The Horde had been defeated once again, and this defeat was utterly thorough.
This time, the Horde had not fallen because of a surprise attack, but because they had been crushed head-on by the Draenei on the battlefield.
These newly appeared Draenei wore super armor the Orcs had never seen before, each one capable of taking on ten enemies alone. Even with their numerical advantage, the Orcs could not suppress them in one stroke.
Then there were the massive mechanical constructs and their powerful artillery. The Orc formations were often blasted to pieces by terrifying barrages before they had even made it halfway through their charge. Even if they broke through the curtain of fire and reached the Draenei, they had already suffered devastating losses and lost all formation. What strength could they possibly have left to fight the wolf-like Draenei warriors?
Faced with the Draenei's firepower, the Horde Orcs no longer dared to charge in dense formations as they had before. The denser their formation, the greater their casualties under artillery fire.
But when they spread out into looser formations, they faced another problem—insufficient combat power.
Tactics, at their core, were a game of space and time. The key to tactics was to outnumber the enemy within a given space and time, or to bring as much firepower as possible to bear in order to inflict greater casualties.
Yet a loose charging formation meant insufficient killing power within a given space. The Horde's warriors were already no match for the Draenei equipped with advanced gear. If they also lost their numerical advantage, what awaited them was nothing but a one-sided slaughter.
After driving the Orcs completely out of Shattrath, the golden army was not satisfied. They streamed through the breach in an orderly flow and even launched a counterattack