Ch. 1561Cannons Take to the Sky

Key plot points and events

  • Annan refuses to promise the Ratfolk Elder that he will kill rival elders Crippleclaw and Plaguetail, but asks the elder to discourage McKennan ratfolk from sending too many forces west.
  • The Orr Empire’s army pushes rapidly into the Northern Frontier. Free City tracks the campaign through intelligence from Stuen ratfolk and publishes unusually detailed battlefield coverage in the Voice of Freedom, boosting the paper’s reputation.
  • The newspaper also condemns Prince Leon for murdering an envoy, framing the criticism in a way that can attract the Empire’s internal opponents without provoking all imperial nobles.
  • Olmedo urges Annan to launch attacks against the ratfolk, but Annan refuses to risk his soldiers merely to improve Free City’s negotiating position.
  • A demon sorcerer’s magically induced snow threatens crops. Annan orders the clouds dispersed, saving Free City’s seedlings, though neighboring lands suffer heavy losses.
  • Dumbledore reports a new golem feature: runes that make a surrounded or depleted golem self-destruct. Annan approves despite the cost. Dumbledore also reveals that Count Ulmit’s Floating City is being equipped with 300 Magic Cannons. Their discussion inspires Annan to imagine using giant Airships themselves as weapons.

Character developments

  • Annan remains committed to fighting rather than fleeing, while privately preparing an evacuation guide as a last resort. He is pragmatic about revenge, diplomacy, and preserving his soldiers’ lives, and shows quick strategic imagination when discussing Airships.
  • The Ratfolk Elder reveals that Crippleclaw and Plaguetail are behind infiltrators in Free City and seeks Annan’s help against them.
  • Olmedo continues to favor a more aggressive approach, but Annan’s refusal establishes their difference in risk tolerance.
  • Dumbledore advances golem and airship weaponry, though he initially thinks narrowly about how to deploy Magic Cannons.

Significant themes

  • Pragmatism and survival: Annan balances resolve with contingency planning and refuses to sacrifice lives for symbolic advantage.
  • Information as power: Free City’s access to otherwise unavailable battlefield images strengthens its influence and reputation.
  • War’s civilian costs: Magical weather attacks endanger crops and communities beyond the battlefield.
  • Innovation in warfare: Golems, cannons, and Airships show how technology can reshape conflict.

Character interactions

  • Annan negotiates cautiously with the Ratfolk Elder, offering a limited practical request rather than committing to revenge.
  • He rejects Olmedo’s proposed offensive, prioritizing his warriors’ safety over leverage.
  • Annan acts decisively on Lilith’s warning about the weather, directing Free City’s officials to protect farmers and aid allies where possible.
  • With Dumbledore, Annan challenges conventional thinking about weapons and turns a discussion of cannon-carrying Airships toward the possibility of weaponizing the craft themselves.

Ch. 1562Science

Plot points and events

  • Annan weighs funding armed Airships instead of a single-use Golem, reasoning that many Airships could provide more firepower. Martin is named deputy designer, though Annan expects to supervise him closely.
  • Young Phoenix continues developing a solar lamp that stores daylight for use at night. Annan also asks how Griffin is progressing.
  • As war threatens Middle Earth, Free City sees fewer Alchemists arriving, while wealthy visitors still come, attracted by the Floating City’s ability to flee danger and the protection of its Blue Dragon. Its housing rules limit the wealthy’s ability to buy property for status or speculation.
  • Construction of the Potion Workshop advances rapidly. Griffin and his assistant, Edward, organize students into specialized teams to produce Meditation Potions on an assembly line.
  • The first trial is a major success: twenty-three workers make 503 bottles, with 291 successful—a 58% success rate—and output equivalent to that of sixty apprentices. Griffin sees this as proof of the potential of standardized, scientific production.
  • On the way home, Griffin learns that Free City has eliminated homelessness by providing people with housing and jobs. He is disappointed to discover this leaves him without the vulnerable subjects he used for experiments in the past.
  • Griffin plans to find drunken civilians at the taverns. Edward suspects his intentions and redirects him toward applying to the Warden for access to death-row inmates.

Character developments and interactions

  • Annan is pragmatic and increasingly focused on wartime preparation and the Potion Workshop, while keeping a close eye on Martin.
  • Griffin proves capable of leading an efficient production effort, but his enthusiasm for scientific discovery is paired with a disturbing willingness to experiment on people without consent.
  • Edward is both an effective organizer and a wary observer: he celebrates the Workshop’s results, recognizes the danger in Griffin’s behavior, and proposes a lawful source of research subjects.
  • The students work enthusiastically and achieve results beyond the Workshop’s minimum target, while Edward encourages them to improve without overworking themselves.
  • Martin and Young Phoenix remain engaged in their respective projects, though their outcomes are not yet reported.

Significant themes

  • Science and standardization: Dividing tasks and controlling measurements make potion production far more productive than individual craftwork.
  • Progress and ethics: Griffin’s scientific ambition raises concerns about the treatment of human subjects, even as his methods promise practical benefits.
  • Preparation for war: Annan’s investment in weapons and production reflects the growing danger across Middle Earth.
  • Governance and social welfare: Free City’s housing and property policies shape both its resilience and its class dynamics, while also limiting Griffin’s access to people he once exploited.

Ch. 1563A Small Rat Tide Is Approaching

Plot and key events

  • Free City’s envoy confronts Prince Leon over the killing of the first envoy, demanding a public apology, the body’s return, and compensation. Leon reluctantly agrees to apologize, return the body, compensate the family, and confine himself for a month.
  • Olmedo accepts the apology, but Annan removes the reparations. His gesture can be read as either a reciprocal olive branch or a refusal to accept the settlement. Annan suspects the Holy Temple Council may have pressured Leon.
  • After the envoy leaves, Leon vents his fury by smashing valuables. Tilian, carrying orders from the Elders’ Council, warns him not to inflame human infighting while the Barbarian–Ratfolk conflict continues. She also cautions that Annan can turn public opinion against the Empire.
  • Scouts report a northern Ratfolk swarm approaching the Duchy. It is a relatively small, leaderless force—mostly Slave Rats, numbering up to a million—but larger swarms are expected.
  • Olmedo argues that Free City should strike before the swarm reaches its defenses. Annan agrees once he learns there is no sign of a Ratfolk Priest, choosing to send the Hellfire Legion rather than risk his other forces.
  • Luoxi protests that his unit is being left behind, but Annan insists it must defend Free City. Luoxi is tempted by the offer to surrender command and fight as an ordinary soldier, so Annan has to persuade him to stay. Jack is also told to return to work.
  • The five-thousand-strong Hellfire Legion assembles, equipped for a mobile battle. Annan tells Femi to kill every invading Ratfolk and bring every deployed soldier back alive.

