Caelid???
The Sellia Crystal Tunnel is a carefully designed small scene within the new area of Zane Dungeon.
As the first male guest, Te Pi also felt this craftsmanship spirit from Sain.
When adventurers arrive here due to Teleportation Trap, it will exhibit several characteristics that differ from other areas. These characteristics are triggered only if the Teleportation Trap is activated; otherwise, everything will be normal.
First, the location and status of monsters will refresh after all adventurers are defeated.
Secondly, the tunnel leading to the outside world changes every time the adventurers are wiped out.
Previously, monsters in the Zane Dungeon would not respawn when adventurers died or rested at campfires. This time, we tried it in the Sellia Crystal Tunnel, and the results were mixed, based on Te Pi's experience.
The good thing is that dead monsters will revive, increasing the pressure on adventurers. The bad thing is that adventurers will remember the monsters' locations and develop targeted strategies.
It's not a big problem; we can make a change to make the monster spawn locations random in a couple of days.
Each change to the tunnel can only be made with the "Temporary Modification" permission. Previously, the map of the Zane Dungeon was slightly adjusted every once in a while, but now that it can be modified in real time, there are many more tricks that can be done.
The Dungeon Lord didn't intend to completely copy the map of the Elden Ring; he wanted to preserve its unique features while also making some effort.
In addition, to keep adventurers motivated, some low-level Forging Stone and minerals in the Sellia Crystal Tunnel will respawn with each death; you always need to give them some material incentives, right?
If adventurers want to farm resources by dying.
The Zane Dungeon welcomes this behavior, to see whether you get more Spirit Power from dying or from refreshing resources.
As it turns out, these changes may seem minor at first glance, but they are actually quite effective for adventurers in the actual experience.
That might mean going to jail.
However, if you spend too much time in prison, some adventurers will eventually evolve into Shawshank.
Te Pi is now undergoing his own redemption.
When the clock struck one hour before the dungeon closed, he knew his salvation had come. If he stayed in this dilapidated wooden hut for another hour without doing anything, he would be safely kicked out of the dungeon.
However, humans can be quite perverse at times.
He had initially given up on himself, thinking he might never get out of the dungeon, but when he learned that the dungeon was about to close, his confidence in taking on the challenge was suddenly rekindled. He figured that since there was only one hour left, he might as well give it a try; it wouldn't be a loss if he got out.
So he tidied up the scattered ore and other things on the ground, picked up his chipped knife, and ran out again.
He looked so relieved.
Die, live, die, live, die.
Time ticked by, and the dungeon's bells seemed to ring again, drawing ever closer to closing time.
Te Pi's agility was honed to an unprecedented level under high pressure, and his learning talent was also quite remarkable.
He stepped out of the wooden house and ran towards the nearest tunnel. Two strands of insect silk followed one after the other. He realized that the faster he ran, the faster the insect silk would move.
He silently counted to one or two seconds, then suddenly turned around. Sure enough, the two insect threads overlapped at that moment. He crouched down and rolled quickly in the direction the insect threads came from. There was a sound of rocks breaking. The needle-like insect threads destroyed the ground where he had been standing, but he himself was completely unharmed!
A perfect dodge requires the perfect combination of timing, location, and personal skill. He deliberately ran in this direction, taking advantage of the terrain's elevation differences, the overlap of the insect silk, and the agility he had efficiently honed throughout the day, ultimately achieving a perfect dodge!
At that moment, he wanted to cheer for himself.
He rushed into the tunnel, skillfully maneuvering to lure the miners into clearing a path for him. Then, he used his blunted knife to smash the Bat Monster blocking his way, charging headlong towards the end.
It is said that he still has the fear brought about by paranoia, but in fact, judging from his behavior alone, he is clearly a warrior.
As the saying goes, bad things don't come in quick succession. Perhaps the Guaranteed Pull was triggered, because when he reached the end this time, he saw a scene he had never seen before.
It was a ray of golden light floating in the air, a blessing and guidance!
"Oh!" Te Pi let out a cheer that didn't sound like someone who was middle-aged.
He had run to the end of the tunnel so many times, seen tunnels that led back to the starting point, tunnels filled with monsters, tunnels that led to dead ends, but this was the first time he had seen one that was emitting golden light.
Excitement surged through him, and he eagerly followed the golden light as he ran forward. The warm yellow light gradually appeared, like rows of torches. Accustomed to the cold, dim light emitted by the minerals, he felt as happy as if he had seen a long-lost relative when he first saw torches.
The further you run, the more traces of human activity you see, and at the end of the brightest and warmest fire, the dazzling golden blessing floats quietly there!
However, Te Pi's attention was not on the blessing.
He merely touched the Blessing button quickly, not even waiting for the special effect of activating the Blessing to appear, and then ran towards the outer exit without stopping for a moment.
