Ch. 681Return to Dawn City

Chapter Summary: Return to Dawn City

Key Plot Points and Events

  • William escapes the Desolation Continent by tearing through the Barrier at its weakest point and traveling through a dangerous spatial-turbulence tunnel.
  • He uses Moxis’s Positioning Teleportation Scroll to return safely to Dawn City, immediately reassuring allied factions and intelligence networks that he survived.
  • Upon arrival, he encounters Changli Jiugu, who shamelessly tries to regain his attention. William gives him an A-Plus Class quest instead, sending him off with the Players.
  • William visits the Magic Tower and reunites with Moxis, who notices the powerful Luck Aura still surrounding him. He explains his experiences in True God’s Fallen Ground and the Desolation Continent.
  • Moxis examines William’s True God Bone. Her attempt to cut off a sample with a Divine Artifact knife fails, demonstrating the bone’s extraordinary toughness.
  • William gives Moxis half a vat of True God’s Blood for research. He keeps the rest for his companions and purifies part of it into Thunder Law-infused blood that can greatly enhance his combat power.
  • With his remaining resources—including Father’s Essence Blood and True God’s Blood—William can temporarily reach genuine Transcendent Saint combat strength.
  • After resting for several months, William begins the third year of Version 5.0 and gives a lecture at Dawn Academy.
  • During the lecture, he receives alarming news: Lancelot has been captured, apparently because the Dark Child has finally acted against him.

Character Developments

  • William: Returns stronger and more confident, possessing a True God Bone and True God’s Blood. He deliberately suppresses his level advancement to avoid attracting the attention of Main Gods, intending to leap directly into the Transcendent Saint realm. He also becomes more capable of unleashing short bursts of overwhelming power.
  • Moxis: Shows intense affection and possessiveness toward William, becoming jealous when she detects the Luck Aura connected to his experiences with the Goddesses of Luck and Misfortune. Her scholarly curiosity dominates her reaction to his True God Bone and Blood, and she agrees to research the blood.
  • Changli Jiugu: Continues acting as William’s shameless, self-proclaimed loyal subordinate. He appears to have grown closer to Little Ayin and is given another quest to occupy him.
  • Lancelot: Remains vulnerable to the Dark Child, whose patience has apparently ended. His capture creates the chapter’s main new crisis.
  • The Dark Child: Though not present directly, he is established as an increasingly dangerous threat who has finally taken decisive action.

Significant Themes

  • Growth and restraint: William’s strength has increased dramatically, but he deliberately hides his true capabilities and delays leveling to avoid provoking stronger enemies.
  • Power and sacrifice: The True God Bone, Essence Blood, and True God’s Blood represent immense power, but their use carries strategic consequences and must be carefully managed.
  • Affection and jealousy: Moxis’s reunion with William mixes genuine longing with jealousy and possessiveness, adding humor and emotional tension.
  • The cost of survival: William’s survival depended partly on extraordinary luck, highlighting how dangerous his journey through True God’s Fallen Ground was.
  • Preparation for future conflict: William’s stored resources and developing abilities foreshadow battles against Main Gods and other Transcendent-level threats.

Character Interactions

  • William dismisses Changli Jiugu’s exaggerated loyalty but rewards him with a quest.
  • Dawn City Players speculate humorously about William’s whereabouts and romantic adventures.
  • Moxis welcomes William enthusiastically, then becomes suspicious and jealous after sensing his Luck Aura.
  • William teases Moxis by offering True God’s Blood, eventually agreeing to let her study it in exchange for playful intimacy.
  • William and Moxis cooperate strategically, with her purifying the blood so he can use its Thunder Law as a powerful combat technique.
  • The chapter ends with William learning that Lancelot has been captured, shifting the mood from relaxed reunion to impending danger.

Ch. 682Rescuing the Light Child

Chapter Summary: “Rescuing the Light Child”

Key Plot Points and Events

  • Lancelot has been captured by the Dark Child and imprisoned in the Dark World.
  • The Dark Child tortures him for hours, hoping to force him to embrace darkness. However, Lancelot remains silent and steadfast despite severe injuries.
  • The Dark Child refuses to let another demon continue the torture, revealing that he is unwilling to let anyone damage Lancelot’s face or harm him carelessly.
  • Frustrated by Lancelot’s unwavering faith, the Dark Child retreats to brood over why his prisoner has not broken.
  • The God of Darkness contacts the Dark Child through a mirror. He orders him not to kill Lancelot because Lancelot is the son of the God of Light, but encourages continued torture to test whether he can be corrupted.
  • William decides to rescue Lancelot but first travels to the tenth Dark Outpost to gather information from Ursula.
  • Ursula explains that Lancelot’s extreme belief in universal goodness has prevented him from reaching the Saint Realm. The Temple of Light believes that exposure to genuine evil may help him overcome his naivety and advance.
  • William realizes that the Temple’s leaders have misunderstood the Dark Child. Rather than being purely evil toward Lancelot, the Dark Child has preserved a small amount of compassion for him.
  • William announces that he will rescue Lancelot and expose him to true darkness himself, since the Dark Child cannot bring himself to do so.
  • Ursula reveals that Lancelot is imprisoned in the City of All Evils, located in the King City of Mastema, one of the Seven Dark Demon Kings—making the rescue extremely dangerous.

Character Developments

  • Lancelot: Demonstrates extraordinary endurance, faith, and moral conviction. Even torture cannot make him renounce the Light or accept darkness.
  • The Dark Child: His inner contradiction becomes clearer. He wants Lancelot to fall into darkness but cannot bring himself to use the cruelest methods against him. His protectiveness, especially regarding Lancelot’s face and safety, exposes a remaining trace of kindness.
  • William: Acts cautiously and strategically rather than rushing into the Dark World. He recognizes the Temple of Light’s mistaken assumptions and takes personal responsibility for rescuing Lancelot.
  • Ursula and the Radiant Pope: Their belief that the Dark Child embodies absolute evil is shown to be incomplete. They see Lancelot’s capture as a possible opportunity for spiritual growth rather than an urgent crisis.
  • God of Darkness: Treats Lancelot as a politically significant target and a tool for testing the God of Light’s son, while forbidding his death because of the conflict between the two gods.

Significant Themes

  • Good and evil are not absolute: The Dark Child, despite his identity and brutality, retains compassion for Lancelot, while supposedly righteous figures can make cold or questionable decisions.
  • Faith versus experience: Lancelot’s idealistic belief that everyone can be good is challenged by torture and genuine darkness, though the chapter suggests that witnessing mercy in the Dark Child may instead strengthen his faith.
  • Trauma and projection: The Dark Child compares Lancelot’s resistance to his own past suffering and unconsciously wishes Lancelot had rescued him from the abuse he endured.
  • Misunderstanding and irony: The Light faction assumes the Dark Child will corrupt Lancelot, while the reader sees that the Dark Child is incapable of treating Lancelot as cruelly as expected.
  • Political power and manipulation: Both gods view Lancelot as a symbolic and strategic piece in the larger conflict between Light and Darkness.

Character Interactions

  • The Dark Child repeatedly threatens and tortures Lancelot, but his actions reveal concealed concern and possessiveness.
  • The God of Darkness confronts the Dark Child, restraining his actions politically while encouraging psychological corruption.
  • William and Ursula discuss Lancelot’s capture and the Temple of Light’s philosophy. William challenges their assumptions and decides to intervene.
  • William’s planned rescue will take him into the territory of Mastema, escalating the danger and setting up the next major conflict.

Ch. 683City of All Evils

Chapter Summary: City of All Evils

Key Plot Points and Events

  • William learns that Mastema is one of the Seven Dark Demon Kings, ancient deities who remained in the Dark World after the gods withdrew. Bound by divine oaths, the Demon Kings cannot enter the Gods Continent but rule powerful territories in the Dark World.
  • Although Mastema and the other Demon Kings have never reached the Main God Realm, their immense age and strength make them exceptionally dangerous. William decides to rescue Lancelot alone rather than endanger his allies, especially Daniel, whose role as a double agent is too important to risk.
  • William travels to the City of All Evils, a massive, lawless city ruled by Mastema and inhabited by roughly fifty million Demons. The city operates according to a brutal principle: weakness is the only true crime, while Dark Lords enforce order through strength and intimidation.
  • Shortly after entering, William is targeted by a Peak Legendary Demon—revealed to be one of Mastema’s descendants—who attempts to assault and capture him. When four Legendary Demons attack, William reveals his Saint-level power.
  • Using a devastating blade strike empowered by True God Thunder, William destroys the entire East District, kills millions of Dark Creatures, dozens of Legendary Demons, and a Dark Lord. He immediately withdraws to avoid attracting the God of Darkness’s attention.
  • Mastema arrives and furiously vows to find and punish the attacker. William uses the destruction as a distraction while the Dark Child also rushes to the East District.
  • William reaches the West District, kills the Legendary Demon guarding the prison gate, breaks through the barrier, and places the confused Lancelot into his Otherworld Space.
  • Before he can escape, the city’s powerful barrier rises. Ten Dark Lords reinforce it, and ten Holy Relics serve as its cores. Mastema approaches, leaving William to wonder whether the rescue operation has fallen into a trap—possibly one originally prepared by the Dark Child for Ursula.

Character Developments

  • William demonstrates confidence, decisiveness, and tactical creativity. Though he possesses enough power to kill Mastema, he deliberately limits himself to avoid provoking the God of Darkness. He also accepts that stealth has failed and responds with overwhelming force.
  • Mastema is established as a powerful and volatile ruler with a notoriously bad temper. His anger at the destruction of his city shows both his pride and his attachment to his authority.
  • Lancelot is portrayed as a captive awaiting rescue. His bewilderment after William retrieves him emphasizes how rapidly and forcefully the operation unfolds.
  • The Dark Child remains mysterious and politically significant. His possible involvement in the city’s barrier and the original trap suggests that he is actively manipulating events.
  • Daniel is shown to be strategically valuable. William refuses to risk his life, recognizing that his position as a Dark World double agent is more important than immediate assistance.

Significant Themes

  • Power as law: The City of All Evils embodies a society where strength determines status, safety, and justice. Weakness is treated as a personal failing rather than something deserving protection.
  • Restraint versus overwhelming force: William attempts to avoid conflict, but when provoked, he responds with catastrophic power. His actions reveal the difficulty of rescuing someone quietly in a world governed by violence.
  • Tactical deception: William turns the attack on the East District into a diversion, using Mastema’s anger and the Dark Child’s curiosity to create an opening.
  • Identity and hidden strength: William enters disguised as a Legendary Demon, but his true Saint-level power is revealed only when necessary. His concealment protects him from greater threats, particularly the God of Darkness.
  • The danger of arrogance: Mastema’s descendant assumes that William is an easy target because of his appearance and apparent lack of followers. His arrogance triggers the destruction of the district and exposes the danger of judging others by appearances.

