Ch. 461The first representative from another spacetime!

Key plot points and events

  • After defeating her counterpart, the visiting Kaguya feels this world beginning to reject her. She leaves, while Tetsuya jokes that she could devour the local Kaguya and absorb her power.
  • Tetsuya proposes a partnership to the local Kaguya: he will provide help when needed, and she will represent his business in her world. Though wary of outside interference, she agrees after considering the danger of future Ōtsutsuki attackers.
  • Kaguya signs Tetsuya’s prepared contract, and he declares the two of them partners.
  • As a welcome gift, Tetsuya takes Kaguya and the others to confront a hidden threat. Meanwhile, Isshiki, hiding in Jigen’s body, senses danger and tries to withdraw—but Tetsuya has already found him.
  • Isshiki is shocked to see two Kaguyas. The local Kaguya recognizes him and realizes he survived.

Character developments and interactions

  • Local Kaguya moves from suspicion to a cautious alliance with Tetsuya, insisting that he not interfere in her world’s affairs. She is now aware Isshiki remains alive.
  • Tetsuya uses humor and businesslike charm to secure the partnership, then immediately takes the group to deal with Isshiki.
  • Visiting Kaguya stays largely silent during negotiations; her earlier battle has made her feel the world’s rejection.
  • Hagoromo and Hamura are awkwardly silent around their mother. The younger pair also feel uncomfortable because they gave Tetsuya the God Tree without her permission.
  • Isshiki shifts from cautious observation to alarm when Tetsuya appears before him.

Significant themes

  • Cooperation and self-interest: Kaguya accepts a partnership because she needs support against threats that may outmatch her.
  • Power and vulnerability: Even a powerful outsider can be rejected by another world, while Kaguya’s strength may not be enough against the Ōtsutsuki.
  • Trust, control, and autonomy: Kaguya agrees to work with Tetsuya only after he promises not to interfere in her affairs.
  • Hidden danger: Isshiki’s survival reveals that a major threat has been lurking unseen.

Ch. 462My name is Isshiki, and I think I'm a little dead

Plot and events

  • In a parallel timeline, Tetsuya and his companions confront Isshiki, who is confused to see two Kaguyas. The Kaguya of that timeline attacks and quickly knocks him unconscious.
  • While she handles Isshiki, Tetsuya searches Isshiki’s dimension and finds his Juvenile Ten-Tails. He quiets it with his Rinnegan and absorbs it, adding it to the God Tree and Outer Path Demonic Statue he already possesses.
  • Tetsuya captures the unconscious Isshiki in the Box of Ultimate Bliss. With the danger to the parallel Shinobi World resolved, the group returns home after saying goodbye to its inhabitants.

Character developments and interactions

  • Tetsuya treats the mission as an opportunity to collect valuable assets and jokes about having “caught” Isshiki. He plans to use his three Six Paths-level resources to empower others, with Izuna already chosen for one.
  • The two Kaguyas compare notes about Tetsuya; neither claims to know him particularly well.
  • Hagoromo and Hamura advise their younger selves to communicate with their mother, then leave to reflect on what they learned.
  • The Kaguya from Tetsuya’s timeline departs abruptly, insisting Tetsuya not seek her out for any reason. Tetsuya is left alone and decides to drink with Izuna instead.

Significant themes

  • Power and resourcefulness: Tetsuya turns the mission into an opportunity to acquire and repurpose powerful beings and objects.
  • Parallel worlds and rejection: The visitors’ strange feeling of being rejected by the other timeline fades once the mission ends; Kaguya suspects her battle with her counterpart intensified it.
  • Family and reflection: Hagoromo and Hamura encourage understanding between mother and son, while their experience prompts them to seek time for contemplation.

Ch. 463Quit being a ninja to make comedy skits?

Key plot points and events

  • Tetsuya visits Hashirama and Madara, who are loudly competing in a mobile game. Madara challenges him, but Tetsuya declines and asks where Izuna is.
  • Hashirama says Izuna and Tobirama have gone off together after debating how to design Tetsuya’s game character. Tetsuya jokes that they seem to be getting along; both deny it, prompting laughter from the others.
  • Tetsuya offers Hashirama the chance to get a pair of Rinnegan. Madara objects, and he and Hashirama resume arguing over the power of the eyes.
  • Tetsuya shows everyone a recording of a young Hagoromo, the Sage of Six Paths, awakening a three-tomoe Sharingan while grieving for Hatori. Madara and Izuna are surprised that their ancestor awakened such powerful eyes so quickly.
  • Tetsuya explains Hagoromo’s tragic, unfulfilled love for Hatori and hints that the strange stories he has written about the Sage’s past are true.
  • Hashirama wonders whether Tetsuya went to Mount Myōboku to film a comedy skit with Hagoromo. He then shows a trending video of Killer B leading men from the Land of Lightning in a dance skit, leaving Tetsuya bewildered.

Character developments and interactions

  • Madara remains competitive and boastful, while Hashirama enthusiastically joins in—both in gaming and in the prospect of gaining Rinnegan.
  • Izuna and Tobirama appear to be spending more time together, though they still bristle when others tease them about it. Their relationship is presented as tense but gradually improving.
  • Tetsuya plays the storyteller and instigator, teasing the group, sharing the recording, and steering conversation away from questions about his writing.
  • Hashirama’s curiosity and naïve leaps of logic shape the final joke; Tetsuya is caught off guard by his theory about filming skits.

