The idea was good, but the requirements for playing the game were extremely demanding.
First, even if Ke Meng reproduced the game's original files, it would all be pointless without a Game Pod.
Producing a Game Pod, in turn, involved highly advanced, cutting-edge technology.
Materials science, human neurology, artificial intelligence, and other prerequisite technologies.
Without breakthroughs in those fields, there was no way to manufacture a Game Pod capable of simulating a virtual game with one hundred percent fidelity.
No, that wasn't right. It didn't need one hundred percent fidelity.
Ke Meng recalled the history of Game Pods on Orange Star. Not every Game Pod offered one hundred percent fidelity. Orange Star's Game Pods were divided into civilian and military models, and civilian models consistently lagged two or three tiers behind military models in sensory simulation.
The game's original files, however, had long since ceased to be those of a normal game. They could disregard differences in simulation fidelity.
Once someone entered the game and encountered something abnormal, their sensory experience would become one hundred percent real.
Thus, the Game Pod's quality could be lowered by several more tiers.
Even if breakthroughs were still lacking in certain fields, it would be no great problem.
Over two and a half years, the vast body of knowledge Ke Meng had left behind had provided researchers on the cutting edge with abundant inspiration and pointed their research toward success.
At that thought, Ke Meng suddenly had something to do again.
That something was becoming stronger.
People were always striving upward, pursuing their endless desires. Becoming stronger was a desire Ke Meng had also been quietly pursuing.
If he wanted to keep getting stronger, Blue Star could no longer offer much room for growth.
His Resistance increased steadily. As long as the Power-Leveling Puppet