Character Interactions

  • William reasons internally about whether to seek help and ultimately chooses to protect Daniel and his other allies by acting alone.
  • The guards of the City of All Evils enforce its exploitative customs by charging William an entrance fee despite his high status.
  • Mastema’s descendant attempts to dominate William, ordering his Legendary subordinates to seize him. William answers by killing the attackers and destroying the surrounding district.
  • Mastema reacts with rage and threatens the unknown attacker, unaware that William is already moving through the city.
  • William rescues Lancelot while Mastema and the Dark Child are distracted, but the sudden activation of the city’s barrier brings the confrontation to a climax.

Ch. 684Your Highness, This Way, Please?

Chapter Summary

Key Plot Points and Events

  • William arrives in the City of All Evils to rescue Lancelot, immediately intimidating Mastema and the assembled Dark Lords.
  • Mastema initially threatens William but is reluctant to fight, knowing William previously matched the Savage Main God’s Divine Descent. He tries to preserve the Seven Demon Kings’ dignity while avoiding a real battle.
  • William repeatedly calls Mastema “little Teemo,” a nickname associated with Odin. This causes Mastema to suspect that William may be connected to Odin or empowered by him.
  • Dark Child reveals that Lancelot is actually the Son of God of Light and that the God of Darkness ordered him to corrupt Lancelot. Mastema becomes even more conflicted, realizing Lancelot’s importance and the scale of the forces involved.
  • The Four Dark Horsemen—Plague, War, Famine, and Death—descend under the God of Darkness’s command to kill William. Their arrival causes destruction throughout the city and shocks the demons because they are peak Dark Element Deities capable of combining their power to reach Main God-level strength.
  • Just as William prepares to use the True God’s Essence Blood and fight, Rogers Divine Fortune breaks through into the Transcendent Saint Realm, becoming the Destiny Main God.
  • The Four Horsemen immediately abandon their mission and awkwardly pretend they descended only to congratulate Rogers. They retreat because attacking William while he has a Transcendent Saint-level father would be too dangerous.
  • With his father’s breakthrough protecting him, William enters the City of All Evils as Mastema’s honored guest. He orders Mastema to locate the “evil, perverted ones,” leaving everyone to stare suspiciously at Dark Child.

Character Developments

  • William remains confident and provocative, using humor and intimidation even while facing overwhelming enemies. He recognizes the danger of the Four Horsemen and considers using more powerful resources, including the True God’s Essence Blood.
  • Mastema shifts from aggressive Demon King to cautious negotiator. William’s knowledge of Odin’s private nickname makes him suspect a deep connection between the two, while Lancelot’s identity forces him to reconsider his faction’s orders. He ultimately prioritizes survival and cooperation.
  • Dark Child is revealed as the one responsible for informing higher authorities about William’s presence. He insists that Lancelot must be corrupted, but his actions place Mastema in an increasingly impossible situation.
  • Rogers Divine Fortune achieves a major breakthrough, becoming a Transcendent Saint and the representative of Destiny. His advancement completely changes the balance of power and indirectly saves William from a dangerous battle.
  • The Four Dark Horsemen are portrayed as terrifying and powerful but also comically pragmatic. Despite their dramatic arrival, they quickly retreat when the political and military risks become unfavorable.

Significant Themes

  • Power and political balance: Strength is not only used in combat; the appearance of a Transcendent Saint forces powerful enemies to reconsider their orders.
  • Factional ambiguity: Mastema and the other Demon Kings are technically associated with the God of Darkness but do not necessarily share his loyalty. Their position is driven by survival rather than devotion.
  • Hidden identities and connections: William’s familiarity with Odin’s nickname hints at deeper links between them and raises questions about William’s true powers and origins.
  • Destiny and advancement: Rogers’s breakthrough demonstrates the importance of Fortune and Destiny, suggesting that the Dream Continent holds secrets connected to the True God’s origins.
  • Humor amid danger: William’s teasing and the Horsemen’s cowardly retreat undercut the chapter’s intense conflict, blending high-stakes divine drama with comedy.

Character Interactions

  • William and Mastema engage in a tense exchange in which William mocks him while Mastema tries to maintain authority without provoking a battle.
  • Dark Child pressures Mastema to obey the God of Darkness and stop Lancelot from being rescued, worsening Mastema’s dilemma.
  • William’s references to “little Teemo” deeply unsettle Mastema and make him question William’s relationship with Odin.
  • The Four Horsemen confront the situation as representatives of the God of Darkness but immediately change their attitude after Rogers’s breakthrough.
  • Mastema, now wary of William’s expanded backing, politely invites him into the city, while William responds by demanding that Mastema identify the city’s most depraved inhabitants.

Ch. 685The Most Evil, Most Terrifying Place

Chapter Summary: “The Most Evil, Most Terrifying Place”

Key Plot Points and Events

  • William is disappointed that the City of All Evils, the Dark Child, and Mastema cannot provide the kind of truly depraved evil he wants Lancelot to witness. Since the Demons fear the Demon Hunter Guild more than ordinary light-aligned forces, William decides to take Lancelot there.
  • Before leaving, William humiliates the Dark Lords, insults their lack of “true evil,” and demands travel expenses in the form of Mana Crystals, Mana Gemstones, and Mana Metal.
  • After William departs, the Dark Lords take out their frustration on the Dark Child, attacking and silencing him.
  • William returns to the Tenth Forward Outpost, where Ursula warns him not to traumatize Lancelot too severely. William insists that Lancelot must experience genuine evil to stimulate a breakthrough into the Saint Realm.
  • William travels to the Demon Hunter Guild’s Otherworld Space and asks the seven elders to help create a convincing scenario. They agree to disguise themselves as Demons, pretend William has been captured, and subject Lancelot to their notorious methods.
  • Lancelot, imprisoned and worried that William may also be trapped, blames himself for being too weak to help. The Demon Hunter elders then abduct and restrain him.
  • William’s staged “corpse” is thrown before Lancelot, making it appear that he has been brutally tortured. The disguised elders restrain Lancelot and subject him to humiliating treatment, including dressing him in women’s clothing.
  • Lancelot’s fear, rage, and disgust intensify. He concludes that some beings are inherently evil and beyond forgiveness, and he resolves to break into the Saint Realm so he can escape, protect William, and kill his tormentors.

Character Developments

  • William remains manipulative, shameless, and ruthlessly pragmatic. He sees Lancelot’s psychological growth as more important than sparing him trauma and is willing to exploit both the Dark Lords and the Demon Hunter Guild to achieve it.
  • Lancelot develops from a compassionate, idealistic “child of light” into someone capable of recognizing genuine, irredeemable evil. His helplessness turns into anger and determination, potentially becoming the catalyst for his Saint Realm breakthrough.
  • Ursula displays deep affection for Lancelot, treating him like a son and worrying about the psychological damage William’s plan may cause. Nevertheless, he ultimately allows William to proceed.
  • The Dark Lords are shown to be comparatively ordinary and self-interested rather than truly monstrous. Their fear of William prevents them from resisting him, though they later retaliate against the Dark Child.
  • The Demon Hunter elders are portrayed as experts in cruelty and psychological manipulation. Their methods are so convincing that even William considers them more horrifying than the Demons.
  • The Dark Child loses authority and dignity when the Dark Lords attack him, revealing how quickly his supposed status collapses once William turns against him.

Significant Themes

  • The difference between appearance and true evil: The Dark Faction claims to be evil, but William judges them as crude and relatively harmless compared with the Demon Hunter Guild.
  • Moral ambiguity: The chapter questions whether “justice” and “evil” are determined by perspective, since humans and other supposedly righteous races also enjoy killing Demons.
  • Trauma as a path to growth: William deliberately uses terror and humiliation as a potential means of forcing Lancelot past the limits of his cultivation.
  • The danger of idealism: Lancelot’s belief that all beings may be redeemable is challenged by an experience designed to convince him that some evil cannot be forgiven.
  • Power and impunity: William’s strength and backing allow him to insult, exploit, and rob the Dark Lords without consequences, while they can only submit and vent their anger afterward.

Important Character Interactions

  • William mocks Mastema and the Dark Lords, then extorts payment from them before leaving.
  • The Dark Lords turn on the Dark Child after William’s departure, blaming him indirectly for their humiliation.
  • Ursula confronts William about Lancelot’s safety and asks him to limit the boy’s psychological scars.
  • William persuades the Demon Hunter Guild to participate in his plan by emphasizing that Lancelot needs to encounter evil that is completely genuine.
  • Lancelot’s internal concern for William contrasts with his later hatred of the Demon Hunters, creating the emotional turning point that drives his determination to achieve the Saint Realm.

Ch. 686The Little Princess Has Come of Age

Chapter Summary

Key Plot Points and Events

  • After six hours of psychological torment and staged seduction by the Seven Demon-Hunting Elders, Lancelot finally reaches a breakthrough. Faced with a life-threatening crisis, he absorbs the Light-Element Rule Origin and advances from the Legendary Peak into the Saint Realm.
  • The breakthrough nearly destroys the elders’ protected chamber, and Lancelot awakens furious, humiliated, and ready to attack the people he believes abused him.
  • The Seven “Dark Lords” reveal themselves to be seven burly Saint-stage powerhouses in disguise. Prince emerges and, with William’s help, explains that the entire ordeal was an elaborate scheme intended to force Lancelot past his mental and cultivation bottleneck.
  • William spends three hours calming and persuading Lancelot. Lancelot ultimately accepts the explanation, admits that his stubbornness had held him back, and thanks William for helping him reach the Saint Realm.
  • Lancelot leaves to fight the Dark Creatures threatening the Legendary Continent. William receives substantial rewards for completing the SS-Class quest, including experience, lottery opportunities, increased favorability from the Temple of Light, the Radiant Pope, Ursula, and especially Lancelot, whose favorability reaches the maximum.
  • A temporary calm settles over the Gods Continent, but preparations for a massive war between Deities and Saints intensify. Deities spread faith, construct temples, and assemble armies, while the major races prepare for the inevitable conflict. No Deities dare spread faith in the Southern Region.
  • Annie’s coming-of-age ceremony is held in the new Moonlight Forest. After the guests depart, William takes Annie to the Moonlight Tree to look at the stars.
  • Annie expresses sadness that her parents were absent from the ceremony, despite its grandeur. William tries to distract her by creating artificial “shooting stars” with lightning.
  • Annie realizes the deception and playfully attacks William. Their teasing escalates into a physical struggle that ends with them on a bed. The chapter concludes with William emphasizing that Annie has come of age and the scene becoming intimate, though the details are deliberately omitted.