Significant themes

  • Rivalry and camaraderie: The characters’ arguments and competitions are intense but affectionate.
  • Changing relationships: Izuna and Tobirama’s uneasy coexistence suggests old hostility may be softening.
  • Legacy and bloodline: Hagoromo’s exceptional Sharingan prompts the Uchiha to compare themselves with their ancestor.
  • Comedy and modern culture: Gaming, online videos, and dance skits bring contemporary humor into the ninja setting.

Ch. 464Grand promises: everyone at Six Paths level, striking back at the Ōtsutsuki Home Planet!

Key plot points and events

  • Tetsuya recounts traveling to another Shinobi World with Kaguya and the two Six Paths sages. There, he saved Hatori—changing that world’s course—and brought back its God Tree and Ten-Tails Cub.
  • Izuna explains alternate worlds as branches of a river, with Tetsuya’s ability acting like a temporary canal between them.
  • Tetsuya proposes using the new acquisitions to empower his allies: Hashirama could receive a pair of Rinnegan, while Izuna absorbs the God Tree. He imagines the group reaching Six Paths-level power and eventually taking the fight to the Ōtsutsuki home planet. Madara takes the God Tree to help Izuna.
  • Later, Tetsuya visits Jigen, who has lost his Ten-Tails and abandoned his former ambitions. Over wine, Tetsuya asks whether he wants to regain his full strength, then opens the Box of Ultimate Bliss and reveals an unconscious Isshiki—whose aura Jigen recognizes as his own.

Character developments and interactions

  • Izuna shows how much his time with Tetsuya has broadened his perspective, offering a clear analogy for alternate worlds. Tetsuya praises his flexible thinking.
  • Madara eagerly embraces the prospect of meeting alternate versions of himself and is drawn to Tetsuya’s plan for future conflict.
  • Hashirama and Tobirama are included in the proposed power-up plan, though Tobirama’s Rinnegan would be addressed later.
  • Jigen appears resigned and directionless, but Tetsuya’s offer of restored power—and the sight of Isshiki—shocks him. The chapter ends on the mystery of how Isshiki and Jigen are related.

Significant themes

  • Alternate realities and choice: Different decisions create branching worlds, and Tetsuya’s travels can alter their outcomes.
  • Power and ambition: The group turns new resources into a plan for collective strength and retaliation against the Ōtsutsuki.
  • Identity and restoration: Isshiki’s appearance raises questions about Jigen’s identity and whether his lost power can be reclaimed.
  • Shifting loyalties and purpose: Jigen’s former hatred and ambition have faded, leaving him open to a new direction.

Ch. 465The Shinobi World's development in a new era

Key plot points and events

  • The unified Shinobi World has replaced its old national borders with provinces, each governed by an appointed official and two Kage from different villages.
  • Tetsuya has directed regions to specialize in development: the Land of Fire in agriculture, Earth in specialty crops, Lightning in mining and technology, Wind in water diversion and land reclamation, and Water in shipbuilding, fishing, and underwater resources.
  • With the new government running smoothly, Tetsuya is bored. Shinada arrives with the monthly work report, revealing that unification has greatly increased his own administrative duties and Tobirama’s responsibility for the expanded education system.
  • Tetsuya promises to give Shinada assistants and establish a support office.
  • Orochimaru’s Research Department requests funding for artificial-human experiments. Tetsuya approves the work but warns against dangerous, uncontrolled research.
  • Tsunade asks to resign as Hokage. Though the villages have been absorbed into the Federation, the familiar Kage titles remain. Tetsuya accepts Naruto as her successor, dismissing Minato’s nomination as impractical because Minato is serving in the Land of Lightning.

Character developments and interactions

  • Tetsuya is a hands-off but decisive leader: he delegates much of the government’s work, recognizes Shinada’s exhaustion, and makes quick decisions on research funding and succession.
  • Shinada has risen from a minor deputy under Hanzo to chief administrator of the unified world. Once wary of losing authority, he now welcomes the prospect of help because his workload is overwhelming.
  • Tobirama has moved from running a single academy to leading the Federation’s education bureau, overseeing both ordinary schooling and ninja training.
  • Tsunade is ready to step down, while Naruto emerges as her preferred successor. Tetsuya also wonders whether Naruto will soon marry Hinata—and whether he will be invited to the wedding.

Significant themes

  • Postwar reconstruction and central planning: The former nations coordinate their resources and develop according to regional strengths.
  • The burdens of leadership: Unification creates enormous administrative and educational workloads, making delegation and support essential.
  • Scientific progress versus safety: Tetsuya supports Orochimaru’s research while insisting on limits to prevent catastrophe.
  • Continuity amid change: Political structures are transformed, but familiar titles such as “Kage” are retained for convenience and public acceptance.

Ch. 466Try to believe-belief needs no reason

Plot points and events

  • Tsunade is approved to resign as Hokage. Jiraiya officially enters the election, alongside Kakashi and Naruto; Tetsuya used his authority only to nominate Naruto, leaving the result to the election.
  • Naruto declares he will compete seriously against his two teachers. Jiraiya is energized by Naruto’s enthusiasm and decides to teach him one more lesson, while Kakashi remains reluctant.
  • A flashback reveals that after the war, Sakumo asked Kakashi to run for Hokage. Kakashi had already recognized his father beneath the alias “Sakumo Saiki,” reasoning that Sakumo had faked his death to escape the political danger surrounding Danzo.
  • Shizune summons the candidates to the election speeches. She supports Naruto, but jokes that Jiraiya would turn the village bathhouses into mixed baths if elected. Jiraiya defends the idea as promoting harmony; Shizune warns she would report him to the Federation’s president.
  • The candidates and officials arrive at a packed hall, where cameras broadcast the first Kage-level transfer of power since the shinobi world’s unification. Hinata anxiously hopes Naruto will succeed, and Neji and Kushina encourage her to believe in him.

