[Loss Units: 17981 Skeleton Archers, 12472 Zombies, 37 Ghosts, 45 Vampires]
[Enemies Annihilated: 4321 Mu Continent Civilians, 2143 Mu Continent Constables, 1238 Private Soldiers, 47 Yang Family Private Soldiers, 2721 Mu Continent Soldiers, 72 Mu Continent War Chariots, 9 Mu Continent Attack Helicopters]
With the arrival of this batch of experience points, Moros's level smoothly increased by 5.
[Moros]
[Level: 18]
[Race: Human]
[Template: Normal]
[Class: Necromancer]
[Racial Talent: Learning (Experience Acquisition Efficiency +5%)]
[Hero Specialty: Graveyard Lord (When commanding Graveyard faction units, Attack and Defense +1 every five levels)]
[Attack: 0+3]
[Defense: 2+3]
[Mana: 13+8]
[Knowledge: 4]
[Skills: Necromancy (Expert), Enlightenment (Expert), Dark Magic (Advanced), Summoning Magic (Advanced), Destruction Magic (Advanced), Sorcery (Novice)]
Feeling the significant increase in power within him, Moros's low spirits lifted considerably.
This victory greatly boosted Moros's confidence, but as he recalled the powerful formations of the Mu Continent regular army through his link with the ambushing undead, he immediately calmed down.
The unparalleled coordinated combat capabilities displayed by the Mu Continent regular army, and their air-ground integrated advancement methods, all demonstrated their efficiency and professionalism.
This made Moros clearly realize that with his current Undead Troops alone, engaging such a regular army would not yield a high chance of victory.
From the battle report, it could be seen that the Undead Legion paid a heavy price of nearly 5:1 to secure this victory.
Such a casualty ratio was heartbreaking, especially considering Moros's earlier surprise urban assault. If it were merely an open field encounter, the casualty ratio would likely be even more lopsided.
Therefore, even though hatred for the Councillor surged within him like waves, Moros still chose temporary forbearance and dormancy.
He knew that his current strength was insufficient to directly confront a powerful enemy like the Mu Continent.
This was not surprising.
Although the Councillor's private soldiers were well-equipped and well-trained, in large-scale frontal battles, even the most elite private soldiers would struggle to withstand the impact of regular troops.
In terms of individual combat power, private soldiers were streets ahead of regular soldiers.
But on the battlefield, regular troops wouldn't give private soldiers a chance to showcase their individual prowess.
Faced with a rain of iron and fire, almost no individual on this planet, except for Flame-Chaser Warriors, could withstand it.
It should be known that it wasn't until the Seventh Herrscher, the Herrscher of Flames, burned Australia that the Moth to Fire truly began the Flame-Chaser Project.
In other words, for the previous six Herrschers, the Pre-Collapse Civilization relied on the heavy firepower of their armies to deal with them.
Of course, the situations of the Second Herrscher, the Herrscher of Void, and the Herrscher of Ice, the Fifth Herrscher, were somewhat special. They were respectively dealt with by the Origin's Herrscher, Elysia, and the alien, Kalpas, not killed by the heavy firepower of the army.
Even so, the Pre-Collapse Civilization still successfully eliminated four Herrschers using their regular army, demonstrating their formidable military strength.
Compared to the current civilization, the Herrschers of the Pre-Collapse Civilization were undoubtedly more powerful and threatening.
Take the Herrscher of Thunder, who appeared during the Third Honkai, which truly brought Honkai into the public eye, as an example.
The impact area of the Great Collapse caused by this Herrscher spanned Tianqiong City, Canghai City, and Changkong City.
It should be noted that Tianqiong City and Canghai City are cities in Shenzhou, while Changkong City is a city in the Far East.
These three cities are located in Shenzhou and the Far East region, meaning the Herrscher of Thunder's area of influence encompassed almost half of the East Asia region.
This scale and influence were enough to prove how powerful and terrifying the Herrschers of the Pre-Collapse Civilization were.
Faced with such a terrifying Divine Apostle, the armies of the Pre-Collapse Civilization were able to achieve victory, which shows how formidable the regular army of the Pre-Collapse Civilization was.
In the face of such a powerful army, the Undead Legion, lacking mid-to-high tier undead, naturally found it difficult to resist.
Yes, in the previous battle, Moros did not deploy mid-tier undead like Ghouls and Vampires on the battlefield against the Mu Continent regular army.
When the Mu Continent regular army entered the fray, Moros had already achieved most of his strategic objectives.
If it was just to delay time, he certainly wouldn't be willing to let these "precious" mid-tier undead be used as expendables.
With the fire of revenge burning in his heart, Moros secretly swore.
Just you wait, when I reach the legendary realm, I will make you pay!
He understood that his strength still needed improvement, and his Undead Legion also needed to grow further.
Therefore, he quickly gathered the remaining Undead Legion and left the Graveyard City.
This was the advantage of the Graveyard faction.
Undead soldiers, without morale and stamina limitations, could maintain combat readiness at all times, unlike armies composed of normal living beings that required a period of rest after a major battle.
Moros planned to first enhance his abilities through a series of outdoor hero-boosting structures.
Once his personal strength reached its peak, he would begin a large-scale annihilation of wild monster troops.
