Ch. 241The Real World
Chapter Summary: “The Real World”
1. Key Plot Points and Events
- Benjamin’s group has successfully escaped Ikor and crossed the border via an ice ship.
- In a desolate valley near Abyss Valley, they are suddenly surrounded by a large troop of soldiers led by a suspicious general.
- The general interrogates them, suspecting they are the escaped mages from Ikor’s wanted notice.
- Benjamin initially deflects by claiming they are mages from Riley City and the mercenaries are hired helpers.
- The general makes a logical catch: Benjamin knew the wanted notice had portraits even though it was never posted in Frieden — implying he had seen it in Ikor.
- Benjamin counters smoothly, claiming friends in Ikor informed him.
- The general finally blurts out that Benjamin personally summoned the ice ship.
- Benjamin realizes this is an impossible detail: only those present during the crossing could know who summoned the ship.
- He deduces that the general, the soldiers, and the entire valley are an illusion constructed from his group’s own memories.
- The illusion crumbles and freezes; Benjamin uses the system’s intangible ability to break free and returns to the real world.
2. Character Developments
- Benjamin: Displays sharp observational skills, quick wit, and composure under pressure. He turns the general’s accusations against him and ultimately sees through the illusion by spotting a logical flaw in the general’s knowledge.
- The System: Provides comedic commentary (“intellectually crushed by a random passerby”) but is also genuinely fooled by the illusion, showing even supernatural aids have limits.
- The General/Antagonist: Initially intimidating but gradually exposed as hollow and puppet-like — an illusion lacking true personality, making him easy to unravel.
3. Significant Themes
- Illusion vs. Reality: The entire confrontation is revealed to be a memory-based illusion; only by questioning “how could they know that?” does Benjamin see through it.
- Logic and Perception: Victory comes through careful reasoning rather than raw power — noticing what an opponent shouldn’t know.
- Escaping the Past / Breaking Free: The illusion is built from their own memories, symbolizing how past experiences can trap or deceive them; escaping requires conscious awakening.
4. Character Interactions
- Benjamin vs. the General: A verbal duel filled with bluffing, veiled threats, and intellectual one-upmanship. Benjamin mimics the general’s tactics and cuts him off, humiliating him.
- Benjamin vs. the Mages/Mercenaries: They instinctively cooperate, nodding along with his claims, showing trust and seamless coordination even in unexpected danger.
- Benjamin vs. the System: Internal banter — the system mocks and worries, while Benjamin remains collected, using their partnership to activate intangibility and break the illusion.
Ending Note: Benjamin wakes from the illusion into the real world, marking the chapter’s title — a return from fabricated reality to truth.