Character developments and interactions

  • Naruto shows confidence and determination, treating the election as a real contest rather than expecting special treatment.
  • Jiraiya has been changed by witnessing the peaceful new era. Though he had planned to retire and travel, Naruto’s enthusiasm draws him back into public life and into the race.
  • Kakashi is still uninterested in becoming Hokage, but his father’s request has pushed him to run. His clear-eyed understanding of Sakumo’s past shows how much he has matured.
  • Sakumo reconnects with Kakashi and asks him to pursue the Hokage position, suggesting he sees his son as suited to lead.
  • Shizune supports Naruto and keeps Jiraiya in check, reflecting the stronger political oversight of Konoha under the Federation.
  • Hinata, Neji, and Kushina share a supportive moment: Neji and Kushina help Hinata manage her nerves and trust Naruto.

Significant themes

  • Belief and encouragement: The chapter’s central idea is that faith in someone need not depend on proof or guarantees.
  • A changing era: The election, its public broadcast, and the Federation’s oversight demonstrate how governance has changed since the shinobi world was unified.
  • Duty versus personal desire: Jiraiya’s wish to retire gives way to renewed purpose, while Kakashi runs largely because of his father’s request.
  • Family, history, and maturity: Kakashi’s understanding of Sakumo’s deception shows how personal history and political realities shape the next generation.

Ch. 467Dreams, will, and the future

Key plot points and events

  • Naruto delivers the final speech in the Hokage election livestream, following Kakashi and Jiraiya. While their speeches focus on governing, Naruto centers his on his dream: becoming Hokage and protecting others.
  • Seeing Hinata, Neji, and his mother, Kushina, cheering him on helps Naruto overcome his nerves. His heartfelt story moves the audience, and Tetsuya believes Naruto is likely to win.
  • Tetsuya joins Hashirama at the tea house. Hashirama is pleased to see Naruto carrying forward the dream he and Madara once shared: protecting everyone.
  • Tetsuya learns that Tobirama has gone to the Research Department to discuss Orochimaru’s new project, while Madara has taken Izuna away to help him adjust to the immense power he gained from the God Tree.
  • Tetsuya tells Hashirama he intends for their group to grow stronger and eventually travel beyond the shinobi world to the “Sea of Stars.” Intrigued, Hashirama asks to be included.
  • Madara and Izuna return. Izuna has gained a basic command of his new power, though he still considers himself far weaker than Madara.
  • Just as the group settles into tea and conversation, a new wish order appears.

Character developments and interactions

  • Naruto transforms his nervousness into confidence with support from his family and friends. His sincere, personal speech shows how deeply his dream is tied to protecting others.
  • Hashirama remains content without pursuing greater power, believing strength matters only as a means to protect peace. Yet he is excited by Tetsuya’s vision of exploring beyond their world.
  • Tetsuya supports Naruto’s campaign and shares his ambitious plans for the group’s future with Hashirama.
  • Tobirama pursues his scientific interests by visiting Orochimaru’s research project.
  • Madara and Izuna continue developing their strength together; Izuna is adapting to his God Tree power under Madara’s guidance.

Significant themes

  • Dreams and inheritance: Naruto’s ambition echoes Hashirama and Madara’s original hope to protect everyone.
  • Strength and peace: Hashirama sees power as valuable only when used to safeguard peace.
  • New horizons: Tetsuya’s promise of a future beyond the shinobi world awakens Hashirama’s curiosity and hope.

Ch. 468Before Konoha's founding

Summary

Plot and events

  • At the end of the Warring States period, Uchiha Izuna is brought back to the clan compound gravely wounded after Tobirama Senju’s Flying Thunder God Slash. Uchiha medical ninja work through the night, but tell Madara that Izuna cannot be saved.
  • As Izuna dies, he explains that using the Mangekyō Sharingan eventually causes blindness, but that transplanting and merging the Mangekyō of someone deeply loved can awaken a greater power. He asks Madara to take his eyes and continue forward.
  • A mysterious system detects Madara’s desperate wish to save his brother and offers him the chance to submit a task request. Madara accepts, promising to give anything in exchange for Izuna’s life.
  • In another, parallel shinobi world, Tetsuya receives the order to save Izuna. He tells Madara, Izuna, Hashirama, and Tobirama that a new adventure awaits, and they infer that the mission takes place before Konoha’s founding.

Character developments and interactions

  • Madara’s fierce composure breaks as he faces the possible loss of his last close family member. He comforts Izuna, pleads for a cure, and finally accepts help from an unknown source.
  • Izuna remains calm and caring despite his pain, trying to comfort Madara while ensuring his brother knows how to obtain the Mangekyō’s greater power.
  • Tetsuya’s new mission links the two timelines. The others, especially Tobirama and Izuna, quickly piece together when the events must be occurring.