Character developments and interactions

  • Annan balances military caution with political calculation: he accepts a chance to build his reputation by defeating a lesser swarm, while keeping Free City’s defenses protected. His final order shows that he values his soldiers’ survival as well as victory.
  • Olmedo moves from diplomatic negotiations to military planning, urging a preemptive strike and helping Annan judge the threat.
  • Prince Leon is humiliated by having to yield and remains furious, but the Elders’ Council restrains him. Tilian acts as a stern messenger and warns that Leon’s personal feud could damage the Empire.
  • Luoxi shows that he would rather fight at the front than command from safety, while Annan emphasizes the importance of his defensive duty. Jack’s brief protest is dismissed.

Significant themes

  • Political pressure and public opinion: Annan’s influence and the danger of controversy constrain Leon more effectively than force alone.
  • Unity amid a greater threat: The Elders’ Council discourages conflict among humans while the Ratfolk advance.
  • Leadership and duty: Commanders must protect their people even when they would rather fight, and military success must be weighed against the cost to soldiers.
  • Threat and escalation: The approaching swarm is only a small fragment of a much larger Ratfolk force, making an early victory useful but not decisive.

Ch. 1564Spoils of Battle

Plot and events

  • Annan sends the Hellfire Legion through the Portal to confront a Ratfolk Tide, with reporters and Goblin logistics support. Eleven Blue Dragons fly north as protection.
  • Femi assesses the Legion’s strength and plans to defeat the Ratfolk without being surrounded. He orders Krian to hide the main force behind a slope and set up firing positions, while Locran’s Scouts lure the swarm into a prepared killing zone.
  • The Scouts draw the Ratfolk into the trap. At Femi’s signal, the Legion opens fire, cutting down the advancing horde. Survivors that reach the slope are met by armored Warriors in close combat.
  • After three hours, the Legion has destroyed the small Rat Tide. Krian pursues fleeing Ratfolk. The report: no Legion casualties.

Character developments

  • Femi emerges as a disciplined, confident commander. His confidence is grounded in the Legion’s exceptional training and careful tactics, rather than simple bravado.
  • Locran and Krian carry out their roles efficiently: Locran leads the baiting maneuver, while Krian organizes the firing positions and later pursues survivors.
  • Annan remains behind, awaiting news and reflecting on how quickly the Orr Empire withdrew.

Themes

  • Preparation and discipline: Training, positioning, and coordination let the Legion overcome overwhelming numbers.
  • The cost of power: The Legion could defeat the Ratfolk in close combat, but doing so without firearms would bring terrible losses.
  • Industrial warfare: Muskets, ammunition, logistics, and coordinated volleys transform battle into systematic slaughter.
  • Monstrous survival: The Ratfolk’s numbers, resilience, and low fear of death make them seem less like ordinary creatures and more like a weapon.

Character interactions

  • Femi gives direct orders to Krian and Locran, who respond immediately and coordinate the Legion’s movements.
  • Scouts deliberately expose themselves to draw the Ratfolk forward, then escape the line of fire so the main force can attack.
  • The Legion’s soldiers combine ranged fire with armored melee combat, relying on the Mage Tower afterward to cleanse the disease-laden blood.

Ch. 1565Section 199: Young Warriors Yearn for Merit

Key events

  • The Hellfire Legion destroys a small Rat Tide without casualties, boosting its soldiers’ confidence. The Legion’s commanders explain that its heavy-infantry tactics work best when holding a line against a charging horde.
  • Annan keeps the Legion’s role as Free City’s defensive shield, rather than trying to turn it into a guerrilla force. He assigns Luoxi to expand the Guard Legion to five thousand and take over the Musketeers’ former duties.
  • Jack is tasked with leading the Musketeer Legion into the Wildlands to hunt scattered Ratfolk before they can gather into another Rat Tide. Blue Dragons will accompany the force but intervene only if it faces a threat it cannot handle.
  • Annan hints that the Musketeers may earn the name Ranger Legion if they perform well. He and Olmedo discuss the possibility of forming another legion with the Churches, but Annan is waiting to see whether more of them will cooperate.
  • At the Musketeer camp, Jack rallies his soldiers after hearing residents doubt their ability to fight. Krian arrives to help train them in Ratfolk combat, and elves from the Forest Mountains are expected to teach them guerrilla warfare.
  • Annan addresses the troops, stressing that Ratfolk must be eliminated wherever they appear because a Rat Plague can destroy ordinary people’s homes and livelihoods.

Character developments and interactions

  • Annan has become more confident in wartime leadership. He matches each legion to a distinct purpose: Hellfire as the shield, the Musketeers as a mobile force, and potentially a new church-supported formation.
  • Jack is thrilled by the chance to lead the campaign and possibly earn a new legion name. Though he initially boasts about proving his troops superior, Krian’s presence tempers his taunting and turns the moment toward training and cooperation.
  • Luoxi feels overlooked when Jack receives the more exciting assignment. Intimidated by Femi and Jack’s reactions, he accepts Annan’s order, but leaves visibly upset.
  • Femi supports Annan’s decisions, while Krian helps bridge the two legions by volunteering to train the Musketeers.
  • Annan and Olmedo work together on military planning, while Annan also considers how the Churches’ political choices may shape the city’s future forces.

