Ch. 61Outside Perspective

Chapter Summary: “Outside Perspective”

1. Key Plot Points and Events

  • After dinner, Baimu begins a backyard training session with Lairon and Chansey, inviting Mawile to join them. Mawile refuses, so Baimu does not pressure her.
  • Baimu trains with Lairon and Chansey through warm-ups, running, sprints, and weighted exercises.
  • He develops combined training routines:
    • Chansey uses Telekinesis to control targets and send them toward Lairon.
    • Lairon uses Iron Head to knock the targets away, improving his attack strength and energy control.
    • Chansey also practices concentration and willpower through repeated Telekinesis use.
  • Baimu plans to use special rolling wooden dummies to train Chansey’s defensive reflexes and his own boxing skills.
  • He helps Lairon experiment with learning a Ground-type move by explaining how Ground energy should spread through and shake the earth rather than create rocks like Rock Tomb.
  • Baimu begins teaching Chansey Protect by encouraging her to imagine an unbreakable shield and resist incoming blows.
  • While training continues, the narrative shifts to Mawile’s perspective, revealing her anxiety over being traded away from the ecological park and placed with a new Trainer.
  • Mawile recalls Baimu’s early kindness: buying her a princess bed, treating her to hamburgers, cola, cream cake, and reassuring her about her care.
  • Despite these positive experiences, Mawile becomes afraid that Baimu’s kindness depends on her being a capable battler. She refuses to train because she worries that failure will cause her new comforts and relationship to disappear.

2. Character Developments

  • Baimu: Demonstrates patience, creativity, and growing competence as a Trainer. He designs individualized training methods and avoids forcing Mawile to participate before she is ready. His concern for Mawile continues even though he does not understand her inner turmoil.
  • Lairon: Shows enthusiasm and cooperation during physical and move training. He begins experimenting with a new Ground-type technique and responds positively to Baimu’s instructions.
  • Chansey: Works on physical conditioning, Telekinesis, defensive training, and learning Protect. Her training also focuses on strengthening her weak willpower and ability to endure pressure.
  • Mawile: Moves from initial fear and distrust toward tentative enjoyment of her new life with Baimu. However, her comfort is undermined by insecurity: she fears abandonment, failure, and losing the affection and luxuries she has received.

3. Significant Themes

  • Trust and adjustment: Mawile must adapt to a new home and Trainer after being traded without having a choice in the matter.
  • Fear of conditional acceptance: Mawile worries that Baimu values her only for her battle potential, making her afraid to reveal her uncertainty and lack of experience.
  • Patience in relationships: Baimu’s decision not to force Mawile reflects the importance of allowing trust to develop gradually.
  • Training as individualized growth: Baimu tailors exercises to each Pokémon’s abilities and weaknesses, emphasizing creativity and cooperation rather than simple repetition.
  • Miscommunication: Baimu interprets Mawile’s silence as thoughtfulness or disinterest, while Mawile is actually struggling with anxiety and fear.

4. Character Interactions

  • Baimu encourages Lairon and Chansey throughout their exercises, creating a supportive training atmosphere.
  • Lairon and Chansey work together in a coordinated drill, with Chansey controlling targets and Lairon striking them.
  • Baimu teaches Lairon and Chansey through verbal explanations and physical demonstrations, though his methods are sometimes rough and experimental.
  • Mawile observes Baimu’s bond with the other Pokémon from a distance, comparing their open cooperation with her own hesitation.
  • Though Baimu treats Mawile kindly—providing food, comfort, gifts, and a new bed—he does not realize that she fears this affection may vanish if she cannot battle effectively.
  • The chapter’s central tension comes from the gap between Baimu’s patient intentions and Mawile’s anxious interpretation of them.

Ch. 62Not Giving It His All Yet

Chapter Summary: “Not Giving It His All Yet”

Key Plot Points and Events

  • Mawile lies awake in her new room, anxious about the possibility of being forced into battle. She considers running away but decides that confronting the situation may be better, especially since the unfamiliar environment seems dangerous.
  • She secretly checks on her Trainer, Baimu, but is noticed by Lairon and Chansey. Pretending to be asleep, she later receives unexpected kindness from Baimu, who leaves her warm, sweetened Moomoo Milk and reassures her that she may explore the house as long as she does not go outside.
  • The milk softens Mawile’s distrust. She begins to reconsider her assumptions about Baimu, realizing that not everything she has heard about him—or his food—is necessarily true.
  • The next morning, Mawile cooperates with her hygiene routine, eats breakfast without complaint, and voluntarily joins Lairon and Chansey for training. Baimu is surprised by her sudden change in behavior.
  • Baimu proposes a friendly battle between Mawile and Lairon, but gives neither Pokémon commands, leaving them to act independently.
  • Lairon opens with a ranged rock attack, which Mawile easily blocks using the large jaws behind her head. Lairon then retreats to maintain distance.
  • Misinterpreting Lairon’s cautious attack as him going easy on her, Mawile decides to reveal her full strength. She launches herself across the arena, rebounds off the wall, and strikes Lairon from behind with enough force to send him flying.
  • The chapter ends with Baimu and Chansey stunned by Mawile’s unexpected speed and power, while Mawile herself appears confused about how strong she is.

Character Developments

  • Mawile: Moves from fear, suspicion, and resistance toward cautious trust and determination. Her willingness to accept the milk, cooperate with grooming, join training, and battle shows a major psychological shift. She also demonstrates that she has far greater physical ability than she—or the others—expected.
  • Baimu: Displays patience and considerate care rather than anger or coercion. His small gesture with the Moomoo Milk helps influence Mawile’s attitude. He remains eager to see her battle but is genuinely surprised by her sudden cooperation and overwhelming strength.
  • Lairon: Acts cautiously and strategically, beginning the battle with a probing ranged attack and attempting to preserve distance. He appears unaware of Mawile’s true capabilities.
  • Chansey: Continues supporting the group through domestic care, helping with grooming and cheering for both Pokémon during the battle.

Significant Themes

  • Trust built through kindness: Mawile’s distrust begins to fade because of Baimu’s gentle, practical gesture rather than forceful persuasion.
  • Overcoming fear: Mawile chooses to face battle instead of fleeing, even though she remains anxious and uncertain.
  • Misjudgment and hidden potential: Both Mawile and Baimu underestimate what she can do. Her casual counterattack reveals that her strength is far beyond what the others expected.
  • Cooperation and belonging: Mawile’s participation in breakfast, grooming, training, and battle marks her first steps toward becoming part of Baimu’s household and team.
  • Independent action: Because Baimu gives no commands, the battle emphasizes the Pokémon’s own judgment, instincts, and combat abilities.

Important Character Interactions

  • Mawile secretly observes Baimu, Lairon, and Chansey, but Lairon and Chansey notice her first.
  • Baimu comforts Mawile indirectly by preparing her sweetened Moomoo Milk and giving her freedom within safe limits.
  • Chansey helps Mawile brush her teeth, while Mawile cooperatively allows the routine.
  • Mawile and Lairon meet as training partners, initially wary of one another.
  • During the battle, Lairon’s cautious opening attack prompts Mawile to unleash her speed and strength, dramatically changing everyone’s perception of her.

Ch. 63Squad Leader Baimu

Chapter Summary: “Squad Leader Baimu”

Key Plot Points and Events

  • Baimu stops the sparring match between Mawile and Lairon after Mawile clearly gains the upper hand. Though Lairon still has stamina, Baimu ends the fight to prevent unnecessary injury.
  • Chansey uses Heal Pulse to restore Lairon’s stamina and heal its accumulated bruises.
  • Baimu praises Mawile as the strongest member of the team for the time being.
  • Mawile realizes that its combat ability—especially its remembered Reverse Fist Technique—has not deteriorated as much as it feared. It also recognizes that Baimu chose it because of its strength.
  • Lairon and Chansey approach Mawile peacefully rather than challenging it. They welcome its presence, making Mawile feel unexpectedly accepted and valued.
  • The team begins its morning training together. Baimu is delighted by Mawile’s strength and cooperative attitude, especially since it has only been with him for two days.
  • In the afternoon, Baimu visits Otsuka and the other injured competitors in the hospital.
  • He gives Otsuka the agreed-upon one million in principal and interest, then offers to escort Otsuka’s sister, Li Hua, home to keep the money safe.
  • Baimu reassures Otsuka that he can join Baimu’s team once he recovers, proving that he has not abandoned his former companions after gaining status and power.
  • The chapter ends humorously with Baimu rejecting titles such as “Squad Leader” and “Big Brother,” insisting that people simply call him Baimu.

Character Developments

  • Baimu: Demonstrates fairness, responsibility, and consideration by stopping the battle before Lairon is seriously hurt. He also shows loyalty and generosity toward Otsuka, maintaining his relationships despite his promotion to Squad Leader. His dislike of formal titles highlights his down-to-earth personality.
  • Mawile: Gains confidence after defeating Lairon. It realizes that its abilities remain formidable and that Baimu values it for its strength. Initially proud and guarded, Mawile is gradually affected by the team’s friendliness and begins to enjoy being accepted.
  • Lairon: Suffers a decisive defeat but accepts it without resentment. Its willingness to approach and welcome Mawile shows maturity and team spirit.
  • Chansey: Continues to support the group through healing, emotional warmth, singing, and sharing supplies. It is genuinely pleased that Mawile strengthens the team, despite its own reluctance to attack.
  • Otsuka: Feels envy and discouragement when comparing his situation to Baimu’s success, but Baimu’s promise to accept him into the team restores his hope.
  • Li Hua: Acts as a caring sister and is respectful but nervous around Baimu because of his new status.

