In practical terms, these two newly opened special Newcomer Trial worlds were testing grounds for tourists—but for users, they were probably arenas!
Many people had come to realize this!
Especially now that this de facto "land-grabbing campaign" was gradually taking shape. Combined with the information fed back from within, the researchers quickly understood the issues involved!
"We still can't determine exactly how long this concentrated newcomer trial format will last, or whether the mission world will be changed midway through."
"But for now, we can only proceed on the assumption that it will continue long-term. The foremost issue is this—at least here in the Cemetery District, we must be able to provide a relatively secure area, ensuring that domestic newcomers can be gathered together to kill the undead according to their missions, rather than having their clear rates artificially reduced by the targeted misdirection, or even deliberate indirect interference, of users from other countries!"
"On the other hand, for the sake of our users' interests, we must also occupy enough territory in areas with relatively suitable difficulty."
"After all, the broader the territory, the larger the spawn base. And those elite monsters that have a small chance of appearing and can grant Universal Points when killed by users are the primary incentive currently drawing other users into this place in an endless stream!"
"With the mission cooldown mechanism in place, most users who have downtime will inevitably come here as well in pursuit of greater benefits."
"And that raises an obvious issue—the distribution of benefits has always been determined by the balance of power."
"From a practical benefits standpoint, the number of people the authorities can deploy is limited. So what we need now is more manpower, especially by attracting civilian users into this direction to fill out our projected