Significant themes

  • Brotherhood and sacrifice: Izuna offers his eyes to Madara; Madara is willing to surrender anything to save Izuna.
  • Grief and hope: Madara confronts an apparently inevitable death, but the task system introduces a last chance.
  • Power and its cost: The Mangekyō’s strength comes with the threat of blindness, while its next stage is tied to the eyes of a beloved person.
  • Fate across timelines: A cross-spacetime mission may alter a pivotal moment from the past.

Ch. 469Two Izunas, Two Madaras

Key plot points and events

  • Tetsuya confirms that the group will travel to the moment Izuna died, during one of the final battles between the Senju and Uchiha clans before Konoha’s founding. Tobirama correctly identifies the incident.
  • In the past, Madara receives a response to his request for help saving Izuna. A Golden Portal opens, and Tobirama appears—prompting Madara to attack him immediately.
  • The portal then brings through a second Izuna, a younger Madara, and Hashirama. The older Madara is stunned to see his younger self, while Hashirama finds the two Madaras amusing.
  • Tetsuya explains that he has come to help save Izuna. The injured Izuna explains that Tobirama’s Flying Thunder God Slash caused severe internal damage and bleeding, injuries that could not be treated in that era.
  • Tetsuya tells the group to make room so he can begin the rescue. Both Madaras eagerly respond when he addresses them.

Character developments

  • Madara is embarrassed when Hashirama recalls their childhood games, but his embarrassment gives way to urgent hope when help arrives. His instinctive hostility toward Tobirama remains strong.
  • Tobirama shows his sharpness by identifying both the historical moment and Tetsuya’s intention, while once again becoming the target of Madara’s aggression.
  • Izuna learns that the group is returning to the moment of his death and describes the fatal injury he suffered.
  • Hashirama remains cheerful and curious, even amid the tense reunion and life-threatening situation.
  • Tetsuya takes charge of the rescue, confident enough to tease the others and direct them.

Significant themes

  • History and alternate timelines: The travelers meet younger versions of themselves, making a past tragedy immediate and personal.
  • Grief and hope: Madara’s determination to save Izuna turns a remembered death into a possible second chance.
  • Rivalry and uneasy proximity: Madara and Tobirama’s old enmity persists even as the group works toward saving Izuna.

Character interactions

  • Hashirama’s nostalgic teasing embarrasses Madara and prompts Izuna to question his brother’s old “secret training.”
  • Tobirama and Tetsuya trade knowing remarks before Tobirama reveals his deduction.
  • Madara attacks Tobirama as soon as he appears, but stops when he hears Izuna’s voice from the portal.
  • The two Madaras’ simultaneous response to Tetsuya creates an awkward, humorous moment as they recognize how alike they are.

Ch. 470Shattering Young Madara's Understanding

Key plot points and events

  • Tetsuya warns Six Paths Madara that Black Zetsu may have targeted Madara long ago and could be monitoring the Uchiha Compound with White Zetsu. Six Paths Madara leaves to search for them.
  • Tetsuya uses Six Paths Yang power to stabilize Izuna’s life-threatening injuries. Izuna is no longer in danger, though he still needs time to recover.
  • Six Paths Izuna and Tobirama argue over who has the greater potential for Six Paths power. Hashirama breaks up the quarrel.
  • Young Madara learns that the Sage of Six Paths is real and that “Six Paths” also refers to a level of power. He discovers that the older Madara, Izuna, and Tetsuya have reached it; Hashirama says he has not.
  • The group moves to the Uchiha reception room to talk. Madara orders his clan to keep the unexpected presence of Hashirama, Tobirama, and Izuna secret.
  • Seeing Izuna behave familiarly in the Compound convinces Young Madara that this alternate Izuna is truly his younger brother. The chapter ends as Tetsuya warns Madara that advancing further will be difficult without Izuna’s Mangekyō.

Character developments and interactions

  • Young Madara shifts from relief over Izuna’s survival to confronting a radically expanded understanding of power. He also shows trust and affection by welcoming Izuna as family and preserving his privacy.
  • Six Paths Madara responds with hostility at the mention of Black Zetsu and takes action to investigate.
  • Izuna and Tobirama trade insults about their abilities and potential, reflecting their rivalry; Hashirama steps in before their argument disrupts Izuna’s treatment.
  • Hashirama remains supportive of Madara, explains the new power hierarchy, and acts as a mediator.
  • Tetsuya saves Izuna and takes the lead in preparing to explain the larger situation, while cautioning Young Madara about the cost of progressing without his brother’s eyes.

Significant themes

  • Power and its limits: Six Paths power introduces a new standard that challenges Madara’s view of who is strongest.
  • Brotherhood and sacrifice: Izuna’s survival brings Madara hope, but the prospect of relying on Izuna’s Mangekyō complicates that relief.
  • Hidden manipulation and trust: Black Zetsu’s possible long-term schemes cast suspicion over Madara’s past and the Uchiha’s safety.
  • Identity and belonging: Alternate Izuna’s instinctive familiarity with the Compound reinforces that he remains connected to Young Madara’s family.

