Ch. 181Concept-Type Coin! Insignificant!

Key Plot Points and Events

  • Natsume Chikage leaves Sawada Rika's interview abruptly.
  • He collects his wager, the Two-Sided Heads Coin, from Tanabe Yuto.
  • Natsume Chikage discovers the coin's effect is real and can be controlled by his will.
  • He returns to the spectator stands, where he's congratulated by friends and meets Asahina Akizuki.
  • Furukawa Ayuo receives a call from Konoe Hitomi, who plans to visit later.

Character Developments

  • Natsume Chikage obtains an attribute point and a special coin, strengthening his resolve to improve.
  • Tanabe Yuto reflects on Natsume's advice about pursuing his feelings for Asahina.
  • Asahina Akizuki's feelings for Natsume Chikage seem to grow, while Suzuki Takayuki struggles with his unrequited love.

Significant Themes

  • The power of will and determination (Natsume's resolve to improve, Tanabe's reflection on his feelings).
  • The impact of words and advice (Natsume's words to Tanabe, Asahina's encouragement to Natsume).
  • The influence of fame and fortune (Sawada Rika's thoughts on Natsume's potential internet celebrity status).

Character Interactions

  • Natsume Chikage and Sawada Rika: Brief interaction, with Rika intrigued by Natsume's indifference to fame.
  • Natsume Chikage and Tanabe Yuto: Natsume collects his wager and gives Tanabe advice about his feelings.
  • Natsume Chikage and Asahina Akizuki: Asahina congratulates Natsume, and they exchange polite words.
  • Furukawa Ayuo and Konoe Hitomi: Ayuo receives a call from Konoe, who plans to visit later.
  • Furukawa Masahiro and Konoe Hitomi: Masahiro is apprehensive about Konoe's upcoming visit.

Ch. 182Battle the Old Dragon King! I Shall Give It My All!

Plot Points & Events

  • Natsume Ruri, a top student, is eagerly awaiting her brother's shogi tournament match.
  • Natsume Chikage's match ends before Natsume Ruri's class does, and she worries about his defeat.
  • News breaks that Natsume Chikage won his match and set a new record for the fastest victory.
  • At Moonlight Academy, Saionji Nanase, Yukimura Suzune, and Fujiwara Aoi discuss Natsume Chikage's win.
  • Furukawa Masahiro (the Dragon King) challenges Natsume Chikage to a slow shogi game.

Character Developments

  • Natsume Ruri shows concern and pride for her brother's abilities.
  • Natsume Chikage demonstrates his shogi prowess and humility.
  • Furukawa Masahiro reveals his true strength and intentions to challenge Natsume Chikage.

Significant Themes

  • Sibling love and support (Natsume Ruri's concern for her brother).
  • Talent and humility (Natsume Chikage's skills and respect for elders).
  • Age and experience (Furukawa Masahiro's wisdom and strategic planning).

Character Interactions

  • Natsume Ruri and her classmates discuss Natsume Chikage's match.
  • Saionji Nanase, Yukimura Suzune, and Fujiwara Aoi share their excitement about Natsume Chikage's victory.
  • Furukawa Masahiro challenges Natsume Chikage to a game, with Furukawa Ayuo watching eagerly.

Ch. 183Playing Shogi with You Is Quite Interesting. How About Another Game?

Key Plot Points and Events

  • Furukawa Masahiro (FM) and Natsume Chikage (NC) play a game of shogi.
  • FM, the former Dragon King, is surprised by NC's calm and rapid play, despite NC's youth and lack of recognition for FM's reputation.
  • FM plays strategically, setting traps, but NC evades them effortlessly.
  • NC checkmates FM, winning the game.
  • FM is shocked and humbled by NC's strength, realizing NC's ability surpasses his own.

Character Developments

  • Furukawa Masahiro (FM): FM is initially confident but becomes humbled and respectful after losing to NC. He decides to leave his granddaughter's shogi education to NC.
  • Natsume Chikage (NC): NC remains calm and unruffled throughout the game, showing exceptional skill and maturity. He doesn't seem to realize the extent of FM's shock and awe.
  • Furukawa Ayuo (Saio): Saio is impressed by NC's strength and feels a growing disparity between them. She becomes more determined to improve her shogi skills.

Significant Themes

  • Aging and the Passing of Torch: FM, once the Dragon King, now faces the reality of his age and the emergence of a new, stronger player in NC.
  • Genius vs. Experience: The chapter explores the dynamic between a prodigy (NC) and an experienced master (FM), with NC's youth and talent challenging FM's established skills and knowledge.

