Hill lowered his head, watching Xiao Liuliu flutter around his fingers, and said thoughtfully, "Neverwinter is about to be liberated."
Oberon gave him a puzzled look. "Wasn't Neverwinter doing quite well? The Undead helped them so much, even solving something as serious as the plague!"
Hill smiled at him. To Fairies, the Undead's bizarre behavior was hardly troublesome at all. They might even join in the chaos.
But for Neverwinter's king, he had probably deeply understood what it meant to invite a god in easily but struggle to send it away.
On the continent of Toril, Waterdeep held a higher status, but in the Undead's hearts, Neverwinter was far more important.
Hill had once asked around about the Undead's understanding of the world of Toril. Although the story's protagonist was different, Neverwinter had once been a famous single-player game in their world.
A human fighting evil forces that sought to destroy their homeland was, as expected, the kind of plot most likely to resonate with people.
Moreover, Hill had listened with some envy as he realized that the single-player games in their world were all virtual-reality types. Supposedly, every time NPCs met players, their dialogue changed depending on the circumstances.
Of course, he could also tell that the game was very old. Though many people had played it because it was such a classic, the Undead, whose tastes had been spoiled by later and more polished games, always found it somewhat regrettable to play.
There was little point in remaking it, either. Virtual-reality games rarely received remasters; the money and effort required were far too disproportionate to the returns. Besides, if character models differed from the old classics, they would draw endless criticism. No one wanted to burn money just to be cursed at.
Yet before the Undead turned eighteen,