Significant Themes

  • Strength and confidence: Mawile’s victory helps it overcome insecurity and recognize its retained combat talent.
  • Team acceptance: Mawile’s guarded pride begins to soften when Lairon and Chansey welcome it rather than challenge or reject it.
  • Loyalty after success: Baimu’s promotion does not cause him to abandon injured friends or former teammates.
  • Different forms of contribution: Chansey’s healing and support are treated as valuable even though it struggles with direct combat.
  • Humility and identity: Baimu resists formal titles and remains determined to be treated as an ordinary person despite his rising reputation.

Important Character Interactions

  • Baimu mediates between Mawile and Lairon, then praises Mawile and reinforces its place on the team.
  • Chansey heals Lairon, emphasizing its supportive role.
  • Lairon and Chansey warmly welcome Mawile, creating Mawile’s first positive experience of close team companionship.
  • Baimu and Li Hua interact respectfully as he arranges the safe delivery of Otsuka’s money.
  • Baimu reassures Otsuka that he still has a place on the team, while jokingly scolding him for using unwanted titles.

Ch. 64Dividing Up the Territory

Summary: “Dividing Up the Territory”

Key Plot Points and Events

  • After repaying Otsuka, Baimu enjoys several quiet days and spends more time with Mawile.
  • Mawile becomes increasingly communicative and comfortable, openly expressing its preferences and complaints, especially about Pyrite Town’s poor water and oppressive heat.
  • Although this emotional openness is positive, Baimu realizes that Mawile’s growing confidence and overwhelming strength threaten his authority as its Trainer. Since neither Lairon nor Chansey can currently challenge Mawile effectively, Mawile may begin viewing Baimu as a subordinate rather than a leader.
  • Baimu concludes that Lairon must become significantly stronger—ideally evolving fully—before he can reliably command powerful, proud Pokémon. He therefore postpones investigating the Dragon-type Pokémon clues.
  • Baimu is summoned by his superior, Liu Ge, who informs him that his territory has been assigned: the First and Second Districts of Copper Milling Street.
  • These districts are profitable and filled with entertainment businesses, making the assignment both a major opportunity and a difficult test. Baimu must collect the required payments from business owners while preventing them from exploiting or disrespecting him.
  • Liu Ge also orders Baimu to meet the other Squad Leaders under his command so they can cooperate more smoothly in future missions.
  • As Baimu leaves, Liu Ge’s mischievous Gliscor attempts to startle him. Baimu sees through the prank, while Liu Ge angrily disciplines Gliscor after he leaves.
  • Outside, Flobo introduces Baimu to the other members of Liu Ge’s organization.

Character Developments

  • Baimu: Becomes more strategically aware of the power dynamics between Trainer and Pokémon. He recognizes that obedience depends not only on affection but also on demonstrated strength and authority. He also begins accepting greater responsibility within the Quicksand Team.
  • Mawile: Grows more open, expressive, and confident. Its increased self-assurance is a sign of recovery and trust, but its superior strength also causes it to unconsciously take control of situations.
  • Lairon: Its future development becomes crucial to Baimu’s ability to command stronger Pokémon. Baimu now sees Lairon’s evolution and strength as essential.
  • Liu Ge: Shows confidence in Baimu by assigning him a valuable and challenging territory. His playful, less intimidating side is revealed through his chaotic relationship with Gliscor.
  • Gliscor: Acts as a mischievous prankster, contrasting with Liu Ge’s serious organizational role.
  • Flobo: Demonstrates friendliness and social competence by helping Baimu meet the other Squad Leaders.

Significant Themes

  • Authority and strength: The chapter emphasizes that leadership among Pokémon is influenced heavily by power. A Trainer must be strong enough to earn and maintain obedience.
  • Trust versus dominance: Mawile’s growing confidence reflects improved trust and communication, but it also creates tension over hierarchy.
  • Responsibility and advancement: Baimu’s new territory represents professional promotion, but also a test of whether he can manage people, money, and rival personalities.
  • Adaptation: Baimu must balance his personal goals as a Pokémon Trainer with his duties within the Quicksand Team.
  • Public image versus private behavior: Liu Ge appears authoritative in public but is revealed to have a humorous, exasperated relationship with his troublesome Gliscor.

Important Character Interactions

  • Baimu and Mawile become increasingly comfortable with one another, speaking more often and sharing clearer emotional signals.
  • Baimu mentally evaluates his relationship with Mawile and recognizes the danger of allowing it to outgrow his authority.
  • Liu Ge assigns Baimu his new territory and urges him to work more closely with the other Squad Leaders.
  • Gliscor attempts to prank Baimu, but Baimu avoids being startled; Liu Ge then scolds and presumably strikes Gliscor.
  • Flobo welcomes Baimu and begins introducing him to the other leaders, marking his integration into Liu Ge’s group.

Ch. 65Going to the Arena

Chapter Summary: “Going to the Arena”

Key Plot Points and Events

  • Baimu discovers that Liu Ge’s squad is still understaffed, despite its generous pay. He concludes that Liu Ge must be extremely strict when selecting subordinates.
  • After being introduced by Flobo, Baimu politely meets the other six Squad Leaders. Their professionalism and courtesy reinforce his favorable impression of Liu Ge’s leadership.
  • Flobo offers to take Baimu somewhere useful. Baimu initially misunderstands and assumes he means casinos or bars, but Flobo clarifies that he is referring to a place where Trainers can battle.
  • Flobo brings Baimu to Pyrite Arena, one of Pyrite Town’s most influential neutral locations. The arena, together with the Underground Arena, is controlled by the powerful brothers Silver Ape and Silver Horse.
  • Baimu learns that arenas serve as Orre’s equivalent of Pokémon Gyms. They provide battles, tournaments, training opportunities, and related Pokémon services.
  • He observes the sharp social divide in Pyrite Town: wealthy and powerful groups enjoy the high-tech central districts, while the poor struggle in the harsh outskirts. Baimu recognizes that the factions—including his own Quicksand Team—are largely responsible for this inequality.
  • Flobo helps Baimu register. The arena uses a card-based system to randomly assign opponents and has safety precautions to prevent serious consequences from battles.
  • Baimu eagerly accepts the chance to battle and is immediately sent into an arena. His first opponent is a flamboyantly dressed faction member who introduces himself by singing and acting like a performer, leaving Baimu confused.

Character Developments

  • Baimu continues to establish himself among the Squad Leaders through politeness and humility. He is eager to improve his battle strength but has become frustrated by the lack of available opponents in Pyrite Town.
  • His observations show that he is becoming more conscious of the Quicksand Team’s criminal nature and of the broader social problems caused by Pyrite Town’s factions.
  • Flobo acts as a friendly guide and mentor. He teases Baimu about his misunderstanding, introduces him to the arena, and encourages him to begin battling there.
  • Liu Ge is characterized indirectly as a demanding but reliable leader whose strict standards explain why his squad remains understaffed.
  • Silver Ape and Silver Horse are established as powerful, influential figures who maintain order in their arenas without actively pursuing political control.

Significant Themes

  • Power and leadership: Liu Ge’s strict recruitment standards suggest that effective leadership depends on the quality and reliability of one’s subordinates, not merely on generous rewards.
  • Training and self-improvement: Baimu seeks regular battles because solitary training is insufficient for rapid growth. The arena provides a structured way for him to develop.
  • Social inequality: The contrast between Pyrite Town’s prosperous center and impoverished outskirts highlights the unequal society created and maintained by competing factions.
  • Criminality beneath respectability: Baimu recognizes that the Quicksand Team and similar organizations are essentially criminal gangs, despite their official-looking structures and polite behavior.
  • Neutral spaces and order: Pyrite Arena serves as a rare neutral zone where Trainers from different factions can compete safely under established rules.

Character Interactions

  • Baimu exchanges courteous greetings and handshakes with the other Squad Leaders, creating a respectful first impression.
  • His conversation with Flobo is relaxed and humorous; Flobo laughs at Baimu’s mistaken assumption about the “good place” and then explains the arena’s purpose.
  • Flobo acts protectively and reassuringly by explaining the arena’s safety rules and Silver Ape’s intolerance for disorder.
  • Baimu’s first opponent immediately creates a comic contrast through his bizarre appearance and improvised singing, ending the chapter on an eccentric and humorous note.

Ch. 66Filling in the Gaps

Chapter Summary: “Filling in the Gaps”

Key Plot Points and Events

  • Baimu participates in a three-on-three Pokémon battle at Pyrite Arena against a rapper-like Trainer nicknamed Rap Bro.
  • The arena’s rules prohibit directly attacking Trainers or attacking Pokémon after they have won or lost, though accidental injuries during battle are accepted.
  • Baimu sends out Lairon first. Rap Bro chooses Primeape after seeing Lairon, attempting to exploit a type advantage but surrendering the initiative.
  • Lairon immediately uses Rock Tomb, trapping Primeape behind rocks and dust before it can respond effectively.
  • Baimu follows with Sand Tomb, transforming the compacted arena floor into a quicksand-like pit that immobilizes and gradually swallows Primeape.
  • Because Primeape is affected by Bound, Rap Bro cannot recall it with a Poké Ball. Lairon finishes the battle by pelting Primeape with sharp rocks, knocking it unconscious.
  • After the match, Baimu and Flobo discuss the difference between arena battles and the more brutal battles Baimu has experienced elsewhere.
  • Flobo tells Baimu about the upcoming Pyrite Arena Battle Tournament, encouraging him to enter for its valuable rewards.