Ch. 471Old Madara exploits a bug

Key plot points and events

  • Tetsuya challenges young Madara to consider pursuing the Eternal Mangekyō Sharingan, pointing out the Uchiha Clan’s losses and its power gap with the Senju. Madara refuses to sacrifice Izuna, saying his brother matters more than power.
  • Hashirama supports Madara’s faith in their brotherhood, though Tobirama dryly notes that the Uchiha’s immediate problem is the Senju.
  • Six Paths Madara arrives and reveals that Black Zetsu has planted White Zetsu spies throughout the Uchiha compound.
  • Tetsuya explains that the Ōtsutsuki are connected to the Sage of Six Paths and the Rabbit Goddess. Hashirama then tells young Madara the broader history: Kaguya’s arrival, the origins of the Uchiha and Senju, and Black Zetsu’s plan to use their powers to free her.
  • Madara learns that he is Black Zetsu’s target in this era. Six Paths Madara vows to kill Black Zetsu and hints at a plan involving the Hashirama of this timeline.
  • When Tetsuya points out that Six Paths Madara can only remain temporarily, Madara suggests being sent back and summoned again—effectively exploiting a loophole.

Character developments

  • Young Madara is tempted by the prospect of greater power but firmly chooses Izuna’s safety over advancement. Learning the hidden history leaves him stunned and broadens his understanding of the conflict.
  • Six Paths Madara returns with renewed hostility toward Black Zetsu and confidence in his ability to defeat him. He appears to be planning to use his presence in this era to draw Black Zetsu out.
  • Hashirama continues to champion cooperation and willingly explains the world’s history to young Madara.
  • Tetsuya provokes Madara to test his priorities, then helps reveal the larger threat and recognizes the outline of Old Madara’s plan.
  • Tobirama remains wary of Tetsuya’s disclosures and serves as the practical counterpoint to Hashirama’s optimism.

Significant themes

  • Family over power: Madara rejects strength gained at Izuna’s expense.
  • Cooperation and rivalry: Hashirama believes unity can resolve conflict, while Tobirama reminds him that their clans are still enemies.
  • Hidden history and manipulation: The clans’ shared ancestry and Black Zetsu’s scheme reshape the apparent Uchiha–Senju conflict.
  • Cleverness and loopholes: Six Paths Madara treats his limited time in this era as a problem that can be sidestepped.

Character interactions

  • Tetsuya deliberately pressures young Madara about the Uchiha’s weakness, but Hashirama’s support reinforces Madara’s decision to protect Izuna.
  • Young Madara reacts angrily to the White Zetsu surveillance and then with shock to the revelations about the Ōtsutsuki and Black Zetsu.
  • Hashirama provides the historical explanation, while Tetsuya clarifies Black Zetsu’s objective.
  • Six Paths Madara shares his determination to act against Black Zetsu, jokes with Hashirama about the plan’s cost, and answers Tetsuya’s warning with his time-looping workaround.

Ch. 472Old Madara went to the meeting alone

Key plot points and events

  • Six Paths Madara plans to draw Black Zetsu out by posing as young Madara for several days. Young Madara agrees to stay in the clan compound and watch over Izuna.
  • Hashirama offers to help. Madara says Hashirama’s strength will be needed later to establish peace.
  • Tetsuya heads off to obtain “local specialties”—a joking euphemism the others understand as trouble for Isshiki.
  • The next morning, Hashirama and Tobirama lead the Senju back to the battlefield, hoping to end the war. Six Paths Madara appears alone, impersonating young Madara.
  • Hashirama assumes Madara has come to negotiate, but Tobirama senses that this Madara is unusually powerful and suspicious.
  • Madara reveals that Izuna has died and entrusted him with the Uchiha’s power and responsibilities. He activates his Eternal Mangekyō Sharingan and attacks.
  • Madara forms a towering blue Susanoo and punches at Hashirama, who counters with Wood Release: Deep Forest Emergence. Their battle begins.

Character developments and interactions

  • Young Madara accepts the impersonation plan because he wants to protect himself and the Uchiha from Black Zetsu.
  • Hashirama remains committed to trust and understanding, even when Tobirama warns him to be cautious. He is also troubled by Izuna’s reported death, since Tobirama caused the injuries that led to it.
  • Tobirama’s vigilance contrasts with Hashirama’s optimism; he recognizes that the figure before them is not acting like the Madara he knows.
  • Six Paths Madara is cold and decisive, using Izuna’s death as the justification for taking the field and confronting the Senju.

Significant themes

  • Trust versus suspicion: Hashirama believes mutual understanding can end war, while Tobirama sees danger in trusting too readily.
  • Identity and deception: Six Paths Madara uses young Madara’s identity as bait for Black Zetsu.
  • Inheritance and responsibility: Izuna’s power and the Uchiha Clan’s future are said to pass to Madara.
  • Peace and conflict: The meeting begins with hopes of negotiation but quickly becomes a confrontation, highlighting how grief and mistrust can reignite war.

Ch. 473Old Madara dredged up the past

Key plot points and events

  • Madara breaks free of Hashirama’s vines and summons his Complete Body Susanoo. Hashirama realizes that talking will not stop him and answers with a giant Wood Human.
  • Black Zetsu watches the duel with delight. He believes Madara is the powerful reincarnation of Indra he needs: if Madara and Asura’s reincarnation awaken the Rinnegan and collect the tailed beasts, Zetsu can revive his mother. He withdraws underground to wait.
  • At an ancient temple, a traveler encounters a monk who is secretly Isshiki Otsutsuki. The traveler reveals herself as “Momoshiki”—actually a disguised prankster—and says she has found the person she was seeking.
  • Isshiki drops his disguise and attacks with Daikokuten, but the fake Momoshiki repels the falling stone pillars and counters with a technique called Crimson Spiral.
  • Back at the Senju–Uchiha battlefield, Tobirama watches in disbelief at Madara’s sudden increase in power. Hashirama makes one last appeal for peace, but Madara insists on fighting. Hashirama summons the Wood Buddha and begins Sage Art: Wood Release: True Several Thousand Hands.