Significant themes

  • Distinct strengths and roles: Free City’s defense depends on specialized forces rather than making every legion fight the same way.
  • Merit and recognition: Jack’s ambition and the soldiers’ resentment of public doubt reflect their desire to prove themselves.
  • Preparation over reaction: Hunting scattered Ratfolk before they form a larger horde is presented as essential.
  • Protection of ordinary life: Annan frames military service as safeguarding people’s homes, work, and peaceful days.

Ch. 1566Elf Instructor

Key plot points and events

  • Annan weighs the Musketeer Legion’s strengths against the veteran Hellfire Legion: the Musketeers are better suited to small-squad, guerrilla fighting. He also wants to secure as much help from the elves as possible before Free City’s growing independence strains relations.
  • An elven squad arrives from the Forest Mountains, led by the proud Title Elf Fendora Silverdew. Annan welcomes her with calculated praise, winning over the squad, then appoints them as instructors to train the Musketeers in guerrilla tactics.
  • Annan privately orders Jack to learn from the elves and, if possible, persuade them to join Free City. He also tells Jack to focus on killing Ratfolk rather than worrying about logistics. Jack is embarrassed by Annan’s earlier teasing but accepts the orders.
  • Annan sends the elves and the two-thousand-strong Musketeer Legion to the northern Duchy. With the Ratfolk scattered, the troops find little combat: their Scouts eliminate small swarms before the main force can engage.
  • As Jack considers how to draw the Ratfolk together without splitting up his inexperienced Legion, a messenger reports that the Scouts have found a Ratfolk who may be an old acquaintance. Jack asks for the “guest” to be brought to camp, openly informing Fendora.

Character developments and interactions

  • Annan shows both strategic opportunism and political charm. He flatters Fendora to secure cooperation, while privately assigning Jack the difficult task of winning the elves over.
  • Jack remains dutiful despite feeling humiliated by Annan’s teasing and strict instructions. He is also cautious as a commander, reluctant to disperse troops who lack recent combat experience.
  • Fendora Silverdew maintains a formal, haughty manner toward humans, insisting on her full title. Annan’s praise visibly softens her, though she remains reserved with Jack.
  • Francois handles the elves’ arrival diplomatically, tolerating their arrogance and guiding them through a city whose diverse population initially unsettles them.

Significant themes

  • Political maneuvering: Annan treats military cooperation as a way to gain leverage before relations with the elves deteriorate.
  • Training versus battlefield experience: The Musketeers need real combat, but the scattered Ratfolk make meaningful engagement difficult.
  • Pride and persuasion: Fendora’s formality contrasts with her response to sincere-seeming praise, showing how diplomacy can overcome distance.
  • Command and responsibility: Jack must carry out Annan’s ambitious orders while protecting a force that is not yet battle-tested.

Ch. 1567Part 201—Slowly Winning Over the Elves

Key plot points and events

  • Jack tells Fendora Silverdew that the Ratfolk they encountered is an old acquaintance with one ear missing—a survivor of the Allied Forces campaign, when Ratfolk ears were traded for ranking. The elf instructor approves of Lord Annan’s cleverness rather than objecting to the arrangement.
  • Jack discovers that the Ratfolk, whom he dubs Broken Ear, can communicate. He offers rations in exchange for bringing members of its clan to his people, bargaining from one ration per thousand Ratfolk to one per hundred. He gives Broken Ear five rations upfront and sends a squad to follow and protect it.
  • Jack divides his forces between setting traps and scouting nearby Ratfolk swarms. The elves join the work, and Jack asks his men to keep them happy. When Fendora overhears, he improvises that Annan wants the elves spared extra work but feared offending them. She is reassured.
  • Back in Free City, Annan reports the plan to use Broken Ear to attract Ratfolk. He is also pleased that the elves are working enthusiastically and hopes they will eventually adopt his surname.
  • Olmedo questions how Annan would handle the historic hostility between elves and Dark Elves if the elves became citizens. Annan proposes gradual integration: introduce other foreign peoples first, then Ratfolk and, eventually, more controversial groups. He argues against judging entire peoples by their worst members, though Olmedo warns him not to voice his comparison of Ratfolk and Holy Knights around the latter.

Character developments and interactions

  • Jack shows practical compassion toward Broken Ear, recognizing the difficulty of surviving as a Ratfolk, while also negotiating a useful arrangement. He manages the elves tactfully, using Annan’s authority to reassure Fendora.
  • Broken Ear shifts from a former trading partner to an ally helping draw its clan toward the humans.
  • Annan remains ambitious about welcoming diverse peoples into Free City—and about winning the elves’ allegiance—but his political plans may place the elves in an uncomfortable position.
  • Olmedo serves as a skeptical voice, challenging the practical and political consequences of Annan’s idealism. Their teasing exchange also highlights their familiar, candid relationship.

Significant themes

  • Prejudice and inclusion: Annan argues that individuals should not be condemned solely because of their people’s reputation.
  • Gradual social change: Free City’s acceptance of unfamiliar groups is presented as something to build step by step.
  • Pragmatism and compassion: Jack’s ration bargain serves a military purpose, but his concern for Broken Ear’s survival gives the deal a humane dimension.
  • Political irony: Annan’s inclusive plans may ask the elves to accept groups and beliefs they consider heretical, making integration more complicated than he admits.

Ch. 1568Section 202—The Trap

Key plot points and events

  • The Blackwatch Legion prepares to hold a mountain pass against an enormous Ratfolk horde known as the Gray Tide, with orders to survive until just before dawn.
  • The Mage Corps opens the battle with immense fire and Holy Light spells, cutting deep channels through the horde. Shield-bearing soldiers then meet the first waves of Slave Rats and Elite and Brute Rats, while mages target dangerous Exploder Rats.
  • Blink Rats appear above the shield wall and Dimensional Rats emerge among the mages, splitting Blackwatch’s attention and briefly breaking the front line. Rangers’ precise arrows contain the attackers inside the formation.
  • The Legion fights from dusk until midnight with unexpectedly few losses, despite being surrounded and overwhelmed by sheer numbers.
  • As the mission nears completion, the Legendary Mage creates a Portal. Archmage Albeck orders the mages to stop attacking and shield the entire Legion while the Portal finishes forming.
  • With the gateway ready, Rangers and mages assemble before it, and the armored soldiers begin a fighting retreat toward the exit.