Character Interactions

  • FM and NC: Their shogi match highlights the vast skill gap between them, with NC's calm and strategic play contrasting with FM's initial underestimation and eventual shock.
  • FM and Saio: FM's respect for NC grows, leading him to entrust Saio's shogi education to NC. He also considers NC as a potential future husband for Saio.
  • NC and Saio: NC's strength impresses Saio, making her more determined to improve and catch up to him.

Ch. 184Mido Orihime's Black-and-White Coin Reappears! A 0.09766% Chance of Despair!

Key Plot Points and Events

  • Mido Orihime visits Furukawa Saio, surprising Natsume Chikage and Furukawa Masahiro.
  • Mido Orihime challenges Natsume Chikage to a game involving a peculiar Black-and-White Coin, with 0.09766% chance of despair.
  • Natsume Chikage successfully lands on white ten times in a row, winning a substantial amount of money.

Character Developments

  • Furukawa Masahiro: Struggles with anxiety and disbelief as Natsume Chikage wins the coin tosses.
  • Mido Orihime: Shows genuine interest and delight in Natsume Chikage's unexpected success.
  • Natsume Chikage: Remains calm and composed throughout the game, using his "Two-Sided Heads Coin" to influence the results.
  • Furukawa Saio: Remains oblivious to the tension, happily participating in the game and retrieving the coin.

Significant Themes

  • Luck vs. Skill: The game's outcome challenges the idea of pure luck, hinting at Natsume Chikage's influence.
  • Interest and Curiosity: Mido Orihime's fascination with Natsume Chikage's abilities.
  • Disbelief and Shock: Furukawa Masahiro's reaction to Natsume Chikage's consecutive wins.

Character Interactions

  • Mido Orihime and Natsume Chikage: Their interaction is tense and intriguing, with Mido Orihime showing interest in Natsume Chikage's abilities.
  • Furukawa Masahiro and Natsume Chikage: Furukawa Masahiro is increasingly impressed and shocked by Natsume Chikage's performance.
  • Furukawa Saio and Mido Orihime: Saio remains cheerful and innocent, while Mido Orihime treats her indifferently yet rewards her with candy.

Ch. 185Conditions! Why Me?

Key Plot Points and Events

  • Mido Orihime challenges Natsume Chikage to a coin-tossing game, with a ten-thousand-yen bill as the stake. She wins, but leaves the money on the board and asks Chikage to discuss something with her alone.
  • Orihime reveals she knows about Chikage's search for the missing shogi pieces and offers a deal: if Chikage wins the Dragon Flag individual kendo tournament, she will give him the pieces. If he loses, he must return the wooden sword he took from the Kendo Club and pay ten times the current rent for his apartment.
  • Chikage accepts the challenge. After Orihime and Konoe Hitomi leave, Furukawa Masahiro and Ayuo return, expressing their admiration for Chikage's luck.
  • Chikage returns home, uses an attribute point to increase his mental attribute, and undergoes a painful transformation. He wakes up to find Nani-Oh, the white cat, sitting on his chest. He decides to bathe the cat and discovers that it still does not recognize him as its owner.
  • Ruri, Chikage's little sister, returns home, signaling the end of the day's events.

Character Developments

  • Natsume Chikage: He increases his mental attribute, which enhances his cognitive abilities, thinking speed, and shogi skills. He also gains a sense of fullness and surging mental energy. He shows kindness and patience toward Nani-Oh, the white cat.
  • Mido Orihime: She is revealed to be the landlord of Chikage's apartment and the owner of the wooden sword he took from the Kendo Club. She challenges Chikage to a coin-tossing game, seemingly for no reason other than to test him or gauge his reaction. She offers Chikage a deal involving the shogi pieces, showing that she has been watching him and knows about his search.
  • Konoe Hitomi: She accompanies Orihime throughout the day, remaining silent and expressionless. She confirms Chikage's suspicions that Orihime is the one who allowed him to take the wooden sword from the Kendo Club.
  • Furukawa Masahiro and Ayuo: They express their admiration for Chikage's luck after he wins the coin-tossing game. Masahiro seems to be aware of the true nature of the game and the people involved, but he does not reveal anything to Chikage.