Character developments and interactions

  • Madara is more powerful and determined than before, rejecting Hashirama’s attempts to reconcile and insisting they settle matters through combat.
  • Hashirama remains reluctant to harm his old friend, but accepts that force may be the only way to reach him.
  • Black Zetsu sees Madara as the key to his long-running plan and becomes increasingly hopeful about freeing his mother.
  • Tobirama is stunned by Madara’s transformation and struggles to explain the source of his new strength.
  • Isshiki is caught off guard by the disguised visitor, who exposes his identity and attacks him.
  • The disguised “Momoshiki” confidently taunts Isshiki and demonstrates overwhelming force.

Significant themes

  • The clash between friendship and conflict: Hashirama wants peace, while Madara believes the fight must run its course.
  • Cycles of history and manipulation: Black Zetsu treats the conflict as part of a larger plan spanning generations.
  • Hidden identities and deception: the temple encounter hinges on disguises, concealed intentions, and the revelation of Isshiki’s true form.

Ch. 474Hashirama: Madara, I'll be back!

Plot points and events

  • Madara unleashes his Six Paths power and clashes with Hashirama’s Wood Buddha in a devastating attack that reshapes the battlefield into a vast basin.
  • Hashirama is left conscious but defeated. He appeals to their shared dream, but Madara insists that Hashirama accept the loss and offers to continue the fight the next day.
  • Tobirama and the Senju arrive and escort Hashirama away. Hashirama promises to return, while Madara leaves for the Uchiha compound.
  • Back at the compound, Madara reunites with Tetsuya, Hashirama, and his younger self. They discuss Tetsuya’s return from tracking down a weakened Isshiki, aided by information from Jigen.
  • Madara explains that his victory required power beyond the Eternal Mangekyō Sharingan. His younger self responds not with discouragement, but with renewed determination.
  • Madara plans to return the next day and meet the Senju alone. He will continue fighting if necessary, or negotiate the founding of a Shinobi Village.

Character developments and interactions

  • Madara emerges victorious and confident, but still intends to pursue the shared village-building goal. He now holds the stronger negotiating position.
  • Hashirama remains committed to their dream despite losing, and accepts Tobirama’s decision to retreat.
  • Tobirama is shaken by the scale of the battle and his brother’s defeat, but acts quickly to protect and remove Hashirama.
  • Young Madara recognizes the gap between his own strength and that of the older Madara, yet treats it as motivation to grow stronger.
  • Tetsuya provides context for the different outcome, noting that the village may still be founded—but this time Madara will be negotiating from a position of strength.

Significant themes

  • Rivalry and respect: Madara and Hashirama remain rivals, but their conflict is shaped by mutual recognition and a shared vision.
  • Defeat and resolve: Hashirama accepts the immediate loss without abandoning his ideals, while young Madara turns comparison into motivation.
  • Power and political leverage: The battle’s result changes who holds the initiative, even though the likely end goal—the founding of a Shinobi Village—remains the same.

Ch. 475A Little Village Cannot Bring Peace; Only Unification Can Forge a Legend

Plot and key events

  • Madara explains that winning control of Konoha’s founding would let him stay in power, unlike the original timeline, when Tobirama pushed him aside. He believes that if he leads Konoha without showing disappointment, Black Zetsu will be forced to approach him sooner.
  • Tetsuya suggests—then quickly clarifies he is joking—that Madara could instead kill Hashirama to provoke Black Zetsu. The others are horrified, and Tetsuya notes that Madara would never truly do it.
  • The group decides to wait until the next day to see whether this world’s Hashirama and Tobirama will continue fighting or negotiate. Hashirama and Madara eagerly plan to return to their world and spar with their Impure World Reincarnation counterparts.
  • Tetsuya stays behind to preserve the time synchronization between worlds. He gives Madara the Box of Ultimate Bliss, which contains this world’s Isshiki, and asks him to take it to Jigen.
  • After the others leave, young Madara asks about their world. Tetsuya describes it as unified and argues that lasting peace requires unification, not merely founding a village.

Character developments and interactions

  • Madara is confident that his victory will let him control Konoha and draw Black Zetsu out. His exchange with Tobirama is pointed but restrained.
  • Hashirama accepts Madara’s reasoning, praising his cleverness, and later enthusiastically agrees to spar.
  • Tetsuya shows strategic foresight and a teasing sense of humor, but his suggestion about killing Hashirama reveals the ruthless possibilities of their plan. He also takes responsibility for managing the interworld operation.
  • Young Madara remains curious about the portal and the world beyond it, giving Tetsuya a chance to challenge his ideas about peace.
  • Madara and Hashirama’s friendly rivalry contrasts with the chapter’s darker political and historical stakes.

Significant themes

  • Power and timing: Whoever controls Konoha may shape events and force Black Zetsu to act sooner.
  • Peace and political unity: The chapter questions whether a village can truly end conflict; Tetsuya argues that only a unified nation can bring peace.
  • Idealism versus strategy: Hashirama and Madara’s dream of protecting their people persists, but achieving it involves calculated risks and control of power.