Character Developments

  • Baimu demonstrates strong tactical awareness, quickly exploiting Rap Bro’s hesitation and lack of coordination. He focuses on defeating Pokémon rather than harming Trainers, showing his commitment to legitimate battle and Lairon’s growth.
  • Baimu also learns from the fight. He recognizes that Sand Tomb’s Antlion Pit form has a long setup time and depends heavily on the battlefield’s soil. He realizes the move must be adapted to different opponents and environments.
  • Lairon displays improved initiative, speed, precision, and command execution. Its recent practice with ranged attacks proves effective when it lands four out of five finishing rocks.
  • Rap Bro is revealed to be far less competent than Baimu expected. Although he technically chooses a Pokémon with an advantageous matchup, he fails to coordinate with Primeape, reacts slowly, and is unable to exploit his initial advantage.
  • Flobo continues acting as Baimu’s guide, explaining the arena’s rules and helping him distinguish regulated competition from dangerous battles outside the arena.

Significant Themes

  • Adaptation and learning: Baimu studies both his own techniques and his opponent’s weaknesses, turning even an easy victory into a useful training experience.
  • Battle as sport versus survival: The arena’s controlled rules contrast with the desperate battles of the Charity Tournament and Underground City. Baimu begins recognizing arena combat as the more ordinary and legitimate form of Pokémon battling.
  • Strategy over type advantage: Rap Bro’s choice of Primeape gives him a potential advantage, but Baimu’s preparation, initiative, and battlefield control matter more than type matchups alone.
  • The importance of terrain: Lairon’s Sand Tomb is powerful in suitable conditions but unreliable on hard or unsuitable surfaces, emphasizing that moves cannot be judged independently of the environment.
  • Growth through challenge: Baimu’s desire for stronger opponents reflects his and Lairon’s continued development. Even a weak opponent provides information that can improve future performance.

Character Interactions

  • Baimu and Rap Bro communicate primarily through battle commands. Their contrasting styles are clear: Baimu attacks decisively and coordinates closely with Lairon, while Rap Bro hesitates and fails to guide Primeape effectively.
  • Baimu praises Lairon after the victory, reinforcing their cooperative relationship and celebrating its progress.
  • After the match, Flobo reassures Baimu that he will eventually become accustomed to arena battles but warns him not to confuse their controlled nature with real-world combat.
  • Flobo then introduces the upcoming tournament, creating a possible new challenge and opportunity for Baimu to test himself against stronger Trainers.

Ch. 67Pyrite Arena Battle Tournament

Chapter Summary: Pyrite Arena Battle Tournament

Key Plot Points and Events

  • Baimu becomes interested in the Pyrite Arena Battle Tournament because it resembles Pokémon competitions from the anime and would help him measure his strength against other trainers in Pyrite Town.
  • He returns to the Quicksand Team’s territory with Flobo, resumes his duties, and begins regularly battling at the Pyrite Arena. He quickly masters the hovering motorcycle and settles into his routine.
  • As the Simulator’s countdown ends, Baimu starts another simulation. Having grown tired of Kanto and Johto, he chooses the Hoenn region and selects a female protagonist in hopes of encountering Lass, who may be competing there.
  • He chooses Mudkip as the starter, valuing its eventual Water/Ground typing and effectiveness against Hoenn’s Gyms.
  • The available talents are mediocre. He selects Elite System, which limits how many Pokémon can be caught, and Never Abandon, which prevents abandoning Pokémon.
  • The simulation follows a Picnic Girl from Littleroot Town. Unlike Lass’s dramatic and exceptional journey, her story consists mainly of ordinary Gym battles, wild Pokémon encounters, and routine training.
  • She defeats all eight Gym Leaders and qualifies for the Ever Grande Conference. With Swampert as her main strength, she narrowly wins her first tournament battle but is eliminated soon afterward, finishing in the Top Thirty-Two.
  • The simulation ends without any major twists or memorable developments, leaving Baimu dissatisfied but reflective.
  • He receives four rewards:
    1. Raise a Pokémon below Level 50 by three levels.
    2. Gain an excellent clue to an obtainable Pokémon.
    3. Obtain a random Ground-type move usable by a selected Pokémon.
    4. Carry the Never Abandon talent into the next simulation.
  • He chooses the level increase and Ground-type move rewards, discovering that the move is Earth Power, which he views as an exceptionally valuable pull.

Character Development

  • Baimu continues improving as both a trainer and a faction leader. His regular Arena battles demonstrate his desire to test and strengthen himself outside the Simulator.
  • He becomes more conscious of the difference between exceptional trainers and ordinary ones. Watching the Picnic Girl’s unremarkable journey makes him question whether he himself could have become mediocre without the Simulator’s advantages.
  • Rather than becoming discouraged, Baimu grows more determined to avoid an ordinary fate and reach the highest levels of Pokémon training.
  • He develops a more realistic understanding of Pokémon growth, recognizing that increasing a Pokémon’s level at higher stages is considerably more difficult.
  • His choice of Never Abandon reflects a stronger commitment to his Pokémon and suggests a developing sense of loyalty and responsibility.

Significant Themes

  • Ambition versus mediocrity: The chapter contrasts Lass’s exceptional talent with the Picnic Girl’s ordinary progress, prompting Baimu to reject the possibility of becoming “just another trainer.”
  • The rarity of greatness: Most trainers struggle without ever becoming notable, while only a tiny number reach Champion-level status.
  • Growth and difficulty: The reward comparison teaches Baimu that high-level Pokémon development requires much more effort than early growth.
  • Privilege and opportunity: Baimu recognizes that the Simulator gives him advantages unavailable to ordinary trainers, raising questions about how far talent and resources determine success.
  • Loyalty to Pokémon: The Never Abandon talent emphasizes the bond between trainer and Pokémon and Baimu’s refusal to sacrifice that bond for convenience.

Character Interactions

  • Baimu interacts briefly with Flobo while traveling back to Quicksand Team territory on the hovering motorcycle.
  • He comforts himself with Chansey, holding it while beginning the simulation and listening to it repeatedly say “Lucky.”
  • The Picnic Girl’s interactions with her Pokémon are only lightly depicted due to the Simulator’s limited presentation, reinforcing the contrast between her peaceful but uneventful journey and Lass’s more compelling story.
  • The chapter’s most important interaction is indirect: Baimu compares himself with the simulated Picnic Girl and uses her ordinary fate to reassess his own goals and determination.

Ch. 68A Mutual Pursuit

Chapter Summary: “A Mutual Pursuit”

Key Plot Points and Events

  • Baimu decides to teach Lairon the three levels of Earth Power obtained from the simulator. He believes learning a Ground-type special move will help Lairon master related physical moves such as Earthquake and Stomping Tantrum more quickly.
  • Although Mawile is stronger and would gain more immediate benefit from the levels, Baimu deliberately prioritizes Lairon and Chansey. He wants to prevent Mawile from becoming too powerful, overconfident, or unwilling to obey him.
  • Baimu reasons that strengthening the other Pokémon while reminding Mawile of her importance will preserve her trust and loyalty. Her affection for him continues to rise.
  • He reflects on the simulator’s potential and believes that its accumulated rewards will eventually make him a dominant Trainer, even if he never becomes a legendary figure like Ash.
  • That night, Lairon dreams of becoming a gigantic monster that destroys Pyrite Town while Baimu, Mawile, and Chansey celebrate alongside it. The dream reflects Lairon’s hatred of the town and its growing bond with its companions.
  • The next morning, Baimu rides his hover motorcycle with Mawile to Copper Milling Street, where he meets Cheng Hong and the others after their month-long training. They have officially joined the Quicksand Team.
  • The men endured harsh treatment during training because they were too poor to provide their instructor with bribes. However, once they began promoting Baimu, the instructor stopped harassing them, demonstrating Baimu’s growing reputation within the organization.
  • Baimu allows the men to admire and try his motorcycle, though none dare to ride it. He then prepares them to negotiate with the businesses in Copper Milling Street’s first and second districts over payments and tribute.
  • He orders them not to act excessively harshly unless the shopkeepers refuse to cooperate, hinting that he may use force to establish his authority if necessary.

Character Developments

  • Baimu becomes increasingly strategic and politically minded. He carefully manages the relative strength of his Pokémon to maintain authority, while also expanding his influence within the Quicksand Team.
  • Lairon grows stronger through Earth Power and displays a deep hatred of Pyrite Town. Its destructive dream also suggests pride in its developing power and attachment to Baimu’s group.
  • Mawile becomes more ambitious and politically aware. Seeing the humans obey Baimu, she begins plotting how to make Baimu obey her so that she can indirectly command the others.
  • Cheng Hong and his companions have become loyal to Baimu because he offers them protection and the possibility of earning money. Their enthusiasm shows their dependence on his leadership.
  • Baimu’s reputation has expanded considerably within the Quicksand Team, even reaching members of other factions who now avoid provoking him.

