Rebirth in the Golden Age of Gaming: I Become the Crown Prince of Sega
Chapter 133

DDR Global Finals Night

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The beginning of the new year in 1988.

The air in Tokyo was crisp and clear, carrying the lingering warmth of the festival season.

Beneath the neon signs of Akihabara, a peculiar scene is unfolding.

Groups of blond-haired, blue-eyed, or brown-skinned foreign youths, with brand-new cameras hanging around their necks, clutched Tokyo arcade maps tightly in their hands.

Instead of flocking to Senso-ji or the Imperial Palace, they went straight to those dimly lit arcades filled with cigarette smoke and electronic music.

Inside one of the arcades called "GIGO," a crowd of people packed tightly around a DDR dance machine.

The machine's speakers were playing Yoko Oginome's "Dancing Hero" at maximum volume.

On the dance floor, a tall boy from Los Angeles, wearing loose sweatpants, is having a dance-off with a Japan high school student in a black school uniform.

Sweat soaked their foreheads, yet their dance steps were as precise as a metronome.

The onlookers around them cheered excitedly for both sides, using a mix of broken Japanese and English.

Flashbulbs went off frequently as some astute Entertainment Weekly reporters and even writers from political and economic magazines crowded to the front row, furiously recording this unprecedented scene of cross-cultural exchange sparked by a game.

Many more overseas players arrived in Tokyo between January 6th and 8th.

This led to hotels and capsule hotels in Akihabara, Shinjuku, and the surrounding areas becoming extremely crowded.

January 9th, the night of the finals.

Under the cover of night, the National Kasumigaoka Stadium resembles a giant tower of lights descended to earth.

Traffic on the main roads leading to the venue was completely paralyzed.

Although Sega and Sony had communicated repeatedly with the Traffic Bureau beforehand and deployed detailed crowd control plans.

However, the young players who came from all over the world were already fired up and completely ignored the planned routes.

Countless taxis were stuck on the road, unable to move, and the drivers could only helplessly watch as thousands of young people surged past their cars and merged into that sea of light.

Sixteen giant posters of athletes are hanging on the outer wall of the venue.

The poster features the national flags of various countries as a background, with the contestants striking dynamic poses that showcase their individual styles.

The champion from Brazil incorporated the wildness of samba into her opening move.

The champion from France gracefully executed a ballet-like leap.

These figures, who have already achieved legendary status in their respective cities, now appear like modern gods looking down upon the mortal realm.

Countless fans screamed wildly under the poster, vying to take photos with it. The atmosphere had already reached a fever pitch even before the competition started.

The stadium was packed.

Tens of thousands of seats were occupied by tens of thousands of young and excited faces.

They waved their national flags and glow sticks that flashed with colorful lights, creating a surging galaxy.

The giant athlete posters surrounding the entire stadium, along with the enthusiastic crowds inside, created a grand and fervent atmosphere comparable to the Olympic Games.

Signals from dozens of television stations around the world had already been connected to the scene, transmitting back the electrifying atmosphere, and viewership ratings had already surpassed those of programs airing in the same time slot. Even though it was still early morning on the West Coast of the United States, many viewers had gotten up early to watch.

As soon as the live broadcast footage was transmitted back to the headquarters of major television stations, the phone lines in the GG Department were practically overwhelmed with calls.

"Add another 20% to the price for the interruption!"

"No, thirty percent! Just give us a fifteen-second window between matches!"

New GG quotes were flying to broadcasters like snowflakes.

The time slots that each broadcaster had were, of course, Sega that Sega had painstakingly carved out from the tight schedule of the previous Fatal Fury tournament and distributed to the broadcasters before the live broadcast began.

In the organizing committee, a Sony employee looked at Sega's Marketing Department's skillful and efficient operations with admiration in his eyes.

Beside him, an executive with access to Sony's higher-level strategy watched the ever-rising viewership ratings curve on the screen, and an idea had already taken shape in his mind.

Sony is planning to acquire Columbia Pictures and its CBS Television, but the plans are still being made in secret. Sony is thinking that after acquiring the United States television network in two years, it might also create a dedicated game show slot.

Inside the VIP box.

The crystal glasses clinked together, producing a crisp sound.

Executives at Sega and Sony beamed with the joy of success.

"Nakayama- san, Sega's event planning and organization skills are truly breathtaking."

A Sony board member expressed his sincere admiration.

"Not at all. Without Sony's powerful global resource mobilization capabilities, we could never have organized such a grand event in such a short time."

Nakayama Takuya responded with a smile, attributing the credit to the collaboration between the two parties.

On the other side of the private box, the high-ranking official from the Ministry of Foreign Affairs was completely stunned by the scene before him.