Ch. 476I took Madara through the history of the Shinobi World

Plot points and events

  • Tetsuya uses his Eternal Mangekyō Sharingan to show young Madara two possible histories through genjutsu, without leaving their world.
  • In the unaltered future, Madara leaves Konoha after uncovering the Uchiha tablet’s message—unaware that Black Zetsu changed it—and no clansmen follow him. He later attacks Konoha with the Nine-Tails, fights Hashirama, and fakes his death before disappearing.
  • After Hashirama dies, the Shinobi World descends into three major wars. Madara secretly shapes events, ultimately returning during the Fourth Shinobi World War. He gains Six Paths power, only for Black Zetsu to betray him and use him as a pawn.
  • Tetsuya then shows Madara the history of his own world. Madara’s survival initially follows the same course, but Tetsuya’s small shop—and later the Masked Man called Tobi—marks a major divergence. Tetsuya’s influence grows until he helps a minor nation unite the smaller nations into a powerful Federation.
  • The genjutsu ends, leaving Madara stunned by what he has seen.

Character developments and interactions

  • Madara begins thoughtful about whether unification can bring peace, then becomes shocked and horrified by his possible fate. Seeing Black Zetsu’s betrayal gives him a personal reason to want Zetsu dead.
  • His curiosity deepens: he asks about Tetsuya’s world, the other Madara, and why Tetsuya was absent from the first history.
  • Tetsuya acts as guide and interpreter, showing Madara both the consequences of his choices and how outside intervention can redirect history. Their exchange shifts from philosophical discussion to an eager question-and-answer dynamic.

Significant themes

  • Peace and unification: The chapter raises the question of whether unity can overcome the Shinobi World’s cycles of distrust and conflict.
  • Manipulation and agency: Madara’s plans are shaped—and ultimately ruined—by Black Zetsu, while Tetsuya’s intervention shows that history can change through unexpected actions.
  • War’s cost: Repeated wars weaken Konoha and perpetuate instability after Hashirama’s death.
  • Isolation and trust: Madara’s departure from Konoha reflects his belief that people cannot fully trust one another, while the absence of support from his clan deepens his estrangement.

Ch. 477The First, Wang Wenwang: The fish finally took the bait

Plot points and events

  • The Senju and Uchiha clans meet to negotiate after the previous day’s battle. Madara asserts that the Uchiha won, while Hashirama accepts the Senju’s defeat to keep talks from collapsing.
  • Madara dominates the negotiations and establishes Konoha with himself as its First Hokage. Other clans join, but as subordinate clans under Uchiha authority.
  • Tobirama initially objects to Madara’s leadership, then observes that Madara is governing competently—especially by keeping children off the battlefield. He also notices that Madara’s chakra and presence seem to fluctuate.
  • Black Zetsu, alarmed that Indra’s reincarnation has defeated Asura’s, decides to manipulate Madara by directing him toward the Uchiha stone tablet.
  • Madara senses a disturbance in his office and realizes Black Zetsu has finally appeared, suggesting that Madara has been waiting for him.

Character developments and interactions

  • Madara moves from victorious clan leader to forceful founder and Hokage. He controls the peace talks through confidence and threats, yet appears to be pursuing a hidden plan.
  • Hashirama prioritizes peace over pride, restraining Tobirama and conceding defeat so the village can be founded.
  • Tobirama remains hostile toward Madara but exercises restraint. His careful observations hint at growing suspicion about Madara’s unstable chakra.
  • Black Zetsu is thrown off by the unexpected outcome and turns to a new strategy. Madara, meanwhile, seems prepared for his approach.

Significant themes

  • Power and hierarchy: Konoha is founded through a Senju–Uchiha agreement, but under Madara’s dominant authority.
  • Pragmatism versus pride: Hashirama accepts unfavorable terms to prevent renewed war; Tobirama must suppress his resentment.
  • Fate and disruption: The expected pattern of Asura prevailing over Indra is overturned, forcing Black Zetsu to adapt.
  • Hidden agendas: Madara’s apparent willingness to be manipulated suggests the encounter may serve his own purpose.

Ch. 478Old Madara: That felt good!

Key plot points and events

  • Black Zetsu emerges in the Hokage Office intending to manipulate Madara by posing as a guide from the Sage of Six Paths.
  • He is shocked to find Madara has become an overwhelming Six Paths figure. Madara has also sealed the room, preventing Black Zetsu from escaping.
  • Madara reveals that he knows Black Zetsu’s true plan, his connection to Kaguya, and his purpose in trying to revive her. He captures Black Zetsu and erases him with Six Paths power.
  • The next morning, Madara summons Hashirama and Tobirama to the Uchiha compound for an important discussion.
  • Hashirama eagerly accepts and brings gifts. Tobirama suspects a trap but decides the invitation is unlikely to be an assassination attempt.
  • The brothers are escorted to a garden pavilion, where several people are waiting. Hashirama freezes upon seeing them; the chapter ends before revealing who they are.

Character developments

  • Madara acts with confidence and control, demonstrating that he knows the hidden history behind Black Zetsu’s schemes. Destroying Black Zetsu gives him a chance to vent anger from past betrayals.
  • Black Zetsu shifts from theatrical confidence to panic as Madara exposes and defeats him. His final concern is that he will never be able to rescue Kaguya.
  • Hashirama remains warm and trusting, delighted by Madara’s invitation and thoughtful enough to bring gifts.
  • Tobirama is cautious and analytical, reading the unusual invitation as a possible threat but reasoning his way out of that suspicion.