Significant Themes

  • Authority and control: Baimu is concerned not only with increasing strength but with ensuring that stronger Pokémon continue to respect his commands.
  • Mutual dependence: Baimu wants Mawile to rely on him, while Mawile begins seeking ways to gain influence over him.
  • Power and reputation: Baimu’s growing status protects his followers and gives him leverage during negotiations.
  • Loyalty and leadership: Cheng Hong’s group follows Baimu because he provides opportunities and protection, while Baimu expects discipline and restraint in return.
  • Ambition: Both Baimu and Mawile seek greater control—Baimu over his Pokémon and organization, and Mawile over Baimu himself.

Character Interactions

  • Baimu transfers Earth Power’s levels to Lairon while consciously managing Mawile’s position within the team.
  • He restrains Mawile when she reacts aggressively to the Quicksand Team members approaching the motorcycle.
  • Baimu encourages his followers to admire the motorcycle, strengthening camaraderie and his image as a capable leader.
  • Mawile tries to charm Baimu with an affectionate smile, hoping to influence him, but he fails to understand her intention.
  • Baimu gives Cheng Hong and the others clear instructions for dealing with the local businesses, establishing a balance between firmness and restraint.

Ch. 69High-Level Power Play

Chapter Summary: “High-Level Power Play”

Key Plot Points and Events

  • Baimu is assigned control over Copper Milling Street’s Districts One and Two, prosperous areas filled with restaurants, taverns, dance halls, and a major pachinko arcade. He suspects the assignment may be connected to the recent arrest of Saruwatari and renewed conflict between the Sand Group and Crystal Group.
  • Baimu arrives conspicuously with Cheng Hong and the others, intending to establish authority before collection day. Their Pokémon and confident demeanor attract fear, envy, and resentment from citizens and Quicksand Team members.
  • At Sweet Dreams Dance Hall, the business owners of both districts greet Baimu and offer him envelopes, signaling that they expect to negotiate their payments.
  • The owners complain that their businesses are failing and ask for an additional month to recover financially. Baimu immediately recognizes their claims as false: businesses in such valuable districts would not remain open while genuinely losing money.
  • He concludes that someone powerful is using the owners as pawns in an internal struggle within the Quicksand Team. Baimu demands twice the usual payment next month and threatens to seize their assets if they refuse.
  • Baimu then exposes the real force behind the scheme: Yoshioka, a newly promoted Crystal Group Squad Leader, emerges with numerous supporters.
  • Yoshioka mocks Baimu and the Sand Group, attempting to provoke him. Baimu initially tries to avoid a confrontation, but Yoshioka insults Liu Ge, Baimu’s superior and benefactor.
  • Feeling obligated to defend Liu Ge’s honor, Baimu turns back and threatens to knock out all of Yoshioka’s teeth.

Character Developments

  • Baimu: Demonstrates confidence, political awareness, and restraint. He understands that the business owners are being manipulated and avoids fighting unnecessarily. However, his loyalty to Liu Ge overrides his desire to remain detached, revealing a strong sense of gratitude and group allegiance.
  • Mawile: Shows fierce loyalty and aggression toward anyone it identifies as a threat. It intimidates the complaining business owners, while also admiring Baimu’s caution and strategic judgment.
  • Cheng Hong and his companions: Act with discipline and dignity, refusing to steal or be distracted by petty temptations. They support Baimu’s leadership and are determined to help establish Azure Iridium Street’s reputation.
  • The business owners: Initially present themselves as helpless victims, but their behavior reveals that they are acting under pressure or with backing from a stronger faction.
  • Yoshioka: Appears arrogant, provocative, and eager to prove himself in his new position. His deliberate insults suggest that he wants to undermine Baimu and damage the Sand Group’s reputation.

Significant Themes

  • Power and political maneuvering: The conflict is not simply about collecting money; rival factions use local businesses and lower-ranking members as tools in their struggle for influence.
  • Reputation and honor: In Pyrite Town’s gang hierarchy, insults toward a leader must be answered. Baimu’s response is motivated less by personal anger than by his obligation to defend Liu Ge’s dignity.
  • Leadership through restraint: Baimu strengthens his authority by remaining calm, identifying deception, and refusing to fight on unfavorable terms.
  • Dignity versus greed: Cheng Hong’s group values self-respect over petty profit, contrasting with the corrupt business owners and manipulative gang members.
  • Loyalty and gratitude: Baimu’s willingness to confront Yoshioka reflects his appreciation for Liu Ge’s support.

Important Character Interactions

  • The tavern manager directs Baimu to the gathered business owners at Sweet Dreams Dance Hall.
  • The owners attempt to manipulate Baimu through exaggerated complaints, but he exposes their deception and raises the penalty.
  • Mawile intimidates the owners, helping silence their chaotic protests.
  • Yoshioka and the Crystal Group publicly ridicule Baimu and Liu Ge.
  • Baimu finally confronts Yoshioka, ending the chapter with a direct threat and setting up an imminent clash between the Sand and Crystal Groups.

Ch. 70Counter-Provocation

Chapter Summary: “Counter-Provocation”

Plot Points and Events

  • During a tense meeting, Yoshioka insults Baimu. Mawile immediately attacks without waiting for an order, smashing through the room and destroying the central table.
  • Yoshioka survives because his Shuckle uses Protect, revealing that he and his men are better prepared than expected.
  • Baimu realizes that internal disputes within the Quicksand Team must be settled through formal Pokémon battles rather than unrestricted violence.
  • Baimu recalls Mawile and brings his group to the Battle Arena on Copper Milling Street, where spectators from both factions gather.
  • Yoshioka proposes that the winner reclaim Zones One and Two for the Crystal Group. Baimu refuses and initially asks only for Yoshioka’s teeth as the wager.
  • When Yoshioka provokes him by questioning his courage and insulting one of Baimu’s allies, Baimu publicly twists the exchange into a challenge: the loser will have all their teeth pulled.
  • Yoshioka attempts to deny agreeing, but Baimu loudly accuses him of being afraid. The crowd, including members of Yoshioka’s own faction, pressures him into accepting.
  • The conflict becomes an official three-on-three Pokémon battle, with Baimu and Yoshioka serving as the respective contestants.

Character Developments

  • Baimu demonstrates restraint and tactical intelligence. Rather than openly breaking the organization’s rules, he uses public pressure and verbal manipulation to force Yoshioka into accepting a disadvantageous wager.
  • He also shows awareness of Pokémon dignity by refusing to reprimand Mawile publicly after her unauthorized attack.
  • Mawile reveals a fierce, aggressive side beneath her usually cute appearance, especially because of her longstanding dislike of Yoshioka. Her attack shocks everyone who underestimated her.
  • Yoshioka is shown to be both manipulative and insecure. He tries to bait Baimu into a fight but loses control when Baimu turns his own provocations against him.
  • Cheng Hong acts as a guide by explaining the Quicksand Team’s battle customs and later expresses concern about Baimu’s chances.
  • Baimu’s confidence is reinforced by Mawile’s superior strength and Lairon’s recent growth, though he acknowledges that battle outcomes remain uncertain.

Significant Themes

  • Public reputation and pride: Both leaders are heavily influenced by appearances. Yoshioka accepts the wager because he cannot endure being labeled a coward in front of his faction.
  • Rules versus violence: Although the factions are hostile and openly insulting one another, the organization maintains formal rules to prevent internal bloodshed.
  • Provocation as strategy: Baimu turns verbal conflict into a weapon, using Yoshioka’s ego and the crowd’s reactions to control the situation.
  • Hidden strength and underestimation: Mawile’s frightening power contrasts sharply with her harmless appearance, while Baimu’s relatively new status does not reflect his actual capabilities.
  • Loyalty and dignity: Baimu protects Mawile’s pride and maintains the appearance of leadership, while both factions defend their group’s honor through chants and insults.

Character Interactions

  • Mawile attacks Yoshioka independently, prompting Baimu to recognize her intent and support her rather than embarrass her.
  • Yoshioka and Baimu exchange escalating insults, with Baimu ultimately overpowering Yoshioka rhetorically.
  • Cheng Hong explains the formal battle system to Baimu and later reassures himself by asking whether Baimu can win.
  • Members of both the Sand Group and Crystal Group intensify the rivalry by cheering, jeering, and pressuring their own leader, directly forcing Yoshioka to accept the challenge.