Character Developments

  • Lancelot: Experiences major growth by overcoming an eight-year stagnation at the Legendary Peak. His advancement into the Saint Realm changes his self-perception; he recognizes that his previous stubbornness was foolish and becomes more open-minded. He also develops deeper trust and gratitude toward William, while deciding that he should find a romantic partner.
  • William: Demonstrates manipulative but effective leadership, using an extreme psychological strategy to help Lancelot break through. He gains valuable political and personal influence through increased faction and character favorability. With Annie, he displays his mischievous, affectionate, and flirtatious side.
  • Annie: Reaches an important milestone by officially coming of age. Although she is celebrated publicly, she remains emotionally affected by the absence of her parents. Her interaction with William shows her playful temper, growing confidence, and romantic tension with him.
  • The Seven Demon-Hunting Elders: Reveal their ability to disguise themselves as the apparent Dark Lords and act as part of William’s plan. Their willingness to push Lancelot to his limits highlights their ruthless but practical methods.

Significant Themes

  • Growth through adversity: Lancelot’s breakthrough comes only after he is pushed to an extreme emotional and physical crisis, reinforcing the idea that hardship can force transformation.
  • Trust and manipulation: William’s scheme is deceptive and cruel on the surface, but it ultimately helps Lancelot. The chapter explores how manipulation can be justified when it produces genuine personal growth.
  • Coming of age: Annie’s ceremony symbolizes her transition into adulthood, while the private celebration with William focuses on the emotional and romantic implications of that transition.
  • The approach of war: The quiet period across the continent is portrayed as temporary. The growing preparations of the Deities and mortal races foreshadow a major conflict between divine and Saint-level forces.
  • Family and emotional absence: Annie’s sadness reveals that public honor and ceremony cannot replace parental affection or familial warmth.
  • Affection expressed through teasing: Both Lancelot’s reconciliation with William and William’s relationship with Annie develop through unconventional, often playful interactions rather than openly sentimental exchanges.

Important Character Interactions

  • Lancelot and the Seven Elders: The elders deceive and torment him to trigger his breakthrough, then reveal their identities once he enters the Saint Realm.
  • Lancelot and William: William explains the plan and earns Lancelot’s forgiveness and gratitude. Their relationship shifts toward genuine trust and mutual respect.
  • William and Annie: William comforts Annie after she reveals her sadness, though he does so through mischief rather than direct reassurance. Their playful fight develops into an intimate romantic encounter as Annie reaches adulthood.
  • Annie and her absent parents: Though they do not appear, their absence strongly affects her emotional state and becomes a central part of her coming-of-age experience.

Ch. 687SSS-Class Mission in the Saint Realm

Chapter Summary

Key Plot Points and Events

  • The morning after Annie’s Elven coming-of-age ceremony, William is visibly exhausted, prompting Lotner to comment on his declining stamina. William privately vows to become a Transcendent Saint, though his condition appears to matter more than his cultivation realm.
  • Lotner reports that Holy Wars have broken out on both the Jones Continent and the Archipelago Continent. The Human Empire’s Saints attacked first, likely because rival Deities had overstepped in spreading their Faith.
  • William is relieved that no Deities were killed. He fears that the death of even one Deity would provoke the Main Gods to descend and devastate the continents, creating a conflict even the Radiant Pope could not contain.
  • William reflects on his father, Rogers Divine Fortune, who has entered the Transcendent Saint Realm and is attempting to alter the laws of Destiny. Rogers’s actions are making the futures of ordinary people increasingly impossible to predict, potentially allowing everyone to control their own fate.
  • The world’s political situation grows increasingly unstable, with Gods, Saints, mortal races, and factions pursuing conflicting goals. William realizes that his actions have changed history so drastically that the usual “butterfly effect” has become a much larger “storm effect.”
  • Concerned about the growing possibility of war, William orders Lotner to announce that Dawn City will shelter all displaced civilians, regardless of race, bloodline, or age.
  • William remains in the New Moonlight Forest for seven days in accordance with Elven custom, staying with Annie after her ceremony. He later returns her to Dawn City before departing alone.
  • During this period, every powerful being senses a terrifying aura from someone attempting—and failing—to enter the Transcendent Saint Realm. The force is accompanied by overwhelming pressure and killing intent.
  • William receives an SSS-Class mission from Karmoro, Saint Armor Three and the Moonlight Elves’ Grand Elder: he must stop the individual who is attempting to reach the Transcendent Saint Realm.
  • William suspects the mysterious figure may be the Devouring God, someone who inherited the Devouring God’s legacy, or possibly Saint Armor One. Powerful factions begin searching for the person, primarily hoping to kill him and seize his inheritance rather than cooperate.
  • As his first lead, William receives a compass from Saint Armor Two, who has been secluded for years. Saint Armor Two instructed him to use it to find him if Saint Armor One ever committed an extraordinary act. William sets out to discover Saint Armor Two’s identity and determine whether he can oppose Saint Armor One or the Devouring God.

Character Developments

  • William recognizes how deeply he has become tied to the world. Unlike the Players, who can view events as a game, he now regards the continent and its inhabitants as real lives requiring protection.
  • He becomes more cautious and politically responsible, avoiding the deaths of Deities to prevent intervention by the Main Gods.
  • William also accepts that his past knowledge is no longer reliable because his actions have radically altered history.
  • Rogers Divine Fortune is revealed to be pursuing a world-changing plan: reshaping Destiny so that ordinary beings can determine their own futures. His motives remain unclear, and the effort may expose him to severe backlash.
  • Lotner continues to serve William faithfully and is moved by William’s decision to protect refugees across the Legendary Continent.
  • Annie becomes closer to William through the Elven coming-of-age tradition, though their relationship also leaves William physically drained.
  • Saint Armor Two emerges as a mysterious potential ally or key figure, while Saint Armor One becomes increasingly suspicious as a possible threat.

Significant Themes

  • Destiny versus free will: Rogers’s attempt to obscure Destiny lines and give everyone control over their future challenges the traditional cosmic order.
  • The consequences of power: William’s strength and interference have altered the course of history, producing unpredictable political and supernatural consequences.
  • Peace and restraint: William refuses to kill Deities because doing so could trigger a catastrophic descent of the Main Gods.
  • Responsibility versus detachment: The contrast between the Players’ game-like perspective and William’s sense of responsibility emphasizes his emotional commitment to the world.
  • Political and cosmic instability: Multiple races, Gods, Saints, and factions are acting independently, making the current peace fragile and threatening a continent-wide war.
  • Inheritance and ambition: The race to find the being pursuing Transcendence is driven not only by fear but also by greed, as factions seek to claim his power and legacy.

Character Interactions

  • William and Lotner: Lotner teases and worries about William’s deteriorating condition before delivering news of the Holy Wars. William later entrusts him with protecting refugees and maintaining Dawn City’s plans.
  • William and Annie: William remains with Annie for the seven days required by Elven custom after her coming-of-age ceremony, strengthening their personal bond.
  • William and Rogers: Though physically distant, William reflects on his father’s mysterious campaign to rewrite Destiny and worries about the danger it may create.
  • William and the wider world: His decision to shelter displaced people demonstrates a shift from powerful observer to active guardian of the continent.
  • William and Karmoro/Saint Armor Three: Karmoro gives William the mission to stop the would-be Transcendent Saint, drawing him into a dangerous conflict involving Saint Armor One and the Devouring God.
  • William and Saint Armor Two: Although they have not met directly in the chapter, Saint Armor Two’s compass provides William with his first concrete clue and establishes a possible future alliance.

Ch. 688Moon People, Saint Armor Two

Chapter Summary: Moon People, Saint Armor Two

Key Plot Points and Events

  • William follows a compass given to him by Karmoro, which supposedly leads to Saint Armor Two. He complains that the compass only points in a direction rather than providing exact coordinates.
  • After flying beyond the northern edge of Gods Continent, William follows the compass through chaotic space and descends beneath the continent’s outer layers.
  • He discovers the ruined underside of Gods Continent, formerly the homeland of the Moon People, who were originally known as the Saint Race.
  • The chapter recounts the Saint Race’s history:
    • They existed during the same era as the Divine Race and possessed their own cultivation system.
    • The Gods adapted the Saint Race’s methods to create cultivation paths for other races.
    • During a Faith crisis, the Divine Race split into the Reincarnation Faction and the Seclusion Faction.
    • The Seclusion Faction, led by several Main Gods and over a hundred Deities, destroyed Saint Rune Continent and nearly exterminated the Saint Race.
    • The surviving Peak Saint created the three moons—Violet Moon, Azure Moon, and Blue Moon—to help the remaining Saint Race survive.
  • William enters a protected temple built by the Saint Race to honor their Saints. Inside, he meets Saint Armor Two, a masked, ancient warrior with one crescent-shaped eye and one human eye.
  • Saint Armor Two asks whether Saint Armor Three sent William and questions whether Saint Armor One has broken through.
  • William reveals that he possesses Blade Saint’s imprisoned soul. This surprises Saint Armor Two and makes him reconsider William’s strength and origins.
  • Saint Armor Two decides to test William personally. He draws a massive rod and challenges him to fight.

Character Developments

  • William remains confident, irreverent, and willing to rely on his powerful father’s reputation as protection. Despite recognizing the danger of the mission, he believes his combat ability allows him to confront almost anyone below the Transcendent Saint rank.
  • William also displays greater historical awareness through Odin’s memories, understanding the ancient conflict between the Divine Race and Saint Race and Odin’s connection to the Seclusion Faction.
  • Saint Armor Two is introduced as powerful, suspicious, arrogant, and vulgar. He mocks William’s rank but immediately becomes more cautious after learning that William defeated and imprisoned Blade Saint.
  • Saint Armor Two’s assessment reveals the enormous power gap among the Saint Armor figures: he considers himself several times stronger than Blade Saint, while Saint Armor One is vastly stronger still and may soon reach the Transcendent Saint realm.
  • Blade Saint, though present only as an imprisoned soul, serves as important evidence of William’s strength and influences Saint Armor Two’s attitude toward him.
  • Karmoro is characterized as fearful and secretive, passing the dangerous task of finding Saint Armor Two to William rather than handling it himself.
  • Odin is revealed to have belonged to the Seclusion Faction but avoided directly participating in the destruction of the Saint Race by entering seclusion.

Significant Themes

  • The cruelty of divine power: The Divine Race’s extermination of the Saint Race shows how ambition and fear can turn former allies into genocidal enemies.
  • Historical guilt and inherited memory: William’s knowledge through Odin forces him to confront the crimes and compromises of the previous divine age.
  • Ruins of lost civilizations: The destroyed Moon People homeland symbolizes the consequences of forgotten wars and the fragility of entire races.
  • Power versus diplomacy: William prefers to settle disputes through combat, while Saint Armor Two insists on testing strength before offering information.
  • Deception and conspiracy: Karmoro’s reluctance, Saint Armor One’s absence, and the unclear connection between the Saint Armors suggest a larger hidden plan.
  • Legacy and survival: The three moons and Saint Armor Two’s continued existence represent the Saint Race’s attempt to preserve its culture after near-total destruction.

Important Character Interactions

  • William and Karmoro are connected through the compass, though William suspects Karmoro deliberately involved him in a dangerous conspiracy.
  • William encounters Saint Armor Two and is immediately challenged over his relationship to Saint Armor Three and Saint Armor One.
  • William uses Blade Saint’s captive soul to demonstrate his capabilities, causing Saint Armor Two to reassess him.
  • The confrontation ends with Saint Armor Two preparing to fight William, setting up the chapter’s next battle.

