Ch. 221The Shinobi World Olympics?

Summary

Key plot points

  • Hashirama keeps Madara awake with chatter, then snores loudly once he falls asleep. Madara finally dozes off at dawn, only to wake at noon with Hashirama sprawled on top of him in frog-print underwear. The chapter later shows Madara being treated for serious injuries, though the cause is not explained.
  • Dave proposes a Shinobi World Olympics to Hokage Danzō. He presents the event as a way to encourage peace and cooperation between villages, but also as a major source of income: visitors will pay for admission and lodging, and Konoha can sell branded souvenirs.
  • Danzō approves the plan, partly because Konoha’s frequent fights and destruction have drained its treasury. Kakuzu eagerly begins producing merchandise through the Love Kidney Company.
  • Invitations go out to the other villages. Sunagakure and Kirigakure agree to attend and begin choosing competitors, each focusing on events that suit its strengths.

Character developments and interactions

  • Madara and Hashirama: Their domestic scene emphasizes their contrasting temperaments: Madara wants quiet, while Hashirama is cheerfully intrusive and oblivious. Hashirama’s habit of falling asleep on Madara turns into comic chaos.
  • Dave and Danzō: Dave persuades Danzō by combining an appeal to international peace with a practical plan to replenish Konoha’s funds. Danzō’s frustration with the village’s destructive residents makes the financial incentive especially compelling.
  • Kakuzu: He sees the Olympics chiefly as a business opportunity and immediately mobilizes the factory to produce goods.
  • Third Kazekage and Chiyo: They are wary of Konoha’s intentions but decide to participate. Chiyo volunteers to handle mechanical construction and swimming, while the Kazekage seeks competitors for other events.
  • Third Mizukage and the Head Elder: They likewise accept the invitation and plan to recruit talent, especially from clans suited to water events. They are puzzled by the unfamiliar “esports” category.

Significant themes

  • Peace through competition: The Olympics are presented as a way to channel village rivalries into contests rather than warfare.
  • Commerce and opportunism: Beneath the diplomatic language, the event is also designed to generate revenue for Konoha and benefit local businesses.
  • Comedy through contrast: Grand plans for international unity sit alongside slapstick domestic mishaps, village-destroying brawls, and characters’ confusion over modern-sounding events such as esports.
  • Village pride: Each village assumes it can excel in competitions that match its perceived strengths, turning the invitation into a friendly challenge.

Ch. 222Registration time

Key events

  • The chapter opens with Might Wei, Might Duy, and Akai—“the three Watermelon Heads”—starting their usual pre-dawn training in Konoha.
  • The village bulletin announces the upcoming Shinobi World Olympics and invites residents to register for qualifying trials with Kakuzu.
  • Fired up by the announcement, the three register for taijutsu combat, track and field, and swimming.
  • Madara and Hashirama sign up for nearly every event. They also form an esports team with Izuna, Tobirama, and Dave.
  • Kaguya and Mito register for swimming, diving, dance, and gymnastics. Asura and Indra also enter broadly, while Tobirama, Izuna, Hiruzen, Kagami, and others choose selected events.
  • Some competitors demand that kekkei genkai be banned, but Kakuzu refuses: inherited abilities are part of a shinobi’s skill set. The prospect of facing powerful opponents—especially the notorious Uchiha Terrifying Feces—drives several ordinary shinobi to withdraw from ninjutsu combat.

Character developments and interactions

  • Wei, Duy, and Akai show their familiar enthusiasm for training and eagerly encourage one another to compete.
  • Madara treats the Olympics as an opportunity to enter everything, while Hashirama readily follows his lead. Madara recruits their relatives and Dave for the esports events.
  • Kaguya and Mito coordinate their event choices, with Kaguya especially excited about swimming.
  • Kakuzu serves as the practical registrar and judge, accepting the powerful competitors’ entries while dismissing complaints about unfair advantages.
  • Kagami reacts to the withdrawals with dry confidence, joking that he is simply too strong.

Significant themes

  • Competitive spirit and youthful enthusiasm: The Watermelon Heads approach the Olympics as another chance to test themselves.
  • Power and fairness: The chapter humorously questions whether ordinary shinobi can compete against elite fighters, while Kakuzu insists that natural abilities should remain part of the contest.
  • Comedy and exaggeration: The Olympic sign-ups turn into a parade of overpowered participants, and the village’s absurd civic details—such as Danzo’s fountain statue—reinforce the story’s irreverent tone.

Ch. 223The country bumpkin Raikage comes to the village

Summary

  • Olympics and qualifiers: Kakuzu oversees three days and nights of trials to select Konoha’s Olympic team. The 153 qualifiers include many prominent shinobi and clan leaders, along with Kakuzu, who wins a place in the niche Finance Competition thanks to his expertise.
  • The Raikage arrives: Kumogakure’s Third Raikage, A, comes to Konoha early with more than a hundred people to learn about the Olympics. Danzo welcomes him, while Dave—resentful at being pulled away from family time to help—greets him rudely and mocks his manners.
  • Konoha overwhelms A: The Raikage is amazed by Konoha’s paved streets and cars. At a crossing, he nearly walks into traffic until Danzo explains the traffic light; Dave calls him a “legal illiterate.” Kakuzu then leads the Kumogakure group to their hotel.
  • Kira Shi and Dave reconnect: Kira Shi breaks from the group to greet Dave and perform an awkward rap about competing in the Olympics. The two enjoy their exchange, while A is exasperated by his senior relative and privately resolves to take out his frustration on Kira Shi’s son instead.
  • The car ride: Danzo and Dave invite A into a car. Unfamiliar with its door, A hesitates until Dave opens it for him, teasing him as a country bumpkin before taking the driver’s seat.