Ch. 71Bullying the Academic Failure

Chapter Summary: “Bullying the Academic Failure”

Key Plot Points and Events

  • Baimu and Yoshioka face off in a Pokémon battle over territory seized by Baimu’s group. Yoshioka is especially angry because he was ordered by Chester to reclaim the area and has already been provoked into a bet involving his teeth.
  • The first battle is Mawile versus Golem. Yoshioka orders Golem to use Stomping Tantrum, but Baimu’s Mawile uses Magnet Rise to become airborne, effortlessly avoiding the Ground-type attack.
  • Yoshioka’s lack of Pokémon knowledge becomes obvious when he fails to recognize Magnet Rise. Baimu takes advantage of this hesitation, ordering Mawile to use Iron Head. Mawile lands a devastating critical strike and defeats Golem in one blow.
  • Yoshioka sends out Shuckle and attempts to use its defensive strength and Power Split strategy. Baimu counters by switching to Chansey, whose Sing puts Shuckle to sleep before it can act.
  • Yoshioka’s final Pokémon is Nidoking, his strongest partner and the main reason for his position as Squad Leader. Baimu switches Mawile back in and orders it to use Ice Punch.
  • Nidoking and Mawile exchange Fire Punch and Ice Punch. Following Baimu’s tactical instructions, Mawile targets Nidoking’s vulnerable jaw joint, catches its flaming fist in its jaws, and strikes its face with Ice Punch.
  • Nidoking is defeated, securing Baimu’s victory. Baimu concludes that Yoshioka is an “academic failure” who depended on his Pokémon’s natural advantages instead of studying strategy or type matchups.

Character Developments

  • Baimu demonstrates strong battle knowledge, calm judgment, and adaptability. He studies his opponent’s weaknesses, recognizes Pokémon vulnerabilities, and switches strategically rather than relying on brute force.
  • Mawile shows confidence, loyalty, and impressive combat ability. It is mildly offended by Baimu’s comments about needing to listen more, but performs exceptionally well, defeating both Golem and Nidoking.
  • Yoshioka is exposed as an inexperienced and poorly educated Trainer. Although aggressive and confident, he does not understand Magnet Rise, fails to adjust after Mawile takes flight, and relies heavily on predictable tactics and his Pokémon’s physical advantages.
  • Chansey contributes through support rather than direct strength, using Sing to neutralize Shuckle.
  • Nidoking, Yoshioka’s strongest Pokémon, is powerful but cannot overcome Mawile’s superior technique and Baimu’s strategic direction.

Significant Themes

  • Knowledge versus brute force: Baimu wins because he understands Pokémon abilities, weaknesses, and battle mechanics, while Yoshioka relies mainly on intimidation and powerful Pokémon.
  • Trainer skill determines a battle: The chapter emphasizes that a strong Pokémon cannot compensate for an ignorant Trainer.
  • Adaptability and tactical thinking: Baimu repeatedly changes Pokémon and tactics to counter Yoshioka’s choices.
  • Overconfidence and humiliation: Yoshioka’s arrogance collapses as each of his strategies is countered, revealing how shallow his reputation really is.
  • The importance of communication: Baimu and Mawile work together effectively, even while humorously disagreeing about how obedient Mawile is.

Character Interactions

  • Baimu gently criticizes Mawile for not always following instructions, while Mawile reacts with visible annoyance but continues to cooperate.
  • Yoshioka attempts to intimidate Baimu and encourage his Pokémon through loud, forceful commands, but his shouting contrasts with Baimu’s composed and precise orders.
  • Baimu’s tactical advice allows Mawile to exploit Nidoking’s weakness, demonstrating the close coordination between Trainer and Pokémon.
  • The battle ends with Baimu openly mocking Yoshioka’s lack of knowledge, framing the victory as a defeat of both Yoshioka’s Pokémon and his entire approach to training.

Ch. 72Thigh Power

Chapter Summary: “Thigh Power”

Key Plot Points and Events

  • Yoshioka refuses to accept his defeat, believing that losing the territory would ruin his future under Lord Chester. He demands another round, hoping to arrange a battle between the two groups’ subordinates.
  • Baimu recognizes Yoshioka’s attempt to exploit a loophole and refuses to agree. He points out that Yoshioka is violating the rules and challenges his authority.
  • Baimu deliberately provokes Yoshioka by invoking “the boss.” Yoshioka nearly insults the supreme leader of the Quicksand Team before his subordinates stop him. Realizing the danger, Yoshioka becomes frightened and humiliated.
  • Mawile then attacks Yoshioka without using a formal move, striking him in the face and knocking out half of his remaining teeth. Baimu warns that he may return to take the rest later.
  • Baimu and his allies leave victorious. The surrounding faction leaders are intimidated by his ruthlessness and begin reconsidering whether to oppose him, especially after recalling his offer to double their profits.
  • Afterward, Baimu warns Cheng Hong and the others that the Crystal Group may retaliate through underhanded schemes. He gives them the money collected from the local bosses, telling them to use it for their living conditions or to strengthen their Pokémon.
  • Baimu returns to Sand Group headquarters, where Liu Ge praises him for stabilizing Areas One and Two. Liu assures him that Yoshioka will not be able to seek revenge and hints that he is preparing to reassert his own authority against those who have begun underestimating him.

Character Developments

  • Baimu becomes increasingly confident, calculating, and authoritative. He defeats Yoshioka decisively, manipulates the situation to expose Yoshioka’s disrespect, and demonstrates both generosity and leadership by distributing the reward money.
  • Yoshioka deteriorates from a proud challenger into a desperate, reckless figure. His obsession with reclaiming territory causes him to abandon his dignity, violate the agreed rules, and nearly insult the supreme boss.
  • Mawile is shown as extremely fast and physically powerful, effortlessly punishing Yoshioka even without using a named move.
  • Cheng Hong and the trainees grow more loyal to Baimu and increasingly accept him as their leader. Their enthusiasm reflects their confidence after the victory.
  • Liu Ge reveals that he remains well informed and politically dangerous. His calm response suggests he is ready to punish those who have begun treating him as weak or irrelevant.

Significant Themes

  • Authority and reputation: Public victories and decisive actions determine how the various factions perceive Baimu and Liu Ge.
  • The consequences of desperation: Yoshioka’s refusal to accept defeat only worsens his humiliation and puts him in greater danger.
  • Power backed by loyalty: The Quicksand Team’s strength depends on the supreme boss’s influence, while Baimu’s growing authority comes from both fear and genuine support.
  • Leadership and generosity: Baimu strengthens his group not only through combat but also by sharing resources and looking after his subordinates.
  • Political maneuvering: The conflict is not limited to physical battles; intimidation, provocation, information control, and possible retaliation all shape the struggle for territory.

Character Interactions

  • Baimu and Yoshioka: Their confrontation centers on Yoshioka’s refusal to honor the bet. Baimu remains composed and taunts him into exposing his disrespect, then has Mawile punish him.
  • Yoshioka and his subordinates: His underlings try to prevent him from insulting the supreme boss, showing that even they understand the danger of his reckless behavior.
  • Baimu and Cheng Hong’s group: Baimu warns them about possible retaliation and gives them the collected money, reinforcing their mutual trust and loyalty.
  • Baimu and Liu Ge: Liu praises Baimu’s success and tells him to stand by while Liu handles the larger political consequences, suggesting a strong mentor–subordinate relationship.

Ch. 73A New Opportunity

Chapter Summary: “A New Opportunity”

Key Plot Points and Events

  • Baimu learns that Yoshioka has been stripped of his Squad Leader position and sent to the Underground City mines, effectively ending his former life. Chester’s swift abandonment of his subordinate demonstrates his ruthlessness and political decisiveness.
  • As the Pyrite Arena tournament approaches, Baimu focuses on strengthening his Pokémon, anticipating powerful executive-level opponents.
  • District bosses attempt to undermine Baimu by sending Cheng Hong and his group bribes. Their plan is to make Cheng Hong appear greedy and force Baimu into either punishing him or protecting him.
  • Baimu sees through the scheme and accepts the money himself, allowing Cheng Hong and the others to keep taking future bribes without fear. Over the next two weeks, they receive multiple payments.
  • Baimu collects roughly twice the previous amount from the bosses in Districts One and Two, claiming the money is compensation to Liu Ge for their past allegiance to the Crystal Group. He turns the collected funds over to Liu Ge, who rewards him with another large sum.
  • Rather than keep the money, Baimu exchanges it for necessities and distributes them among elderly and isolated residents of Azure Iridium Street.
  • Flobo questions Baimu’s refusal to profit from protection fees, while Baimu admits he is deliberately indulging in this generosity while he can still afford it. Lairon, Chansey, and the other Pokémon support his charitable efforts by helping feed and entertain the neighborhood.
  • Baimu is reassured after seeing that the Pokémon previously taken from Jian are now living happily in a peaceful ecological park. The territorial conflict appears temporarily resolved.
  • Two more simulator cooldowns produce rewards: three level increases, Stealth Rock, and Roost. Baimu teaches Stealth Rock to Chansey, but no one can currently learn Roost.
  • He gives all three level increases to Lairon, raising her to level forty-three and bringing her close to evolution. Baimu concludes that he still needs a suitable opportunity to trigger the next stage of her growth.

Character Developments

  • Baimu continues to become more influential and politically capable. He handles the bribery attempt cleverly, protects Cheng Hong’s group, and uses his increasing wealth to aid vulnerable neighbors.
  • His generosity reveals that, despite operating within a criminal organization, he retains strong personal ethics and empathy. He also recognizes that his idealism may be unsustainable if his circumstances change.
  • Cheng Hong and the Quicksand Team members remain loyal but are deeply bound by their organization’s hierarchy. They refuse to divide the bribe money unless Baimu takes his share first.
  • Liu Ge appears increasingly enigmatic. His willingness to reward Baimu and his probing reaction to Baimu’s honesty suggest that he is testing or evaluating him.
  • Flobo reacts to Baimu with a mixture of pride, disbelief, pity, and regret, implying that he understands Baimu’s values but believes the harsh world may eventually force him to abandon them.
  • Lairon grows stronger and more integrated into the community, playing with children and approaching the level needed for evolution.
  • Chansey continues to display extreme selflessness, eagerly wanting to give away all the food she has.
  • Otsuka, after recovering from the hospital, remains supportive of Baimu and regrets missing his confrontation with Yoshioka.

