Who Designed This Hellish Dungeon?
Chapter 645

Adventurers Are Gods

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Gong Qiying has been returning to her daily life for a while now.

In other words, they take pleasure in observing the various behaviors of the people who enter the dungeon, thereby maintaining their own humanity.

He has legitimate reasons for seeking pleasure; it's not that he inherently enjoys seeing others suffer, absolutely not.

"The fact that the color of the dungeon is covered up does not mean that it will lead to a serious situation such as the death of the city lord."

The Lord's Room in the Zane Dungeon.

Gong Qiying flipped through the notes left by the previous Godwyn while looking at the large map that provided real-time updates on the dungeon's coloring.

The colors on the map are constantly changing, like a bunch of Dungeon Lord crowding around playing Warrior, spraying paint all over the map.

The entire Arnor Kingdom and most of the Warrior Country have been stained with the green of Sein, something that was already known.

However, upon closer inspection, one can discover that even though the entire Arnor Kingdom appears green, there are scattered patches of other colors within the green, representing other dungeons.

The areas of the Warrior Country that were not stained by Sein are the regions where powerful dungeons such as Red Fang Dungeon and Glory Dungeon exist.

During the period when Starscourge General appeared, these places were tinged with a faint layer of Saen's color, but as time went by and the intensity of the Battle Festival gradually returned to normal, the colors of Red Fang and his group returned.

This situation is not hard to imagine. After all, for the residents there, the local dungeon has a greater lasting impact than the distant Zane Dungeon.

When the Zane Dungeon was first released, it was a hot topic for a few days, but after a while, everyone returned to their daily lives, and most people probably still frequented the dungeon near their homes.

"However, the current situation is much better than when I first started."

However, looking back, I didn't really experience many hard times back then.

The colors on the map represent the influence of the dungeons. Although the influence of the Zane Dungeon has expanded, it does not mean that people in the areas covered by its color will forget about other dungeons as if they have been Brain Control a hypnotic application.

The Boulder Dungeon, located in Black Rock City alongside the Zane Dungeon, is undoubtedly the most influential dungeon, and it's still thriving.

Perhaps it is because it is a place that specializes in producing unique minerals that it can survive in this way. Rather than calling it an underground city, it is more appropriate to call it a special resource point.

But Gong Qiying felt that what was more important was that the Boulder Dungeon had its own unique minerals, which was what attracted a loyal audience.

No matter when, maintaining your unique characteristics will always secure you a place in the world.

Therefore, although the influence of the Zane Dungeon is constantly expanding.

However, there's no need to worry about the safety of the Boulder Dungeon for now. Besides, it seems that the Glory Dungeon has become more influential and is thriving.

"The Plants vs. Zombies formula is also a unique feature of Verdant Dungeon, so..."

In his reply to Hai Nisi, Gong Qiying wrote the following:

[Tolerate]

Regardless of why the dragons entered your dungeon, just tell me whether they gave you any Spirit Power.

Now that they've been given the opportunity, let them do whatever they want in the dungeon, we don't need to worry about them!

Adventurers are all about Spirit Power, and Spirit Power is God!

If that's the case, then the number of gods in the Zane Dungeon is truly countless.

"All areas are operating smoothly and there seems to be no problem at all."

Gong Qiying inspected the situation in each area, where the adventurers were as usual.

Farron Keep, along with the connected Road of Sacrifices and the Cathedral of the Deep, remains the best place for newcomers to test their courage. Recently, a wave of people from the Warrior Country has also come here. It seems that they are not strong enough to survive even in Limgrave, so they have to find a more peaceful area.

The Forest Area is where the most newcomers arrive. A large group of people train like crazy there with the idea of slaying dragons, training until they are exhausted and unwilling to stop.

The Roguelike in the Great Tomb area are still the same, not attracting many new players, which may be related to Gong Qiying's slackening of updates there.

Several safe zones have appeared in Lake Liurnia, transformed into habitable towns by adventurers, bustling with people coming to learn magic.

Irithyll of the Boreal Valley, as well as the two subsequent Anor Londo locations, remain symbols of strength, and only the most skilled will venture there.

These established regions in the Arnor Kingdom are supported by the entire country, so there is almost nothing to worry about. Even if they are no longer updated, they will remain a reliable source of Spirit Power.

As for the new areas in the Warrior Country, they are still in the rising stage of attracting customers, and there is no end in sight yet, so this is the focus of Gong Qiying's work.

The existence of the Weeping Peninsula was discovered. The local Strategy Team teams put in a lot of effort in the development work and finally determined that this was the place for Bronze Rank or even lower-level adventurers. Not only is the scenery beautiful, but the monster strength is also moderate. There is no better place to train.

Those strategies that rush straight to the Tree Sentinel at the start are simply misleading and malicious!

Limgrave is still the same Limgrave. Ever since someone discovered that it was possible to bypass Stormveil Castle and go directly to Lake Liurnia, the number of people challenging Godrick has been decreasing. This is mainly because the randomness is too strong, and adventurers can't guess what kind of extension the opponent will pull out next.

After the Dragon Graveyard appeared, Caelid became the most popular area, and arguably the most popular.

If you say the name Caelid directly to outsiders, they might not know what it means, but if you say "the place where the Battle Festival is held," everyone will understand.

It can be said that Caelid is now the main promoter of the Zane Dungeon.

As for other areas, they have finally been explored recently. For example, the Skyrim Strategy Team explored the Blood Dynasty, and it seems that local adventurers in the Altus Plateau have also found shortcuts, although the adventurers themselves do not seem to realize that they are shortcuts.

After scanning the general situation of each area, Gong Qiying muttered to himself:

"Whichever area is developed by adventurers first, that will be the area that Caelid will focus on developing next."

He placed the letter he wanted to send to the Verdant Dungeon on the Shrine, along with a map from Hollow Knight — Deep Nest, a map filled with darkness and a tiny bit of horror.

At first glance, it doesn't quite match the atmosphere of the Verdant Dungeon, but Hai Nisi seems to really like this style of map, so I just gave it to her.

Despite living in a beautiful garden dungeon, Hai Nisi yearns for a dark and desolate map; she's quite a contrasting character.

However, Gong Qiying didn't just give away the map for free. Not long ago, Hai Nisi had just sent a batch of localized mutated plants, enriching the monster resource pool of the Zane Dungeon.

It is still unclear whether these mutated plants will have the chance to appear in the wild during their lifetime.

"Using the Deep Nest map should cause some trouble for those strong dragons, no, it should be called challenging them, it depends on how she arranges it."

"Don't go too far and drive your own God away."

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