Ch. 689Saint Armor One?

Chapter Summary: “Saint Armor One?”

Key Plot Points and Events

  • William agrees to fight Saint Armor Two in the ruins of a destroyed continent.
  • Saint Armor Two demonstrates overwhelming physical strength through his Law of Strength, destroying the holy temple and devastating the surrounding landscape with his blood-red staff.
  • William activates Divine Descent, Unrivaled, and his Thunder Archmage abilities, combining magic and battle aura into Thunderforce Aura. He grows to a gigantic size and fights Saint Armor Two directly.
  • The battle becomes a brutal exchange: William’s True God Bone protects him from fatal damage, while Saint Armor Two’s sheer strength allows him to withstand Thunderclap Finger and other powerful attacks.
  • Saint Armor Two reveals that his eye can briefly interfere with incoming attacks, allowing him to evade William’s thunder fists.
  • After being seriously wounded, Saint Armor Two removes his armor and reveals ancient Rune markings covering his body. He explains that these Runes contain the power of ten sacrificed Moonfolk Saints.
  • By using the Saints’ sacrificed power, Saint Armor Two temporarily breaks through into the Transcendent Saint realm. However, he can maintain this state for only about three seconds before suffering severe backlash.
  • William is unimpressed by the short duration, mockingly comparing it to his own former ten-second Transcendent Saint state.
  • After recovering, Saint Armor Two explains the history and purpose of the Saint Race—now called the Moon People—and their hatred of the Gods, who destroyed their civilization.
  • He also reveals that he joined forces with Saint Armor One because both were connected to Godslayer Hall, whose purpose is to kill Gods.
  • However, Saint Armor Two suspects Saint Armor One has become dangerously obsessed with destroying or devouring all life, including allied races and gifted individuals.
  • Saint Armor Two finally identifies Saint Armor One as Cloris, one of the Twelve Human Saints and supposedly the strongest individual on Hope Continent.
  • William is shocked, since Cloris was believed to have been killed by several Main Gods after entering the Transcendent Saint realm. He realizes that learning Saint Armor One’s identity may force him into conflict with the entire Human Race.

Character Developments

  • William displays increasing confidence and tactical awareness. Although he recognizes that Saint Armor Two surpasses him in pure strength, he relies on the True God Bone, Thunderforce Aura, and powerful techniques to survive and counterattack.
  • William’s personality remains sarcastic and fearless. He mocks Saint Armor Two’s dramatic transformation and refuses to be intimidated by Transcendent Saint power.
  • Saint Armor Two is established as a powerful but eccentric warrior whose strength comes from pure Law of Strength rather than elemental abilities. Despite his arrogance and theatrical behavior, he is practical enough to distrust Saint Armor One.
  • Saint Armor Two’s use of the ten Saints’ sacrifices reveals the desperate methods employed by the Moon People to preserve their power and oppose the Gods.
  • Saint Armor One/Cloris is recharacterized as a possible hidden villain. Rather than merely opposing the Gods, he may intend to destroy or consume the entire world.

Significant Themes

  • Strength versus technique: Saint Armor Two represents overwhelming physical power, while William relies on varied abilities, resilience, and combat creativity.
  • Sacrifice and inheritance: The Moonfolk Saints willingly sacrifice their power so that future generations can grow stronger, emphasizing collective survival through self-sacrifice.
  • Hatred and vengeance: The Moon People’s hostility toward the Gods comes from the destruction of their civilization, but the chapter questions whether vengeance can become corrupted into indiscriminate destruction.
  • Hidden identities and unreliable appearances: Saint Armor One’s true identity contradicts official history, suggesting that powerful figures and past events may not be what they seem.
  • The danger of power without restraint: Saint Armor Two’s temporary Transcendent Saint transformation causes backlash, while Saint Armor One’s desire to devour everything suggests that immense power can lead to madness or corruption.

Character Interactions

  • William and Saint Armor Two engage in a destructive but relatively respectful duel, each testing the other’s limits.
  • Saint Armor Two tries to intimidate William with his Transcendent Saint transformation, but William responds with mockery rather than fear.
  • After seeing William’s overwhelming aura, Saint Armor Two jokingly submits to him and asks him to help defeat the “final Great Demon King,” creating a humorous reversal of their earlier confrontation.
  • William presses Saint Armor Two for information instead of killing him, leading to revelations about the Moon People, Godslayer Hall, and Saint Armor One.
  • Their conversation establishes a temporary alliance of convenience: both oppose Saint Armor One, though William remains skeptical of Saint Armor Two’s motives and abilities.

Ch. 690The World Tree Super Artifact!

Chapter Summary:

World Tree Super Artifact!

Key Plot Points and Events

  • The Twelve Human Saints are revealed as ancient Saint Rank Peak powerhouses who helped establish humanity’s dominance during the Third Era. Their legacies remain revered across the Human Empires.
  • Cloris, secretly known as Saint Armor One, is one of these saints. Because of his status and influence, killing him could make William an enemy of the entire Human Race and provoke powerful factions such as the Peerless War Saint.
  • Saint Armor Two proposes assassinating Saint Armor One during a formal gathering at Godslayer Hall. He claims that several Saint Seat members would be present, allowing William and a few allies to ambush Cloris.
  • William quickly notices inconsistencies in Saint Armor Two’s plan. Saint Armor Two does not know Godslayer Hall’s location and appears more interested in obtaining a treasure there than simply killing Saint Armor One.
  • Saint Armor Two explains that Saint Armor One possesses extraordinary powers, including affinities for spatial, wind, lightning, metal, wood, water, and other elements.
  • William theorizes that Saint Armor One may be the Devouring God, an ancient figure who had appeared as the Goblin Grand Sage in the First Era, manipulated events surrounding the World Tree in the Second Era, and later became one of the Twelve Human Saints.
  • William speculates that the Devouring God failed to become a True God because he lacked certain rare Talent affinities, possibly including luck and misfortune. He may now need to reach the Transcendent Saint realm and obtain the True God’s Law Origin.
  • Saint Armor Two finally reveals that Saint Armor One supposedly possesses a Main God Artifact. After further questioning, he admits that it was created by refining the remains of the Elven World Tree into a Super Artifact.
  • This revelation alarms William because he owns and is raising a World Tree himself. He begins to suspect that the World Tree on his island may have been deliberately left there by the Devouring God as part of a larger scheme.
  • The chapter ends by emphasizing the World Tree’s terrifying potential: it can create a Small World containing countless laws and may eventually develop into a Great World comparable to the Gods Continent.

Character Developments

  • William becomes increasingly suspicious and cautious. Rather than blindly accepting Saint Armor Two’s claims, he analyzes the hidden motives behind the assassination plan and recognizes that the proposed alliance may be a trap or manipulation.
  • William also gains a deeper understanding of the Devouring God’s possible identity and ambitions. His fear of the ancient figure grows as he connects the Devouring God to major historical events across all three Eras.
  • Saint Armor Two is portrayed as secretive, manipulative, and desperate. He avoids revealing key information, changes his story when William challenges him, and appears primarily motivated by the treasure within Godslayer Hall.
  • Saint Armor One/Cloris becomes a far more mysterious and threatening figure. His immense range of elemental abilities, ancient history, possible survival after assassination attempts, and possession of a World Tree Super Artifact establish him as an opponent of extraordinary danger.
  • William’s relationship with Saint Armor Two becomes openly distrustful, with William repeatedly accusing him of lying and nearly resorting to violence.

Significant Themes

  • Power and political consequences: William cannot act solely according to personal strength. Attacking Cloris could affect Dawn City’s relationship with the Human Empires and every major human faction.
  • Hidden identities and historical manipulation: The Devouring God may have influenced events across multiple Eras while taking different identities, suggesting that history has been shaped by secret immortal schemers.
  • Betrayal and unreliable information: Saint Armor Two’s claims are incomplete and contradictory, forcing William to distinguish truth from manipulation.
  • The dangers of pursuing ultimate power: The Devouring God’s attempt to absorb countless attributes may have prevented him from reaching the True God realm, suggesting that excessive ambition and flawed experimentation can undermine even the strongest beings.
  • The World Tree as a source of creation: Unlike ordinary weapons or artifacts, the World Tree possesses world-forming potential and embodies the possibility of creating entirely new realms and laws.
  • Legacy and reverence: The Twelve Human Saints are remembered as heroes, yet the chapter suggests that revered historical figures may conceal dangerous secrets.

Character Interactions

  • Saint Armor Two attempts to persuade William to participate in an assassination of Saint Armor One, but William repeatedly questions the plan’s logic and feasibility.
  • William challenges Saint Armor Two about Godslayer Hall’s location, exposing that Saint Armor Two likely lacks control over the meeting place.
  • Their conversation shifts from assassination tactics to the identity and abilities of Saint Armor One.
  • When Saint Armor Two claims that Saint Armor One possesses a World Tree, William assumes he is lying because William already owns one. Saint Armor Two then clarifies that the artifact is actually a dead World Tree refined into a Super Artifact.
  • William does not fully confront Saint Armor Two’s deception, instead choosing to gather information while privately suspecting that the man’s true goal is to obtain the artifact.

Ch. 691Am I Being Cowardly? No, I'm Just Unlucky!

Chapter Summary: “Am I Being Cowardly? No, I’m Just Unlucky!”

Key Plot Points and Events

  • William rejects Saint Armor Two’s plan to immediately attack Saint Armor One and the Devouring God. He believes he is not yet strong enough and decides to wait until his Avatar and main body both reach the peak of the Deity realm, giving him a much better chance of victory.
  • Since the SSS-Class quest has no time limit and the Main Gods’ descent has not been accelerated, William chooses caution and leaves Saint Armor Two behind. Saint Armor Two, unable to contact or follow him, reluctantly enters seclusion.
  • William quickly returns to the Rainbow Lake Forbidden Grounds, which have transformed into a prosperous sanctuary centered around the World Tree.
  • The World Tree now supports a vast ecosystem and has become a major source of Mana, Life Aura, magical plants, potions, spiritual creatures, and wealth for Dawn City. It absorbs chaotic Mana and fragmented laws from the Legendary Continent, converting them into nourishment.
  • William summons Moxis inside his Small World and asks her to investigate the connection between his World Tree and the Elven World Tree from the Second Era.
  • Using the World Tree’s power, William temporarily raises himself and Moxis to Transcendent Saint-level strength, allowing her divination abilities to overcome the interference caused by Rogers Divine Fortune’s fate-blocking.
  • After three hours of calculation, Moxis discovers that someone implanted a hidden “backdoor” in William’s World Tree. It connects the tree to a World Treasure made from the original Elven World Tree.
  • The treasure’s purpose is to devour William’s World Tree’s Origin Power once it fully matures, allowing its creator—apparently connected to the Devouring God—to absorb its power and advance toward the True God Realm.
  • William realizes that this is likely only one of several methods the Devouring God has devised to become a True God. Despite gaining important information, he remains cautious because the Devouring God has survived for countless years and is clearly extremely dangerous.

