
Whether it was common attribute battle aura or rare attribute battle aura, they were likewise divided into elementary, intermediate, and advanced. The higher-level a battle aura cultivation method was, under normal circumstances, after one began to grasp it, the faster one's strength would improve, and the more obvious one's advantage in battle would be.
At present, Porter had already lost all combat strength, and was seriously injured and unconscious. Frank's basic sword skills, meanwhile, were extremely solid, and he had also clearly put bitter effort into cultivating wind-type battle aura. His attacks made it difficult for Diya to counterattack; Diya could only hold the bell plate and block Frank's longsword from time to time.
The bell plate's quality was very poor; after all, it existed only for weight. Frank's longsword, however, had been carefully forged. Its sharpness and toughness caused it to shave off flakes of the bell plate every time. Before long, the bell plate in Diya's hand had already changed beyond recognition, its round shape turned into something like an irregular gear.
If it came down to endurance, Diya would not lose to Frank. On the contrary, it should be Frank whose endurance was inferior to Diya's. But Clarena was still beside them. The destructive power of a Guardian Rank fire-type mage was something Diya did not dare to withstand head-on if he did not let Diablo act.
Suddenly, an extremely dangerous feeling surged up in Diya's heart. From the corner of his eye, he saw an enormous fireball, fully twice the size of the earlier one and deeper in color, taking shape in midair. Then, as Clarena waved her short staff, it shot violently toward Diya.
Great Fireball, a second-tier fire-type destructive magic. Diya's expression changed. He flung his hand fiercely, colliding with Frank's longsword. A large piece of the bell plate was sliced away, while Frank's longsword was knocked upward. Taking advantage of this moment, Diya flicked his hand, and the bell plate shot out toward the Great Fireball flying at him.
Pfft.
The bell plate struck the Great Fireball and passed through it. The originally gray-black bell plate instantly became charred black, its outline completely blurred as it warped. In a single instant, it had been destroyed beyond recognition by the Great Fireball's high temperature.
The Great Fireball merely paused in midair, then continued flying toward Diya without losing speed. But Diya had already flashed backward. The Great Fireball shot through the space between them, struck the wall, and once again blasted a nearly meter-wide hole into it.
Her strike failed, and Clarena began chanting again. This time, she switched to Fireball Technique. The Great Fireball just now had only been released because she had seen Frank tangling with Diya and wanted to finish Diya off in one move. Now that Diya had dodged it, naturally she could no longer use that kind of magic, which consumed a large amount of magic power and required a long preparation time.
With Clarena's Guardian Rank strength, using Fireball Technique a few more times was no problem at all. Frank raised his longsword, rushed forward, and stabbed toward Diya again.
"I say, Little Li, just let me take action. I'll burn them clean in one go and turn them into ashes. Why make it so troublesome?" Diablo yawned in Diya's mind. "This kind of fight has nothing worth watching."
"No need. I don't have any intention of killing them yet. I only want to know how much stronger I am now compared to before, that's all. Besides, I like crushing my opponents with absolute strength. So, after playing with them a little, we'll leave Carlos. The next time I return will be the moment they pay the price," Diya sneered inwardly.
Uncle Fu should have left the borders of the Taskro Empire by now and entered the Templar Dynasty, right? In that case, he would have nothing left to worry about.
A thought flashed through Diya's mind. His feet rapidly retreated, withdrawing to the stone table. He casually grabbed Porter's longsword, drew it from its sheath, and chopped at Frank with a completely unadorned sword strike. Frank's expression changed. Even if his strike could stab Diya, he would be struck in the head by Diya's sword. This was far too losing a trade. Frank hurriedly withdrew his hand, slid one step forward, and stopped.
Clarena's Fireball Technique was released once again, and a fireball shot toward Diya. With a longsword in hand, Diya saw the flight path of the fireball. After chopping, he suddenly lifted the blade upward and struck the fireball. Scorching heat instantly traveled along the blade to his palm, and the blade immediately turned bright red, while the fireball was split apart, turning into sparks that splashed to the ground.
Clang.
Diya swiftly inserted the longsword back into its sheath, leaped up onto the stone table, grabbed his long robe, then exerted strength with both legs and jumped beyond the enclosing wall. "This ends here today. One day, I will come back."
"Frank, hurry and chase him!" Clarena cried out hastily when she saw it.
"Don't chase. Porter is still injured. You watch Porter first. I'll go notify the City Guard and close the city gates," Frank said quickly, then rushed out the door, charging in the direction of the commercial street.
On the commercial street, squads of guards would patrol past from time to time. Whether Frank's luck was good or Diya's luck was bad, when Frank rushed onto the commercial street, he happened to see a squad of guards.
As the eldest son of one of the only three nobles in Carlos City, the members of the guard squad naturally recognized Frank.
"Quick, close the city gates! Diya, that trash from Carlos Academy, injured Porter and is about to flee out of the city!"
When the guards heard this, they did not even have time to salute. This was serious—he had actually injured the eldest son of a noble, and Porter's father directly governed the City Guard. The guards hurriedly ran to the City Guard station, immediately announcing it throughout the city. All the City Guard were mobilized, and the two city gates of Carlos City began to be sealed.
On the streets, wave after wave of City Guard in armor, holding long spears, began to set out, searching everywhere throughout Carlos City. It had to be said that their efficiency in handling matters was quite high.
As soon as Diya left home, he rushed toward the eastern city gate. At this time, Frank was running toward the commercial street. From the moment Frank set out until the City Guard fully moved into action, a period of time was needed, and this period of time was enough for Diya to run to the eastern city gate.
At the city gate, four guards could be seen. Two were blocking the way, not allowing commoners to enter or leave, stopping all of them off to one side. The other two had begun closing the city gate.
"The city gate is about to close. Once it's shut, leaving this place will be troublesome," Diya muttered. His speed did not decrease; instead, it increased. He had beaten a lordling into serious injury. Even if a lordling's status was not much different from that of a commoner, he was still a noble's child. Moreover, in a small city like Carlos, what sort of outcome would it be if not one the nobles decided? Once he was caught, he would probably be beaten to death.
Understanding this point, Diya sprinted with all his might, striving to rush out of the city before the gate closed.
"What are you afraid of? If one comes, kill one. If a group comes, wipe out the group," Diablo said indifferently.
"Carlos's City Guard numbers several hundred. Among them, there's no lack of a few whose strength isn't weak. You're powerful, but can you kill that many City Guard, Mr. Diablo, who only has a remnant soul left?" Diya asked in return.
"Well, that does seem a little difficult," Diablo muttered. Knowing he had said the wrong thing, he fell silent.
"You, stop!" The two City Guard saw Diya charging over at full speed and immediately extended their long spears, aiming them at Diya while shouting.
The commoners beside them all dodged to one side. At a time like this, anyone who foolishly stood in the middle and got caught in the crossfire would have no one to blame. Diya looked at the two City Guard, his heart hardening, and abruptly darted forward.
Carlos was a small city, a remote small city. Those who left through the city gate were usually commoners going outside the city to earn a bit of living. As for merchants, most traveled by water. Therefore, the guards who defended the city gate were all very weak, only at Soldier Rank, and had not even cultivated basic battle aura.
The longsword easily knocked aside the two thrusting spears. Diya passed the two guards and rushed toward the city gate.
"Stop him! Don't let him leave the city!" the guards behind him shouted as they charged toward Diya, but their speed was far too different from Diya's, and they were thrown behind at once. Only a narrow crack remained in the city gate. Diya's legs erupted with force, his body turned slightly sideways, and while avoiding the interception of the two City Guard, he slipped out beyond the gate.