Character developments and interactions

Dave’s irritation with Danzo’s demands shapes his sarcastic, confrontational behavior toward A, though he warmly welcomes Kira Shi as a friend. Danzo tries to keep the visit courteous and guides A through Konoha’s unfamiliar customs. A begins as a confident visitor but is repeatedly unsettled by the village’s modern infrastructure and social rules; his pride makes Dave’s teasing especially aggravating. Kira Shi remains exuberant and eccentric, while A’s embarrassment and annoyance provide the chapter’s comic tension.

Significant themes

The chapter contrasts Konoha’s modern prosperity with Kumogakure’s relative unfamiliarity, using A’s culture shock for humor. It also presents the Olympics as an international gathering, while showing how friendship, rivalry, and generational respect coexist amid the playful insults.

Ch. 224Raikage A: Ah, that felt good

Plot points and events

  • Danzo and Raikage A travel to the Hokage Building in Danzo’s extravagant, heavily equipped car. A initially rejects its heater and automated massage seat as unworthy luxuries, but soon gives in and enjoys them.
  • The next day, Ōnoki arrives in Konoha with a large entourage. Danzo and A greet him, while Kakuzu escorts his people to their lodging—a sight that makes Ōnoki fear another extortion scheme.
  • Ōnoki asks about the Olympics and enters ninjutsu combat, high jump, and long jump, despite being able to fly. A criticizes him, and Ōnoki fires back that A is entering taijutsu combat.
  • Danzo says he will compete in ninjutsu combat and esports. The other Kage do not know what esports are, so Danzo offers to show them.
  • At a traffic light, Ōnoki unknowingly walks into the road on red and is nearly run down. A, who learned the rules the previous day, mocks him for not knowing them.
  • A and Danzo ride comfortably in the car again. Ōnoki initially resists the luxurious seat, but, like A, soon succumbs to the massage.

Character developments and interactions

  • Raikage A shifts from sternly condemning indulgence to enthusiastically enjoying the car’s comforts. He also uses his new knowledge of Konoha’s traffic rules to tease Ōnoki.
  • Ōnoki arrives wary of Kakuzu because of his reputation for extorting Iwagakure, then becomes frustrated by Konoha’s unfamiliar customs and A’s repeated needling.
  • Danzo remains relaxed and amused by the other Kage’s reactions, casually guiding them through the village and its Olympic events.
  • The Kage trade barbs over their planned competitions, but their disputes are played for comedy rather than escalating into conflict.

Significant themes

  • Comfort versus shinobi austerity: Both A and Ōnoki insist they will not relax, then give in to the massage chairs.
  • Culture shock and rules: Konoha’s modern conveniences and traffic laws bewilder visitors, especially Ōnoki.
  • Pride and rivalry: The Kage mock one another’s event choices while trying to maintain their dignity.
  • Comic extravagance: Danzo’s costly, over-equipped car contrasts with the Kage’s tough public personas.

Ch. 225Villagers: These two outsiders are so uncultured

Plot points and events

  • Danzo takes Raikage A and Ōnoki to a Konoha internet café, where they encounter unfamiliar technology and promotions. He introduces them to two shinobi-themed games, then leaves to handle government business.
  • A becomes absorbed in Crossing the Shinobi World, while Ōnoki discovers he prefers Shinobi World Alliance. After repeatedly losing in A’s game, Ōnoki boasts about his strong results in his own and begins playing ranked matches.
  • Both Kage ignore—or fail to understand—the warnings that their computer time is nearly over. When their screens go black, they realize they have no money with them to top up their accounts.
  • Unable to find their hotel, they ask a local for directions. His complicated instructions confuse them, so he gives them two coins for the bus and condescendingly calls them uneducated.
  • They board the bus, mistake the seats for massage chairs, and A breaks one while searching for a massage button.

Character developments and interactions

  • Raikage A is competitive and quick-tempered. He berates Ōnoki for poor performance, kicks him off the team, and becomes frustrated when his own game is interrupted.
  • Ōnoki is initially A’s inept teammate but finds confidence in Shinobi World Alliance. He enjoys mastering the game and complains about powerful characters, especially Senju Dave and Kagami Uchiha.
  • Danzo acts as their guide, briefly helping them get started before leaving.
  • Little Nine-Tails handles the Kage’s café accounts and explains that their time has run out.
  • A passerby helps the stranded Kage but treats them as ignorant outsiders; the bus driver also silently judges them.

Significant themes

  • Culture shock: The Kage’s unfamiliarity with computers, payment systems, directions, and public transport drives the chapter’s comedy.
  • Pride and status reversed: Powerful leaders are reduced to helpless novices in everyday civilian life and gaming.
  • Competition and differing strengths: A and Ōnoki gravitate toward different games, with Ōnoki finding an unexpected area in which he excels.
  • Mockery of prejudice: The local assumes the outsiders are uneducated, while the reader sees that their confusion comes from unfamiliarity rather than lack of intelligence.