Character developments and interactions

  • The Legion Commander rallies the soldiers with the order to hold until dawn; the shield-bearers answer with disciplined resolve.
  • Archmage Albeck directs the Mage Corps’ mass attacks, coordinates efforts against threats such as Exploder Rats, and later prioritizes protecting the Legion so it can withdraw.
  • The Legendary Mage, who has not yet joined the fighting, takes responsibility for creating the Portal that will enable the Legion’s retreat.
  • Blackwatch’s soldiers, mages, and Rangers work together under pressure: the shield wall holds the horde, spells thin its ranks, and arrows counter the surprise attacks.

Significant themes

  • Discipline and teamwork: Blackwatch survives because each unit fulfills a distinct role and adapts when the enemy attacks from multiple directions.
  • Endurance against overwhelming odds: The Legion’s objective is not to defeat the Rat Tide but to hold out long enough to escape.
  • The cost of tactical success: The Portal plan requires the mages to stop attacking, forcing the soldiers to depend on a defensive shield while surrounded.
  • Horror and scale: The grotesque imagery and seemingly limitless Ratfolk emphasize the threat’s overwhelming, almost apocalyptic nature.

Ch. 1569Bait

Plot points and events

  • Rat King Egarut arrives on the battlefield as a gigantic, living fortress, carrying Ratfolk Priests and fel-powered catapults. The Priests shatter the magical barrier, causing the portals to collapse and a column of silver flame to rise.
  • Blackwatch’s Archmage Albeck has anticipated this signal: allied forces have located the source and fire a meteorite from the sky. Egarut counters with fel energy, breaking the meteorite apart, but a silver fragment pierces him. His cauldron and catapults explode, and the Rat Tide stops advancing.
  • News reaches Annan that the Empire has killed Egarut. The victory seems surprisingly easy, but Annan learns the McKennan Clan has been breeding Ratfolk in the Northern Frontier for three years. He worries that the clan’s losses may not meaningfully reduce the threat.
  • Annan reflects that the Montreal Golden Family’s actions have created a disaster whose costs are borne by the whole frontier. He turns his attention to the nearby Third Legion.
  • Meanwhile, Jack’s Musketeer Legion has cleared more than eight hundred stray Ratfolk, though Hellfire’s destruction of the largest Rat Tide has left many soldiers without a fight. Jack asks Elf instructor Fendora Silverdew to teach guerrilla tactics. She claims a single Elf could defeat ten of his soldiers even on open ground, and Jack challenges her to prove it.

Character developments and interactions

  • Albeck appears confident rather than surprised when Egarut arrives, revealing that he expected the Rat King and had prepared to use the barrier’s collapse as a signal for the strike.
  • Annan is relieved by the Empire’s success but quickly becomes skeptical of what it means. His concern shifts from immediate victory to the scale and consequences of the Ratfolk population.
  • Jack tries to persuade—and provoke—Fendora into teaching his soldiers, relying on their veteran status to argue they are ready.
  • Fendora bluntly dismisses the Musketeers’ abilities and backs up her judgment with a striking challenge, setting up a test of skill and confidence.

Significant themes

  • Victory versus lasting consequences: Egarut’s death is a major military success, but years of unchecked Ratfolk growth may leave the larger threat intact.
  • The cost of others’ mistakes: Annan recognizes that the Golden Family’s problem has become a crisis for the entire Northern Frontier.
  • Preparation and strategy: Albeck’s planned signal and the coordinated aerial strike show that battlefield victories can depend on timing and intelligence as much as force.
  • Skill versus numbers: Fendora’s claim challenges Jack’s faith in training and numerical advantage, raising the question of what makes soldiers effective.

Ch. 1570Contest

Plot points and events

  • Jack arranges a ten-on-one sparring match to test his idle cavalry and remind them they are not yet true Rangers. The Elf instructor agrees to fight ten Professional soldiers—even allowing them to use Magic Muskets—but refuses a Magic Shield Scroll.
  • She blunts her arrows so they can mark armor without causing serious injury, then faces the soldiers from a hundred yards away.
  • The cavalry fire together, leaving themselves vulnerable while reloading. The instructor dodges their shots and eliminates several in succession. After one soldier calls for staggered firing, the group spreads out and creates more pressure, but she continues to outmaneuver them.
  • Pike unexpectedly shoots an incoming arrow out of the air, revealing an apparent instinct for marksmanship. The instructor recognizes him as the biggest threat and marks him out.
  • One soldier briefly uses Pike as a human shield, then charges the instructor. When she turns to evade another shot, he discards his musket, reaches her, and grabs her, shouting for his comrades to shoot him.

Character developments and interactions

  • Jack is concerned for the instructor’s safety at first, then impressed by her skill. He also sees a chance to salvage his men’s pride when Pike makes his remarkable shot.
  • The Elf instructor demonstrates calm confidence, exceptional mobility, and tactical judgment. She adapts as the soldiers change their firing pattern and prioritizes the one who can threaten her most.
  • The cavalrymen begin as a disorganized group, but learn to stagger their shots and spread out. Their exchange over using Pike as a shield mixes battlefield pragmatism with dark humor.
  • Pike moves from an ordinary soldier to a surprising asset, showing an intuitive ability to hit a moving target.
  • Jack’s adjutant voices skepticism about Elven arrogance, while Jack defends the instructor’s confidence as earned.

Themes

  • Skill versus equipment: The instructor’s movement and technique overcome the muskets’ firepower and the soldiers’ numerical advantage.
  • Adaptation and teamwork: The cavalry improve their tactics, and the final charge creates an opening through coordinated pressure.
  • The gap between practice and battle: The nonlethal rules make the contest playful, but the characters repeatedly imagine how the same choices would matter on a real battlefield.
  • Confidence earned through competence: The instructor’s pride—and the soldiers’ growing respect—rests on demonstrated ability.