He didn't participate in the mutual flattery; he simply stood silently in front of the huge floor-to-ceiling window, overlooking the frenzied ocean below.

When contestants from various countries took the stage, and tens of thousands of people, regardless of nationality or skin color, chanted his name in every syllable they could muster, the official was deeply moved.

At this moment, that cold visa data report finally transformed into a real, vivid, and compelling force.

This was a kind of grassroots cultural diplomacy he had never encountered before, entirely driven by commerce, yet growing wildly and full of vitality.

He finally understood intuitively why a video game could make young people from all over the world willingly cross oceans to come here.

The lights on the main stage suddenly went out.

The entire National Kasumigaoka Stadium fell into a brief, heart-pounding darkness and silence.

The next second, a blinding pure white spotlight tore through the night sky and shone precisely on the center of the stage.

Yoko, dressed in a sparkling stage outfit and holding Mike, appeared amidst the attention of the crowd.

The intro begins with the classic melody of <Dancing Hero>, which has long resonated in arcades throughout Tokyo and even the world.

"Thump! Thump thump!"

The powerful beat was like a heavy hammer blow, the wolf slamming into everyone's heart.

Tens of thousands of glow sticks were lit up simultaneously in an instant, creating a shimmering sea of light.

""like""

When Yoko Oginome's singing began, dancers rushed up from all four corners of the stage, performing dynamic dance steps to the melody of the song.

The entire stadium was completely detonated.

The pent-up energy erupted into a deafening roar that nearly lifted the stadium's dome.

This is no longer just a simple opening show for a game.

This is an ode to an era, a coronation ceremony dedicated to all the young people who are crazy about DDR.

As the song ended, the host walked onto the stage, his voice trembling slightly with excitement.

"Thank you, Ms. Yoko Oginome, for your wonderful performance!"

He paused briefly, waiting for the cheers to subside a little.

"Now, I will introduce the brand-new scoring rules for this World Championship!"

On the giant screen at the back of the stage, the images changed accordingly.

Four huge headlines captured everyone's attention.

"Aesthetic appeal accounts for 35%!"

"It will comprehensively evaluate the contestants' stage presence, choreography, costumes, and personal charm."

"Difficulty level accounts for 35%!"

"It will evaluate the contestants' additional, high-difficulty moves that go beyond the norm, beyond simply completing the game's instructions."

"Game score accounts for 15%!"

"This remains fundamental, representing the player's precise control over the game itself."

"At last-

The host deliberately drawled out his words and pointed to the audience.

"The loudest shouts from the audience accounted for 15%!"

"That's right! Your cheers and your enthusiasm will directly determine who wins the championship! Let's make history together!"

The new rules stunned the audience both at the venue and watching on television, before erupting into even more intense discussions and cheers. This was no longer just a competition of who could run faster, but the ultimate showdown of art, skill, and popularity.

As soon as the host finished speaking, the contestants walked onto the stage in the order drawn by lot.

After all the contestants had taken their places, the competition entered its most intense phase.

The rankings on the big screen changed rapidly, and each announcement of a score elicited a tidal wave of gasps of amazement or regret. Hours later, the host returned to the stage, the final rankings frozen on the screen behind him.

"Ladies and gentlemen! After a fierce battle, our four finalists have been decided!" He shouted out the four names, each representing an extreme style.

"Next up is the most exciting showdown! These four contestants will be paired up and fight each other head-to-head."

The winner will advance to the final championship battle to fight for the sole throne!

"However, the contestants are still preparing their songs for the final showdown, so let's relax for a bit first!"

As soon as the host finished speaking, the music in the venue suddenly changed.

Upbeat and lively electronic music has replaced the energetic dance music.

Several huge, clumsy figures swayed out from both sides of the stage.

The audience took a closer look and were instantly amused.

Those were several dancers dressed as Pokémon mascots: a Pikachu, a Charmander, and a Squirtle. Their round bodies performed various simple yet adorable dance moves, sometimes spinning in sync, sometimes pushing each other, creating a series of endearing scenes.

The tension that had been building up because of the game was completely relieved at this moment.

Countless flashes went off, capturing this adorable yet slightly surreal scene.

"So cute!"

"What is this? Is it a new Sega game?"

The room was filled with good-natured laughter, and this unexpected incident actually increased the global audience's goodwill towards the Japan company's creativity.

After a brief respite, the fierce battle of the final rounds officially began.

The spotlight was on Isabella, the athlete from Spain.

She wore a fiery red flamenco dress, her long, golden, wavy hair swaying gently with her steps, exuding a queenly aura with every stride.

The music started playing; it was Madonna's Latin-infused "La Isla Bonita".

Isabella's performance began.

Her feet precisely trod on every arrow of DDR, while her upper body and skirt were performing a pure flamenco dance.