Ch. 226Kagami: A fight?

Plot points and events

  • At Konoha’s Military Police Force, Kagami charges Ōnoki and Raikage A 1,000 ryo for breaking two chairs. When they admit they have no money, he cites the law: they could face prison.
  • Ōnoki loses his temper and attempts to use Dust Release. Kagami counters with his Mangekyō Sharingan genjutsu, leaving Ōnoki incapacitated and vomiting for hours. A stays frozen, unwilling to provoke Kagami.
  • Danzo arrives and pays the compensation. He arranges for A to return to his hotel and has Ōnoki taken to the hospital.
  • Kagami, Dave, and Danzo then discover why Hiruzen wasn’t answering his calls: the Military Police’s anti-porn squad has arrested him during a raid on an illegal porn dealer.

Character developments and interactions

  • Kagami is shown enforcing Konoha’s authority with calm, mocking confidence. His unusual genjutsu is so potent—and grotesque—that even his friends avoid getting close to him after hearing about it.
  • Ōnoki goes from indignant defiance to helpless humiliation after challenging Kagami.
  • Raikage A is cautious and intimidated, relying on warnings from previous Raikage generations to avoid fighting Kagami or Dave.
  • Danzo acts as a practical mediator, paying the bill and handling both Kage’s aftermath. He also privately avoids going home because Milu is pressuring him to have a child.
  • Hiruzen provides the chapter’s comic ending: despite being Hokage, he is caught again in a porn raid and tries to explain himself to his friends.

Significant themes

  • Konoha’s laws and authority: Even foreign Kage are subject to the village’s rules while in its territory.
  • Power and restraint: Kagami’s genjutsu deters violence without a conventional battle, while A’s caution prevents further escalation.
  • Comedic humiliation: The formal dispute over broken chairs gives way to absurd consequences, bodily humor, and Hiruzen’s repeated arrests.

Ch. 227Dave: Comrade Danzo, you need to practice moderation

Key plot points

  • After drinking in the Monitoring Room, Danzo gets an early-morning call from his wife, Milu. He claims he’s working and tries to hide that he’s with Dave and the others, but Milu says she’s bringing him homemade soup.
  • Danzo rushes off. Dave and Kagami head to an Internet Cafe, while Hiruzen remains detained in the Konoha Military Police Force’s Inspection Room.
  • Dave and Kagami play games until morning. Dave gets furious when Kagami beats him using the character Senju Dave, but quickly backs down when he sees Kagami’s Sharingan.
  • Dave visits the Hokage Building and finds Danzo exhausted, pale, and surrounded by scattered paperwork. He realizes Danzo and Milu were together in the office and jokes that Danzo needs to show restraint; Danzo snaps at him.
  • Kagami returns to the police station and negotiates Hiruzen’s release in exchange for borrowing Hiruzen’s photo album for three days.
  • Kagami’s official report portrays Hiruzen’s arrest as a mistaken identity and insists the release involved no improper deal—despite the obvious bargain.

Character developments and interactions

  • Danzo tries to balance his duties and his home life, but Milu’s call exposes his attempt to pass off a night of drinking as work. By morning, he is so worn out that he regrets both marriage and becoming Hokage.
  • Dave shares a teasing, friendly rapport with Danzo, but his mockery stops when Danzo gives him an icy look. He also discovers that Kagami is formidable at the game.
  • Kagami is playful with Dave and uses his authority as Police Force Director to bargain with Hiruzen, dressing up their deal as official business.
  • Hiruzen is left behind and forced to wait for Kagami to secure his release. He reluctantly agrees to Kagami’s terms.

Significant themes

  • Satire of authority: Leaders and officials behave like ordinary, flawed people, while formal reports are used to disguise embarrassing or questionable conduct.
  • Marriage and work-life absurdity: Danzo’s domestic life unexpectedly intrudes on his official duties, with comic consequences.
  • Friendship and rivalry: Dave and Kagami’s gaming contest mixes competitive banter with mutual familiarity.
  • Corruption and self-serving justice: Hiruzen’s release is presented as a procedural mistake, though the photo-album bargain makes the real arrangement clear.

Ch. 228Kakuzu: Need Any Service?

Plot points and events

  • During Konoha’s crowded Will of Fire anniversary, Kakuzu charges visiting leaders steep prices for meals, then bills Iwagakure and Kumogakure for what their large delegations ate.
  • Ōnoki learns Iwa’s lunch cost 2.04 million ryo; Raikage A reveals Kumo spent eight million. A has brought 500 million, while Ōnoki has 100 million.
  • Kakuzu presents the month-long accommodation bill. A is still 300 million short, and Ōnoki owes 300 million plus 50 million for hospital treatment.
  • Rather than offer a discount, Kakuzu pitches his lending app. With little choice, both leaders sign loan contracts, agreeing to quarterly repayments.
  • Kakuzu warns them not to default, jokingly backed by powerful debt collectors Hashirama Senju and Asura—who are themselves trapped working for Kakuzu because their wages barely cover their loan interest.