Character Development

  • William becomes more strategic and restrained. Rather than rushing into a battle he may lose, he prioritizes preparation, investigation, and strengthening his forces. His confidence remains high, but it is balanced by a growing awareness of the Devouring God’s intelligence and long-term planning.
  • Saint Armor Two is shown to be dependent on William’s support and information. Abandoned without a means of contacting him, he shifts from eager conspirator to frustrated cultivator.
  • Moxis demonstrates her exceptional intelligence and divination abilities. Though frustrated by the limitations imposed by fate-blocking and the age of the evidence, she successfully identifies the World Tree’s hidden connection and its dangerous purpose.
  • The Devouring God emerges as a highly cautious and resourceful antagonist. He has prepared multiple possible paths to the True God Realm and uses hidden mechanisms rather than acting openly.
  • Rogers Divine Fortune remains influential even indirectly, as his interference with fate makes divination increasingly unreliable.

Significant Themes

  • Caution versus recklessness: William recognizes that bravery without sufficient strength would be foolish. Delaying the confrontation is presented as sound strategy rather than cowardice.
  • Preparation and hidden threats: The World Tree’s apparent prosperity conceals a dangerous backdoor, emphasizing that power and security can hide vulnerabilities.
  • Growth and transformation: The World Tree evolves from a simple source of power into an ecosystem, economic foundation, and strategic asset for Dawn City.
  • Devouring and exploitation: The Devouring God’s plans center on consuming the power and laws of others to achieve transcendence, contrasting with William’s more cooperative use of the World Tree.
  • Luck and misfortune: William jokingly compares himself with the Devouring God, suggesting that both possess exceptional luck, while also recognizing that survival and success depend on more than fortune alone.

Important Character Interactions

  • William and Saint Armor Two disagree over the timing of their attack; William leaves him behind, forcing Saint Armor Two to cultivate alone.
  • William and Moxis work closely together in the Small World. William supplies the World Tree’s power, while Moxis uses her divination and analytical abilities to uncover the hidden connection.
  • Their interaction includes playful physical intimacy, but Moxis remains focused and professional enough to complete the investigation.
  • Moxis warns William that the creator of the World Treasure threatened to expose his possession of the World Tree if he interfered, temporarily forcing William to restrain his desire for retaliation.
  • William and Moxis conclude that the Devouring God intends to use the World Treasure to drain the World Tree’s Origin Power, revealing a major element of the antagonist’s long-term plan.

Ch. 692The Devouring God Tricked into Sculpting a Face

Chapter Summary

1. Key Plot Points and Events

  • William realizes that the Devouring God’s Luck Value is roughly equal to his own, giving him confidence that he can defeat him if the Devouring God’s strength remains limited.
  • Rather than leaving the Small World, William helps Moxis seal the hidden “backdoor” the Devouring God created. The backdoor is connected to one of the World Tree’s roots and was designed to absorb subtle rules, making it extremely difficult to detect.
  • The World Tree and its internal Small World continue expanding. The World Tree has grown beyond 9,000 meters, and more than 2.3 million Dawn Elves now live within it. Some of the first-generation Elves have entered the Legendary Realm.
  • Moxis explores the Small World and discovers that it is far more complete and stable than ordinary Small Worlds created by Main Gods. Because the World Tree itself forms its foundation, the Small World may eventually separate from the tree and become a true independent world.
  • William and Momo discuss the ancient Elves’ former Small World. They conclude that the World Tree’s destruction during the Second Era probably caused immense losses and fragmented the Elves’ population and realm, explaining why humanity eventually became dominant.
  • Moxis realizes that cultivating inside the Small World may help her reach the Transcendent Saint Realm again. She believes she will become stronger than she was in her previous life because she is now rebuilding her understanding of magic from its foundations.
  • Moxis also points out that William appears unable to maintain his Transcendent Saint state for long outside the Small World. William responds by teasing her, leading to an implied seven-day romantic encounter in the Rainbow Lake Forbidden Grounds.
  • Afterward, William returns to Dawn City, where he reflects on the strange time flow of the Gods game and the mysterious company or force behind it. He rejects the idea of returning to Earth and prefers the greater possibilities of exploring the World of Gods and the universe.
  • The chapter then shifts back seven days to Cloris, the Devouring God. Furious that William discovered and sealed his plan, Cloris laments that his attempts to become a True God have repeatedly been ruined by unusually fortunate opponents.
  • Cloris decides to pursue another breakthrough strategy: entering the Transcendent Saint Realm, pretending to target the King of Myriad Dragons, and possibly using a false death and rebirth to deceive his enemies.
  • He begins reshaping the remaining “World Tree” treasure into a handsome male figure. His poor artistic ability prevents it from resembling William, prompting him to consider visiting Dawn City and using William as a model.

2. Character Developments

  • William becomes more aware that his past-life knowledge is insufficient. As he learns more about the hidden powers and plans of the various races, he recognizes the need to revise his assumptions about the future.
  • Moxis/Momo displays renewed confidence in her magical potential. Her current cultivation is portrayed as deeper than in her previous life, and she believes she can surpass her former strength.
  • The Devouring God/Cloris is shown as highly intelligent, cautious, and adaptable, but also deeply frustrated by repeated failures. His plans are constantly disrupted by powerful, fortunate individuals, especially William. Despite his anger, he quickly develops alternative schemes rather than abandoning his ambitions.
  • William and Moxis grow more openly intimate, with their teasing developing into a romantic encounter. Their relationship combines affection, rivalry, and mutual evaluation of each other’s abilities.

3. Significant Themes

  • Luck versus planning: The Devouring God’s carefully constructed schemes are repeatedly undermined by individuals with extraordinary luck, while William’s comparable Luck Value gives him confidence against Cloris.
  • Growth and transformation: The World Tree’s expansion, the development of the Elves, Moxis’s renewed cultivation, and Cloris’s attempts at rebirth all reflect different forms of evolution.
  • Limits of past knowledge: William realizes that memories from his previous life cannot fully explain the current world. The altered circumstances require him to change his strategies and expectations.
  • Nature of creation: The World Tree is portrayed as a natural Creator God, capable of producing a stable, self-sustaining world. This contrasts with artificial Small Worlds created by Main Gods, which depend on the Gods Continent.
  • Hidden worlds and civilizations: The secret Elves within the World Tree and the fragmented Small World of the Second Era emphasize how much of history and power remains concealed.
  • Reality and illusion: The unusual time flow of the Gods game blurs the boundary between virtual experience and reality. Players can effectively live many additional years inside the game, raising questions about identity, addiction, and the nature of the world.

4. Character Interactions

  • William and Moxis work together to seal the Devouring God’s backdoor and discuss the World Tree, the Elves, and the possibility of Moxis’s advancement.
  • Moxis challenges William about his inability to maintain his Transcendent Saint state outside the Small World, leading to playful provocation and their subsequent romantic encounter.
  • William and Momo also discuss the historical destruction of the Elves’ Small World. Momo provides a more realistic interpretation of the Elves’ losses, helping William reconsider their remaining strength.
  • Cloris and William never meet directly in the chapter, but they remain closely connected through their opposing schemes. William discovers and blocks Cloris’s secret plan, while Cloris blames William for ruining another attempt at advancement.
  • Cloris’s final attempt to sculpt a handsome figure indirectly highlights his fixation on William’s appearance and suggests that he may eventually seek direct contact with Dawn City.

Ch. 693Guards of the Temple of Odin!

Chapter Summary: “Guards of the Temple of Odin!”

Key Plot Points and Events

  • William reflects on Devouring God’s hidden identity as one of the Twelve Human Saints. He decides not to expose him because he lacks proof, does not fully trust the Radiant Pope, and wants to keep the World Tree’s existence secret.
  • Realizing that greater strength is necessary to protect himself, William sets out to retrieve the Main God Equipment Set forged for him by his Odin Avatar.
  • The Temple of Odin is hidden in the Dark Abyss, a sealed region deep within the Dark World. The area contains numerous powerful, undying Born Fiends, including a terrifying Main God-level fiend that the Mythic Era Gods could only imprison rather than kill.
  • At the tenth Forward Outpost, William encounters Ursula. Ursula warns him that the Seven Dark Demon Kings are furious after William’s recent disruption of the City of All Evils. William dismisses the danger, relying on his father’s Transcendent Saint status.
  • The chapter reveals Ursula’s secret: he is the original creator of the Temple of Light and the teacher of many Saint Realm experts, including the founders of the Dark Hall. He secretly cultivates both Light and Dark Laws and has concealed his darkness affinity because darkness Professionals were persecuted in the early Third Era.
  • William crosses the Dark Continent openly. The Dark Lords avoid confronting him, intimidated by his reputation and his powerful father.
  • At the Abyss Forbidden Land, the three guarding Dark Lords attempt to placate William with gifts. William explains that his father left something inside and ordered him to retrieve it.
  • William deliberately provokes the Dark Lords’ greed. Using the True Body Bone, the Transcendent Saint’s Hand, and Odin’s Secret Art, he bypasses the barrier and enters the forbidden region. He expects the Dark Lords to attempt to break in after him, potentially releasing the Main God-level fiend and throwing the Dark World into chaos.
  • Inside, William passes through countless Saint and Peak Saint monsters, whose immortality is the reason they remain sealed. He reaches the imprisoned Main God Fiend and the Temple of Odin behind it.
  • As William displays his Transcendent Saint aura near the temple, the fiend’s chains begin to creak. At the same time, the Seven Demon Kings and numerous Dark Lords arrive outside the barrier, setting up an impending confrontation.

Character Developments

  • William becomes increasingly calculating and confident. Rather than simply retrieving his equipment, he intentionally manipulates the Dark Lords into becoming interested in the Abyss, hoping to destabilize the situation and make the future harder for his enemies to control.
  • He also demonstrates growing mastery over his abilities, using lightning magic, runes, his Perfect Elemental Body, and specialized artifacts to enter an area that even the Demon Kings fear.
  • Ursula is revealed to be far more powerful and influential than he appears. He is secretly the founder of both major Light and Dark factions and has trained numerous powerful disciples. His dual cultivation of Light and Darkness may lead him toward the Transcendent Saint or even True God Realm.
  • The Dark Lords shift from hostility and suspicion to submission when confronted with William’s reputation. However, their greed resurfaces when they suspect that William may be seeking an unparalleled treasure.
  • The Main God Fiend remains mostly restrained, but its reaction to William suggests that its imprisonment may soon be threatened.