Every snap of her fingers, every turn of her head, every sudden sway of her skirt to the beat, was like a burning flame.

It instantly ignited the audience.

She didn't pursue extreme speed, but perfectly combined the allure of dance with the instructions of the game.

The audience spontaneously clapped along to the rhythm of the song, and the entire venue seemed to transform into a giant Spain tavern.

As the last note faded, she paused in a classic flamenco finishing pose, proudly raising her chin, her sweat-dampened hair clinging to her cheeks, yet her eyes remained bright and fiery.

"Her 'aesthetic appeal' is undoubtedly the highest tonight!"

One judge gave it extremely high praise.

On the other side of the audience, a France woman curled her lip and said to her companion in a sour tone.

"The judges and audience must have been captivated by her beauty."

"That red dress and that big, wavy blonde hair are just too much."

Next up was Liam, a boy from London.

His chosen song was "Take On Me" by the band a-ha.

This fast-paced synth-pop track foreshadows an impending storm.

The moment the music began, Liam's body transformed into a phantom.

His feet danced a dazzling, almost imperceptible shuffle on the dance floor, moving so fast that the movements were barely visible, yet he always managed to land the perfect step on every falling arrow.

During the pauses, he even supported himself with one hand, spun his body at high speed, and used a series of incredible Breaking moves to connect the next dance step.

The entire stadium was completely silent.

Everyone was shocked by this pure technological violence.

This is no longer dancing; this is pushing the limits of human capability.

"Oh my god-"

In front of the television, countless young people practicing street dance exclaimed in amazement.

"This style of play will definitely reignite a global street dance craze!"

Liam's "Difficulty" rating was unsurprisingly maxed out.

Finally, it was the turn of the two Black brothers from Los Angeles, Marcus and Jamal.

They chose Michael Jack's "Bad".

As the iconic bass line begins to play, the two simultaneously slide backward, their movements perfectly synchronized as if reflected in a mirror.

The match has begun.

But what they brought was something entirely new.

They are no longer fighting alone.

In the gap between a series of arrows, the shorter Jamal suddenly stepped on his Marcus's thigh, using the momentum to leap into the air.

Then, he rolled over and precisely lit the next arrow.

The entire audience erupted in uproar.

Then, the two stood back to back, relying solely on muscle memory and tacit understanding to process the sequence of arrows coming from two directions.

During the song's climax, Marcus even lifted Jamal completely up, and Jamal performed a beautiful flip in the air, his feet still not missing a single command.

Their performance has completely exceeded the design scope of the game DDR.

They transformed DDR from a solo performance into a collaborative art form full of creativity and teamwork.

"This is insane!"

One of the judges excitedly grabbed the Mike, his voice hoarse from excessive excitement.

"Their creativity has transcended the game itself! We have to redesign a completely new DDR for this gameplay!"

The entire audience went wild.

They shouted, screamed, and stomped with all their might, releasing their shock and respect without reservation.

On the giant screen, the bar for "highest decibel level of audience shouts" surged at an unprecedented speed, instantly breaking all previous records.

It was this decisive score that helped the United States team narrowly defeat the technically skilled Liam and successfully claim the title.

Liam, with his undeniable technical skill, secured second place.

Isabella secured third place thanks to her overwhelmingly superior "aesthetic appeal" and her exceptionally high "audience decibel level".

Amidst the celebratory cannon salutes during the awards ceremony, countless colorful ribbons rained down from the sky.

The three teams of competitors stood on the podium. Isabella gracefully lifted her skirt and curtsied to the audience; even though she only won third place, her demeanor was still that of a queen. Liam stood in the runner-up position, his expression calm. He glanced at the two brothers beside him who were holding up the trophy, his eyes showing no jealousy, only a pure, technically-driven scrutiny and fighting spirit.

The championship belonged to Marcus and Jamal. The moment the announcer called their names, Jamal excitedly jumped onto his brother's back, while Marcus steadily supported him, and the two of them, like a human pyramid, received the huge trophy. This comical yet powerful move once again ignited the entire stadium, with the audience laughing uproariously, and the applause and whistles almost lifting the roof off the stadium.

Players worldwide and television viewers alike were treated to a visual feast of diverse styles and boundless creativity.

The TV ratings soared, and the phone at the GG Department kept ringing until the game ended.

Merchants, seeing their brands repeatedly featured in such a grand global event, are happily calculating their return on investment.

Inside the VIP box, executives from Sega and Sony had already stood up, their champagne glasses clinking together.

Meanwhile, the Ministry of Foreign Affairs official watched the two black brothers from Los Angeles holding up the championship trophy with Sega and Sony logos on it on the screen, calculating where the Ministry of Foreign Affairs's budget would go this year.

The DDR Global Finals came to a close in such a win-win situation that satisfied all participants.

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