Who Designed This Hellish Dungeon?
Chapter 368

Anor Londo

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[The Painting World: Anor Londo]

Touch the painting to recreate the past scene depicted in it.

The fire has gradually died down, but at this moment, the Leyndell of Anor Londo, the abode of the gods, still retains some of the glory of the Fire's heyday. The undead who embark on the path of the Fire will be tested here by the Lordvessel.

"Is this... the Painting World?"

Elsa was stunned; she clearly remembered that there hadn't been any paintings here before.

Looking back at the Onion Knight, he had lowered his head and gone back to sleep, it seemed he wouldn't get an explanation.

That's strange. Could it be that she overlooked this place when she came in, which is why she didn't see the painting?

That shouldn't be the case; there's no reason I shouldn't see such a large painting.

I'm not going to think about the reasons anymore. Since Uncle Onion said there's someone here who can comfort me, then there's only one answer left!

Elsa took a deep breath and reached out her hand towards the painting!

However, it suddenly stopped halfway through, muttering:

"If you can't find the right way to pass the level, the Painting World will only throw you out when it has completely drained your spirit. By then, several days will have passed in the outside world. If it were me, I might stay in there even longer."

With that in mind, she went to Lake Liurnia and found the quartermaster of the Light Eagle Legion was stationed there to collect supplies. She told him that she was going to explore the unknown Painting World and might not be able to return to the camp for a few days. She also picked up a small wooden barrel that was very airtight and sturdy.

She had to tell the people in the Light Eagle Legion. After all, she had spent a lot of time in this organization and had a sense of responsibility, but this sense of responsibility was the chain that bound her and prevented her from making the decision to leave.

Returning to the kitchen campfire in Irithyll, she filled a wooden barrel with all the Primal Soup and took two cans of Jack's Wine.

Since she entered the Painting World to find someone to enlighten her, how could she not receive some gifts?

The Onion Knight and the afterimages we've encountered so far seem to be "undead," unable to taste the usual alcohol; only the Primal Soup and Jack's Wine provide any stimulating flavor.

As for the opinion of Onion Knight, the maker of the Primal Soup, Elsa had already asked him, and he nodded his head back and forth while snoring.

Great, this means we agree to let her take the Primal Soup!

"Anor Londo, I've come."

Elsa touched the painting, and a dazzling light burst forth before her eyes.

"Call"

In the darkness brought about by the distortion of space, a sound rang in my ears—the sound of the wind.

Elsa felt as if some creature was holding her hands and suspending her in the air. A noisy wind blew past her, but contrary to the laws of nature, the wind in the air was actually warm, as if it were blowing from a warmer place.

So, she's being carried through the air by an unknown creature?

The darkness before her eyes gradually faded, Elsa opened her eyes, finally seeing clearly what was holding her and flying in the sky—a monster with red, thin skin, resembling Bat Monster.

She was pulled up, and before her were pitch-black mountains. Looking up, she could only see a faint light coming from the mountaintops.

The mountains seemed to plummet before her, and when she finally reached their summit, a breathtaking view opened up before her.

The sky was enveloped in a twilight-like glow, with a soft golden light piercing through the clouds and pouring down upon the earth. Every ray of light felt warm, as if touching a corner of the sun.

Elsa showed an expression of enjoyment, but her eyes darted around as if she had seen something. The expression of enjoyment vanished instantly, replaced by an emotion rarely seen on her face—shock!

A city, a vast and majestic ancient city, sits there, bathed in the golden light of the sky, its warm hue lingering. It is just like the Anor Londo depicted in paintings, but the awe-inspiring experience of seeing it in person far surpasses that of any painting.

The weight of history, the majesty of the Leyndell, and the mystery of the divine era all rush towards you, making your body tremble involuntarily.

Elsa had read an article in the newspaper earlier that said exploring the Zane Dungeon was a dialogue with the past.

Today, for the first time, she felt as if she were touching upon a long-lost, glorious, dazzling, mysterious, and heavy history.

Next, she'll be embarking on her own adventure here all by herself? It's been a long time since she's explored an unfamiliar area alone, and this has made her feel a little uneasy.

A monster resembling Bat Monster grabbed her and flew to the Leyndell. It threw her down in mid-air, and with a dull thud, Elsa landed safely in the Leyndell.

[Anor Londo]

Several large characters appeared before my eyes. In the past, when the place name appeared in the Zane Dungeon, the music that accompanied it was mysterious and jarring, making people feel tense. But this time, the music was like a raging fire, and even if it was only for a moment, it made people feel like their bodies were on fire.

"Is this Anor Londo? Am I standing on top of a building right now?"

She was left in what looked like a watchtower, with only a downward spiral staircase in front of her, and in the distance, the central building of Anor Londo was right across from her.

She had a feeling that as she explored, she would eventually reach that place. The unique feature of the Zane Dungeon was that what you see is what you get; you could eventually get to any place you could see with your own eyes.

Descending the stairs, a spacious area came into view. Sure enough, she was now on the top floor of a building in Anor Londo, from where she could take in the entire splendor of the Leyndell.

"But why is there not a single resident in this vast Leyndell?"

Completely baffled, Elsa finally attributed it to the Painting World had overlooked the depiction of the inhabitants.

There is only one road ahead, which appears to lead indoors, but there are blind spots.

If adventurers encountered this design in other areas of the Zane Dungeon on a normal day, they would start to think about whether there would be traps. However, Elsa, who was in the Leyndell, felt that there was no need to worry about traps.