Ch. 1571Third Legion's Weaknesses

Key plot points and events

  • In a training exercise against an elf instructor, the Ranger Legion’s ten best soldiers fail to defeat her. Furs is the last man standing but is eliminated after accidentally grabbing the instructor as a shield; he is embarrassed when he realizes she was asking another soldier, Pike, for his name.
  • Pike asks how she dodged the Magic Musket bullets. She explains that she read the wind, leaving him to wonder whether her skill is an innate gift.
  • Jack accepts the Legion’s loss but sees it as motivation: the men may not match the elves now, but they can improve with experience and training.
  • Fendora Silverdew assesses the Legion. Its soldiers lack a serious understanding of war, have little combat experience, react slowly, move clumsily, and rely almost entirely on ranged fighting. She cautions that closing in on an elf would not make the elf helpless.
  • Fendora insists the soldiers still passed by human standards. Compared with young elves, however, they are far behind—though Jack notes the vast difference in their ages and experience.

Character developments and interactions

  • Furs shifts from combat bravado to awkward embarrassment after his accidental embrace of the instructor. His friend teases him about it.
  • Pike responds to defeat with curiosity, seeking to understand the elf’s abilities rather than simply resenting them.
  • Jack is frustrated by his men’s cheerful reaction to losing, but ultimately accepts the result and treats the encounter as a chance to identify what the Legion must learn.
  • Fendora begins the session as a helper acting for Annan, then takes the soldiers more seriously when she sees they are eager to learn. She gives Jack a frank critique while clarifying that she did not call the Legion weak by human standards.

Significant themes

  • Experience versus potential: The elves’ long lives and decades of practice give them an enormous current advantage, but the human soldiers’ growth remains possible.
  • The weight of violence: Firearms make killing distant and easy, potentially dulling soldiers’ awareness of war’s human cost.
  • Learning through failure: The defeat is useful because it exposes weaknesses the Legion must address through discipline, movement, and real combat experience.
  • Different standards and perspectives: The Legion can be capable among humans while still appearing inexperienced beside elves.

Ch. 1572Sniper

Key plot points and events

  • Jack and the elven instructor continue training alongside the elves. Pike, whose remarkable shot earned him a place under her instruction, struggles with the Magic Musket: after more than a hundred shots, he has hit an arrow only three times and has recently missed repeatedly.
  • The instructor concludes that the musket’s sights pull left. Testing several weapons confirms the same flaw, caused by their shared mold. The guns work adequately at ordinary combat ranges, but their inaccuracy makes them poor tools for long-range shooting.
  • The instructor warns Pike that elves can attack effectively from far beyond a musket’s useful range, potentially giving them a major advantage over human troops.
  • Jack reports the problem to Free City. Annan recognizes Pike’s potential as a sniper but notes that the city’s limited industrial capacity cannot yet produce sufficiently accurate weapons.
  • The elves quickly improve the muskets by calibrating their sights and scoring their bullets. Pike soon hits a target at three hundred yards and attempts an even farther shot.
  • When Jack boasts that he can shoot a fly at ten yards, Pike fires and drops a distant target, puncturing Jack’s claim.

Character developments and interactions

  • Pike proves to be more than a lucky shot: despite repeated failures, he learns to compensate for the weapon’s flaws and develops into a promising long-range marksman.
  • The elven instructor is blunt about the muskets’ limitations, but her skill and practical adjustments help Pike improve. Her interest briefly softens when Pike mentions Machine Spirits.
  • Jack admires talent and takes pride in having taught Pike, but his confidence is undercut by Pike’s final shot.
  • Annan sees Pike’s emergence as an opportunity to develop snipers, while recognizing that Free City’s manufacturing capabilities need improvement.
  • The military chain of command humorously passes responsibility for the accuracy problem upward—from soldier to centurion, commander, and ultimately the City Lord’s Mansion.

Significant themes

  • Talent versus technology: Pike’s skill matters, but the weapon’s flaws initially limit what he can achieve.
  • Industrial limits and innovation: Free City’s ambitions outpace its manufacturing base, while the elves adapt existing weapons with ingenuity.
  • Cross-cultural learning: Human firearms and elven marksmanship challenge one another, revealing both the muskets’ weaknesses and the elves’ ability to master them quickly.
  • Humility and comic pride: Jack’s boastful confidence is immediately tested by his own student.

Ch. 1573The Real Test

Plot and events

  • A Rat Swarm of roughly 100,000 is reported approaching the newly formed Ranger Legion. The soldiers prepare to march, but Pike is told to stay behind for marksmanship training with the elf instructor, Fendora Silverdew.
  • Pike argues that he belongs at the front with his comrades. Fendora relents, agreeing to guide him on the battlefield instead.
  • The Legion advances in loose, disorderly ranks. Jack is in high spirits, imagining that elven training might help him surpass his rival, Femi, until his adjutant mentions his pregnant wife and future child—news that dampens Jack’s mood.
  • Jack and Fendora arrange for the soldiers to camp before reaching the Ratfolk. In the night, the Swarm launches a surprise attack. Jack orders the troops to keep their distance, fight while retreating, and hold out until dawn.
  • Pike stays composed, checks his supplies, takes a torch, and retreats with the main force. He correctly guesses that Jack is staging a test rather than allowing the enemy to catch the Legion unprepared. Jack and Fendora observe from a nearby hill while concealed scouts assess the soldiers’ reactions.

Character developments and interactions

  • Pike shows determination, loyalty, and calm judgment. Though he fears being stuck in training for decades, he persuades Fendora to let him join the campaign and quickly sees through the apparent ambush.
  • Fendora Silverdew is strict but flexible. She values Pike because Lord Annan has singled him out as worth training, and she accompanies him to guide him in the field.
  • Jack balances leadership with personal ambition and humor. He has arranged the attack as a practical test of the recruits’ discipline and battlefield instincts.
  • Jack and his adjutant have a brief comic exchange: the adjutant shares his excitement about becoming a father, while Jack abruptly sends him away, irritated by the personal distraction.
  • Jack and Fendora coordinate the staged test, while Pike’s interactions with Fendora reveal his growing confidence and respect for her.

