Doran witnessed the entire process.
At the time, he stood with his servants, a weapon in his hands, staring dumbly as the Heavy Infantry in Eastern-style armor slaughtered and pursued the routed soldiers.
The sheer shock made the poet and scholar forget to lower his weapon. As a result, several players gave this NPC strange looks when they approached him. Everyone behind him had put down their weapons, so why was he still holding his?
Still, strange looks aside, the players did not attack this odd fellow.
The reason was simple: the icon above his head was white, clearly marking him as a civilian unit. Killing him would cost them reputation.
The players had no interest in attacking civilians. Their Reputation Points were precious.
Empire was a strange game. It had none of the leveling and stat allocation systems common in other games. The only things players could upgrade were their military ranks and equipment.
After playing for a while, however, the players discovered that the game actually had a hidden system for improving physical attributes.
That system was Reputation Points.
The higher a player's Reputation Points, the better their physical condition. A newbie who had just entered the game and a veteran with a hundred Reputation Points were practically two different species in physical terms.
Some curious players had already conducted an experiment. They found a newcomer who had just entered the game and a veteran who had been playing for a long time. Although the veteran had never made much of a name for himself, he had participated in practically every event. They then compared the two physically.
The former was skin and bones; the latter was big and brawny. Even after sprinting a hundred meters and charging into the veteran, the newbie invariably bounced off, while the