With his expert-level Necromancy, Moros was confident that by the time he returned to the Graveyard City, he would command a much larger Undead Legion.
Necromancy (Expert Level): Enslaves 40% of fallen enemies as Undead.
With such a snowballing divine skill, Moros's confidence was easily understandable.
Mercenary Camp, Defense Tower, Observatory...
Crystal of Revelation, Arena, Dolmen of Knowledge...
As the iron hooves of his undead army marched on, one by one, the outdoor hero-boosting structures fell under Moros's control.
Although these structures could only take effect once per hero, their sheer number provided Moros with a considerable attribute boost.
Take the Crystal of Revelation as an example.
Each Crystal of Revelation could only increase the Knowledge attribute of a visiting hero by 1 point.
However, within the demiplane Moros controlled, there were as many as 15 *Crystal of Revelation*s.
This meant that by visiting these crystals, Moros's Knowledge attribute directly increased by 15 points.
This was just one example; other outdoor structures also provided Moros with varying degrees of improvement.
The attack attribute boost from the Mercenary Camp, the defense attribute enhancement from the Defense Tower, the Mana attribute increase granted by the Observatory...
After Moros visited all the outdoor hero-boosting structures, his four main attributes received a total enhancement of over a hundred points.
At this moment, Moros's Hero Panel had also undergone a leap in improvement.
Moros Level: 18 Attack: 15+3 Defense: 57+3 Mana: 28+8 Knowledge: 19
Chapter 27: Battle of the Gem Mine
It was time!
Closing the Hero Panel, Moros, leading an Undead army composed entirely of Ghouls, Vampires, and Ghosts, advanced towards the nearest outdoor structure.
According to reports from the Ghosts sent out for reconnaissance, there were many blue gems scattered around that structure.
A Gem Mine!
The value of this high-level resource building, which could provide 1 unit of gems per day to its occupier, was undeniable.
Previously, Moros hadn't had the time to venture to this location, so he hadn't considered it.
But now, the situation was different.
The passing of Frakt and Emma had deeply saddened Moros, but from a certain perspective, their departure had also freed him from the constraints of familial affection.
Without the ties of family, the Necromancer could now stay in the demiplane for longer periods.
Although Moros could theoretically have done so before, he hadn't wanted to deceive his parents, and thus had not.
Undead require no logistics and have no stamina limitations.
In just half an hour, the imposing outdoor resource building – the Gem Mine, and the monster troops guarding it, came into Moros's view.
Since Moros hadn't used magic to conceal the presence of his deathly army, the monster troops guarding the Gem Mine saw him and his Undead legion as soon as he saw them.
"Woof! Woof! Woof!"
Amidst the rising barks, the three-headed hellhounds, their bodies a fiery red, charged towards the Undead army with ferocious might.
Cerberus!
These level 3 advanced units from the hellish faction were incredibly fast. In just twenty-odd breaths, nearly ten thousand Cerberus had charged into the Ghouls' effective range.
This was an astonishing achievement.
Effective range meant the distance within which no penalty was applied to attacks, and the 'half-arrow penalty' was only removed when attacking within half of the maximum range.
In other words, these Cerberus had charged past half of the Ghouls' maximum range in just under half a minute.
"Vampires, Ghosts, advance!"
Facing the rapidly approaching Cerberus swarm, Moros calmly issued his orders.
After enduring the Mu Continent's regular army's three-dimensional aerial and ground assaults, this level of attack was not enough to make Moros panic.
"Ghouls! Volley fire!"
At Moros's command, the 450 units of Ghouls raised their ornate staffs, and powerful magical energy converged at the tips of their staffs.
"Hiss—"
A heart-pounding sound echoed in their ears as waves of yellow-green clouds enveloped the Cerberus charging at the forefront.
[Death Cloud]!
"Wooo—"
Under the sweep of the constantly churning [Death Cloud], the Cerberus wailed and collapsed onto the ground.
Although the Cerberus possessed extremely high speed, they also had a significant weakness—low defense.
While Moros's ghouls were not numerous, their attack power remained highly threatening thanks to Moros's attack attribute bonus of 18 points.
However, the Cerberus's massive numerical advantage was not for nothing.
After paying the heavy price of over two thousand units of Cerberus, the remaining three-headed hellhounds finally broke through the coverage of the yellow-green cloud.
At this moment, the only obstacles between them and the ghouls were a mixed melee undead troop composed of vampires and ghosts.
With the remaining nearly 8,000 units of Cerberus, even though their individual strength was inferior to the vampires and ghosts with hero buffs, they could still take down this mixed melee undead troop of just over a thousand units.
This was clearly not something Moros was willing to accept.
So…
"[Law of Delay]
!"
Accompanied by intense magical fluctuations, a powerful dark magic energy descended upon the Cerberus.
In an instant, the Cerberus's charge speed slowed down visibly.
Not only that, due to the sudden change in speed, a large number of Cerberus lost control, falling to the ground and unable to continue their charge.
Seizing this advantageous opportunity, Moros quickly ordered the ghouls to fire a second volley.
This time, nearly 3,000 units of Cerberus whimpered and died under the coverage of [Death Cloud].
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