Significant themes

  • Practical testing and leadership: The surprise attack measures how soldiers respond under pressure, not just how they perform in training.
  • Discipline and adaptability: The Legion’s loose formation reflects its lack of polish, while the retreat order demands composure and sound judgment.
  • Human limits and ambition: Pike contrasts the long years required to master elven arts with the shortness of human life, choosing active service over endless preparation.
  • Camaraderie and duty: Pike insists that he belongs beside his comrades in battle, reinforcing the Legion’s shared commitment.

Ch. 1574Guidance Spell

Key plot points and events

  • During a nighttime retreat from the Ratfolk, Furs and several comrades carry a cavalryman with a twisted ankle. When the Rat Swarm closes in and their pace becomes too slow, Furs volunteers to draw the enemy away.
  • Furs tries to knock the injured man unconscious so he can leave without argument, but only manages to embarrass them both. He then reveals his name and asks that his death benefit go to an orphanage, before firing into the swarm and running off as bait.
  • The narration reveals that the danger is part of a manufactured trial. A Centurion and a hidden scout recognize that Furs’s brave sacrifice may impress the observers—and perhaps earn him a place among them.
  • Pike, a skilled runner, keeps about five hundred yards ahead of the Ratfolk while the elf instructor urges him to develop the perception needed for a Guidance Spell: sensing a target rather than relying only on sight.
  • After repeated uncertainty, Pike instinctively raises his gun and fires. The instructor sees a Ratfolk’s scarlet eyes disappear and counts the shot as a hit, raising her expectations of him.
  • Elsewhere, the soldiers recover from their initial panic. Centurions organize a retreating defense line, but darkness and dwindling ammunition make the running battle difficult. Fighting continues until near dawn.
  • With the cavalrymen exhausted and few Ratfolk left, Legion Commander Jack and Instructor Fendora Silverdew reappear. The most tired soldiers are sent to rest while those still able to fight finish the trial.

Character developments

  • Furs demonstrates courage and selflessness, choosing to risk his life for his comrades despite his personal losses.
  • Pike begins to move beyond dependence on eyesight. Though unsure whether he can sense targets, he eventually acts on an instinctive cue and makes a possible long-range hit.
  • The elf instructor is patient but demanding: she lets Pike struggle rather than correcting every mistake, and reassesses his potential after his shot.
  • The Centurion recognizes that Furs’s apparent sacrifice may matter to the hidden evaluators, and reflects that being less perceptive can sometimes make someone more readily driven to action.

Significant themes

  • Courage and self-sacrifice: Furs puts his comrades’ survival ahead of his own.
  • Perception beyond sight: Pike’s training suggests that a Ranger’s skill depends on intuition and awareness, not merely visual aim.
  • Trials and hidden observation: The soldiers face a staged test, and their reactions are being watched.
  • Fear, exhaustion, and leadership: Panic gives way to organized resistance as the Centurions rally the troops.

Character interactions

  • Furs argues with the injured cavalryman and his teammates, ultimately making his own choice to draw the Ratfolk away.
  • The Centurion and scout silently observe Furs, interpreting his action as a sign of potential.
  • Pike questions the elf instructor’s advice, while she challenges him to trust a form of perception he cannot yet explain.
  • The Centurions gather scattered soldiers into a defensive line, and Jack and Fendora later direct the exhausted survivors.

Ch. 1575Severed Ears

Plot points and events

  • After a night-long battle, Jack’s Cavalry helps defeat a Ratfolk force estimated at 100,000, fighting while retreating across more than ten li. The exhausted Soldiers gather the dead and count their kills; because the battle took place in darkness, Ratfolk kills are divided evenly among them.
  • Jack reflects on his Soldiers’ inexperience with war. They are excited by the chance to earn Merit, but have not yet experienced its full cost in casualties and loss. Still, he praises their resourcefulness, including clever ways they used light, terrain, and controlled retreats.
  • Jack orders the Goblin logistics crew to dispose of the Ratfolk corpses before they rot and spread disease.
  • A corpse believed to be Severed Ears is found, but the real Severed Ears appears alive. He reveals that he helped bring the Ratfolk force into the Legion’s path, fulfilling his bargain. Jack gives him a thousand rations and a cart, and offers him a way to contact the Legion again.
  • Pike returns with Rat Ears and announces that he has learned the basics of the Guidance Spell, impressing his Elf Instructor. Fendora explains that the spell teaches users to sense and employ their minds, and that human Ancient Wizards’ mental-training methods originated with Elves.

Character developments and interactions

  • Jack shows both pride in his Soldiers’ initiative and concern about exposing them to the horrors of war. He also honors his bargain with Severed Ears and tries to leave open the possibility of future cooperation.
  • The Cavalry prove adaptable under pressure, though some act recklessly or greedily. Their battle gives them experience, but Jack recognizes how little they understand war’s human cost.
  • Severed Ears is cautious and practical: he accepts his promised reward but leaves without agreeing to work together again. Jack treats him generously, despite his departure.
  • Pike demonstrates unusual aptitude by learning the Guidance Spell quickly. His success surprises Fendora and reinforces the Elf Instructor’s belief in his talent.
  • Fendora Silverdew provides context for the spell, highlighting the depth and influence of Elven knowledge.

Significant themes

  • The cost of war: Victory and Merit can obscure the grief and danger that come with battle; Jack worries about his Soldiers’ lack of experience with loss.
  • Resourcefulness and leadership: The Soldiers’ improvisation earns Jack’s approval, while he balances praise with concern for their judgment.
  • Trust and reciprocity: Jack keeps his promise to Severed Ears and offers a concrete sign of future access, though cooperation remains uncertain.
  • Ancient knowledge and cultural legacy: The Guidance Spell illustrates how Elven traditions shaped human learning, and how much older Elven civilization is than the human world.

