Rebirth in the Golden Age of Gaming: I Become the Crown Prince of Sega
Chapter 150

New Discoveries in The First Super Robot Wars

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Akihabara Electric Town.

Kenji just finished playing Space Harrier yesterday, and today he dragged his best friend Tatsuya to Akihabara to find a new Mega Drive game.

His gaze was drawn to a poster outside a game store, his pupils reflecting the enormous robot that seemed to leap off the page.

"Tatsuya, look! Getter Robo and Mazinger Z --- they're in the same game!"

On the poster, steel giants from different worlds stand side by side against a backdrop of burning cities and shattered stars. This scene is an irresistible dream for any teenager who grew up watching robot anime.

Kenji had already begun to imagine that impossible scenario.

How will they interact? Will they join forces directly, or will they become friends after a period of conflict?

"Someone as rigid as Ryoma Nagare might fight Mazinger Z first!"

Standing next to him, Tatsuya's gaze fell on the densely packed small print at the bottom of the poster.

"Sunrise, Toei, Tohokushinsha"—and it's not just them.

"Look, they even have Space Battleship Yamato."

His finger traced the copyright list, as if touching some sacred relic.

How can these works with vastly different worldviews be brought together? What kind of story would it be?

"Just imagining Amuro and Koji talking makes me impatient."

The two exchanged a glance, unable to suppress their impulse any longer, and rushed into the store without hesitation to buy the cassette tape printed with countless robot heads.

Back at Tatsuya's house, the two eagerly inserted the cartridge and turned on the MD.

Exhilarating electronic music emanated from the television speakers, each note striking precisely against their childhood memories.

On the screen, the portraits of various classic mecha models flashed by rapidly.

The opening animation wasn't complicated, but the scrolling story background subtitles reminded them of Star Wars.

But when I saw Mazinger Z take off from the Photon Power Laboratory and fly over the familiar city silhouette...

In that instant, the two seemed to be pulled back to that distant afternoon when they sat in front of the television, cheering for every hero's attack.

The game has officially begun.

They soon experienced their first battle.

Kenji, controlling the Getter Robo, selected "Getter Ray" as the attack command.

The scene instantly changed, no longer showing a simple map and chess pieces.

A green spiral beam of light tore through the screen, accompanied by a powerful sound effect, and instantly engulfed a Zaku.

"Oh oh oh oh oh!"

Kenji couldn't help but let out a roar that made no sense.

During the cutscene, Amuro Ray's image pops up on the screen, accompanied by a caption.

"My dad has never hit me!"

"What's wrong with hitting you!"

The classic lines, coupled with Amuro's unwilling and angry expression, and the subsequent Yutoku Great Spin, made Tatsuya's lips unconsciously curl upwards.

They were completely absorbed in it.

Every choice of weapon, every attack, feels like a solemn pilgrimage of sentiment.

This is no longer a simple strategy game.

This is a heartfelt love letter from Sega to an entire generation of robot anime fans.

As the game progressed, they arrived at a new map.

The level is called "Operation Odessa".

Tatsuya's eyes sharpened instantly as he stared at an inconspicuous white transport unit on the map.

Lieutenant Matilda.

The tragic scene from the original work immediately flashed into his mind: in order to cover the Gundam, Matilda's transport plane was shot down, and she perished.

The game's objective is simply to defeat all enemies; there is no mention of protecting the transport plane.

But a voice inside Tatsuya told him that things weren't that simple.

"Kenji, let's split up and do everything we can to save that transport plane."

"Huh? Why? The mission didn't require that, and the enemy's firepower is very strong. If we split up, the Gundam might be in danger."

"Believe me."

Tatsuya's voice was beyond question.

The challenge was far more difficult than they had imagined.

The enemy's Black Tri-Stars were like ghosts, constantly bombarding their defenses with "Jet Stream Attack".

They tried several times, but each time they failed at the last minute.

Each flash of red light from the transport plane's HP bar felt like a hammer blow to their hearts.

After yet another failure, Kenji scratched his hair in frustration.

"Forget it, Tatsuya, this is probably just a plot device, there's nothing we can do about it."

"Try again."

Tatsuya's eyes were glued to the screen, his brain racing, replanning every move Ming should make and calculating every point of damage.

This time, they channeled a large amount of mental commands into the transport ship, and finally, at the last moment before the transport plane was shot down,

All enemies were wiped out.

As the battle ended and the music played, both of them collapsed onto the sofa, exhausted.

Instead of immediately displaying the level completion screen, a special dialogue sequence popped up on the screen.

Lieutenant Matilda expressed her gratitude to everyone at the White Base.

The scene then shifts to the Jaburo Base, where Woody, a man who should have died later in the story due to the death of his fiancée Matilda and also due to his impulsiveness, is discussing something with the technicians.

"Thanks to Matilda bringing back the latest equipment to Gabe, we can upgrade and modify the Gundam ahead of schedule."

A story that shouldn't exist, a man who should have died, survived because of their efforts.

On the pre-battle preparation screen for the next level, both of them were stunned when they clicked on Amuro's mech.

Next to the original Gundam, a brand new option has been added.

[RX-78-3 Gundam]

"You're kidding, right?"

Kenji muttered to himself, rubbing his eyes Tatsuya suddenly sat up straight on the sofa, his body trembling with excitement.

Based on this astonishing discovery, they began frantically digging into other possible "IF" scenarios within the game.

Soon, they adopted a new self-proclaimed title.

Battle of A Baoa Qu.

In the original work, Amuro sensed Lala Singh here, but because Sayla broke into the battlefield, he ultimately killed the girl he wanted to understand.

"This time, we even saved Lala!"

They attempted to repel Char's Red Gelgoog without killing Lala's Elmeth.

After the victory, another miracle occurred.

In the final battle, Amuro's vehicle transformed into the [Perfect Gundam] featured in MSV.

As for his rival, Char's Zeong has evolved into the [Perfect Zeong].

That's not all.

After the story enters the Z era, they see Lara Singh's name in the character list, and her mecha Elmeth, is also listed in the corresponding mecha list.

The two were overjoyed, enveloped by an overwhelming sense of happiness that defied all expectations.

Tatsuya stood up excitedly and paced back and forth in the room like a Beast locked in a cage.

"They're really too good!"

He analyzed the situation incoherently.

"Sega didn't just cramm these robots into a game!"

"They've turned the biggest regret and deepest sorrow of anime fans over the past decade into 'IF storylines' that they can actually change!"

This discovery was like a key that unlocked Pandora's box known as "The First Super Robot Wars I".

They immediately realized that this game contained countless secrets and wonders waiting to be discovered by anime fans.

Tatsuya's gaze fell on the phone. Without further hesitation, he grabbed the receiver and dialed a familiar number.

On the other end of the phone was an editor from a gaming magazine he knew well.

After listening to Tatsuya's rambling yet excited narration, the editor's breathing became rapid.

After personally participating in the excavation and confirming the authenticity of these hidden elements, the editor lit a cigarette in his office. Amidst the swirling smoke, a title that could ignite the entire gaming community took shape in his mind.

"The true gameplay of Super Robot Wars! We can change history!"

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