Nintendo's Fury
Kyoto, Nintendo Headquarters.
On a hot afternoon, the air seemed to freeze in the oppressive conference room.
PCEngine's detailed report was spread out in the center of the conference table, with obvious signs of being rubbed.
Yamauchi Hiroshi's face was livid, and the veins on his forehead were twitching slightly with anger.
He tapped his fingers fiercely on the table, maintaining the last remaining poise he had as the president.
"Hudson!"
Yamauchi Hiroshi's voice seemed to be squeezed out from between his teeth, with undisguised anger.
"Unfamiliar wolf cub!"
"How dare you join forces with NEC to challenge the authority of our Nintendo!"
Nintendo executives in the conference room were silent, even breathing deliberately softly, for fear of offending the iron-fisted president.
Yamauchi Hiroshi glanced at everyone with sharp eyes and snorted coldly.
"The parameters of the host hardware are so fancy that they can certainly scare some laymen."
"But the key to victory or defeat is always the game software!"
He said decisively, his tone full of absolute confidence in the foundation of his empire.
"Without games, no matter how powerful a console is, it's just a pile of expensive scrap metal!"
"The cumulative global sales of FC and NES exceed 10 million units, and the huge user base established thereby. This is our Nintendo's greatest confidence and a barrier that no one can match!"
Yokoi Gunpei was sitting not far from him, his eyes behind the lenses were serious, and he bowed slightly.
"President, the graphics processing chip equipped with PCEngine is indeed unique. The "quasi-16-bit" function advertised will have a certain impact on the market."
His voice was dry, pointing out the objective threats of technology.
On the other side, Shigeru Miyamoto, who had been silent all this time, also raised his head at this moment, his usually gentle face now full of solemnity.
"We will speed up the development progress of <Super Mario Bros. 3> and other key projects."
"Nintendo's games will always be a guarantee of quality and the final choice for players."
His words were firm and he tried to stabilize the morale of the soldiers with the promise of his works.
The anger on Yamauchi Hiroshi's face has not diminished, but has become even fiercer because of this challenge.
His eyes turned cold, and he made a decision immediately, his voice unquestionable.
"Immediately remove Hudson from the list of officially certified third-party developers of Nintendo!"
"Stop all cooperation with Hudson, all!"
"In addition, notify all third-party game developers with whom we have signed royalty agreements."
Yamauchi Hiroshi's tone had a hint of cold oppression.
"Within one week, submit their detailed game development plan and release schedule for the next six months."
"I want to see who are my friends and who are my potential enemies."
This is undoubtedly a harsh "loyalty test" and a ruthless declaration of resource control.
The mountain rain is about to come and the wind fills the building.
At the same time, Tokyo, Sega Headquarters.
Masao Suzuki hurriedly pushed open the door of Nakayama Takuya's office, the newspaper in his hand getting a little wrinkled.
"Specialty!"
His voice was filled with uncontrollable anxiety and a hint of fear.
"Nintendo really took action! Yamauchi Hiroshi, that old fox, reacted too quickly and too cruelly!"
"Hudson was directly kicked out! He also required all third parties to submit development plans. This is clearly an attempt to scare the monkeys and further tighten their control!"
Masao Suzuki took a breath, with a bit of joy in his tone.
"Fortunately... fortunately we were not in a hurry to formally extend an invitation to Bandai for third-party cooperation on the new console."
"The game <Saint Seiya> they have is still going to be released on FC. If it is leaked by Bandai, it will be troublesome."
Takuya is standing in front of the huge floor-to-ceiling window, overlooking Ever Flowing's vehicles downstairs.
After hearing Masao Suzuki's eager report, he slowly turned around. Not only was there no surprise on his face, but an almost imperceptible smile appeared at the corner of his mouth, as if every step in the chess game was within his precise calculations.
He spoke calmly, his voice was firm and steady, making people feel trustful and at ease.
"Suzuki-san, don't be so panicked."
"Yamauchi Hiroshi's reaction was already within our expectations."
"The more intense he is and the tougher his methods, the more it shows that the emergence of PCEngine has successfully attracted almost all of his attention."
Masao Suzuki Looking at Takuya's calm and calm look, the tension in his heart did ease a little, but the worry between his eyebrows did not completely dissipate.
He still asked with some confusion, "But Special Agent, Nintendo, if Nintendo is like this, will the third-party developers we are trying to contact choose to shrink back and not dare to cooperate with us because they are afraid of Yamauchi Hiroshi's thunderous methods?"
Takuya walked slowly to the window, looking at the rows of buildings in the distance, his tone remained calm, but with a keen insight into people's hearts.
"This will indeed bring some temporary trouble and even resistance to our efforts to win over the third party camp."
"But Suzuki-san, everything has two sides."
"Looking at it from another angle, Yamauchi Hiroshi's almost domineering and tough approach may actually make some manufacturers who are already dissatisfied with Nintendo's harsh terms and overbearing contracts even more disgusted and even alienated."
"This is exactly our opportunity."
He paused slightly and continued his analysis in a clear and logical manner.
"Nintendo is now focusing its main energy on how to deal with the sudden challenger PCEngine. This will undoubtedly buy us more valuable and uninterrupted development time for the new console and the first batch of games that we are secretly developing."
"At the same time, his high-pressure policy will make those far-sighted and ambitious third-party manufacturers more deeply aware of the huge risks of putting all their eggs in the Nintendo basket."
"They will start to think seriously and look for new, more equal cooperation platforms."
Takuya turned around, his eyes shining with shrewdness and confidence, as if he had seen the future card game.
"Our next strategy is very simple. Just continue to advance according to the previously established strategy."
The sudden emergence of PCEngine and Nintendo's thunderous counterattack were like two huge rocks thrown into the already unstable pond of the industry, causing repercussions that have not subsided for a long time.
There is an invisible tension in the air.
Namco, a company that once dominated the field of arcade and home consoles, seemed to have its tail between its legs in the face of the iron fist of Yamauchi Hiroshi.
They have submitted an almost humble FC game release plan for the second half of the year to Nintendo to show their "loyalty". "R. B. I. Baseball", which sold over one million copies in Japan in its previous life, is on the list.
Amid the turmoil, Sega seemed unusually "calm".
They have released several new arcade games step by step that have been developed in the first half of the year and have been promoted for some time.
These games are of high quality, and the feedback in arcades has been quite enthusiastic, which seems to further confirm Sega's temporary indifference to the home console market.
This is undoubtedly a carefully released smoke bomb to cleverly draw attention away from the new console project that is being secretly carried out.