新人试炼
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Entity Info
Original Name:新人试炼 (xīn rén shì liàn)Gender:NeutralKind:PlaceScope:Novel-specificStatus:ActiveSource:AIOccurrences:66Chapters:25
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Context UptoCh. 50
Wiki ModelGPT-5.6 Terra
Image ModelGPT Image 2
Updated

Biodata

Feature Details
Name Newcomer Trial
Original Name 新人试炼
Alias(es) Newcomer Trial world; trial instance
Entity Type Main God Game onboarding and selection scenario
Affiliation Main God; Main God Game
Occupation / Role Tests Temporary Visitors, evaluates their performance, and determines eligibility for Main God ID activation
Status Active
First Appearance Chapter 6 — Biohazard Apocalypse is identified as a Newcomer Trial world 6

Function and Rules

Entry and participant status

Stage Conditions and outcome
Invitation Selected people receive a silver “Login access” prompt and may choose Yes or No. Those who accept lose consciousness and enter the trial process; those who refuse or do not respond return to ordinary life. 3
Temporary Visitor Trial participants enter as consciousness projections. They receive a temporary personal panel and language translation, but have not yet become official Main God users. 8 27
Trial clearance Completing either listed main quest counts as clearing the trial. Visitors may then activate a Main God ID and leave the instance. 6 8 26
Official user Activating an ID converts a Visitor into a Level One Main God user with platform access, exchange privileges, and one restoration service after each successful mission. 10
Failure or refusal A Visitor who fails a Newcomer Trial loses their Visitor status and the Main God application disappears without leaving records. A successful Visitor who declines ID activation likewise loses Visitor status. 10 14

Mission design

  • Newcomer Trials are generally rated One Star/Low and center on survival, exploration, or solving the scenario’s hidden rules rather than mandatory combat. 8 26 30
  • Main quests commonly require surviving for a fixed period or reaching an Exploration Score of five; completing either objective is sufficient. 6 8 26
  • Visitors are placed in relatively safe initial locations. Greater dangers are more likely to be encountered by participants who voluntarily explore. 6
  • Death and injuries in a trial normally do not damage a participant’s real body, but psychological trauma remains. Participants nevertheless treat death as a genuine danger. 8 9
  • Cleared trial rewards receive a +400% newcomer amplification, effectively multiplying the base reward by five. 8 26 38
  • Each Visitor’s first clearance also grants one unique random Newcomer Blind Box draw. 12

Evaluation and rewards

Result Documented consequence
Ordinary/Common/Rare evaluation Performance evaluations determine Universal Point rewards and the grade of Exchange Card issued. 10 37 38
Exploration performance Unmet exploration progress can be converted into an evaluation bonus during settlement. 10 37 38
Trial clearance A cleared Visitor may activate a Main God ID, access the exchange system, and receive future mission opportunities. 10 12
Trial failure The system imposes no additional physical punishment, but permanently revokes the failed Visitor’s opportunity to participate again. 14
Unmade activation choice In an exceptional case, Kutanda’s ID was activated by default because he became unconscious after clearing the trial without explicitly refusing activation. 33

Known Trial Instances

Trial world Difficulty Objectives / conditions Notable outcome
Biohazard Apocalypse One Star/Low 8 Survive for twelve hours or reach an Exploration Score of five. Twenty-six newcomers were deployed randomly. 6 8 Du Qifeng’s group endured a zombie siege until the survival timer expired and returned to the Main God Platform. 9
Parasite Crisis One Star/Low 14 Main and side missions unspecified. Xie Lei survived seven hours, then died after separating from his group while infected by a second-stage parasite; he failed the trial and lost Visitor status. 14
Ruined City One Star/Low 26 Survive for seventy-two hours or reach an Exploration Score of five. 26 The city’s Blood Moon mutates exposed humans and creatures. Li Qingzhi guided thirteen Visitors, ten of whom cleared the trial. 30 37
Unnamed vehicle trial Not stated Board the correct vehicle within twelve hours. 43 Fang Yishu identified the correct vehicle through the behavior of her stopped watch and boarded a damaged Wuling Hongguang van. 43

Guides

  • Certain veteran users may accept an optional Guide Quest and enter a Newcomer Trial alongside Visitors. 26
  • Guides explain the Main God Game, organize newcomers, and improve their chances of survival, though they may also accept the role for its rewards. 26 27
  • A Guide receives an additional random 5%–15% of the Universal Points earned by every Visitor they successfully lead through the trial. 26
  • Guides do not receive the normal newcomer reward amplification, and Guide Regulations penalize them for killing Visitors. 26
  • Li Qingzhi’s Ruined City Guide Mission awarded him 303 additional Universal Points after ten of thirteen Visitors cleared the trial. 37

Creation and Administration

  • Trial worlds are formed from cognitive information, fantasies, memories, emotions, and consciousness fragments gathered from the Cluster Subconscious Sea. 6
  • The Main God filters this material into coherent dream worlds based on concepts such as apocalypse, zombies, evolution, and biohazards. 6
  • Li Yun considers the trials both a selection mechanism and a means of gathering mental energy produced by participants’ emotional fluctuations. 6 11
  • The first large-scale trial operation confirmed that intense emotional activity allowed the Main God to collect naturally dissipated mental energy. 11
  • Li Yun criticizes overly lethal designs, while the Main God argues that controlled danger activates spiritual traits and improves energy collection. 6

History

The trial system began with silver invitation interfaces appearing before ordinary people in different locations. Acceptance placed participants into an unnatural dormant state, while refusal left no apparent physical consequence. 3

During the first test round, 8,000 invitations were sent; 3,157 people accepted, and slightly more than 2,600 ultimately cleared their Newcomer Trials. 11 Successful participants demonstrated that trial-acquired items could manifest in reality, drawing government attention after the resulting “Coma Incident.” 17 23

By the second round, the Main God had expanded recruitment to 500,000 invitations, with more than 240,000 people accepting. It also began assigning veteran Guides to newcomer groups to increase clearance rates. 27

Later returns to the Main God Platform included participants from numerous countries and cultures, confirming that the Newcomer Trial system had expanded beyond its initially domestic scope. 34