"Anglie Leo. Strength 2.9. Agility 4.1. Constitution 3.7. Mentality 3.3. Mana 3 (mana was synchronously determined by mental power). Currently at genetic limit. Status: Healthy."
Mana was a new attribute that had appeared when Anglie became a Second-Rank Apprentice. In truth, it was simply the name he had previously assigned to energy particles. The difference was that energy could not only be stored in the Chip, but also within his own body. His body could only store 3 units of energy, while the Chip could store at least 17 units or more. After all, the energy he had absorbed from Nancy back then amounted to over 17 units. Moreover, Anglie had yet to discover the Chip's storage limit.
"3 points of mental power and 3 points of mana. In other words, I can only cast basic spells three times at most right now." Anglie calculated inwardly.
The Chip continued feeding back information.
Stunning Spell data being integrated... Unit concept formed. Stunning Spell (Basic)—Spell Level 0. Consumption: 1 mental power, 1 mana. Effect: Stuns an enemy creature for 1–3 seconds. Range: Within 1.5 meters. Casting time: Within five seconds (casting fails if the time limit is exceeded). Weakness: If the enemy's constitution is too high, the stun effect will be greatly reduced or even completely negated.
A Level 0 spell meant that it was merely one of the basic models apprentices could master. Wizards classified existing practical spells into several levels according to their consumption, power, range, difficulty, and other factors. Level 0 was only the most basic sort of minor spell.
A trace of delight appeared on Anglie's face.
"I never expected the Chip to establish the model so quickly. As long as it transmits it directly to me, I only need to practice repeatedly to