Character developments and interactions

  • Kakuzu is unapologetically entrepreneurial, exploiting the visitors’ need for food and lodging and turning their financial desperation into loan customers.
  • A goes from confident visitor to alarmed borrower, realizing his father understood Konoha’s costs and still hadn’t sent enough money. He insists he is honest, despite borrowing under pressure.
  • Ōnoki is outraged by the prices and dismayed by the expenses, but ultimately accepts the loan as well.
  • The two Kage compare bills and commiserate, while Kakuzu treats their protests as irrelevant and negotiates with them as customers.
  • Hashirama and Asura serve as a comic warning about the consequences of borrowing from Kakuzu: even legendary figures can become debt-bound employees.

Significant themes

  • Greed and exploitation: Kakuzu uses a major public event to extract money from outsiders.
  • Debt and entrapment: The loans solve an immediate problem but create a potentially endless cycle of repayment.
  • Comedic bureaucracy and power reversal: Even mighty Kage are reduced to bargaining over bills, while Kakuzu controls the terms.

Ch. 229Danzo: I want to work

Key plot points and events

  • Danzo returns to work despite being physically exhausted, refusing Homura’s suggestion that he take time off. He reviews documents while nursing his aching back.
  • At lunchtime, his wife, Milu, calls to say a burglar is in their home. Danzo rushes back, only to discover he was tricked into another exhausting encounter with her. He returns to the Hokage office completely drained.
  • Danzo collapses that night. At the hospital, a doctor tells him his kidneys are badly depleted and orders him to rest and stop overexerting himself.
  • Milu visits with homemade bone broth and promises not to trick or pressure him again, asking him to come home rather than sleep at the office.
  • She reveals that she is two months pregnant. Danzo is initially stunned, then realizes he is going to become a father.

Character developments

  • Danzo remains comically devoted to his work, but his repeated exhaustion and collapse show the physical cost of his stubbornness. The pregnancy news abruptly shifts his attention from work to the prospect of fatherhood.
  • Milu shows affection and concern for Danzo, though her earlier deception contributes to his exhaustion. Her pregnancy brings a new, serious dimension to their relationship.
  • Homura acts as a steady, practical colleague, repeatedly checking on Danzo and ultimately taking him to the hospital.

Significant themes

  • The humor comes from the contrast between Danzo’s grand claims of tireless public service and his very human physical limits.
  • The chapter also highlights the tension between work and personal life: Danzo’s refusal to rest strains his health and keeps him away from home.
  • Beneath the comedy, Milu’s care and the pregnancy reveal themes of intimacy, responsibility, and family.

Character interactions

  • Homura urges Danzo to rest and later responds quickly when he collapses.
  • Danzo reacts warily to Milu’s calls and visits after her earlier tricks, while Milu tries to reassure and care for him.
  • Their hospital conversation turns from bickering over the salty soup to the unexpected announcement that they are expecting a child.

Ch. 230Hiruzen: I'll definitely work harder

Key plot points and events

  • Danzo calls Dave to the hospital at 3 a.m. to reveal that Milu is pregnant and ask how to care for her. Kagami and Hiruzen arrive, and all three men are equally surprised.
  • Dave and Kagami advise Danzo to arrange help at home, keep Milu from overexerting herself, and prepare nourishing food. Hiruzen privately worries that he and Biwako have not conceived and resolves to “try harder.”
  • The friends talk through the night. Dave heads to work—though the narration jokes that he mostly sleeps—while Danzo rests ahead of the Olympics.
  • Later, Danzo asks Raikage A and Tsuchikage Ōnoki to welcome the arriving Kazekage and Mizukage because he is hospitalized. The two leaders borrow the Hokage’s car and driver, Homura.
  • A and Ōnoki’s trip to the gate is interrupted when Homura catches them—and the visiting Kage—breaking traffic laws. A takes the phone and claims he will deliver the offenders to the Military Police.
  • The visitors are treated to Konoha’s modern comforts, then brought to the Military Police Force. There, the Third Mizukage recognizes Kakuzu with alarm as the infamous “black-faced… cheapskate.”

Character developments and interactions

  • Danzo shows a more personal, vulnerable side by seeking advice about supporting Milu through pregnancy.
  • Dave and Kagami respond with practical, friendly advice, while Hiruzen’s private envy of their growing families becomes a comic thread.
  • A and Ōnoki enjoy teasing the visiting Kazekage and Mizukage by introducing them to Konoha’s rules and luxuries. Homura, meanwhile, is exasperated at being treated as their driver.
  • The Third Mizukage’s fearful recognition of Kakuzu ends the chapter on a comic note.

Significant themes

  • Friendship and family: Danzo turns to his friends for help with a major life change.
  • Modernity and culture clash: Konoha’s traffic rules, vehicles, and amenities bewilder the visiting leaders.
  • Comedy through contrast: The chapter pairs sincere pregnancy advice with exaggerated reactions, Hiruzen’s insecurity, and the Kage’s misadventures.

Ch. 231Black Zetsu: Can you pull some strings?

Plot and events

  • The Third Mizukage collapses after an encounter with Kakuzu. In the hospital, he wakes in terror, shouting about the “Black-Faced Buckle Ghost,” leaving Danzo baffled.
  • After recovering, Danzo reviews the Olympics arrangements with the visiting Kage. The Kazekage, outraged to learn about esports, heads straight to an internet café with Chiyo and several young men.
  • Black Zetsu learns that Kaguya has entered swimming, gymnastics, dance, and diving. Wanting to help her win, he recruits Tobi and plans to get their White Zetsu “Dung-Carrying Brigade” into the Olympics, despite registration having closed.
  • The pair approach Kakuzu to “pull strings.” Kakuzu initially rejects the request on principle, but changes his tune after they offer increasingly large bribes, eventually taking 100 million ryo.
  • Danzo later discovers that Konoha’s roster has ballooned from roughly 150 competitors to 600. Kakuzu claims the additions passed the required tests. Danzo orders the number cut to fewer than 200, leaving only 48 places for Black Zetsu’s group.
  • Black Zetsu asks Kakuzu for a partial refund, but Kakuzu hangs up. When Zetsu calls again, Kakuzu appears to dodge the call.