Ch. 1576Section 210: The Ratfolk's Trap

Key plot points and events

  • After a successful battle leaves few Ratfolk nearby, Jack orders the Legion back to camp to continue training. Pike departs with his instructor for secret training, while Jack returns to Free City to monitor the northern war.
  • The Empire’s rapid victories against the Ratfolk ease pressure on the Dimon Kingdom. Olmedo advises caution, since the Demons—the greater threat—have yet to appear. Annan also suspects the Empire’s progress is going too smoothly and sends a warning to Montreal Mountain.
  • Seeing Free City’s peaceful, hopeful residents, Annan resolves that he must protect their lives from the war.
  • In a canyon, the Blackwatch Legion walks into a carefully prepared Ratfolk ambush. Dimension Rats pin down the Scouts as the cliffs collapse; Blink Rats coated in Felstone explode, weakening the canyon walls with corrosive Fel Energy.
  • The ground gives way beneath the Legion, trapping it in a pit as rock pours down. The mages and an Earth Elemental Elder hold back the collapse, while a spell slows the Legion’s fall. They land amid a Rat Tide of high-ranking troops, and Ratfolk bring forward glowing catapults—the planned attack is only beginning.

Character developments

  • Annan shifts from questioning the Empire’s need for Free City’s development to recognizing the danger of complacency. His visit to the fields reinforces his determination to defend the community.
  • Olmedo remains confident in the Empire’s strength but takes the Demons seriously as an unresolved threat.
  • Albeck responds calmly to the initial trap and coordinates the Legion’s magical defense, though the sudden collapse of the ground briefly shocks him.
  • Jack and Pike pursue separate paths: Jack focuses on strategic oversight, while Pike undergoes specialized training.

Significant themes

  • Vigilance amid success: Easy victories can conceal a more dangerous enemy and encourage false confidence.
  • Protection and responsibility: Annan’s concern for ordinary residents gives the war personal stakes.
  • Preparation and sacrifice: The Ratfolk have planned an elaborate ambush, while the Legion relies on disciplined teamwork and powerful magic to survive.
  • War’s escalating brutality: The Ratfolk use their own troops as expendable weapons, turning the landscape itself into a trap.

Character interactions

  • Jack assigns the soldiers to resume training with their Elf instructors; Pike’s instructor takes him away for private instruction.
  • Olmedo urges caution about the Demons, while the Dimon Kingdom reassures Free City that it can recognize and fight them.
  • Annan consults with Femi, Reynaldo, and others, then sends a warning to Montreal Mountain.
  • During the ambush, Albeck and the Legion’s mages coordinate with the Earth Elemental Elder to hold back the collapsing canyon as the soldiers fight the advancing Ratfolk.

Ch. 1577Section 211: Everything Was Going According to Plan

Key plot points and events

  • Ratfolk catapults appear in the cavern where the Blackwatch Legion is fighting. The mages destroy them, triggering fel-stone explosions that collapse part of the cavern edge and briefly slow the Rat Tide.
  • With no reinforcements arriving, Archmage Albeck realizes the other legions are likely pinned down. Burrowing Hellbugs then erupt from the ground, inflicting the Blackwatch Legion’s first casualties.
  • Albeck and the Legion Commander decide the Blackwatch is not the main target and prepare to withdraw. Their plan is disrupted when Demon Lord Talgaros reveals himself amid a vast lake of magma.
  • Talgaros’s heat devastates the cavern. The commander and Albeck launch a desperate counterattack while the mages prepare a teleportation array for the legion.
  • Their attacks strike only an illusion. Fel energy corrupts the array as it activates, teleporting Albeck and the soldiers away under unknown circumstances.
  • Elsewhere, each allied force is tied down by a different assault: the Red Radiance Guard faces Ratfolk, the Silverwing Storm Legion fights the Demon Army, the Ashen Bone-Torture Legion battles Gargoyles and other creatures, and the Royal Magic Academy’s forces confront a newly emerged Rat Nest.
  • After ten minutes, the Ratfolk and Demons withdraw from all fronts at once.

Character developments and interactions

  • Albeck demonstrates sharp battlefield judgment, quickly assessing the trap and coordinating the withdrawal. Even under pressure, he remains focused on protecting the legion.
  • The Legion Commander shifts from observing the battle to leading the defense, then volunteers with Albeck to hold off Talgaros so the others can escape.
  • Albeck and the Commander work in close coordination, but their confidence in their escape plan is undermined by Talgaros’s deception and the corrupted teleportation array.
  • Talgaros is revealed as a Demon Lord of overwhelming power—and a tactician who uses an illusion and fel energy to spring another trap.

Significant themes

  • Deception and uncertainty: The apparent Demon Lord is an illusion, and even the escape route is compromised.
  • Sacrifice and duty: The two Legendary fighters risk themselves to protect their soldiers.
  • Coordination under pressure: The defenders rely on rapid decisions and cooperation, while the enemy’s synchronized attacks suggest a larger strategy.
  • The cost of being outmaneuvered: Even elite forces suffer casualties when confronted with layered traps and overwhelming power.

Ch. 1578The Inside Traitor Was Found

Key plot points and events

  • Annan relaxes while supposedly listening for believers’ prayers, then leaves the Elf Mentor to avoid being alone with her. Luoxi’s gossip about Annan’s supposed romances continues to embarrass him.
  • Annan learns that the Empire’s Expeditionary Army has been ambushed in the Northern Frontier. The Empire’s forces largely repel the attack but halt to regroup, giving their supply lines a chance to catch up.
  • While awaiting more intelligence, Annan visits the Potion Workshop. Production of Meditation Potions is nearly stable, and he directs the workshop to begin researching combat potions, accepting low yields because the North needs them quickly. He has already distributed Meditation Potions to Free City’s Mage Apprentices.
  • Annan’s broader investment in research continues to produce results: Martin has built a large magic Airship using a rune that generates hot air currents.
  • Three days later, Stuen Ratfolk intelligence reveals that McKennan Ratfolk and demons ambushed the Empire. The Royal Mage Corps, conscripts, and three great legions escaped harm, but the Blackwatch Legion’s Teleportation failed. Everyone except its commander and chief mage is missing. The Empire suppresses the news to avoid a major scandal.

