Game Design: You Call This Very Easy?
Chapter 730

Dead by Daylight!

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The publicity department got to work quickly. Around the same time, two posts were released one after the other on Sprout's official account.

[Dead by Daylight launch trailer is now live! We never know which will come first—the night or the butcher! [Video]

Sprout has prepared ranked-climbing gift packs for everyone. Reach Bronze to receive a valuable limited launch skin. Unlock ranked mode to receive a collectible game figurine.]

The players who rushed over immediately stared wide-eyed at the reward information, their faces full of confusion.

"Why are there rewards for climbing ranks too? We've never heard anything about this before, have we?" Yinzi tilted his head. He had not even watched the video yet, but just looking at the reward notice made him feel that something was off.

After all, Old Thief had always championed games first, fun first.

He would not force players to rank up, so he rarely ran such aggressively incentivized events.

With one glance, Yinzi felt as though he had caught the scent of a conspiracy.

He then looked at the promotional video below and quickly clicked it open. Though he had some doubts in his heart, he could no longer suppress his excitement.

Old Thief had created many innovative game mechanics, going from baffling people at first to filling them with anticipation later on.

Now that a new asymmetric competitive gameplay format had been mentioned, everyone was naturally looking forward to it.

The wait was not long, but every minute and every second of it landed firmly on the tips of the players' hearts.

The barrage had already exploded as everyone waited for Yinzi to start the trailer.

'It's finally here! I'm so curious!'

'It feels kind of scary. Is that just my imagination?'

'Wait, this style? Wasn't this supposed to be a competitive

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