Character developments and interactions

  • Danzo remains practical and concerned with fairness—or at least appearances—insisting that Konoha not overwhelm the other villages with an enormous team.
  • Kakuzu presents himself as incorruptible, then immediately accepts a larger bribe. His exchanges with Black Zetsu and Tobi drive the chapter’s central joke.
  • Black Zetsu is devoted to helping Kaguya and frames the effort as a son’s duty, even though he has struggled to see her. He is also reluctant to part with the Brigade’s hard-earned savings.
  • Tobi takes Black Zetsu’s talk of “Mother” literally and jokingly claims Hashirama as his own mother and Madara as his father. He helps deliver the briefcases.
  • The Third Mizukage is left shaken by his unexplained encounter with the “Black-Faced Buckle Ghost.”
  • The Kazekage reacts to esports with indignation but eagerly goes to try it himself.

Significant themes

  • Corruption and hypocrisy: Kakuzu denounces bribery as disgraceful, then accepts 100 million ryo.
  • Familial devotion: Black Zetsu’s Olympic scheme is motivated by his desire to help Kaguya succeed.
  • Bureaucracy and competition: Registration limits and team sizes turn the Olympics into a contest not only of athletic ability but also of influence and rule-bending.
  • Comedy through absurdity: The Mizukage’s panicked outburst, Tobi’s confused family claims, and the competitors’ ridiculous names provide much of the chapter’s humor.

Ch. 232The Olympics officially begin

Key events

  • The shinobi world’s first Olympics officially open in Konoha, with commentators Senju Dave and Tsukimi Uchiha outlining safety and fair-play rules. The month-long games will ban dangerous techniques and performance-enhancing drugs, with lifetime bans for violations.
  • The villages’ teams enter the venue. Dave reads all two hundred Konoha athletes’ names but fails to name the other villages’ competitors, irritating the Four Kage, who vow to beat Konoha.
  • Kakuzu is introduced as referee, and Hokage Danzo gives the opening speech.
  • Swimming is the first event. A sunken track reveals a giant pool with one hundred lanes; each village may enter twenty swimmers, and the top forty will advance. Danzo selects Konoha’s twenty fastest trial performers from sixty-eight applicants.
  • The swimmers emerge in their uniforms. Kaguya’s unexpectedly cute swimsuit appearance causes a commotion. Dave blurts out that Tsukimi looks better, while Tsukimi laughs at his defensiveness. Hiruzen is struck down after staring at Kaguya and getting a nosebleed.
  • The screen turns to another swimmer, and Dave reacts in shock upon seeing Chiyo in a swimsuit.

Character developments and interactions

  • Dave is an enthusiastic but unreliable commentator: he exhausts himself reading Konoha’s roster, neglects the other villages’ names, and becomes flustered by the swimmers’ appearances. He reassures Tsukimi that she is the most beautiful.
  • Tsukimi remains amused and affectionate toward Dave, teasingly accepting his compliments without taking offense.
  • Danzo acts as Hokage and Olympics organizer, presenting the event formally and selecting Konoha’s swimming team.
  • The Four Kage take Dave’s favoritism toward Konoha as an insult and become determined to win.
  • Kakuzu makes a solemn, impartial-looking entrance as referee, though his actual conduct has yet to be tested.
  • Kaguya appears more playful and charming than her usual aloof persona in her swimwear; her appearance provokes strong reactions from the crowd and Hiruzen.

Significant themes

  • The Olympics emphasize international competition, public spectacle, and fair play, while shinobi-specific rules attempt to limit danger.
  • Comic misunderstandings and vanity undercut the ceremony’s seriousness: Dave’s biased roll call, the Kage’s resentment, and the crowd’s exaggerated reactions to the swimmers all create humor.

Ch. 233The Competition Begins

Key plot points and events

  • Chiyo appears in a purple swimsuit, causing such distress among spectators and backstage staff that Dave rushes to stop the broadcast. He recognizes her, but quickly leaves when she explains she is representing Sunagakure.
  • The men’s competitors take their places, drawing loud cheers. Raikage A flexes for the crowd, unaware that the attention is actually on the other contestants.
  • Might Wei’s attempt to display his “youth” ends in disaster when he tears his own swim trunks. He is disqualified and carried away by the tailed-beast guards, while his son Duy and Akai vow to continue his spirit.
  • The hundred swimmers start the race. Kirigakure’s Hozuki Shima takes an early lead, with Tobirama close behind.
  • Duy opens several of the Eight Gates, surging into first place. A activates Lightning Release Chakra Mode to pursue him.
  • Hashirama uses a Wood Dragon to gain speed, prompting Madara to accuse him of cheating. The two then use their Rinnegan abilities and physical tricks to pull, kick, and launch each other around instead of simply racing.