Character developments and interactions

  • Annan balances his relaxed, joking manner with practical leadership. He assesses the Empire’s setback strategically, supports urgent potion research, and keeps investing in innovation. He is also curious—and perhaps hopeful—about the possibility of locating the missing Blackwatch Legion.
  • Olmedo appears exhausted after falling asleep at her desk. Annan briefly massages her shoulders while they discuss the crisis, showing a more considerate side beneath his teasing.
  • Griffin and Edward report the Potion Workshop’s progress. Griffin explains that combat potions will be much harder to produce than Meditation Potions, but Annan insists they proceed.
  • Luoxi repeatedly spreads rumors about Annan’s relationships, prompting Annan to threaten to send him to the front—an idea Luoxi unexpectedly welcomes.
  • The Elf Mentor playfully tries to draw Annan back to rest; he escapes by invoking his responsibilities as King of the North.

Significant themes

  • Leadership amid crisis: Annan’s humor and idleness coexist with decisions shaped by the North’s military needs.
  • Secrecy and political consequences: The Empire hides the Blackwatch Legion’s disappearance to prevent the news from destabilizing Middle Earth.
  • Innovation through investment: Annan’s funding of magical research yields practical advances, from potions to airships.
  • The peril of magical power: Failed Teleportation can strand people in unknown places—or even other planes—making the Blackwatch Legion’s fate uncertain.

Ch. 1579Reconnaissance Knights

Key plot points and events

  • Annan hears that the Blackwatch Legion has vanished after an attack. The Empire is hiding the incident, but unusual troop movements suggest the report is true. Annan asks Olin about it; she warns him not to tell anyone.
  • Annan decides to help find the missing Legion without sending troops to the front. Lilith cannot use Prophecy to locate them, so he proposes searching the North and the western Endless Sea with Airships.
  • Because the Airship is still under development and time is short, Annan focuses on a small, fast reconnaissance craft that can fly high above most threats. He realizes Goblins could serve as its pilots.
  • Dole agrees to provide Goblin volunteers. He explains that his people may be suffering a hereditary decline caused by a divine curse, leaving them physically and mentally weaker over time. After Dole selects several dozen capable, loyal Goblins, the first five are chosen from those already working at the factory. Their small size allows the Airship to be reduced to about three by one meters.

Character developments and interactions

  • Annan shifts from concern to practical action, using the Airship project to aid the search. He also responds sympathetically to Dole’s fears, though he can offer only reassurance.
  • Dole remains calm and thoughtful about his people’s uncertain fate, yet welcomes a chance for Goblins to serve. As their Executor, he carefully selects the first pilots.
  • Martin jokes about smearing grime on himself to look busy, providing a brief moment of humor before Annan explains his plan.
  • Dunbelly supplies the Airship’s practical constraints, while Lilith is unable to help through magic. Goblins eagerly volunteer, seeing the role as an unexpected chance to become “knights.”

Significant themes

  • Secrecy and uncertainty: The Empire suppresses news of the Legion’s disappearance, while other factions begin to notice signs of trouble.
  • Resourcefulness and cooperation: Annan adapts an unfinished technology and recruits Goblins to meet an urgent need.
  • Decline and identity: Dole fears the Goblins’ limitations may be worsening and rooted in their bloodline, raising questions about whether their condition is a curse or an irreversible evolution.
  • Hope through service: Despite their uncertain future, the Goblins find purpose and dignity in becoming reconnaissance knights.

Ch. 1580Subspace

Key plot points and events

  • Annan tests the new Reconnaissance Airship: it is quiet and hard to spot at altitude, though fragile and slow. He orders mass production and keeps its purpose secret.
  • To increase the fleet, Annan requisitions existing Airships, including those belonging to the Wealth Church. Bishop Garcia objects, but agrees after Annan promises replacements.
  • The Airships’ departures spark rumors that they are weapons against the Ratfolk. Citizens near the Industrial District, fearing Free City is running out of money, even pool funds to donate; Idelia thanks them and sends them home.
  • The reconnaissance flights reach the Violet Oldlands and confirm that the Rat Tides are advancing, but find no sign of the missing Blackwatch Legion. Meanwhile, the Empire intensifies its assault on the Ratfolk and their allies.
  • The chapter shifts to Subspace, a realm of projected consciousness where emotions and memories can overwhelm the mind. The Blackwatch Legion has arrived there physically after a failed teleportation.
  • Soldiers are destabilized by emotional projections: Tom attacks a comrade under the influence of resentment, Horeg relives an old incident, and Albeck is paralyzed by a vision of his younger brother.
  • Aileen unleashes her Psionic power to break the group’s trances, but the effort leaves her badly injured. Albeck recognizes Subspace and warns everyone not to touch the emotional lights. The group tries to reach Aileen while learning that ordinary Elemental Magic is dangerous there.

Character developments and interactions

  • Annan acts decisively, prioritizing reconnaissance and secrecy; he reassures Garcia by promising the Church replacement Airships.
  • Bishop Garcia moves from reluctance to cooperation after Annan’s promise.
  • Idelia handles the citizens’ donation with warmth, but privately bears the growing anxiety that the Blackwatch Legion may be lost.
  • Albeck identifies Subspace and gives urgent instructions, though his own painful memory briefly incapacitates him.
  • Aileen reveals her Psionic potential by rescuing the Soldiers, at considerable physical cost.
  • The Blackwatch Soldiers prove vulnerable to the realm’s emotional projections despite their discipline and bravery.

Significant themes

  • Hope and uncertainty: The Airships provide information, but the missing Legion remains unaccounted for as the Rat Tide grows.
  • Secrecy and rumor: Annan’s covert preparations are misunderstood by the public, whose fear turns into a misguided but generous show of support.
  • The danger of memory and emotion: Subspace makes inner conflicts and painful memories almost tangible, threatening even elite fighters.
  • Adaptation under pressure: The Legion must quickly learn new rules for survival in a realm where familiar magic and ordinary instincts can be hazardous.
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