Significant Themes

  • Power and betrayal: Yoshioka’s downfall and the district bosses’ bribery show how quickly status can disappear in a faction ruled by self-interest.
  • Loyalty and hierarchy: Cheng Hong’s refusal to keep the bribe without Baimu’s approval highlights the Quicksand Team’s strict structure and loyalty to its leader.
  • Money and morality: Baimu distinguishes between the source of money and how it is used, redirecting corrupt payments toward people in need. His conversation with Flobo questions whether money itself can be labeled righteous or evil.
  • Idealism versus survival: Baimu knows his charitable behavior may be impractical and admits he may stop once he becomes dependent on protection fees, but he chooses to maintain his principles while he can.
  • Hidden motives and secrets: Flobo and Liu Ge’s reactions, as well as the mystery surrounding the removed Pokémon, suggest deeper secrets within the organization.
  • Growth and opportunity: Lairon’s rising level and impending evolution reinforce the chapter’s focus on preparation, patience, and waiting for the right opportunity.

Important Character Interactions

  • Baimu and Cheng Hong: Baimu exposes the bribery trap, reassures Cheng Hong, and allows him to profit without fear of punishment.
  • Baimu and Liu Ge: Baimu hands over the collected money rather than keeping it. Liu Ge tests his intentions and rewards his apparent loyalty.
  • Baimu and Flobo: Flobo challenges Baimu’s charitable choices and warns him against rejecting wealth, while Baimu defends his decision to help others.
  • Baimu, Lairon, and Chansey: His Pokémon actively participate in caring for the neighborhood, strengthening the bond between them and the community.
  • Baimu and Otsuka: Otsuka expresses regret at missing Baimu’s confrontation with Yoshioka, and Baimu responds lightheartedly.
  • Baimu and the rescued Pokémon: Seeing the former killing machines living happily allows Baimu to let go of his concern over their fate.

Ch. 74Are You There, Professor?

Chapter Summary: “Are You There, Professor?”

Key Plot Points and Events

  • The annual Pyrite Arena Tournament begins, attracting large numbers of Trainers because of its valuable prizes, including Pokémon and Evolution Stones.
  • Baimu registers successfully and receives a competitor identification card. The orderly behavior of the various factions highlights the powerful influence of Silver Ape, the arena’s owner.
  • While waiting, Baimu worries about whether Lairon is ready to evolve after only a short period of growth. He considers consulting Professor Rowan but notes that the professor has not replied to his earlier message.
  • Baimu reflects on the highly developed internet and technology of the Pokémon world, comparing its social media, search engines, and online shopping to those of his former life.
  • He enters the tournament’s qualifying stage, which requires defeating three opponents to advance to the preliminary rounds.
  • His first opponent uses Sandshrew. Baimu sends out Mawile, who defeats it instantly with Ice Punch before it can even launch Rollout.
  • From the easy victory, Baimu concludes that the qualifying rounds contain mostly weaker Trainers and sees the tournament as a way to assess his standing in Pyrite Town.
  • After the match, Mawile shows increasing affection and trust toward Baimu, including sleeping beside him and Chansey.

Character Development

  • Baimu: He demonstrates growing confidence as a Trainer, tactical judgment, and awareness of the social hierarchy among Pyrite Town’s factions. However, he remains cautious and responsible, especially regarding Lairon’s possible evolution and the risks of forcing its development too quickly.
  • Lairon: Lairon is positioned as a Pokémon on the verge of an important transformation. Its curiosity and apparent trust in Baimu contrast with Baimu’s anxiety about whether evolution might affect its personality or health.
  • Mawile: Mawile’s strength is clearly established through her effortless victory over Sandshrew. More importantly, she is becoming calmer and more emotionally attached to Baimu as she grows accustomed to both him and Lairon.
  • Professor Rowan: Though absent, Rowan is presented as a respected expert whose advice Baimu values, particularly on Pokémon evolution.

Significant Themes

  • Responsible growth: Baimu wants Lairon to become stronger but fears that pushing evolution too quickly could harm its physical or emotional development.
  • Trust between Trainer and Pokémon: Mawile’s willingness to sleep defenselessly near Baimu symbolizes her growing affection and confidence in him.
  • Power and hierarchy: The tournament reveals the layered organization of Pyrite Town’s factions and Silver Ape’s authority over them.
  • Assessing one’s strength: Baimu uses the tournament not merely to win prizes, but to determine his position among the town’s Trainers.
  • Modern Pokémon society: The chapter emphasizes that this world possesses advanced communication technology and a vibrant online culture, challenging Baimu’s assumptions about how different it is from his former life.

Character Interactions

  • Baimu comforts and observes Lairon while discussing the possibility of evolution, showing his concern for its well-being.
  • He unsuccessfully attempts to contact Professor Rowan for expert advice.
  • During the match, Baimu gives Mawile a decisive command, and their coordinated response demonstrates their developing battle partnership.
  • After Mawile’s victory, Baimu praises and strokes her, while she affectionately leans against him.
  • Mawile’s bond with Chansey is also noted, emphasizing the Pokémon’s increasing comfort within Baimu’s team.

Ch. 75Will the Bait Take?

Chapter Summary: “Will the Bait Take?”

1. Key Plot Points and Events

  • During the second round of the Pyrite Arena qualifiers, Baimu unexpectedly faces Rap Bro, a previous opponent whose poor battling left a strong impression on him.
  • Rap Bro tries to redeem himself by immediately sending out his strongest Pokémon, Loudred, rather than relying on the cheating tactic he used before.
  • Baimu counters with Lairon’s Dig, but Lairon remains hidden near the entrance of the tunnel instead of fleeing underground. When Loudred approaches, Lairon ambushes it with Iron Head.
  • Lairon pins Loudred down using his increased strength and weight from nearly a month of training. Baimu then orders Earth Power, defeating Loudred decisively.
  • Rap Bro is humiliated again and blames the defeat on his inability to match Baimu, while Baimu recognizes that the real problem is Rap Bro’s poor command and strategy.
  • While waiting in the lobby, Baimu observes the many excuses of defeated Trainers and the exaggerated boasting of winners.
  • A shady bookmaker named Rotten Tooth Village approaches Baimu and offers betting slips for the tournament. Baimu discovers that he is considered an unexpected, powerful underdog, marked with a special star.
  • Baimu bets two thousand on himself to advance. After winning his third-round match against another weak opponent, he receives twenty thousand in winnings.
  • Rotten Tooth Village tries to lure him into making a larger bet, expecting him to become overconfident. Baimu instead buys only two additional one-thousand tickets, refusing to take the bait.

2. Character Developments

  • Baimu continues to demonstrate calm confidence, tactical awareness, and restraint. He uses Lairon cleverly rather than relying only on brute force, and he avoids becoming arrogant after winning.
  • Lairon shows clear improvement from his training. His increased weight, strength, and combat coordination allow him to pin Loudred down and execute a decisive counterattack.
  • Rap Bro remains emotionally unstable and strategically inexperienced. Although he brings out a stronger Pokémon, his lack of battlefield awareness and poor understanding of commands cause him to lose again.
  • Rotten Tooth Village is established as a manipulative bookmaker who attempts to exploit gamblers’ excitement after a win. He recognizes Baimu as unusually cautious and decides to wait for a better opportunity.

3. Significant Themes

  • Skill versus raw power: Loudred is presented as Rap Bro’s ultimate weapon, but superior tactics and training allow Lairon to win easily.
  • Growth through training: Lairon’s increased physical capabilities directly reflect Baimu’s continued investment in preparation.
  • Responsibility and self-awareness: The chapter contrasts Baimu’s understanding that Rap Bro’s defeat resulted from poor command with the excuses made by other Trainers.
  • Caution versus greed: Baimu’s refusal to increase his bet after winning highlights his discipline, while the bookmaker represents the temptation of easy money and overconfidence.
  • Underdog reputation: Baimu’s unexpected strength attracts attention in the tournament and makes him a tempting subject for gambling.

4. Character Interactions

  • Baimu and Rap Bro’s rematch emphasizes their unequal growth: Rap Bro fights emotionally, while Baimu remains composed and strategic.
  • Baimu and Lairon display strong mutual understanding. Lairon correctly interprets Baimu’s silent signal and carries out the ambush without needing extensive instruction.
  • Baimu’s brief interaction with Rotten Tooth Village becomes a psychological contest. The bookmaker tries to manipulate him through favorable odds and post-victory excitement, but Baimu recognizes the trap and limits his wager.
  • Baimu’s observations of the other Trainers reinforce his detached, amused perspective on the immature and chaotic qualifier environment.