Character developments and interactions

  • Dave tries to keep the event running smoothly but is repeatedly forced to manage absurd disruptions.
  • Chiyo maintains her aloof, haughty manner and insists on competing for Sunagakure.
  • Wei’s exuberant, impulsive behavior costs him his place in the race; Duy and Akai respond with earnest, comic declarations of support.
  • Duy and A both show their competitive drive by using powerful abilities to catch up.
  • Hashirama and Madara’s familiar rivalry escalates into open interference, with each accusing the other of unfair play.

Significant themes

  • The chapter parodies the Olympic spirit by mixing genuine competition with exaggerated spectacle and rule-breaking.
  • Rivalry and family legacy are played for comedy: Duy takes up his father’s “youth,” while Hashirama and Madara turn the race into a personal contest.
  • The event’s orderly presentation contrasts with the chaos caused by the competitors’ personalities and powers.
    The chapter ends with Dave baffled as Hashirama and Madara continue fighting mid-race.

Ch. 234The second race was about to begin

Key events

  • Fighting breaks out during the first swimming race: Tobirama and Izuna attack each other, and both are disqualified. The officials also disqualify Konoha’s other two competitors for fighting.
  • Black Zetsu and Tobi try to clear the way for Kaguya by blocking her rivals. Near the finish, yellow mist released by White Zetsus disrupts the race: it stops Might Duy and incapacitates several Hōzuki swimmers.
  • Kaguya takes first place. The top twenty advance to the final; other eligible competitors can try again in a repechage.
  • Duy, unable to finish after pushing his body beyond its limits, apologizes to his father. Might Wei comforts him, and father and son reaffirm their pride and determination.
  • Preparations begin for the second race, featuring competitors from several villages. During a break, advertisements embarrass Hashirama and then provoke Madara, ending with the two rivals shouting at each other.

Character developments and interactions

  • Duy’s exhaustion and disappointment reveal how much he wants to make his father proud. Wei’s heartfelt encouragement helps restore his resolve for the repechage; Akai awkwardly watches their emotional reunion.
  • Tobirama and Izuna’s rivalry turns into open sabotage, costing them both a place in the race.
  • Black Zetsu directs Tobi and the White Zetsus to interfere for Kaguya’s benefit.
  • Madara initially laughs at Hashirama’s resemblance to an advertisement, but a second ad featuring Madara turns the joke against him. Their familiar rivalry resumes.

Significant themes

  • Rivalry and rule-breaking: Competitors let personal grudges override the event, while others use underhanded tactics to influence the outcome.
  • Perseverance and family support: Duy’s failed finish is balanced by Wei’s unconditional pride and his son’s promise to try again.
  • Comedy and humiliation: The absurd advertisements puncture the drama and turn the spectators’ attention toward the famous rivals.

Ch. 235Kagami: Sorry, everyone

Plot points and events

  • The second race begins, with several contestants using techniques or tools to propel themselves through the pool. Ōnoki takes an early lead, while Hiruzen summons Enma and uses him as an extending staff to catch up.
  • With a hundred meters left, Kagami—well behind the leaders—uses Infinite Feces Reading, a powerful ocular technique he developed from Dave’s suggestion. It affects multiple targets but drains most of his chakra and can only be used once a month.
  • The technique makes the leading contestants vomit and collapse, contaminating the pool and forcing the others to stop. Kagami climbs out and wins.
  • Kakuzu orders the injured racers taken to the hospital, doubling medical fees for contestants who aren’t from Konoha. The nine tailed beasts reveal that their security uniforms concealed nurses’ uniforms.
  • Kagami apologizes to Hiruzen, who can barely respond before vomiting again. Mito, also affected by the technique, disciplines Kagami by binding him with golden chains and throwing him away.
  • Kagami’s victory makes him notorious across the five great villages. In the hospital, the Third Kazekage raises Kagami’s threat rating to SSS and warns Sunagakure shinobi not to provoke him.
  • Ōnoki mistakes his old master, Mu, for a hospital worker and insults him by throwing hot water at him. Mu reveals himself and beats Ōnoki with a broom for his past and present offenses.

Character developments and interactions

  • Kagami secures first place through a devastating, dishonorable tactic. Though he feels guilty and apologizes to Hiruzen, his reputation as a dangerous threat grows.
  • Hiruzen competes using Enma’s staff form but is caught in Kagami’s technique and left helpless.
  • Mito is revealed to have been racing too; despite being affected, she retaliates against Kagami as a reprimanding senior.
  • Ōnoki suffers another encounter with Kagami’s technique and is later punished by Mu, his former master, after failing to recognize him.
  • The Third Kazekage responds to Kagami’s threat with extreme caution, issuing a standing order to abandon missions rather than confront him.

Significant themes

  • Absurd comedy and escalation: A race becomes a mass medical emergency, followed by an unrelated master–student beating.
  • Power at a cost: Kagami’s technique is highly effective but consumes most of his chakra and causes serious collateral damage.
  • Reputation and fear: Kagami’s victory rapidly transforms him into a feared figure among the villages.
  • Authority and discipline: Mito and Mu both enforce seniority through physical punishment, while the Kazekage’s response shows how fear can shape policy.