Significant Themes

  • Power determines social reality: William’s treatment by the Dark Lords changes because of his father’s Transcendent Saint status, emphasizing how strength and backing dictate respect.
  • Hidden identities and concealed power: Devouring God’s disguise, Ursula’s true identity, William’s secret abilities, and the hidden Temple of Odin all reinforce the importance of secrecy in the struggle among gods and factions.
  • Greed and manipulation: William weaponizes the Dark Lords’ desire for treasure, intending to lure them into possibly breaking the seal and releasing a catastrophic enemy.
  • Light and darkness as complementary forces: Ursula’s cultivation of both opposing Origins challenges the traditional division between Light and Dark and hints at a higher path toward divine transcendence.
  • The danger of buried history: The sealed Born Fiends and the forgotten Mythic Era threats show that ancient powers remain capable of reshaping the modern world.

Important Character Interactions

  • William and Ursula: Ursula reprimands William for provoking the Demon Kings, while William ignores his warnings. Their exchange also contrasts William’s reckless confidence with Ursula’s cautious, hidden strength.
  • William and the guarding Dark Lords: The guards flatter William, offer him gifts, and attempt to redirect him away from the Forbidden Land. William responds politely but manipulates them by claiming he must retrieve something left by his father.
  • William and the Main God Fiend: William approaches the imprisoned creature without fear, while the fiend’s growing reaction to his presence causes its chains to strain.
  • William and the Seven Demon Kings: Though they do not directly confront him in the chapter, their arrival outside the barrier signals that William’s plan has succeeded in attracting the attention of the Dark World’s highest powers.

Ch. 694True Thunder Sacred Armor (Thanks to Book Friend 2019110 Solimans for the Generous Reward)

Chapter Summary

Key Plot Points and Events

  • The Seven Demon Kings gather in the Abyss Forbidden Land with more than sixty Dark Lords, creating an overwhelming force of mid-level Saint Rank or higher.
  • They investigate the powerful Barrier imprisoning a Main God-level fiend. Samael identifies the point where William entered, while Lucifer explains that the Barrier is easier to enter than escape and likely requires a Rune Key possessed by William.
  • Lucifer suspects William deliberately entered the Barrier to lure the Demon Kings into releasing the imprisoned monster. Rather than stopping him, Lucifer proposes breaking the Barrier intentionally.
  • The Demon Kings discuss their curse and confinement in the Dark World. They conclude that releasing the fiend would force the God of Darkness to descend, potentially allowing them to break their curse and advance to Main Godhood.
  • The Seven Demon Kings agree to destroy the Barrier together, intending to evade responsibility by blaming William for manipulating them.
  • Meanwhile, William enters the Temple of Odin. He carefully disarms thousands of magical traps and opens a hidden compartment beneath Odin’s statue using an exact sequence of 9,999 knocks.
  • He retrieves a dangerous multicolored bead capable of stunning even a Main God and damaging the soul, then obtains and swallows Odin’s hidden “Super Divine Artifact Bead.”
  • The bead transforms into the True Thunder Sacred Armor, a Main God Artifact designed primarily to grant William access to Odin’s peak power rather than provide strong defensive attributes.
  • The armor’s active skill, Odin’s Power, temporarily turns William into a Main God for thirty minutes. It can be used three times, though each use eventually causes the artifact to lose one quality grade permanently.
  • Before William can fully celebrate his new trump card, the Temple begins shaking as the Barrier breaks.
  • The God of Darkness descends into a Dark Lord and demands to know who released the imprisoned fiend. He identifies both the Seven Demon Kings and William as responsible.
  • William exits Odin’s Temple and confronts the Seven Demon Kings directly.

Character Developments

  • Lucifer emerges as the most strategically perceptive and ambitious of the Demon Kings. He recognizes their long-term enslavement by the God of Darkness and decides to risk the Dark World’s destruction in pursuit of freedom and Main Godhood.
  • The Seven Demon Kings shift from cautious guardians of the Barrier to conspirators willing to unleash the imprisoned fiend. Their shared resentment and fear of the God of Darkness unite them.
  • William demonstrates his expertise as a tomb raider, his exceptional memory, and his careful handling of ancient traps. He gains a decisive new power that may allow him to fight—or potentially defeat—a true Main God.
  • The God of Darkness is revealed to have been deliberately withholding Divine Descent, intensifying the Demon Kings’ suspicion that he is controlling them and exploiting their curse. His furious arrival signals the beginning of a major confrontation.

Significant Themes

  • Freedom versus control: The Demon Kings realize that their apparent rule over the Dark World is actually another form of imprisonment under the God of Darkness.
  • Risk and ambition: They knowingly endanger the entire Dark World for the possibility of breaking their curse and reaching Main Godhood.
  • Manipulation and blame: William’s scheme causes the Demon Kings to act against their own interests, while they attempt to shift responsibility back onto him.
  • Inheritance and preparation: Odin’s armor represents the value of long-term planning, giving William a carefully preserved reserve of overwhelming power.
  • Power concealed beneath weakness: The True Thunder Sacred Armor has unimpressive ordinary attributes, but its three uses of Odin’s Power make it an extraordinary trump card.

Character Interactions

  • Lucifer takes command of the Demon Kings and persuades them to abandon their duty to protect the Barrier.
  • Samael assists by locating the Barrier’s weak point, while Beelzebub and Belial question Lucifer’s plan and discuss the implications of their curse.
  • The Demon Kings collectively decide to cooperate, joining hands in a symbolic agreement to gamble their future.
  • William has no direct interaction with them until the end, but his calculated infiltration and apparent baiting drive their decisions.
  • The God of Darkness arrives enraged and immediately confronts the situation, accusing both the Seven Demon Kings and William of releasing the imprisoned fiend.
  • The chapter ends with William and the Seven Demon Kings facing one another, setting up an imminent conflict involving the God of Darkness and the unleashed Main God-level monster.

Ch. 695NPC Counterattack

Chapter Summary: “NPC Counterattack”

Key Plot Points and Events

  • A powerful Born Fiend breaks free in the Dark World, unleashing a Main God-level aura that destroys countless Dark Creatures.
  • The God of Darkness engages the fiend. Because both possess perfect dark elemental bodies, the battle is evenly matched and causes widespread devastation.
  • The fiend brutally tears apart the God of Darkness’s Divine Descent bodies and kills a Dark Lord by draining his blood. The surrounding Dark Law is exhausted, leaving other Dark Lords nearly powerless.
  • The God of Darkness eventually stops holding back and traps the fiend inside a pillar of dark light, reducing its body to bones and a Divine Core.
  • William and the Seven Demon Kings are blamed for releasing the monster. The Demon Kings immediately shift responsibility onto William.
  • The God of Darkness isolates William and questions him. William claims that Odin sent him to retrieve something because he owed William’s father, Rogers Divine Fortune, a favor.
  • Their private conversation reveals that the God of Darkness is connected to the Faith Removal Method and has split his soul, with one half reincarnated and the other remaining in his Main God body.
  • William warns him to abandon Faith and descend ahead of schedule, implying that the Gods’ current plans are part of a larger struggle against an unseen controlling force.
  • William identifies the true enemy as the Mainframe governing the arrival of the otherworldly Chosen Ones, whose representative is likely a True God manipulating the Destiny of the entire world.
  • The chapter ends with William naming their resistance strategy “NPC Counterattack.”

Character Developments

  • William reveals that he understands far more about the world’s hidden structure than expected. He recognizes that the Gods’ apparent enemies are not necessarily true enemies and begins coordinating a broader rebellion against the Mainframe’s control.
  • The God of Darkness is shown to be reluctant to kill the Born Fiend, suggesting a familial bond. He is likely the fiend’s twin brother, formed alongside it during the early stages of divine birth.
  • The God of Darkness also proves to be an important figure in the Faith Removal Method and someone who has secretly resisted the world’s predetermined fate.
  • The Seven Demon Kings, especially Lucifer, lose their earlier arrogance after witnessing the fiend’s power. They become frightened and quickly betray William to save themselves.
  • The Born Fiend is portrayed as an overwhelmingly powerful but instinct-driven being. It may once have possessed intelligence but has seemingly lost it, leaving only combat instincts and destructive hunger.
  • Rogers Divine Fortune, the Time Main God, and the Radiant Pope are reframed as figures working—directly or indirectly—to break the world free from manipulation.

Significant Themes

  • Free will versus predetermined Destiny: The chapter reveals that Gods, Saints, and other powerful beings may have been manipulated into endless conflict by an outside force.
  • The NPCs’ rebellion: The world’s inhabitants begin recognizing that the “Chosen Ones” and the system controlling them are the true threat, turning the story into a resistance against the Mainframe.
  • Hidden alliances and misunderstood enemies: Formerly opposing factions may actually share a common enemy. The Gods’ wars may have been engineered to prevent cooperation.
  • Family and unwilling bonds: The God of Darkness’s hesitation to destroy the Born Fiend suggests that even monstrous beings may be tied to personal loyalty and shared origins.
  • Performance and deception: The characters may need to stage convincing battles and apparent sacrifices to deceive the controlling force and create a path toward the True God Realm.

Important Character Interactions

  • The God of Darkness and the Born Fiend fight as near equals, though the God of Darkness repeatedly restrains himself because of their apparent brotherly connection.
  • The Seven Demon Kings accuse William of causing the disaster, while William quietly allows the situation to damage their relationship with the God of Darkness.
  • The God of Darkness confronts William but avoids killing him, likely because he fears provoking Rogers Divine Fortune and recognizes William’s importance.
  • In private, William and the God of Darkness move from confrontation to secret discussion, exchanging information about reincarnation, the Faith Removal Method, Odin, and the world’s hidden enemy.
  • William’s warning causes the God of Darkness to realize that William knows about the larger conspiracy, creating the possibility of a new alliance against the Mainframe.

Ch. 696Dawn Never Goes Out

Chapter Summary: Dawn Never Goes Out

Key Plot Points and Events

  • One month after William’s disruption of the Dark World, the remaining twenty-three Main Gods descend simultaneously into the mortal realm, decades earlier than planned. Their arrival creates immense pillars of light, shakes the Gods Continent, and suppresses Saints across the major races.
  • Under the pressure of the Main Gods’ descent, several exceptional Peak Saints break through into the Transcendent Saint realm, including Human Rune Mages such as Fallen Sun and Quills, Winged Folk angels Mijialuo and Gabriel, and surviving Elven Kings.
  • These breakthroughs occur because the world’s “plot” has been drastically altered. The Mainframe’s Emissary had intended to delay the Main Gods’ arrival until the Saints and various factions were stronger, creating a balanced future war. William and other major figures disrupted those plans, forcing the opposing side to strengthen as well.
  • The chapter explains that the Mainframe controls access to the Transcendent Saint realm. The Radiant Pope’s earlier breakthrough was itself a forced adjustment to the altered plot, allowing him to survive William’s activation of Thor’s Main God-level incarnation.
  • Players witness the spectacle but misunderstand its significance, treating the event as ordinary game storyline material. William reflects that he does not hate the Players, only the Mainframe that controls the world and its inhabitants.
  • Ten days later, Cloris reveals that Dawn City possesses a World Tree more than nine thousand meters tall. The tree has produced Elves, Water of Life, Magic Spring, and other valuable resources.
  • Professionals, Saints, Transcendent Saints, Main Gods, and entire factions begin converging on Dawn City. Many want the World Tree’s resources, while others believe controlling it may provide a path toward becoming a True God.
  • William realizes that the World Tree’s discovery is likely the next major consequence of his rebellion against the predetermined plot. He believes one of the involved figures may enter the True God Path and become the world’s “savior.”