Since Anor Londo is Leyndell, it would feel too strange for such a magnificent and majestic Leyndell to be riddled with traps and mechanisms.

That being said, Elsa felt that the lack of traps and mechanisms would not necessarily make the exploration easier; on the contrary, the difficulty might be compensated for by the strength of the monsters.

Just as she Lower Rank and took a step forward—

"Boom!"

Something huge and heavy suddenly crashed down in front of her, followed by a sharp halberd that struck the spot where she had just been standing.

Did Elsa dodge it? That's one way to put it.

But actually, she was knocked off her feet by the tremor and fell to the ground, which caused her to drift from her previous position and thus she narrowly escaped injury.

"Monster attack!?"

The game starts with a strong opening, a design very characteristic of Sein. Elsa grips the Sword Remains Greatsword and unleashes the Weapon Skill [Oath of Revenge], which temporarily boosts all attributes.

As the smoke cleared, a tall, heavily armored figure appeared before her—a monster called the Giant Guards, clad in thick armor and wielding Greatshield and halberd.

An indescribable sense of oppression emanated from the Giant Guards, and Elsa, who was about to rush forward, suddenly paused, her expression turning strange.

The Giant Guards gave her a sense of danger, strength, and even an unbelievable strength.

After all, this was a product of a time when the flames were still relatively healthy, so its strength would naturally be much greater than that of monsters from a time when the flames were weakened.

In Dark Souls III, heroic characters could link the fire, whereas in Dark Souls I, many heroic characters couldn't even get past the Iron Golem in the Sain Ancient City.

The moment they saw Elsa, the giant guards raised their heavy Greatshield, fiercely guarding against any possible attack and leaving no opening for the enemy.

"Is it Elite Monsters right from the start?"

Elsa charged forward without fear, feigning an attack to lure the Giant Guards into making a move, while she took the opportunity to circle around to the enemy's back and smash down with her Sword Remains Greatsword!

Her hand trembled violently, and a deep wound appeared on the Giant Guards's armor, giving her a rough idea of the opponent's toughness.

It's very hard, but not impossible to cut!

Just when she thought it was safe to attack from behind, the Giant Guards suddenly displayed agility that was disproportionate to its size. With a backflip, it jumped behind Elsa and slammed its weapon down!

This backflip caused Elsa to hallucinate as the Furious Rajang, and her body instinctively turned around and raised her weapon, thankfully blocking the attack.

A dangerous warning came from the bones inside her body—what terrifying power! She struggled to deflect the enemy's weapon and chose to live between their legs—crawled between the giant guard's legs, and slashed the inside of his knee with her sword.

The giant guard swayed, then turned and slapped Elsa away with his shield, sending her flying. The latter immediately felt as if her world was being turned upside down.

Brave and Divine Artifact complement each other. Although she was empowered by her Oath of Revenge, she was actually weaker now that she wasn't carrying the greatsword. Forget about unleashing her full power, she could barely even maintain her previous state.

Seeing the Giant Guards limping toward her, Elsa gritted her teeth and charged forward again.

The violent tremors echoed across the not-so-open space. The battle lasted for nearly five minutes before the Giant Guards finally collapsed and turned to ashes. This was already an extraordinary protracted battle.

Elsa, whose left arm was broken, picked up a Somber Smithing Stone from the ashes. She didn't know if the battle was worth it, but luckily she had Healing Potion on her, which healed her left arm.

Anor Londo gave her a hard time right away, but she was not discouraged.

"Once we get past this Elite Monsters, things should be easier for a while."

Sion's strategy is to let adventurers relax and catch their breath after defeating an Elite Monsters, which also gives them time to recover their Spirit Power.

Catching her breath, Elsa still walked into the building with a wary mind. The floor was clean and bright, befitting Leyndell.

However, two huge black shadows loomed over the ground from behind her.

A bad feeling crept into her heart, Elsa turned her head to see—two Giant Guards were standing behind her!

In that instant, she realized she had guessed wrong.

The Giant Guards who injured her at the start was not some Elite Monsters.

They're just ordinary enemies you can find anywhere!

The brain gave the correct answer in a split second: Run!

If a real fight were to begin, who knows how long it would last? That's when she'd have to put her marathon-like skills to use.

Elsa ran ahead, with two Giant Guards chasing behind. The scenery inside the Leyndell was equally spectacular, but she had no time to appreciate it.

However, when she entered a house, she encountered a Giant Guards and was nearly beheaded.

If she could still fight two enemies, she couldn't handle three in this cramped indoor space. She could only run faster and faster, following the path she could see and descending the spiral staircase until she finally reached an open outdoor area.

If I were here, I might be able to deal with them.

The moment the thought crossed her mind, she saw three tall and imposing figures standing in the open space—three more Giant Guards.

"."

Elsa's lips trembled slightly.

The pursuing Giant Guards had caught up with her, and the commotion attracted the attention of the Giant Guards in the open area, who slowly approached.

She was sandwiched between two pieces of cheese.

At this moment, Elsa suddenly remembered Lu Lu Wo. Usually, when faced with such a critical situation involving a large group of Elite Monsters, Lu Lu Wo would raise her middle finger to the sky and curse:

"Zane Dungeon, what kind of monsters are you building?"

She now fully understood Lu Lu Wo's feelings, but she was too ashamed to replicate that somewhat crude behavior, so she could only prepare to fight to the death.

"Hey, come over here."

Just then, a clear, cold female voice came from somewhere.

A woman clad in full armor peered out from a doorway not far away; the patterns on her armor identified her.

This is a Dark Moon Knight.

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