Ch. 236Finals

Plot points and events

  • Kagami’s expanded ability to use Feces Reading terrifies the gathered Kage and competitors, earning him an extremely high threat assessment. Even Danzo worries that their long friendship may not protect him.
  • The swimming competition reaches its final, with 81 competitors rather than 100 because Kagami’s earlier race discouraged many from competing.
  • The finalists include Kaguya, Madara, Hashirama, Tobirama, Izuna, Might Wei, the Third Raikage, and Kagami. Kaguya, Madara, and Hashirama believe their Rinnegan protect them from Kagami’s ocular technique.
  • Tobirama uses Flying Thunder God to race ahead. Black Zetsu, hoping to help Kaguya win, bribes Kagami with collectible albums to disable Tobirama with Feces Reading.
  • Black Zetsu also sabotages Hashirama by having White Zetsu foul the water near the finish. Kaguya, Might Wei, and Madara take first, second, and third place.
  • At the medal ceremony, Kakuzu’s attempts to put medals on Kaguya and Madara end with both sending him flying. He returns battered, while Dave privately frames his repeated misfortune as a company “sacrifice.”

Character developments and interactions

  • Kagami proves vulnerable to bribery despite his reluctance to attack Tobirama, giving in when Black Zetsu offers especially tempting collectibles.
  • Black Zetsu’s determination to secure Kaguya’s victory leads him to manipulate the race and enlist Kagami, while White Zetsu carries out the sabotage.
  • Tobirama becomes Kagami’s target after initially taking the lead. Hashirama is also undermined, though Black Zetsu’s plan does not prevent Might Wei from placing.
  • Kakuzu’s awkward medal presentation highlights the stark height and power differences between him and the winners; both Kaguya and Madara reject his attempt to award them the medals directly.
  • Dave provides comic commentary throughout, treating Kakuzu’s injuries as an unfortunate but memorable act of service.

Significant themes

  • Power and fear: Kagami’s ability reshapes the competitors’ behavior, even when he is not actively using it.
  • Cheating and rivalry: The race becomes as much about sabotage and alliances as athletic skill.
  • Comedy through contrast: High-stakes ninja techniques and brutal combat instincts are applied to a swimming contest and medal ceremony.
  • Pragmatism and corruption: Kagami’s bribery and Black Zetsu’s interference show how easily competition rules are bent for personal goals.

Ch. 237Kagami: These belong to Hiruzen

Plot points and events

  • The swimming competition ends, and Dave announces that track and field will take place the next day.
  • Might Wei is delighted to receive a silver medal and a new Love Kidney 7 phone, which would otherwise be far beyond his budget. Madara dismisses his bronze-colored phone, since he already owns a custom gold Love Kidney 7 Plus.
  • Hashirama envies Madara’s phone. Madara gives him the bronze phone, prompting Hashirama to hug him tearfully—until Madara kicks him away for getting snot on his clothes.
  • Tobirama wakes after passing out during the competition and immediately demands to know where Kagami is. Izuna explains that Kagami has gone to the Military Police Force.
  • Kagami is later shown hospitalized, badly injured after Izuna and Tobirama retaliated for being caught in his Mangekyo Genjutsu. He is eager to read two books at his bedside, but his pregnant wife, Shanshan, arrives and takes them away, mistaking them for his own.
  • Shanshan brings the books to Hiruzen. Hiruzen recognizes them as rare collector’s editions and excitedly identifies them, only realizing too late that he is in trouble. He blames Danzo, but Biwako attacks him. Hiruzen is then wheeled into the hospital and placed beside Kagami.

Character developments and interactions

  • Might Wei shows how meaningful an expensive new phone is to someone with a modest salary.
  • Madara and Hashirama maintain their affectionate rivalry: Madara’s generous gift is immediately followed by his usual rough-edged teasing.
  • Tobirama and Izuna respond to Kagami’s genjutsu with brutal retaliation, leaving Kagami severely injured.
  • Kagami and Shanshan share a caring but comic domestic moment: she visits to help him, while he tries to hide the books he cherishes.
  • Hiruzen and Biwako have a similar comic confrontation. Hiruzen’s enthusiasm for the books exposes him before he can make a convincing excuse, and he ends up hospitalized too.

Significant themes

  • Comedy through misunderstanding and blame-shifting: Kagami and Hiruzen both claim the books belong to someone else.
  • Affection expressed through teasing and generosity: Madara gives Hashirama a valuable gift, while their closeness is shown through exaggerated banter.
  • Everyday desires amid shinobi life: Phones, rare books, marriage, and household finances provide humorous contrast to the characters’ power and violence.

Ch. 238I'll bring you into the group

Key plot points and events

  • Hiruzen, Kagami, and Danzo end up hospitalized after each blamed another for the compromising incident that led to trouble at home. Hiruzen attacks Kagami, and Danzo eventually intervenes; the three discover that all of them shifted the blame.
  • Danzo gets an angry phone call from Dave. Unlike the three men, Dave’s wife, Tsukimi, trusts him and treats the accusation as a joke. Milu also doubts Danzo’s guilt, though she has still kicked him out.
  • Dave arranges to export electronics, with Kakuzu eager to handle the business. Four visiting Kage receive phones and are introduced to Penguin, the messaging app.
  • In the group chat, the newcomers encounter the shinobi world’s casual online banter. Hashirama gets caught pretending to study, while Ōnoki’s former master demands money for instant noodles.
  • Dave’s father sends an overlong stream of advice about the baby, prompting Dave to abandon his phone and go to bed. Meanwhile, Hashirama, Indra, and others arrange a late-night gaming session, despite Kaguya’s reminders to sleep and offer of snacks.