Ch. 76Ever-Changing Voice and Form

Summary: “Ever-Changing Voice and Form”

Key Plot Points and Events

  • Baimu recognizes that Rotten Tooth Village’s offer of “free eighteen thousand” is a basic betting scam. The repeated rebates are designed to lure victims into investing more and eventually losing everything.
  • Baimu wonders whether Rotten Tooth Village knows his identity and was deliberately sent by the Crystal Group, which has repeatedly clashed with him and is unlikely to abandon its efforts against him.
  • Rather than take the bait or investigate the scam himself, Baimu returns to the Quicksand Team and reports his tournament progress to Liu Ge. Liu praises him cautiously, warning him not to underestimate the competition.
  • Baimu notices that the team’s Squad Leaders are idling outside Liu Ge’s office. He approaches Flobo and tells him about Rotten Tooth Village, asking for advice.
  • Flobo confirms that Baimu’s suspicions are reasonable. He explains that the Crystal Group is known for underhanded schemes and has particular reason to target Baimu, whose accomplishments have made him famous within the Quicksand Team.
  • Flobo reveals that Baimu’s actions on Copper Milling Street impressed Boss Cang Zhilang and reached the team’s higher leadership. The Crystal Group wants Baimu eliminated but fears provoking the team’s boss.
  • Flobo promises to deal with Rotten Tooth Village so Baimu can concentrate on the tournament.
  • Flobo then demonstrates his secret ability: his tie is actually a Ditto, which transforms into a perfect copy of Baimu. Through Ditto’s disguise and Flobo’s voice-changing technique, he can impersonate Baimu convincingly.
  • The next day, the tournament preliminaries begin. Nearly one thousand contestants are reduced to sixty-four, and each competitor may now use two Pokémon instead of one.
  • Following Flobo’s plan, Baimu disguises himself slightly to mislead anyone observing him while Flobo, disguised as Baimu, investigates Rotten Tooth Village’s motives.
  • Baimu enters the arena focused on discovering how far he can advance. His next opponent comes into view as the chapter ends.

Character Developments

  • Baimu shows increasing caution and strategic awareness. He quickly identifies the scam and considers the possibility of a larger conspiracy, but ultimately chooses not to become distracted from the tournament.
  • His reputation is revealed to have grown substantially. His actions in Districts One and Two of Copper Milling Street have made him one of the Quicksand Team’s most celebrated figures.
  • Baimu also displays a growing appreciation for Pokémon personalities, especially lively and humorous ones like Liu Ge’s Gliscor. He contrasts Gliscor with his own more reserved or domesticated Pokémon.
  • Flobo is revealed to be much more capable and mysterious than his lazy appearance suggests. His Ditto and voice-changing abilities make him an excellent infiltrator and impersonator.
  • Liu Ge continues to act as a supportive senior figure, encouraging Baimu while reminding him to remain vigilant.
  • Rotten Tooth Village remains suspicious and potentially connected to a broader plot involving the Crystal Group.

Significant Themes

  • Deception and disguise: The scam, the possible Crystal Group plot, Flobo’s impersonation abilities, and Baimu’s deliberate concealment all emphasize the difficulty of knowing people’s true intentions.
  • Trust and vigilance: Baimu must rely on allies while remaining alert to betrayal. His caution is validated by Flobo and the team’s awareness of the Crystal Group’s schemes.
  • Reputation and danger: Baimu’s growing fame brings protection and recognition within the Quicksand Team but also makes him a more valuable target for enemies.
  • Competition and self-improvement: Despite external threats, Baimu wants to measure his abilities honestly against stronger Trainers and advance in the tournament.
  • Appearances versus reality: Flobo appears lazy and unserious but possesses unusual skills, while a seemingly harmless betting offer hides predatory intentions.

Character Interactions

  • Baimu reports his progress to Liu Ge, who responds with encouragement and a warning.
  • Baimu quietly greets Liu Ge’s Gliscor, revealing his fondness for the Pokémon’s cheerful personality.
  • Baimu confides in Flobo about Rotten Tooth Village and the possibility of Crystal Group involvement.
  • Flobo reassures Baimu, explains the danger posed by the Crystal Group, and takes responsibility for investigating the matter.
  • Flobo shocks Baimu by transforming his Ditto disguise into Baimu’s exact appearance and voice, creating an unsettling but effective plan for exposing Rotten Tooth Village.
  • The chapter closes with Baimu entering the next stage of the tournament and facing an unidentified opponent.

Ch. 77Shattering All Obstacles

“Shattering All Obstacles” — Chapter Summary

Key Plot Points and Events

  • Baimu enters a preliminary battle against a loud, overconfident trainer who openly announces his identity and intends to defeat him.
  • The battle begins with Baimu sending out Lairon against the opponent’s Salazzle.
  • Baimu immediately recognizes Salazzle’s Corrosion Ability, which would allow it to poison even a Steel-type Pokémon such as Lairon. He warns Lairon to avoid close combat and Toxic.
  • Lairon uses Rock Tomb from a distance. Salazzle attempts to destroy the rocks with Fire Lash, but its power and stamina prove insufficient. Several rocks strike it, leaving it badly staggered.
  • The opponent tries to use a large rock as cover, but Lairon follows with Rock Blast, destroying both the shield and Salazzle. Salazzle is defeated quickly.
  • The opponent becomes distracted and fails to send out his next Pokémon in time. He eventually recalls Salazzle and releases Slugma.
  • Before the opponent can issue a command, Baimu has Lairon use Sand Tomb, creating a massive pit that traps Slugma.
  • Slugma’s Flame Burst and Smokescreen are ineffective because Lairon remains outside the pit and keeps its distance.
  • Baimu finishes the match with Rock Tomb, burying Slugma beneath falling rocks and securing an effortless victory.

Character Developments

  • Baimu demonstrates calmness, preparation, and strong tactical awareness. He knows Salazzle’s hidden advantage, refuses to be provoked by the opponent’s taunts, and carefully maintains distance to avoid poisoning.
  • He also shows that he has learned from previous battles. After seeing Mawile use Rock Tomb’s boulders as cover, he anticipates the same tactic and trains Lairon’s Rock Blast to destroy such defenses.
  • Lairon displays significant growth. Its Rock-type moves have become more powerful, precise, and efficient, allowing it to overwhelm both opponents despite their attempts to defend themselves.
  • The opponent is revealed to be reckless and overconfident. He relies on brute force, expects his Pokémon to overpower attacks directly, and fails to appreciate the value of dodging or adapting.
  • The opponent’s tendency to lose focus becomes a major weakness, especially when he spaces out after Salazzle is defeated.

Significant Themes

  • Preparation defeats surprise tactics: Baimu’s knowledge of Corrosion prevents Salazzle from catching him off guard.
  • Adaptability and tactical learning: Baimu applies lessons from earlier battles, turning a former vulnerability—using rocks as cover—into a way to defeat his opponent.
  • Distance and control versus reckless aggression: Baimu carefully controls the battlefield while his opponent repeatedly chooses direct confrontation.
  • Confidence versus competence: The opponent’s loud confidence contrasts with Baimu’s quiet, practical skill.
  • Type advantage and strategic exploitation: Lairon’s Rock-type attacks are especially effective against the Fire-type Salazzle and Slugma, making the match overwhelmingly one-sided.

Character Interactions

  • The opponent repeatedly tries to provoke Baimu and boasts about his impending victory, but Baimu ignores him and focuses on the battle.
  • Baimu communicates efficiently with Lairon, warning it about Salazzle’s poison and issuing concise commands.
  • Lairon responds obediently and appears increasingly capable of understanding Baimu’s intentions, even following his final gesture toward the sky as an instruction to use Rock Tomb.
  • The opponent’s commands become increasingly desperate as his strategies fail, while Baimu remains composed and in control.

Ch. 78Black Horse, Not a Horse

Chapter Summary: “Black Horse, Not a Horse”

Key Plot Points and Events

  • Baimu exits the interrogation area and finds Flobo, disguised as Baimu, restraining Rotten Tooth Village.
  • Flobo reveals that Rotten Tooth Village was working with the Crystal Group to frame Baimu. By following the clues, Flobo discovers that the organization’s leader is Chester, head of the Crystal Group and owner of an underground gambling den.
  • Chester is identified as a longtime potential traitor within the Quicksand Team. He had been restrained only because the absent team boss considered him useful and kept him under control.
  • Rather than eliminate Rotten Tooth Village, Flobo decides to use him as an informant to uncover more of Chester’s plans. Rotten Tooth Village reluctantly agrees, realizing Chester will likely punish him for cooperating.
  • After the top-sixty-four matches, the thirty-two remaining contestants are displayed on a giant screen in the Arena hall. Spectators argue, bet on competitors, and debate which fighters are likely to advance.
  • The established contestants are treated as “seeded” competitors, while Baimu is discussed as a possible dark horse. Some spectators dismiss him as inexperienced, while others believe his advancement proves he has potential.
  • Baimu remains unaware that his reputation and betting odds are growing. The next day, he prepares for the decisive preliminary round, which will determine who advances to the public Victory Tournament.

Character Developments

  • Baimu continues to gain importance through both his tournament performance and his role in exposing the Crystal Group’s schemes, though he is unaware of his growing public reputation.
  • Flobo demonstrates cunning and control by impersonating Baimu, manipulating Rotten Tooth Village, and choosing investigation over immediate retaliation.
  • Rotten Tooth Village shifts from an informant and conspirator into a frightened, coerced collaborator. He recognizes that his betrayal has left him vulnerable to Chester.
  • Chester is established as ambitious, disloyal, and potentially dangerous. With the Quicksand Team’s boss absent, he has begun reviving his efforts to act independently.
  • Mawile is shown as a trusted battle partner. Baimu quietly relies on Mawile’s support before the decisive match.