Character Developments

  • William accepts that he has become a central target of the Mainframe after repeatedly changing the world’s intended storyline. Despite having only 1 Luck, he remains confident because of his extraordinarily high Charm and the support of his allies.
  • He embraces the role of a rebel and potential hero, declaring that he would rather fight for freedom—even briefly—than live forever as a puppet.
  • William recognizes that his courage comes from the people and forces connected to him, including Lotner, Eric, Burning Ash, Diablo, Solimans, Xiyan, Acaro, and many others.
  • Moxis worries that William’s gamble may be reckless and asks whether defying the predetermined fate is worth the danger. Her concern highlights the personal cost of William’s choices, while William’s response confirms his determination to continue.
  • Cloris becomes the immediate catalyst for the crisis by exposing Dawn City’s World Tree and drawing the attention of powerful factions across the continent.
  • The Mainframe is characterized as an unseen controlling force that manipulates breakthroughs, plot developments, and the balance of power to preserve its intended narrative.

Significant Themes

  • Free will versus predetermined fate: William and other inhabitants are struggling to escape the Mainframe’s control and determine their own futures.
  • The butterfly effect: William’s actions have changed the world so profoundly that the Mainframe must accelerate events and strengthen opposing forces to compensate.
  • Courage and rebellion: William chooses to risk destruction rather than remain obedient to a system that treats him as a puppet.
  • Heroism and sacrifice: He argues that even if he loses, helping someone else reach the True God realm would still make him a hero.
  • Power and competition: The World Tree becomes a symbol of immense opportunity, drawing every major faction into a potentially catastrophic confrontation.
  • Hope and endurance: The declaration that Dawn City’s dawn will never be extinguished reflects William’s determination to protect his city and preserve hope amid gathering danger.

Character Interactions

  • William and Moxis share a private conversation on the Magic Tower’s observation deck while watching the growing crisis in Dawn City.
  • Moxis questions William’s decision to gamble everything against the Mainframe, expressing fear that obedience might have been safer.
  • William responds with his “coward or hero” argument, explaining that freedom and the chance to shape history are worth risking his life.
  • William’s thoughts also connect him emotionally to his many allies and factions, whose existence gives him the confidence to continue fighting.
  • Cloris’s public revelation indirectly places William, Moxis, Dawn City, and the World Tree at the center of conflict with the continent’s strongest powers.

Ch. 697World Tree War

Chapter Summary: “World Tree War”

Key Plot Points and Events

  • William concludes that Dawn City is not truly isolated or vulnerable. His connections to the Seclusion Faction, Reincarnation Faction, Human Race, Winged Folk, and powerful Saints and Main Gods make most factions reluctant to attack him.
  • The Elves are identified as the only faction willing to directly challenge Dawn City because they desperately want the World Tree and the resources it produces, especially the Water of Life and Magic Spring water.
  • Public opinion turns against Dawn City after William refuses to share the World Tree’s benefits. Rumors accuse him of selfishly monopolizing a treasure that should belong to all races.
  • Three new Transcendent Elven Kings emerge after the gods’ descent. They announce the formation of a unified Elf God Kingdom and invite William—formerly a prince of the Black Leaf Elves—to become the “Dawn Elf Holy Envoy.”
  • William recognizes the offer as a political trap. Accepting would bind Dawn City to the Elves and effectively force him to surrender the World Tree in exchange for protection and support.
  • He rejects the Elves’ demand, declaring that if the Elf God Kingdom wants the World Tree, it should come to Dawn City and take it.
  • William realizes that the Elves are preparing a surprise attack rather than openly declaring war. Their forces are gathering in shattered Small Worlds, with Spatial Law Saints and Legendary Grand Archmages ready to open portals into Dawn City.
  • He orders all Dawn City troops and mercenaries to return and prepares the city’s defenses.
  • William informs the Players through an SSS-Class quest. The Dawn Shop is fully opened, offering discounted equipment, free Epic weapons, unlimited Forbidden Spell Scrolls and Legendary Secret Manuals, and rewards for earning Contribution Points.
  • Players from Dawn City and other factions flood into the city to defend it. Many abandon their previous allegiances, treating Dawn City as their home and William as a beloved leader.
  • The chapter ends with William embracing the coming conflict, declaring that if the Elves want war, Dawn City will give them war.

Character Developments

  • William shifts from considering himself a potential heroic protector to acting as a confident strategic leader. He understands that his alliances give him considerable political protection, but he refuses to rely solely on them.
  • He demonstrates political insight by seeing through the Elven Kings’ apparently honorable offer. He realizes the title of Dawn Elf Holy Envoy is merely a way to claim the World Tree without openly using force.
  • William also views the coming war as an opportunity: defeating the Elves and gaining experience may allow his main body to reach the Transcendent Saint Realm, while Odin is close to advancing toward the Main God Realm.
  • Lotner serves as William’s trusted administrator and adviser. He reports the Elven developments and worries about their intentions, while William responds with humor and confidence.
  • The Three Elven Kings emerge as ambitious and aggressive political leaders. Their attempt to unify the Elves and restore their former glory is driven by both desperation and a desire to control the World Tree.
  • Burning Ash, Diablo, Solimans, and the other Saints are shown as loyal commanders ready to follow William’s orders.
  • The Players undergo a collective development from adventurers and beneficiaries of Dawn City into devoted defenders of it. Their loyalty is motivated by gratitude, affection, and a genuine sense that Dawn City is their home.
  • William’s father indirectly supports him by providing visions of the Elven armies’ preparations, reinforcing the family’s role in protecting Dawn City.

Significant Themes

  • Political power and factional balance: William’s alliances prevent most major powers from attacking him, showing that influence and relationships can be as valuable as strength.
  • Possession versus shared benefit: The World Tree becomes the focus of competing claims by the Elves, Humans, Winged Folk, and other groups. The chapter questions whether a sacred resource should belong to a race, a faction, or its rightful protector.
  • Manipulation disguised as diplomacy: The Elves present their demand as an honorable invitation, but William recognizes it as coercion backed by the threat of invasion.
  • Loyalty and gratitude: The Players’ response demonstrates that past generosity creates lasting loyalty. William once helped them, and now they are prepared to risk their characters and progress to defend him.
  • Unity through crisis: The Elves unite because of the World Tree, while Dawn City’s allies and Players unite because of their shared attachment to the city.
  • War as opportunity: Although William faces a major threat, he also sees the conflict as a chance to advance his cultivation, strengthen Dawn City, and test its enemies.
  • Identity and independence: William refuses to define himself solely as an Elf, Human, or member of another faction. He identifies Dawn City as his true allegiance and rejects being absorbed into the Elf God Kingdom.

Important Character Interactions

  • William and Lotner: Lotner delivers the news of the Elven alliance and their demand. William jokes about being named Holy Envoy, then firmly instructs Lotner to reject the proposal and invite the Elves to attack.
  • William and the Three Elven Kings: Though they do not meet directly, their political confrontation is central. The Kings offer William status and protection in exchange for control of the World Tree; William refuses to surrender his independence.
  • William and his commanders: William summons the newly advanced Saints and Legendary Professionals, informs them of the imminent invasion, and orders the city’s forces to prepare.
  • William and the Players: Through the quest system and Dawn Shop, William gives the Players powerful incentives and asks for their help. Their overwhelming response reveals a strong emotional bond between lord and followers.
  • Players among themselves: Chu Liuqiu’s forum post inspires mass mobilization, with thousands echoing the vow, “Death Before Dishonor.” Their online declarations are matched by Players physically rushing to Dawn City to fight.
  • William and his unseen father: His father’s visions warn him of the Elven armies’ movements, allowing William to anticipate the surprise attack and prepare the city.

Ch. 698Facing the Enemy

Chapter Summary: “Facing the Enemy”

Key Plot Points and Events

  • Dawn City prepares for an all-out defensive war against the Elves, abandoning most other cities and concentrating nearly all available forces around the city and the hidden World Tree.
  • Dawn’s defenders include:
    • 7.8 million Regular Army troops
    • 3.3 million NPC mercenaries
    • 11.3 million Players, most of whom are Grandmaster-level
  • The Elves possess vastly greater numbers—nearly 500 million across the Seven Continents—and are capable of mobilizing elite forces from their ancient military heritage.
  • William and Prince recognize that the Elves’ greatest threat lies in their powerful super Legions, especially the Life Chain Legion, whose members can effectively avoid death through shared health-lock abilities.
  • Dawn City has developed its own super Legions, including Dragon Blood, to counter the Elven elites. Since Saints and Legends are restricted from freely massacring lower-level forces, the main battle will be fought by Legions and Professionals.
  • William tours the military camps to raise morale. Veteran Players organize themselves efficiently, while experienced commanders direct both NPC troops and Player guilds.
  • Dawn City’s massive, layered defenses are reinforced by Moxis and the Grand Archmages. The city has multiple rings of walls, with at least three defensive districts protecting Rainbow Lake Forbidden Grounds and the World Tree.
  • Commoners are evacuated to other allied cities, though many resist leaving because of their loyalty to William and Dawn City. Emotional scenes show civilians accepting the evacuation while reaffirming their desire to defend their home someday.
  • The Players are integrated into the defensive lines. Though their positions are more vulnerable, their ability to resurrect six times per day gives Dawn City a major advantage in prolonged combat.
  • Dawn City deploys vast quantities of Mana Weapons, including rifles, cannons, pistols, hand cannons, arrow towers, and artillery platforms. William refuses to use Mana Gatlings because of their excessive destructive power and concern that the Elves may use copied versions against Dawn.
  • Thirty million Elven troops suddenly emerge through Spatial Gates surrounding Dawn City.
  • William activates Dawn City’s large-scale defensive buffs, including Life Aura, Mana Aura, Legendary Lord Aura, and Moxis’s All-Element Rune Magic Array. The city’s forces receive major increases to their attributes, attack, defense, and elemental damage.
  • With the city fully prepared and empowered, William gives the command: “Dawn City—face the enemy!”

Character Developments

  • William demonstrates strategic confidence despite the overwhelming odds. He accepts that the battle may consume nearly all of Dawn City’s strength but remains determined to defend the World Tree and his people.
  • Prince becomes increasingly burdened by the scale of the threat, particularly the Elves’ Life Chain Legions, but continues analyzing how Dawn’s forces can counter them.
  • Moxis is shown as a crucial military and magical contributor, leading the rapid reinforcement of the city walls and activating the All-Element Rune Magic Array.
  • The Players are portrayed as seasoned veterans after five versions of warfare. Older Players train newer ones, and their familiarity with Dawn’s command systems makes them a reliable military force.
  • Dawn City’s civilians reveal deep loyalty to William and the city. Their willingness to sacrifice themselves, even when they lack the strength to fight, highlights the emotional bond between ruler and populace.
  • The young boy who hopes to become a Dawn Warrior represents the next generation inspired by the city’s defenders and by his father’s sacrifice.