Character developments and interactions

  • Hiruzen, Kagami, and Danzo share a comic moment of mutual blame and misery; Danzo’s attempt to stop the fight leads to an awkward admission that he, too, passed the blame.
  • Dave and Tsukimi are shown as a trusting couple: she knows his character and clears up the misunderstanding playfully. Dave retaliates against Danzo by phone.
  • Milu and Danzo have a less forgiving dynamic: she doubts he would do such a thing but still throws him out.
  • Kakuzu seizes the chance to expand his business beyond the Land of Fire.
  • The Four Kage are bewildered by Konoha’s technology and by the familiar, informal social world they encounter online.
  • Hashirama, Indra, and their companions reveal a playful, youthful side through gaming and group-chat teasing, while Kaguya takes a caring, grandmotherly role.

Significant themes

  • Blame and trust: The hospitalized men’s mutual accusations contrast with Tsukimi’s confidence in Dave.
  • Technology and modernization: Konoha’s advanced electronics become a tool for international commerce and cultural influence.
  • Everyday comedy: Domestic misunderstandings, family advice, and gaming banter make legendary shinobi seem ordinary and relatable.

Ch. 239Konoha's latest trend

Plot points and events

  • The Four Kage spend the night chatting online. When Kaguya dismisses the First Raikage as weak, A angrily challenges her to a fight and shares his location. Half an hour later, A reports from a hospital bed, badly bandaged.
  • The tournament is postponed until the afternoon. Dave visits the hospital, where Kagami, Hiruzen, and Danzo are being discharged after treatment.
  • Hiruzen and Kagami decide they want haircuts, and the group goes to a barbershop. While the three men fall asleep in their chairs, Dave bribes the barber for the strongest dye and perm solution and gives them deliberately outrageous hairstyles as revenge.
  • Kagami wakes first to find his hair turned into a towering, yellow perm. Hiruzen has three pink hair pillars, and Danzo has red, flared hair and black eyeshadow. The styles cannot be undone for a year or two unless they shave their heads.
  • Dave escapes before the men can confront him. Their appearance attracts attention on the street, and a photo of them becomes a popular Konoha forum post. Madara and Hashirama decide to try the look themselves, sparking a new fashion trend.

Character developments and interactions

  • A’s pride in the First Raikage leads him to challenge Kaguya, with predictably disastrous results.
  • Dave’s playful but vindictive side is on display: he expands his planned revenge on Danzo to include Kagami and Hiruzen, then flees the consequences.
  • The barber avoids blame by pointing the furious men toward Dave, applying lessons in “blame-shifting.”
  • Kagami, Hiruzen, and Danzo move from shock and anger to joining forces to hunt Dave, while the online crowd treats their humiliation as fashionable.

Significant themes

  • Humor and revenge: Dave’s prank turns a personal grudge into a public spectacle.
  • Online bravado and real-world consequences: A’s heated chat challenge ends with him hospitalized.
  • Fads and social influence: A humiliating hairstyle becomes a trend once admired and copied by influential figures.

Ch. 240The dawn of a new era of trends

Plot points and events

  • Danzo and two companions catch Dave at the Internet Cafe and shave his head as punishment. They decide Dave must stay bald until their own hair grows back.
  • Their bizarre hairstyles become fashionable after people see prominent figures—including the Hokage and the Love Kidney Company president—wearing them. The barber’s business booms, and he even shaves his own head in gratitude to Dave.
  • Madara, Hashirama, Tobirama, and Izuna visit the barber and choose styles from his new catalog. Hashirama copies Hiruzen’s three green hair pillars, Madara chooses Danzo’s punk look, Izuna gets a flower, and Tobirama goes bald.
  • Jiaoyue and Dave are horrified when Tobirama comes home bald. Jiaoyue then guards her grandson Daiyue to keep him from joining the trend.
  • Mito ejects Hashirama from their home over his hairstyle. When he tries to return, she beats him with chains and throws him out again. Homeless, he goes to the Internet Cafe with Madara.
  • Madara browses the Forum and posts a photo of himself with the caption “[L♥ve?].” Dave, already dreading the spread of more photos, sees the post and is left staring at it in dismay.

Character developments and interactions

  • Dave regrets starting the craze as it grows far beyond his control.
  • The barber interprets Dave’s scheme as a generous effort to support his shop and shows his gratitude by adopting the bald look.
  • Hashirama eagerly follows the fashion but clashes with Mito, who refuses to tolerate his new appearance. Madara and Hashirama later bond over gaming, though Madara treats him as a nuisance.
  • Tobirama adopts his son’s bald style to keep up with the times, alarming Jiaoyue and Dave.
  • Madara’s Forum post extends the trend’s stream of melodramatic captions and selfies.

Significant themes

  • Fads and social influence: Konoha’s residents copy the hairstyles simply because influential people wear them.
  • Unintended consequences: Dave’s prank becomes a citywide craze, causing family disputes and a thriving barbershop.
  • Generational and personal conflict: The trend divides those who embrace it from relatives who resist it.
  • Online culture and imitation: Forum posts help turn the hairstyles—and their dramatic captions—into a shared, escalating spectacle.
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