The fighting was fierce. These five Lictors were elites cultivated by the swarm consciousness, stronger than ordinary Lictors, and each had exceptionally extensive combat experience.
Despite waiting so long and seizing an opportunity when their target was not fully equipped, the Lictors still faced a grueling fight.
Decapitating an Ork Warboss was easy to talk about but difficult to carry out. The larger the Ork force, the stronger its Warboss.
Even with the advantage of a carefully planned ambush, the five Lictors only barely managed to kill Blackheart Boss, at the cost of three dead and two severely wounded.
One severely wounded Lictor that could still move held up Blackheart Boss's head and dragged his body over, hanging them in the most conspicuous spot on the mast of the Blackheart.
Every Ork aboard the ship was terrified by the sight. If even someone as powerful as Blackheart Boss had been killed by the Tyranids, how could they possibly beat them?
The Greenskins' morale began to collapse, spreading from one area to another. Many no longer dared to engage the Tyranid warrior bugs.
Meanwhile, after a period of panic, the ambitious Bosses began looking for ways to rally the fleeing Boys, hoping to take Blackheart Boss's place.
The swarm consciousness had calculated that by the time a new Ork Warboss was chosen, too few Orks would remain here to inflict serious damage on the Tyranid Swarm.
Throughout the Octarius Sector, battles between the Tyranids and the Orks often unfolded much as they did on Starting Point III. With an outstanding Boss or powerful weapons, the Orks could hold off the Tyranids for a time.
But afterward, the Tyranids accumulated experience and gradually ate away at the Orks' battle lines through various tactics, finally delivering a fatal blow by decapitating their combat