Significant Themes

  • The theme of luck and its role in Chikage's life is explored further. Chikage's "luck" in winning the coin-tossing game is revealed to be the result of the Two-Sided Heads Coin, which he uses to cheat.
  • The theme of power dynamics is evident in the interactions between Chikage, Orihime, and Hitomi. Orihime holds the upper hand in their exchange, using her knowledge and resources to manipulate Chikage into accepting her challenge.
  • The theme of recognition and belonging is touched upon through Chikage's interactions with Nani-Oh. Despite his kindness and care toward the cat, it still does not recognize him as its owner, highlighting the theme of unrequited effort and longing for connection.

Character Interactions

  • Chikage and Orihime: Their interaction is tense and filled with unspoken tension. Orihime seems to be testing Chikage, while Chikage tries to understand her motives and gain an advantage in their exchange.
  • Chikage and Hitomi: Hitomi remains silent and expressionless throughout their interaction, but her actions and words reveal that she is aware of the true nature of the game and the people involved. She seems to be working with Orihime, but her personal feelings and motivations are unclear.
  • Chikage and Nani-Oh: Their interaction is playful and affectionate, with Chikage showing kindness and patience toward the cat. Despite his efforts, Nani-Oh still does not recognize him as its owner, leading to a moment of humorous frustration for Chikage.
  • Chikage and the Furukawa Family: Masahiro and Ayuo express their admiration for Chikage's luck, but their true feelings and knowledge about the situation remain unclear. They seem to be aware of the true nature of the game and the people involved, but they do not reveal anything to Chikage.

Ch. 186Envy! Longing!

Key Plot Points and Events

  • Natsume Ruri and Kaga Resaki return home to find Natsume Chikage, who has just won a shogi match.
  • Natsume Chikage reveals he earned 65,000 yen that day, securing their family's expenses for the next two months.
  • He offers to take Ruri and Kaga shopping for new clothes.
  • They discuss Natsume Chikage's sudden improvement in shogi skills, which he attributes to his interest in the prize money.

Character Developments

  • Natsume Chikage: Shows responsibility and provision for his family, as well as humility about his skills.
  • Natsume Ruri: Exhibits pride and support for her brother, as well as concern for his well-being.
  • Kaga Resaki: Reveals her envy of the Natsume siblings' relationship and her longing for a sibling of her own.

Significant Themes

  • Sibling bond and love.
  • Financial struggles and the pressure to provide.
  • Envy and longing.
  • The power of interest and focus in driving improvement.

Character Interactions

  • Natsume Ruri and Natsume Chikage: Display a close, affectionate sibling relationship.
  • Natsume Chikage and Kaga Resaki: Show a growing friendship, with Natsume Chikage treating Kaga kindly and inviting her to join them.
  • Natsume Ruri, Natsume Chikage, and Kaga Resaki: Interact playfully and warmly, with Natsume Ruri and Kaga Resaki both showing affection for Little White, the cat.

Ch. 187Talent Scout! Tch, What Terrible Taste!

Key Plot Points and Events

  • Natsume Chikage, Natsume Ruri, and Kaga Resaki go shopping in Shibuya.
  • A talent scout from Nijes Agency approaches Natsume Chikage, but he declines the offer.
  • Later, the same talent scout ignores Yamaguchi Hirota and Asagiri Kazuya, who were hoping to be scouted.
  • The group arrives at QLOUNI, where they encounter two unexpected figures.

Character Developments

  • Natsume Chikage: Shows no interest in becoming a celebrity, prioritizing his current life and sister's well-being.
  • Natsume Ruri: Demonstrates a deep understanding of the entertainment industry's dark side and expresses concern for her brother's future.
  • Kaga Resaki: Shows admiration for Natsume Chikage and learns about the potential dangers of talent scouts.

Significant Themes

  • The dark side of the entertainment industry: Exploitation, low pay, and harsh working conditions.
  • The importance of family and personal values over fame and fortune.
  • The dangers of trusting strangers, especially in public places.

Character Interactions

  • Natsume Chikage and Natsume Ruri: Their sibling bond is strengthened as they discuss the entertainment industry and Natsume Chikage's future.
  • Natsume Chikage and Kaga Resaki: Natsume Chikage acts as a mentor, warning Kaga Resaki about the dangers of talent scouts.
  • The talent scout and various students: The scout's interactions with different students highlight the industry's harsh reality and the students' naivety.

Ch. 188When Outfits Match, the Ugly One Gets Embarrassed!

Key Plot Points and Events

  • Natsume Chikage, Natsume Ruri, and Kaga Resaki go shopping at QLOUNI.
  • Natsume Chikage runs into Tanabe Yuto and Suzuki Takayuki, his opponents from the shogi tournament.
  • Natsume Ruri and Kaga Resaki enjoy dressing up Natsume Chikage, causing a stir in the store.
  • Natsume Chikage buys clothes for his sister and Kaga Resaki at Shibuya 109.

