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Original Name:跃迁 (yuè qiān)Gender:NeutralKind:ConceptScope:Novel-specificStatus:ActiveSource:AIOccurrences:1498Chapters:419
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Context UptoCh. 856
Wiki ModelGPT-6.1 Sol
Image ModelGPT Image 2.5
Updated
Biodata
| Feature | Value |
|---|---|
| Name | Warp (跃迁) |
| Type | Jump or teleportation technology; Iax’s original version operates through spatial folding 477. |
| Associated Users | Iax and the Men of Iron; Orks and Tyranids possess separate forms of jump technology 8 413 801 818. |
| Original Equipment | An experimental short-range Jump Device carried by Iax’s original body 10 126 477. |
| Original Range | Approximately 100 meters per jump 10 126. |
| First Documented Use | Iax jumps behind a Necron and seizes him 8. |
Abilities & Skills
Spatial Folding
Iax’s original device folds a small section of space, teleports it, and unfolds it at the destination 477.
- Short-range displacement: Its approximately 100-meter range requires consecutive jumps to cover longer distances 10 126.
- Scaling limitation: Energy consumption increases exponentially when this teleportation technology is applied to large units 477.
- Experimental availability: The device carried by Iax is explicitly described as a non-mass-produced item during the assault on the Necrons 126.
Destination Selection
Jumping does not automatically provide knowledge of the destination 22.
- Unknown interiors: Iax cannot jump directly into an Imperial Oberon-class battleship because he does not know its internal layout or the location of the cleared corridor 22.
- Open-space destinations: Jumping into space outside that battleship poses no problem 22.
- Blind jumps: Iax makes a short Blind Jump into a damaged underground ventilation duct, then uses several jumps to approach the surface 10.
Combat Applications
Short-range jumps allow Iax to bypass intervening distance and attack from unexpected positions 8 9 45.
- Grappling: He appears beside Trazyn and grabs his body and mechanical head before the Necron can react 9.
- Precision attacks: He jumps directly above the Red Mist Clan Warboss and splits the Warboss’s head with his arm-mounted golden blade 45.
- Airborne movement: Against Xerath’s forces, Iax plans consecutive jumps before falling to the ground, using covering fire to approach the Necron energy supply and Phase Teleportation passage. He personally decapitates Xerath 126.
- Psychic-unit assassination: TR-09 Moramad robots combine short-range jumps with cutting blades to eliminate Ork Weirdboys 437.
Development & Deployment
Iax’s early fight with Trazyn confirms the original Jump Device’s reliability and practicality. Its limited range nevertheless prevents a single jump from carrying him directly from underground to the surface 9 10.
Later research distinguishes that spatial-folding device from Warp Target Teleportation Technology, which sends a beacon-equipped target through a brief Warp breach to a nearby destination 477 481.
| Development | Chapter | Details |
|---|---|---|
| Investigation of Ork teleportation | 413 | Iax studies technology capable of relocating a Planetary Fortress and deploying troops en masse. He cannot identify the fortress’s jump device or determine how the troop-deployment machinery works. |
| Production of jump-equipped assassins | 437 | Newly manufactured TR-09 Moramad robots arrive amid pale-blue warp arcs and kill the Weirdboys behind the Ork lines. |
| Acquisition of Lucius research | 481 | Sage Anger provides quantum storage units containing Warp Target Teleportation data. The technology originated in an unsuccessful Federation experiment; the surviving records also implicate an intelligent computational unit in its development. |
| Battlefield reinforcement | 532 | An obstruction disrupts the Sword of the Void’s teleportation guidance. Increased power and additional guidance devices eventually allow Men of Iron reinforcements to enter the battlefield. |
| Mass landing on Medrengard | 561 | A Warp Energy Guidance Device directs mechanical troops from the Sword of the Void toward the planet and approaching Iron Warriors ships. The units become flickering points of light that pass through the Titan Ship’s armour. |
| Teleportation withheld against sorcerers | 580 | Iax avoids Warp teleportation because enemy sorcerers might disrupt it, instead deploying reconnaissance capsules through railguns. |
| Integration into personal armour | 829 | Retaliator Armour includes small psychic crystals supporting individual Warp teleportation, collective Warp jumps, and emergency Warp recall. |
Limitations & Risks
- Range is device-specific: The original 100-meter limit belongs to Iax’s experimental short-range device, not every later teleportation system 126 481 561.
- Guidance can be obstructed: The Sword of the Void requires additional guidance equipment and power when its teleportation route cannot initially be established 532.
- Sorcery threatens deployment: Iax treats possible interception or disruption by sorcerers as sufficient reason to use physical reconnaissance launches instead 580.
- Studying another system does not guarantee replication: Even after obtaining extensive Ork data, Iax cannot identify the machinery responsible for relocating their Planetary Fortress 413.
Other Jump Technologies
| User / System | Mechanism or Capability | Documented Use |
|---|---|---|
| Ork Planetary Fortress | Relocates the fortress directly into position and supports mass troop teleportation. Its machinery remains unintelligible to Iax 413. | Prompts Iax to investigate a means of faster deployment without conventional Warp transit 413. |
| Tyranid Narvhals | Biomass-powered biological reactions compress and fold space, drawing distant space closer to form a faster-than-light corridor. This is distinguished from conventional Warp travel and Necron Phase Teleportation 801. | Delivers the swarm directly toward the Szerakhan allied interception fleet; gravitational perception also makes concentrated Men of Iron forces conspicuous targets for close-range arrivals 801 816. |
| Giant Zoanthropes | Generate enormous, unstable psychic jump fields capable of mass, indiscriminate teleportation 818. | More than ten Giant Zoanthropes envelop Men of Iron Titan Ships in jump fields and force Tyranid units inside their hulls 818. |
Appearances
1498
Total Mentions
419
Chapters Appeared
3.58
Avg. per Chapter