Ch. 261Founding a Faction
Key Plot Points and Events
- Duke secretly acquires the Light Divine Court, a powerful artifact, from the Light Church.
- He decides to return to the Wood Elf Plane but first arranges matters in Sky City.
- Duke establishes a player faction, Astral Embers, with Robert as its leader.
Character Developments
- Duke: Becomes the Light Church's hope for the future due to his acquisition of the Light Divine Court. He decides to return to the Wood Elf Plane but first sets up a player faction to grow his influence in Sky City.
- Robert: Becomes the leader of Astral Embers, Duke's player faction. He is given resources and authority to manage and grow the guild.
Significant Themes
- Trust and delegation: Duke trusts Robert with managing his affairs and growing the player faction in his absence.
- Power and influence: Duke's acquisition of the Light Divine Court grants him significant influence within the Light Church.
- Growth and development: Duke encourages Robert and Astral Embers to grow stronger in his absence.
Character Interactions
- Duke and Holy Maiden Daili: Duke reassures Daili that he will return, but he does not reveal his true origins or destination.
- Duke and Robert: Duke entrusts Robert with managing Astral Embers and growing the player faction. He provides resources and guidance to support Robert's efforts.