It was no wonder these worlds' defenses were somewhat shattered.
The Mage World had indeed gone a little off the rails lately. Though they did not fight with their fists, unlike before—when you rushed before them and they either bombarded you back with a barrage of spells
or directly used teleportation magic to leave—this time, when melee fighters charging through spells capable of drowning them, or infiltrators sneaking close to them, reached the mages,
what greeted them was a fully armed mage surrounded by countless terrifying Sword Qi, ready at any moment to engage them in close combat.
Worst of all, these mages did not stop casting their endless spells while brawling with you. All kinds of suppressive and weakening spells would fall upon you, while massive amounts of enhancement spells would land on them. Whether in spell power or close-combat ability, they far exceeded the strength they should have possessed.
The worlds that had recently fought the Mage World were on the verge of having their heads explode. If the Mage World had already been a first-tier great world before, it was now about to break free from the very concept of a conventional top-tier great world.
Base strength was no longer even a meaningful concept. Phantom Beasts were not merely used by low-level mages; high-level mages controlled even more Phantom Beasts, and their enhancements were even more absurd.
After Yang Mu returned, Phantom Beasts no longer had so-called potential limits. As long as one was willing to pour in resources, a Phantom Beast could rapidly grow to match one's own realm.
For the already formidable top-tier mages, this was another enormous enhancement—and one that strengthened their actual bodies. For mages like Anthony, whose own body was the core of their combat power, it was simply an epic-level boost.