口袋妖怪
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Entity Info
Original Name:口袋妖怪Gender:NeutralScope:Novel-specificStatus:ActiveSource:AIOccurrences:2794Chapters:112
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Context UptoCh. 146
Wiki ModelGPT-5.6 Terra
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Updated5 hours ago

Biodata

Feature Value
Name Pokémon (口袋妖怪)
Species/Race Spirit Power-based beings originating from, or connected to, the Spirit Realm 3 22
First Appearance Chapter 2 2

Background / History

Pokémon first appeared in the human world 218 years before the present, an event designated Spirit Year One. According to accounts from high-ranking Pokémon, a cataclysm damaged the Spirit Realm and caused fragments of its space to merge with the human world; the nature of that disaster remains unknown. 3

Their arrival led to the development of Pokémon Trainers, Spirit Duels, Pokémon Cards, and eventually Card Duels—a civilian card game modeled after Spirit Duels for people without Trainer talent. 2 3

Biology and Lifecycle

Pokémon manifest in the human world through bodies composed of Spirit Power that have taken flesh-like forms to adapt to local laws. Food accelerates their Spirit Power recovery but is not necessary for survival. 3

  • Defeat or bodily destruction in the human world is not true death: a Pokémon returns to Spirit Space and can descend again after recovering its Spirit Power. 3
  • A Pokémon’s true body exists in the Spirit Realm; destruction there is permanent. 22
  • Pokémon Cards serve as media for communicating with Spirit Space and can accelerate a Pokémon’s recovery. 3
  • Pokémon sealed in Cards are not necessarily lonely or restless; Professor Sycamore argues that humans should not impose such assumptions on them. 3
  • Stronger Pokémon generally display greater intelligence. Professor Mohn proposed that Pokémon in the human world may be projections of their Spirit Realm bodies, though this remains unproven. 3
  • Pokémon cannot reproduce biologically because they are formed from Spirit Power. 77

Trainers and Command

A Trainer’s Duel Spirit Power rank determines the highest Star rank of Pokémon they can reliably command. A Trainer may summon a Pokémon above that limit, but it may ignore orders or even turn against them. 3

Trainer / Pokémon factor Effect
Trainer Duel Spirit Power Sets the maximum Star rank of Pokémon the Trainer can command reliably. 3
Star rank Corresponds to a Pokémon’s spiritual power, stamina, and general combat potential. 23
Talent Determines the maximum level a Pokémon can reach; it cannot continue gaining Spirit Power after reaching that limit. 3
Daily training Improves move mastery and can teach new moves, but does not directly increase level. 5
Battle experience Spirit Power gains depend on combat contribution and securing the final blow. 3

Levels and Talent

Levels are a human-made measurement of accumulated Spirit Power rather than an inherent Pokémon attribute. Exact levels require specialized measuring equipment. 3

Card classification Level range Identifying feature
Ordinary 1–20 Standard Pokémon Card appearance 3
Silver Letter 21–30 Card name turns silver 3
Gold Letter 31–40 Card name turns gold 3
Gold Flash 41–50 Entire card emits a golden glow 3

Known talent grades include Weak, Average, Strong, Fierce, and Berserk. Talent is ordinarily difficult to assess directly, forcing Trainers to infer it from physical strength, agility, and intelligence. 3 86 89 115 122

Evolution and Forms

Pokémon can possess multiple evolutionary branches, but only species with an existing corresponding form can access a given evolution. 122

Form / method Documented characteristics
Natural evolution Generally preserves the Pokémon’s prior conditions; ordinary evolution is described as permanent. 41 137
Card-spirit evolution Certain card spirits can freely switch between base and evolved forms after evolving. 4
Ritual Form One of the three evolution branches publicly known for decades. 22
Fusion Form A known evolutionary branch; Polymerization-type Spell Cards can temporarily grant evolved abilities. 22 41
Synchro Form A known evolutionary branch; Tuners are more likely, but not exclusively able, to undergo Synchro Evolution. 52
Link Form A newly identified form exemplified by Goblin Attack Force after it absorbed a Mekk-Knight core. 46
Xyz Form An additional evolution branch that may occur at any stage of a compatible Pokémon’s evolution line. It is associated with the Pokémon’s self-trust and uses Spirit Cores for powerful combat techniques. 122
Pendulum A system in which a Pokémon Card can be activated as a Spell Card, retaining its Pendulum Effect rather than its ordinary Pokémon effect. 52

Battle Capabilities

A Pokémon’s battle strength is not decided by card values alone. Moves, lineage matchups, abilities, training, combat experience, and Trainer commands all affect the outcome. 3 5 96

  • Attack and Defense values — Function as approximations of base combat attributes rather than absolute win conditions. 3
  • Moves and skills — Pokémon require practice to master moves; leveling alone does not automatically grant or perfect them. 5
  • Lineage matchups — Attribute advantages and resistances can decisively alter a battle, even against opponents with superior raw power. 96
  • Traits — Pokémon possess actual traits that may activate under specific conditions, such as a hostile Trainer refining a Spell Card. 12
  • Spirit Cores — Some traits generate or consume Spirit Cores to enhance spiritual output, activate abilities, or fuel high-output techniques. 12 52 122
  • Exclusive skills — Powerful Pokémon may have unique skills that are difficult to learn through ordinary training; Skill Cards can help them acquire such techniques. 63
  • Spell Card support — Trainers can refine Spell Cards to strengthen, protect, restrict, evolve, or otherwise support Pokémon in combat. 3 7

Spirit Duels

Duel type Characteristics
Temporary Duel Trainers personally spend Spirit Power to use Spell Cards. If a Pokémon is dispersed, its Trainer suffers backlash based on the Pokémon’s Star rank. 3
Official Duel Uses a Duel Barrier. Defeated Pokémon do not cause Trainer backlash, and Spell Card refinement costs half as much Spirit Power. 3

In both forms of Spirit Duel, Pokémon receive Trainer commands and can adapt their actions in battle. This differs from Card Duels, where combat outcomes strictly follow card effects and attack-defense values without player commands. 2 3

Pokémon Cards and Pokédex

  • Pokémon Cards — Act as communication media with Spirit Space, allowing Trainers to summon, store, and recover Pokémon. 3
  • Card authentication — Trainers can tell by touch whether a Pokémon truly resides within a card. 3
  • Pokédex records — A Pokédex initially provides only an image of unfamiliar Pokémon; detailed data becomes available after the Pokémon is defeated or captured. 12
  • Actual traits — Pokédex data records real-world Pokémon traits, which can differ from card-style appraisal information. 12
  • Skill recording — Professor Elm added a Pokédex function that identifies and records Pokémon skills. 63
  • Spirit Realm limitation — Pokémon cannot be captured in the Spirit Realm, and destroying them there prevents the Pokédex from collecting detailed information. 22