Having been trapped inside the mine for so long, he really wanted to know what the scenery outside the mine was like.
While the Zane Dungeon is known for its quirky and treacherous designs, with its maps and monsters gravitating towards cunning and insidious tactics, it does have one redeeming quality: it generously provides adventurers with visual enjoyment, masterfully capturing the essence of beautiful scenery.
So Te Pi was really looking forward to the view outside the mine. With great anticipation, he finally arrived at the exit, which was also the entrance, and looked up expectantly.
A blinding red light filled the sky.
It was as if the giant had bled, staining the sky a bloody color.
Te Pi's excited steps slowed down involuntarily. He blinked in confusion, as the scenery was somewhat different from what he had imagined.
He staggered out of the mine, and what came into view was a vibrant scene of life and everything thriving.
Everywhere you look is crimson.
The magical text "[Caelid] " appeared.
There was a Swamp in front of him.
A faint red mist drifted across this boundless, blood-red land, the silhouettes of mountains and buildings appearing and disappearing in the mist, as if a ferocious beast lurked in the clouds, ready to devour its prey.
Everything here is red: the sky, the mountains, the Swamp, and even the rusty weapons that can be seen everywhere.
The crimson Swamp bubbled and bubbled, and sometimes these bubbles would gather together to form a powerful impact, causing a large amount of mud to suddenly explode not far away. As the sticky, blood-red mud rose and fell, a foul stench violently assaulted Te Pi's nose.
He almost vomited, his body swaying weakly. He instinctively reached for the rocks beside him, but his hand felt a slippery sensation and the feeling of some kind of toxin entering his body.
He turned his head shakily and saw that what he was touching was not a rock, but something that looked like a fungus growing on the rock. This thing was both pale white and scarlet, as if it contained deadly germs. Just looking at it made people feel that they would get sick. And when he touched it, he could feel the toxins entering his body!
Te Pi quickly used water magic, spitting out water to wash away the fungus on his palms, and then used antidote spells, but to no avail!
The toxins are still present in his body, and it seems that because the amount is small, they have not yet caused any harm to his body, but it still feels very unpleasant.
Te Pi felt the same toxins in that endless Swamp.
If you walk directly into the Swamp without taking any protective measures...
Just thinking about it makes me want to throw up; if I could roll around on the ground, it would be the greatest bliss on earth.
"This is really different from what I imagined."
Te Pi stood on Caelid's land, his face filled with helplessness, unable to imagine what he should do next.
What about Limgrave?
No matter which direction you look, east, west, north, or south, you can't see any trace of Limgrave. The Erdtree is still there, but it looks even more distant.
Where did he get transported by the Teleportation Trap?!
Aside from the fact that the teleportation range of the Teleportation Trap was surprisingly large, Te Pi realized a problem that couldn't be ignored—
"Isn't this new area ridiculously large?"
Although he hadn't yet explored Caelid thoroughly, Te Pi could sense that the area was probably not much smaller Limgrave.
Moreover, the abstract scenery of Caelid is so breathtaking that it makes one dizzy for three seconds just by looking at it, and the time spent exploring it is probably longer than that of the scenic Limgrave.
The Zane Dungeon truly surprises you time and time again.
"Knock knock."
The dungeon's closing bell rang, and his figure grew increasingly ethereal. Before being completely expelled from the dungeon, he thought:
We absolutely, absolutely must seize this great opportunity.
At midnight, people who don't have a nightlife are already asleep.
But today, the people of Black Rock City cannot possibly fall into a deep sleep, and even neighboring cities may not be able to sleep peacefully.
It's all because of the appearance of the Zane Dungeon!
At this moment, the special effects brought about by the portal's revival have disappeared, leaving only the portal standing silently on the ground. Te Pi's mansion and the nearby streets have been razed to the ground, and strangely, there were no casualties.
Because everyone who got caught up in this is currently inside the dungeon.
Lord Ge Ha De Earl, the lord of Black Rock City, reacted swiftly. His well-trained knights surrounded the portal, their Weapon Skill prepared in advance, while the mages had inscribed Magic Array that could be activated at any time. If the portal showed any unusual activity, they would attack without mercy.
A somber atmosphere permeated the surroundings.
"What exactly happened? Why did this happen, especially when that person was on a tour?"
Earl Gerhard frowned. He was overweight in middle age, and his trendy, jewel-encrusted clothes made him look like a mountain of gemstones.
"However," he glanced at the flat ground, a smile suddenly appearing in his eyes, "That guy Te Pi's house was blown up, hahaha, that's great!"
"My lord, the portal is moving!" the knight commander suddenly shouted.
Ge Ha De tensed up instantly, staring intently at the portal.
A flash of light appeared, and dozens of figures gradually emerged.