Character Developments

  • Natsume Chikage: Shows patience and indulgence towards his sister's and Kaga's enjoyment of shopping, and displays thoughtfulness by buying Kaga's clothes.
  • Natsume Ruri: Exhibits a competitive spirit and determination to train her brother for the next shogi match.
  • Kaga Resaki: Shows shyness but gains confidence in her interactions with Natsume Chikage and Natsume Ruri.

Significant Themes

  • The joy of shopping and dressing up.
  • The bond between siblings and friends.
  • The impact of appearance and first impressions.

Character Interactions

  • Natsume Chikage, Natsume Ruri, and Kaga Resaki: The trio enjoys a day of shopping and bonding.
  • Natsume Chikage and Tanabe Yuto/Suzuki Takayuki: The rivals meet outside of the tournament and maintain a friendly, albeit slightly tense, relationship.
  • Natsume Ruri and Kaga Resaki: The two girls strengthen their friendship through shopping and planning outfits for Natsume Chikage.

Ch. 189The Reason for Keeping a Low Profile! A Bad Temper!

Key Plot Points and Events

  • Natsume Chikage checks his messages before bed, finding congratulations on his shogi win and invitations to join the Shogi Club.
  • He agrees to teach Tsukishima Rin shogi.
  • He plans to buy stones with Saionji Nanase the next morning.
  • Fujiwara Aoi and Yukimura Suzune plan to cook at Natsume's house, but he discourages them due to his sister's protective nature over the kitchen.
  • Konoe Hitomi messages him about practicing swordsmanship the next afternoon, but he declines due to his previous plans.

Character Developments

  • Natsume Chikage shows his humble and reserved nature, preferring to keep a low profile due to past experiences with obsessive fans.
  • Tsukishima Rin expresses interest in learning shogi from Natsume.
  • Saionji Nanase shows concern for Natsume's well-being and popularity.
  • Fujiwara Aoi is considerate and understanding, respecting Natsume's sister's territory in the kitchen.
  • Konoe Hitomi is assertive and expects Natsume to prioritize their practice sessions.

Significant Themes

  • The consequences of popularity and fame (Natsume's past experiences with obsessive fans).
  • The importance of communication and understanding in relationships (Natsume's conversations with Tsukishima Rin, Saionji Nanase, and Fujiwara Aoi).
  • The balance between personal responsibilities and commitments (Natsume's struggle to accommodate both Konoe Hitomi's and Yukimura Suzune's plans).

Character Interactions

  • Natsume Chikage interacts with various characters through messages, showing his polite and respectful demeanor towards everyone.
  • Tsukishima Rin and Natsume share a friendly, mentor-mentee relationship.
  • Saionji Nanase and Natsume have a close, understanding friendship.
  • Fujiwara Aoi and Natsume display a comfortable, considerate friendship.
  • Konoe Hitomi and Natsume have a more assertive, less communicative relationship, with Konoe expecting Natsume to prioritize their practice sessions.

Ch. 190Strength +1! Points Deducted!

Key Plot Points and Events

  • Natsume Chikage's Strength attribute increases to 5 after his morning workout.
  • Kaga Resaki visits the Natsume siblings in the morning to start drawing manga with Natsume Ruri.
  • Natsume Chikage plans to meet Saionji Nanase in Shinjuku to exchange collectibles for the Collection Club.

Character Developments

  • Natsume Chikage's physical appearance improves subtly with his increased Strength attribute.
  • Natsume Ruri shows concern for her brother's studies and their financial situation.
  • Kaga Resaki displays affection towards Natsume Chikage and supports Natsume Ruri's manga plans.

Significant Themes

  • The impact of improved attributes on Natsume Chikage's physical appearance.
  • The siblings' care for each other and their financial situation.
  • The start of Natsume Ruri and Kaga Resaki's manga project.

Character Interactions

  • Natsume Chikage interacts with his sister and Kaga Resaki in the morning, showing care and support for both.
  • Natsume Ruri and Kaga Resaki discuss their manga plans and work together.
  • Natsume Chikage and Natsume Ruri discuss his upcoming meeting with Saionji Nanase and their financial situation.

Ch. 191The Lovers' Stone! Jealous Already?