Significant Themes

  • Unity against overwhelming odds: Dawn City combines NPC armies, Players, civilians, technology, magic, and layered defenses into one coordinated force.
  • Sacrifice and loyalty: Civilians and soldiers alike are willing to risk their lives for their home, even though William tries to evacuate those unable to contribute militarily.
  • Technology versus ancient power: Mana Weapons and Player resurrection abilities are set against the Elves’ ancient super Legions and racial strength.
  • Preparation and strategic defense: Dawn’s layered walls, rotating troops, artillery platforms, magical formations, and city-wide buffs demonstrate the importance of preparation rather than relying solely on individual strength.
  • Equality under battlefield rules: The restrictions preventing Saints and Legends from slaughtering weaker combatants ensure that the war is primarily decided by organized armies and battlefield tactics.
  • Hope and defiance: Despite the Elves’ superior numbers and elite forces, William’s final command transforms fear into collective resolve.

Important Character Interactions

  • William interacts with commanders and troops throughout the military camps, raising morale and reinforcing confidence in the defense.
  • Veteran Players guide newer Players, creating cooperation between different generations of the Player population.
  • Evacuating soldiers argue with civilians who want to remain and fight, while civilians explain their loyalty to William and Dawn City.
  • An old shopkeeper comforts and encourages his grandson, teaching him that his deceased father died defending the city and inspiring him to become a future Dawn Warrior.
  • William’s final city-wide announcement unites every defender immediately before the Elven invasion begins.

Ch. 699Undying Legion, World Tree Legion

Chapter Summary:

Undying Legion, World Tree Legion

Key Plot Points and Events

  • The World Tree’s Life Aura and Mana Aura massively enhance all Dawn City forces:
    • Life Aura accelerates healing and can extend lifespans.
    • Mana Aura increases maximum mana and cultivation speed, accelerates magical and battle-aura recovery, and reduces skill cooldowns.
  • These permanent battlefield-wide buffs explain why the Elves once dominated the Second Era and resisted the Dark Creatures.
  • Thirty million Elven troops surround Dawn City, revealing that the Elves have become its enemies and intend to seize the World Tree.
  • Despite their former alliance with Dawn City, the Elves and Dawn City’s resident Elves prepare to fight without hesitation. William’s influence ensures the city’s warriors remain absolutely loyal.
  • One of the Three Elven Kings, Kailandel, arrives and demands that William surrender the World Tree. He offers William the possibility of becoming an Elven King, though only beneath the authority of the three ancient kings.
  • William refuses and challenges Kailandel to take the World Tree by force.
  • The Elven Kings believe outside intervention is unlikely because Rogers Divine Fortune and the Goddess of Life are occupied concealing the destinies of living beings. They also assume other major powers will avoid intervention to prevent a wider war over the final path to True Godhood.
  • The battle begins with both sides deploying enormous fleets of magical airships. Their Magic Cannons destroy numerous warships within seconds, while Legendary Professionals attempt decapitation strikes against enemy vessels.
  • Elven Grandmaster formations advance behind enormous shields, with seven Life Chain Legions leading the assault and surviving devastating bombardment.
  • Dawn City responds by deploying its own elite super Legions, including Albert’s Dragonblood Chain Legion, Julio’s Glory Legion, and Christian’s Fearless Legion.
  • These Dawn City Legions lack Life Chains but possess the World Tree’s protection. As long as the World Tree survives, they cannot truly die—leading William to name them the Undying Legion, or World Tree Legion.

Character Developments

  • William demonstrates confidence, authority, and defiance. He refuses to recognize the Elven Kings’ offer as meaningful, rejecting their condescending hierarchy and choosing battle over surrender.
  • His influence over Dawn City is reaffirmed: even Elves fighting their former kin remain loyal to him, showing the strength of his leadership and Charisma.
  • Kailandel is portrayed as proud, calculating, and deeply committed to Elven bloodline supremacy. Although he offers William kingship, he views a Half-Elf’s position as inherently subordinate.
  • Kailandel also reveals strategic awareness, worrying about interference from Rogers, the Goddess of Life, the Radiant Pope, and other Main Gods.
  • The three Elven Kings’ determination to obtain the World Tree reflects their willingness to sacrifice former alliances and risk continent-wide war for the chance to become True Gods.
  • William’s discovery that the Undying Legion technique originated from his mother—and that Elven Life Chains were derived from it—adds to the significance of his inheritance and the World Tree’s power.

Significant Themes

  • Power and immortality: The World Tree transforms ordinary battlefield advantages into near-invulnerability, making its ownership decisive.
  • Loyalty versus bloodline: Dawn City’s Elves fight their original kin without hesitation, emphasizing loyalty to William and Dawn City over ancestry.
  • Self-interest and the pursuit of godhood: Even powerful beings who might save the world prioritize securing their own chance at True Godhood.
  • Old order versus new order: The ancient Elven Kings rely on bloodline hierarchy and past glory, while Dawn City represents a newer, more inclusive power built from humans, Elves, players, and other races.
  • Inheritance and innovation: William’s forces use a technique inherited from his mother that even the ancient Elves do not possess, suggesting Dawn City has surpassed the civilization it once depended upon.
  • War as inevitability: Since neither side will surrender its path to ultimate power, conflict becomes unavoidable despite their shared knowledge of the greater threat controlling the world.

Character Interactions

  • William and Kailandel engage in a tense verbal confrontation. Kailandel offers him subordinate kingship in exchange for the World Tree, while William mocks the offer and refuses to negotiate.
  • The three Elven Kings communicate telepathically, discussing the risks posed by Rogers Divine Fortune, the Goddess of Life, and possible intervention from other factions.
  • William’s silent presence and the Dawn City army’s discipline contrast with the Elven Kings’ arrogance, establishing the coming battle as a clash between ancient Elven authority and Dawn City’s undefeated military power.
  • The chapter ends with both sides committing their elite forces, setting up a direct confrontation between the Elves’ Life Chain Legions and Dawn City’s newly revealed Undying World Tree Legions.

Ch. 700World Tree Mass Troop Deployment Method

Chapter Summary

Key Plot Points and Events

  • The Elves’ Life Chain Legion clashes with Dawn City’s World Tree Legion, creating a battle between two effectively undying forces. Life Chain soldiers survive as long as they retain lifespan, while World Tree soldiers regenerate as long as the World Tree remains standing.
  • The Players initially panic at seeing NPC armies possess the same “undying” advantage, but they adapt by avoiding direct confrontation with the immortal legions and targeting other Elven forces with rifles, arrows, and artillery.
  • The Elves launch a full assault on all four walls of Dawn City. Magic Cannons, Mana Annihilation Rifles, arrows, barriers, and Battle Aura devastate the battlefield, killing hundreds every second.
  • Players from the Glory Club, including Changli Jiugu and Little Ayin, endure repeated bombardments. Changli Jiugu revives directly before two Elven Shield Warriors and defeats them after transforming into a powerful Dragonblood Warrior.
  • Changli explains that Dawn City’s buffs—especially William’s Legendary Lord Talent—have raised the Players’ attributes to nearly NPC levels. He orders the guild’s Dragonblood Warriors to transform only when necessary.
  • The Elven kings realize that Dawn City’s forces are far stronger than expected. William’s buffs, the World Tree’s Life and Mana Auras, and Dawn City’s Legion Buffs allow its soldiers to fight the Elves on equal or superior terms.
  • Kailandel senses danger because the souls of fallen Dawn City soldiers are being collected rather than lost. Nevertheless, he orders heavier attacks and decides to commit more troops to seize the World Tree.
  • William activates the Ring of Reincarnation, collecting the souls of dead Dawn City soldiers. The World Tree then reincarnates them as adult Elves, allowing Dawn City to replenish its forces.
  • With the World Tree drawing energy from the Source of Mana and Moxis controlling the Small World, Moxis accelerates time within it. This allows reincarnated soldiers to be produced and trained at an extraordinary rate—roughly ten thousand Dawn Elves per minute.
  • William commits to using the continent’s remaining Mana Revival energy to sustain this mass troop-deployment method, accepting that it will permanently prevent future Mana Revivals.

Character Developments

  • Changli Jiugu demonstrates the immense strength of the enhanced Players, defeating two Grandmaster Elven warriors and becoming a battlefield leader. He also shows tactical discipline by restricting Dragonblood transformations to emergencies.
  • William reveals the full extent of his willingness to sacrifice the future for Dawn City. His use of the Ring of Reincarnation and the World Tree turns death into a source of reinforcements.
  • Moxis displays her exceptional mastery as an Omni-Element Magic goddess. Unlike even the Time Sovereign, she dares manipulate the flow of time across an entire Small World.
  • Kailandel shifts from confidence to concern as he realizes Dawn City’s forces and soul-recycling strategy may threaten the Elven campaign. Despite this, he responds by escalating the invasion rather than retreating.
  • The Players lose their presumed monopoly on immortality but adapt quickly, using coordinated firepower and Dawn City’s buffs to remain effective.

Significant Themes

  • Immortality and the meaning of death: Both sides possess regenerative armies, but Dawn City goes further by reclaiming fallen soldiers’ souls and reincarnating them.
  • War as industrialized destruction: The battle is portrayed as overwhelming magical warfare, with artillery and mass troop formations replacing conventional tactics.
  • Power through collective support: The Players’ strength comes not only from personal ability but also from William’s buffs, Legion Auras, and the World Tree’s power.
  • Sacrifice for victory: William knowingly consumes the continent’s future Mana Revival potential to save Dawn City in the present.
  • Moral ambiguity and desperation: William recognizes that his decision may be selfish, but he accepts the cost as necessary to create a miracle.
  • Control over nature and time: The World Tree supplies energy, while Moxis manipulates time, demonstrating how extraordinary power can transform the limits of warfare.

Important Character Interactions

  • Eternal Solitude and Chu Liuqiu: Eternal Solitude is stunned that NPCs can also be “undying,” while Chu Liuqiu snaps him out of his shock and orders him to use his weapon effectively.
  • Changli Jiugu and Little Ayin: Little Ayin tries to warn Changli when Elven Shield Warriors approach, but Changli survives and defeats them alone.
  • Changli and the Players: He explains the source of their improved strength and gives strategic orders regarding Dragonblood transformations.
  • Kailandel and the Elven kings: They recognize that Dawn City’s enhanced forces are unexpectedly dangerous and discuss escalating the attack.
  • William and Moxis: Their coordinated use of the Ring of Reincarnation, the World Tree, the Source of Mana, and accelerated time creates Dawn City’s unprecedented troop-production system.
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