Significant Themes

  • Deception and identity: Flobo’s use of Baimu’s appearance highlights the importance of disguises and uncertainty within the Quicksand Team’s conflicts.
  • Manipulation and survival: Flobo uses fear and leverage to turn Rotten Tooth Village into a source of information rather than simply punishing him.
  • Power and loyalty: Chester’s ambitions reveal the instability caused when leadership is absent and loyalty is based more on usefulness than conviction.
  • Reputation and public judgment: The Arena crowd evaluates competitors like racehorses or investments, showing how fighters become commodities in the betting culture.
  • Underdog potential: Baimu is treated as an uncertain “dark horse”—dismissed by many but increasingly noticed because of his unexpected success.

Character Interactions

  • Flobo confronts and intimidates Rotten Tooth Village while presenting the situation to Baimu.
  • Baimu questions Flobo about Chester’s gambling den and the plan to deal with the Crystal Group.
  • Flobo persuades Rotten Tooth Village to cooperate by warning him that Chester will no longer protect him.
  • Arena spectators argue over Baimu’s abilities, contrasting those who view him as inexperienced with those who see him as a promising newcomer.
  • Baimu speaks reassuringly to Mawile before entering the next round, emphasizing their partnership and mutual trust.

Ch. 79A Pair of Birds Flying Together

Chapter Summary: “A Pair of Birds Flying Together”

1. Key Plot Points and Events

  • The battle advances to the Round of Sixteen, where Baimu faces a noticeably more knowledgeable and capable opponent.
  • The opponent’s Hippowdon recognizes Magnet Rise and uses repeated Dig attacks to evade Mawile’s assaults.
  • Baimu studies Hippowdon’s attack pattern and realizes it cannot dodge effectively while emerging from underground.
  • When Hippowdon uses Fire Fang, Mawile evades the attack and lands a devastating Ice Punch on its exposed jaw, nearly defeating it.
  • The opponent recalls Hippowdon and sends out a powerful Pidgeot.
  • Baimu switches from Mawile to Chansey, intending to test Chansey’s recent training and battle development.
  • Pidgeot opens with Quick Attack, but Chansey successfully uses Protect, demonstrating major improvement.
  • Baimu then orders Chansey to use Telekinesis on Pidgeot’s chest feathers. Chansey clings to Pidgeot, preventing it from escaping or being recalled.
  • Chansey uses Minimize to avoid Pidgeot’s attacks, remains attached after Pidgeot crashes to the ground, and then puts it to sleep with Sing.
  • While Pidgeot is incapacitated, Chansey establishes Stealth Rock across the battlefield.
  • When Hippowdon is redeployed, it immediately takes heavy entry damage from Stealth Rock and faints. Pidgeot suffers even greater damage as a Flying-type Pokémon, but remains asleep.
  • Mawile returns and finishes off Pidgeot, giving Baimu a decisive victory and leaving the opponent furious and humiliated.

2. Character Developments

  • Baimu demonstrates increasingly sophisticated battle analysis. Rather than relying solely on strength, he identifies weaknesses in the opponent’s tactics and builds a seamless strategy around them.
  • Mawile proves its exceptional physical power, using Sheer Force-enhanced strength to exploit Hippowdon’s vulnerability.
  • Chansey shows major growth in confidence and independence. Although initially intimidated by Pidgeot, it remains composed and follows Baimu’s instructions without hesitation.
  • Chansey’s mastery of Protect, Telekinesis, Minimize, Sing, and Stealth Rock reveals that it has developed from a nervous support Pokémon into a highly effective tactical battler.
  • The opponent is competent and knowledgeable, but becomes increasingly shocked and frustrated when Baimu’s unfamiliar strategy defeats his Pokémon before he can adapt.

3. Significant Themes

  • Strategic adaptation over raw power: Baimu wins by recognizing patterns, exploiting openings, and combining moves creatively.
  • Growth through trust and training: Chansey’s success reflects both its recent development and its complete faith in Baimu’s guidance.
  • The danger of unfamiliar tactics: The opponent understands standard battle techniques but is unprepared for Chansey’s unusual combination of moves.
  • Teamwork and role specialization: Mawile handles direct offense, while Chansey controls the battlefield and creates opportunities for its teammates.
  • Composure under pressure: Chansey’s ability to remain calm despite Pidgeot’s size and speed marks an important step in its emotional development.

4. Character Interactions

  • Baimu and Mawile work in close coordination, with Baimu anticipating Hippowdon’s movement and Mawile executing the counterattack perfectly.
  • Baimu reassures Chansey that it can still contribute even without immediately attacking, strengthening Chansey’s confidence.
  • Chansey and Pidgeot become physically locked together through Telekinesis, turning Pidgeot’s superior speed and power against it.
  • The opponent repeatedly attempts to rescue Pidgeot through commands such as Peck, Wing Attack, and forcing it to fall, but Chansey’s strategy prevents every escape.
  • Baimu’s calm, methodical control contrasts sharply with the opponent’s mounting confusion and rage, emphasizing the gap between ordinary battle knowledge and true tactical mastery.

Ch. 80The Name Monster Wood

Chapter Summary: “The Name Monster Wood”

Key Plot Points and Events

  • After advancing to the Top Sixteen of the Pyrite Arena Battle Tournament, Baimu is mobbed by gamblers outside the arena. Their reactions range from admiration and excitement to anger, since many had bet on his matches.
  • Cheng Hong and the other Quicksand Team members rescue him from the crowd. Baimu allows them to place bets on his future matches but limits each person to 2,000, recognizing the dangers of gambling.
  • The Top Sixteen stage offers better rewards, including a year’s supply of Pokémon canned food and a Pyrite Arena membership card. However, Baimu is more concerned about the increasingly powerful opponents he will face in the three-on-three matches.
  • Baimu reflects that he lacks the time needed to fully develop his team. With another two or three months, he believes his Pokémon could reach the executive level and give him a real chance at winning the championship.
  • News of Baimu’s advancement spreads through the Trainer community. Opponents and observers praise his ability to identify the weaknesses of enemy Pokémon and create precise counterstrategies.
  • A defeated Top Thirty-Two competitor coins Baimu the nickname “Monster Wood,” portraying him as a terrifying and almost monstrous strategist. The nickname quickly becomes part of his growing reputation.
  • That night, Baimu is summoned by Cang Zhilang and sparrs with him in the boxing ring. Despite Baimu’s improved skills, Cang easily overwhelms him, demonstrating the continued importance of size, strength, and experience.
  • Cang reveals that he has resolved the dispute over Lairon. Lairon originally belonged to a Trainer connected to a casino under the River Association, who had gambled away his money and Pokémon before escaping. The casino had tried to reclaim Lairon.
  • Cang tells Baimu to perform well in the next match and not disgrace the Quicksand Team. Baimu leaves realizing that Cang’s apparent harshness is mixed with genuine support.

Character Developments

  • Baimu: His tournament success increases his fame, but he remains aware of his limitations. He is confident in his tactical abilities yet frustrated by the lack of training time. He also shows fairness by allowing his teammates to bet alongside him, while trying to keep their gambling under control.
  • Cheng Hong and the team: They become more invested in Baimu’s success, both as teammates and as potential beneficiaries of his victories. Their eagerness to gamble reflects their admiration and the influence of the arena’s betting culture.
  • Cang Zhilang: He is shown as both intimidating and unexpectedly considerate. Although he defeats Baimu in sparring and threatens him to win, he has quietly handled the legal and financial problem surrounding Lairon.
  • Lairon: Its history is revealed, adding emotional and moral weight to its presence on Baimu’s team. Lairon was not simply acquired normally; it had been lost through gambling and nearly reclaimed by its previous owners.

Significant Themes

  • Fame and public perception: Baimu’s identity is being shaped by spectators and defeated opponents, culminating in the dramatic nickname “Monster Wood.”
  • Gambling and exploitation: The tournament is surrounded by betting, with gamblers treating Trainers and Pokémon as vehicles for profit. The chapter also shows how gambling caused Lairon to be lost by its former Trainer.
  • Growth versus limited time: Baimu’s potential is clear, but he is held back by the short time available for training before facing elite competitors.
  • Strength and strategy: Baimu’s victories come from combining his tactical insight with his Pokémon’s abilities, but the boxing match reminds him that physical advantages and experience remain difficult to overcome.
  • Unexpected loyalty: Cang Zhilang’s rough treatment conceals a measure of support, showing that trust and protection can exist within the harsh criminal environment.

Character Interactions

  • Baimu and the gamblers: Their conflicting reactions emphasize his sudden popularity and the emotional volatility created by betting.
  • Baimu and Cheng Hong’s team: Baimu balances camaraderie with responsibility by permitting limited betting rather than encouraging reckless gambling.
  • Baimu and Cang Zhilang: Their boxing match is both a physical test and a relationship-building moment. Cang challenges Baimu while also helping him by resolving Lairon’s ownership dispute.
  • Baimu and Machamp: Machamp assists Baimu after the sparring session, reinforcing the team’s familiarity and supportive dynamic.
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