Key Plot Points and Events

  • Saionji Nanase and Natsume Chikage meet at Shinjuku Station, where she's captivated by his appearance and composure.
  • They visit a mineral specimen shop inside Kinokuniya Bookstore, where the shopkeeper, Hashimoto Yumi, helps Natsume pick stones for Saionji, misunderstanding their relationship.
  • Natsume picks a Moonlight Stone for Saionji, which Hashimoto Yumi suggests could be made into bracelets for both of them.
  • Saionji leaves the stone with Hashimoto to be polished, not revealing her plan to Natsume.

Character Developments

  • Saionji Nanase: Shows her passion for minerals and stones, and her shyness around Natsume. She's also secretive about her plan to make bracelets.
  • Natsume Chikage: Displays his composure and good manners. He's considerate towards Saionji but is still naive about romantic implications.
  • Hashimoto Yumi: A knowledgeable and charismatic shopkeeper who enjoys teasing Saionji and Natsume.

Significant Themes

  • First Impressions: Saionji's first impression of Natsume is positive, influencing her behavior throughout the chapter.
  • Misunderstandings: Hashimoto Yumi misunderstands Natsume and Saionji's relationship, leading to some humorous moments.
  • Gift Giving: The act of choosing and giving a stone represents Natsume's thoughtfulness and consideration for Saionji.

Character Interactions

  • Saionji and Natsume: Their interaction is mostly friendly, with Saionji being shy and Natsume being considerate. There's a hint of romantic tension due to Hashimoto's teasing.
  • Saionji and Hashimoto: They share a friendly, almost sisterly bond. Hashimoto teases Saionji about her feelings for Natsume.
  • Natsume and Hashimoto: They have a polite, business-like interaction, with Hashimoto flirting a bit with Natsume, making Saionji jealous.

Ch. 192Damn That Trash Brother! Passing the Buck and Quick Wit!

Plot Points and Events

  • Natsume Chikage returns home with Saionji Nanase, where they find Fujiwara Aoi and Yukimura Suzune waiting for lunch.
  • They discuss Natsume Chikage's popularity at school and his involvement in solving the Seven Mysteries incident.
  • After lunch, they decide to play games before resuming work on the Collection Club's publication.
  • Natsume Chikage handles the publication work while the others play Old Maid.

Character Developments

  • Natsume Chikage: Shows quick wit in deflecting his sister's questions and avoiding work.
  • Natsume Ruri: Demonstrates cleverness and acting skills while playing Old Maid.
  • Saionji Nanase: Reveals her innocent and airheaded nature.
  • Fujiwara Aoi: Shows her emotional and expressive nature.
  • Yukimura Suzune: Maintains her cool and aloof demeanor even while playing games.

Significant Themes

  • The contrast between Natsume Chikage's popularity at school and his humble home life.
  • The dynamics of sibling relationships, particularly between Natsume Chikage and Natsume Ruri.
  • The different personalities and strategies of the girls playing Old Maid.

Character Interactions

  • Natsume Chikage and Natsume Ruri: Their sibling bond is evident in their interactions, with Natsume Ruri showing concern for her brother's well-being and Natsume Chikage trying to avoid work.
  • Saionji Nanase, Fujiwara Aoi, and Yukimura Suzune: They interact playfully while playing Old Maid, revealing their different personalities and strategies.
  • Natsume Chikage and the girls: He tries to avoid work by suggesting they play games first, while the girls enjoy their time together.

Ch. 193Nanase, You Cheating Cat—Give Natsume Back to Me, Waaah!

Key Plot Points and Events

  • A stray white cat, Nani-Oh, enters the room and shows preference to Natsume Chikage.
  • The group plays Monopoly, with a unique "marriage" twist. Fujiwara Aoi and Saionji Nanase compete for Natsume Chikage's "ownership" in the game.
  • Yukimura Suzune wins the game by remaining single and steadily accumulating wealth.
  • Natsume Chikage gives Nani-Oh to Yukimura Suzune as a prize.

Character Developments

  • Natsume Chikage: Shows kindness and patience towards the cat, and good sportsmanship during the game.
  • Yukimura Suzune: Displays rare eagerness and fondness towards the cat, and shows competitive spirit during the game.
  • Fujiwara Aoi and Saionji Nanase: Compete playfully for Natsume Chikage's "affection" in the game.
  • Natsume Ruri: Shows her Monopoly expertise but struggles with bad luck during the game.

Significant Themes

  • Competition and camaraderie among friends.
  • The joy and comfort of interacting with pets.
  • The humor and absurdity of a game with unique rules.