Significant themes

  • Power and control: Madara’s Six Paths abilities leave Black Zetsu completely helpless.
  • Exposure of deception: Black Zetsu’s long-running manipulation collapses when Madara already knows the truth.
  • Trust versus suspicion: Hashirama’s easy enthusiasm contrasts with Tobirama’s wariness.
  • Uncertainty and suspense: The unexpected gathering at the pavilion sets up a mystery that carries into the next chapter.

Character interactions

  • Madara confronts Black Zetsu, taunts him, and destroys him despite his pleas and curses.
  • Madara’s invitation prompts contrasting reactions from Hashirama, who welcomes it, and Tobirama, who scrutinizes its motives.
  • Hashirama greets the Uchiha guards cordially and approaches the pavilion expecting to see Madara, only to be stunned by the gathering there.

Ch. 479Founding-era Hashirama: Please teach me, sir. Tetsuya: One sentence-Susanoo-Clad Kurama

Key plot points and events

  • Hashirama and Tobirama encounter their counterparts from another shinobi world, along with duplicate Madaras and Izunas. The arrival confuses them, especially Tobirama, who suspects a plot.
  • Tetsuya explains that the visitors are parallel-world counterparts and that he arranged the meeting—not Madara.
  • The alternate Hashirama and Tobirama reveal that founding shinobi villages did not bring lasting peace. After Hashirama and Madara’s deaths, war broke out, and Tobirama died in the first war. The villages eventually sent children to battle, betraying their founders’ original purpose.
  • Tetsuya says he resurrected the alternate group, then brings the conversation back to the future and what Hashirama should do.
  • Troubled by the consequences of his ideals, Hashirama asks Tetsuya for guidance. Tetsuya answers with a plan: “Susanoo-Clad Kurama”—two men defeating four nations, uniting the shinobi world, and securing lasting peace.

Character developments

  • Hashirama moves from cheerful curiosity to deep distress when he learns that his peace project helped lead to war. He accepts that achieving peace may require fighting.
  • Tobirama begins suspicious and analytical, but the account of the future forces him to reconsider the consequences of their village system.
  • Tetsuya emerges as the meeting’s authority, explaining the parallel worlds and steering Hashirama toward a decisive course of action.
  • The alternate Hashirama and Tobirama act as witnesses to the future, using their own experience to persuade their counterparts rather than relying on outsiders’ warnings.

Significant themes

  • Idealism versus reality: Good intentions can produce outcomes opposite to those intended.
  • The cost of peace: The chapter questions whether peace can be achieved without war.
  • Learning from the future: Parallel-world counterparts offer a chance to confront the long-term effects of present choices.
  • Founding ideals and their corruption: Institutions created to protect children and families may eventually sacrifice them.

Character interactions

  • The two Hashiramas quickly recognize a shared outlook, while Tobirama reacts warily to his counterpart and the duplicate Madaras.
  • The alternate Tobirama directly addresses his counterpart’s private suspicions, easing the misunderstanding.
  • The alternate Hashirama appeals to his counterpart through shared ideals and explains how those ideals failed in practice.
  • Hashirama’s respectful plea to Tetsuya marks a shift in their relationship: he now sees Tetsuya as a teacher and asks for a way to secure peace.

Ch. 480Madara: Hashirama, my eyes are your eyes. Hashirama: Thank you, Madara

Plot and events

  • Tetsuya and his companions return to their own Shinobi World through the Golden Portal. Hashirama worries whether his counterpart can create peace, but Tetsuya reassures him: the other world’s Black Zetsu and Isshiki are gone, and Madara can request help if needed.
  • The team-building event ends. Madara and Hashirama leave together to test Tetsuya’s idea that Hashirama might awaken the Rinnegan by receiving Madara’s Eternal Mangekyō Sharingan. Tobirama believes Hashirama’s Hashirama-cell-rich body can safely handle the transplant, though he declines to get involved.
  • Tobirama is eager to learn how Orochimaru’s artificial-human research is progressing. Izuna plans to visit the Uchiha Clan and check on its young leader.
  • Tetsuya meets with Shinada, who reports a clash between Ōtsutsuki Toneri and Naruto, now Hokage. Orochimaru had restored Toneri’s eyes in exchange for Toneri’s participation in experiments. Toneri then visited the Hyuga Clan, claiming kinship between their ancestors, and his encounter with Naruto involved Hinata, the Hyuga leader’s eldest daughter. The chapter ends as Tetsuya realizes there may be scandalous details to uncover.

Character developments and interactions

  • Hashirama’s confidence wavers over whether peace can be achieved, but Tobirama and Tetsuya reassure him. Hashirama briefly mistakes Tobirama’s support for faith in the other Hashirama, then discovers Tobirama actually trusts his counterpart.
  • Madara and Hashirama’s partnership continues as they prepare to explore the Rinnegan transplant idea.
  • Tetsuya treats Shinada warmly and informally, thanking him for taking on work and asking about recent events.
  • Orochimaru’s scientific abilities are further emphasized: he restores Toneri’s eyesight, while Tobirama acknowledges Orochimaru’s superiority in biological research.

Significant themes

  • Peace and responsibility: The characters consider the cost of unifying the Shinobi World and remain willing to help their counterparts succeed.
  • Trust and collaboration: Cross-world allies, family members, and colleagues rely on one another’s judgment and skills.
  • Scientific progress and its consequences: Orochimaru’s experiments enable Toneri’s recovery and cooperation, setting off the conflict that drives the chapter’s closing reveal.
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