Character Interactions

  • Natsume Chikage and Nani-Oh: The cat shows clear preference for Natsume Chikage, even in the game.
  • Fujiwara Aoi and Saionji Nanase: They playfully compete for Natsume Chikage's "affection" in the game.
  • Yukimura Suzune and Nani-Oh: Yukimura Suzune shows rare fondness and eagerness towards the cat, and enjoys holding it after winning the game.

Ch. 194Take It Off! I'm Just Checking Whether the Clothes Fit!

Key Plot Points and Events

  • Konoe Hitomi arrives at Natsume Chikage's house, surprising everyone, especially the Collection Club girls.
  • She takes Natsume Chikage away to begin kendo training, leaving the girls bewildered.
  • Natsume Chikage receives a call from his editor, Takahashi Jun, about discussing publication matters.

Character Developments

  • Natsume Ruri becomes more curious and determined to understand her brother's relationships with the girls around him.
  • Konoe Hitomi shows a more assertive and commanding side, taking charge of Natsume Chikage's training.
  • Natsume Chikage remains composed and determined, even in unexpected situations.

Significant Themes

  • The power dynamics and relationships within the Mido family and their associates.
  • The determination and focus required for competitive sports, such as kendo.

Character Interactions

  • Natsume Chikage and Konoe Hitomi: Their relationship becomes more formal and teacher-student-like as Hitomi takes charge of Natsume Chikage's kendo training.
  • Natsume Ruri and the Collection Club girls: They discuss and speculate about Konoe Hitomi's intentions and her relationship with Natsume Chikage.
  • Natsume Chikage and Takahashi Jun: They briefly discuss publication matters, with Takahashi Jun expressing his eagerness to meet and discuss further.

Ch. 195Kendo Disciple! Let the Training Begin!

Key Plot Points and Events

  • Kojima Yoshinobu, a seventh-dan kendo instructor, is tasked by Lady Mido to train Natsume Chikage (A-kun) to win the Dragon Flag championship in two weeks, despite A-kun having no prior kendo experience.
  • Kojima Yoshinobu, Arai Kotaro (fifth dan), and Horie Kenichi (fourth dan) are to be A-kun's instructors.
  • Konoe Hitomi, the Mido family's envoy, will monitor the training and take responsibility for A-kun's progress beyond the instructors' duties.

Character Developments

  • Kojima Yoshinobu: Shows determination and professionalism, understanding the gravity of the task and the Mido family's influence.
  • Arai Kotaro: Agrees with Kojima Yoshinobu, acknowledges the difficulty of the task, and is anxious about the outcome.
  • Horie Kenichi: Feels contempt for the task, is attracted to Konoe Hitomi, and sees A-kun as a rival. He plans to use his strength to impress Konoe Hitomi.
  • Natsume Chikage (A-kun): Accepts the challenge, understanding the pressure and the consequences of failure. He has a secret plan to enhance his abilities using his special equipment and attribute points.

Significant Themes

  • The pressure and expectations placed on high school kendo competitors, especially those from prominent families.
  • The importance of kendo in Japanese society, particularly for those in the police force and old, powerful families.
  • The struggle between talent, hard work, and luck in achieving success, as seen in the contrasting journeys of A-kun and Horie Kenichi.

Character Interactions

  • Kojima Yoshinobu and his disciples (Arai Kotaro and Horie Kenichi): The master-disciple relationship is clear, with Kojima Yoshinobu showing concern and high expectations for his disciples' performance.
  • Konoe Hitomi and Natsume Chikage: Konoe Hitomi shows no emotional fluctuation, treating Natsume Chikage casually, while Natsume Chikage accepts her behavior without complaint.
  • Horie Kenichi and Natsume Chikage: Horie Kenichi feels threatened by Natsume Chikage's appearance and sees him as a rival for Konoe Hitomi's affection. He plans to use his strength to outshine Natsume Chikage.

Ch. 196Arrogance! Astonishing Talent!

Key Plot Points and Events

  • Kojima Yoshinobu, Arai Kotaro, and Horie Kenichi introduce themselves as Natsume Chikage's temporary instructors.
  • Kojima Yoshinobu assesses Natsume's physical condition and decides to use a rope to limit his steps for better footwork practice.
  • Natsume demonstrates astonishing talent by mastering basic footwork movements quickly and flawlessly.
  • Kojima Yoshinobu decides to move on to teaching suburi (sword swings) due to Natsume's exceptional talent and the time constraint.

Character Developments

  • Natsume Chikage: Shows remarkable physical intuition and talent for learning kendo, quickly mastering basic footwork.
  • Kojima Yoshinobu: Initially skeptical, becomes increasingly impressed by Natsume's talent and adjusts his teaching plan accordingly.
  • Arai Kotaro: Recognizes Natsume's exceptional talent and urges Kojima Yoshinobu to move on to the next stage of instruction.
  • Horie Kenichi: Initially looks down on Natsume but becomes increasingly uncomfortable as Natsume's talent becomes apparent.

Significant Themes

  • Talent vs. Hard Work: Natsume's natural talent is evident, but the instructors emphasize the importance of diligent practice.
  • Time Constraint: The short time frame for Natsume's training is a recurring theme, influencing the instructors' teaching methods.
  • Mastery of Fundamentals: The instructors stress the importance of mastering basic footwork before moving on to more advanced techniques.

Character Interactions

  • Kojima Yoshinobu and Natsume Chikage: Kojima initially tests Natsume's physical condition and later becomes increasingly impressed by his talent.
  • Arai Kotaro and Natsume Chikage: Arai recognizes Natsume's talent and becomes his advocate, urging Kojima to move on to the next stage of instruction.
  • Horie Kenichi and Natsume Chikage: Horie initially looks down on Natsume but becomes increasingly uncomfortable as Natsume's talent becomes apparent.

Ch. 197Unity of Vitality, Energy, and Spirit! Entering a Realm Beyond Others!

Key Plot Points and Events

  • Kojima Yoshinobu introduces Natsume Chikage to the basics of kendo, focusing on the unity of spirit, sword, and body in suburi.
  • Natsume Chikage demonstrates astonishing talent, quickly mastering suburi techniques with minimal guidance.
  • Kojima Yoshinobu and Arai Kotaro are shocked by Natsume Chikage's talent and decide to accelerate his training.
  • Horie Kenichi, feeling jealous and humiliated, suggests incorporating actual sparring into Natsume Chikage's training to expose his inexperience.
  • Kojima Yoshinobu agrees, ordering Horie Kenichi to have the first instructional spar with Natsume Chikage.

Character Developments

  • Natsume Chikage: Shows exceptional talent and rapid learning in kendo, impressing Kojima Yoshinobu and Arai Kotaro.
  • Kojima Yoshinobu: Recognizes Natsume Chikage's talent and decides to intensify his training, prioritizing practical combat experience.
  • Arai Kotaro: Admires Natsume Chikage's talent and suggests providing him with a complete training blueprint to inspire his initiative.
  • Horie Kenichi: Feels jealous and humiliated by Natsume Chikage's treatment and sees an opportunity to expose his weakness in actual combat. He plans to crush Natsume Chikage in their instructional sparring sessions.

Significant Themes

  • Talent vs. Hard Work: Horie Kenichi believes in the power of hard work, while Natsume Chikage's natural talent is recognized and nurtured.
  • Favoritism and Nepotism: Horie Kenichi feels unfairly treated due to the special attention given to Natsume Chikage, leading to jealousy and resentment.
  • The Pressure of Expectations: Natsume Chikage is expected to perform well due to his family background and the Mido family's influence, while Horie Kenichi feels the pressure to maintain his status as the dojo's powerhouse.

Character Interactions

  • Kojima Yoshinobu and Natsume Chikage: The master-student relationship begins, with Kojima Yoshinobu recognizing Natsume Chikage's talent and deciding to intensify his training.
  • Horie Kenichi and Natsume Chikage: Horie Kenichi feels jealous and threatened by Natsume Chikage's treatment and plans to expose his weakness in actual combat.
  • Arai Kotaro and Horie Kenichi: Arai Kotaro admires Natsume Chikage's talent, while Horie Kenichi feels humiliated and seeks to undermine him.
  • Konoe Hitomi: Her presence influences Horie Kenichi's actions, as he wants to impress her and make Natsume Chikage look weak in comparison.

Ch. 198Slaying Three Geniuses of the Era in a Row! Like a Demon God!

Key Plot Points and Events

  • Natsume Chikage, a beginner in kendo, defeats three opponents in a row: Horie Kenichi (Dragon Flag champion), Arai Kotaro (sixth-dan expert), and Kojima Yoshinobu (seventh-dan master and dojo owner).
  • The matches are instructional sparring sessions, with each opponent giving their best to teach Natsume Chikage about distance, pressure, and offense-defense rhythm.
  • Natsume Chikage's talent is revealed to be monstrous, surpassing the scope of a typical genius.

Character Developments

  • Natsume Chikage: Proves his incredible talent in kendo, defeating three experienced opponents in a row. He remains calm and respectful throughout the matches.
  • Horie Kenichi: Suffers a humiliating defeat, realizing the vast gap between himself and Natsume Chikage. He struggles to accept his loss.
  • Arai Kotaro: Experiences a similar realization as Horie Kenichi, understanding the true extent of Natsume Chikage's talent. He feels humiliated and shocked.
  • Kojima Yoshinobu: Loses to Natsume Chikage, causing him to reevaluate his understanding of talent and the limits of kendo. He is left speechless and shocked.
  • Konoe Hitomi: Witnesses Natsume Chikage's incredible progress, causing her to reassess her plans for his training. She acknowledges that there's no need for him to continue training at the dojo.

Significant Themes

  • Talent and Genius: The story explores the concept of talent and genius, with Natsume Chikage's abilities pushing the boundaries of what is considered possible in kendo.
  • Humiliation and Acceptance: Several characters, particularly Horie Kenichi and Arai Kotaro, grapple with the humiliation of losing to someone they initially underestimated. They must accept the reality of Natsume Chikage's talent.
  • Instruction and Learning: The matches serve as instructional sparring sessions, with each opponent aiming to teach Natsume Chikage about the fundamentals of kendo. However, it is Natsume Chikage who ultimately teaches them about the true nature of their own abilities.

Character Interactions

  • Natsume Chikage interacts with each of his opponents, learning from their techniques and gaining a deeper understanding of kendo. He remains respectful and calm throughout the matches, even after defeating his opponents.
  • Kojima Yoshinobu, Arai Kotaro, and Horie Kenichi interact with each other, sharing their shock and humiliation at losing to Natsume Chikage. They come to realize the true extent of his talent.
  • Konoe Hitomi watches the matches, reassessing her plans for Natsume Chikage's training as she witnesses his incredible progress. She interacts with him briefly after his final match, acknowledging that there's no need for him to continue training at the dojo.

Ch. 199Teasing Someone, Only to Be Teased Instead!

Key Plot Points and Events

  • Natsume Chikage has dinner with Konoe Hitomi at an upscale restaurant.
  • They discuss Mido Orihime's intentions, but Konoe Hitomi doesn't know the specifics.
  • Natsume Chikage meets with his editor, Takahashi Jun, who shares good news about his book's progress.

Character Developments

  • Natsume Chikage shows curiosity and persistence in understanding Mido Orihime's motives.
  • Konoe Hitomi displays a rare hint of amusement when discussing personal topics.
  • Takahashi Jun demonstrates enthusiasm and professionalism in his work.

Significant Themes

  • The theme of curiosity and the pursuit of knowledge is evident in Natsume Chikage's questions about Mido Orihime.
  • The theme of professionalism is shown through Takahashi Jun's dedication to his work.

Character Interactions

  • Natsume Chikage and Konoe Hitomi engage in a playful exchange about her measurements.
  • Natsume Chikage and Takahashi Jun discuss the progress of Natsume Chikage's book, showing a mutual respect and understanding.

Ch. 200Immersed in It! Last-Minute Cramming!

Key Plot Points and Events

  • Natsume Chikage returns home after meeting with Editor Takahashi Jun.
  • He finds Natsume Ruri and Kaga Renai at home, who tell him that the Collection Club members have left.
  • Chikage reveals he's joined the Kendo Club to participate in the Dragon Flag tournament and aims to win the championship.
  • He also shares that his novel, 'The Devotion of Suspect X', will be published in ten days with a first print run of 5,000 copies.
  • Kaga Renai becomes engrossed in reading 'The Devotion of Suspect X'.
  • Natsume Ruri finishes her bath and goes to sleep. Chikage checks his messages before sleeping.

Character Developments

  • Natsume Chikage shows confidence in his kendo skills and writing abilities.
  • Natsume Ruri and Kaga Renai become absorbed in reading 'The Devotion of Suspect X'.

Significant Themes

  • Ambition and determination (Chikage's goal to win the Dragon Flag tournament and his confidence in his writing).
  • The power of literature to immerse and captivate readers (Ruri and Renai's reaction to 'The Devotion of Suspect X').

Character Interactions

  • Natsume Chikage interacts with Natsume Ruri, Kaga Renai, and his classmates via LINE messages.
  • Natsume Ruri and Kaga Renai share their excitement about Chikage's novel and read it together.
  • Chikage exchanges messages with Yasui Ryoto, Araki Yua, Saionji Nanase, Fujiwara Aoi, and Yukimura Suzune, discussing various topics.
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