A Meng's name became forbidden knowledge in the new era.
The Orange Star People abandoned the Redstone Plateau and moved elsewhere to start developing again.
Over a hundred million players were afflicted with A Meng Poison, but the death toll fell short of a hundred million. Only a little over twenty million had died.
The remaining players kept drinking healing potions to stabilize their health and avoided losing levels.
The Orange Star People had developed potion factories early on, with large numbers of players brewing potions in bulk to supply the frontline players.
Only after the frontline players' potion reserves were filled to capacity were potions passed on to the Second Echelon, the third echelon, and players further down the ranks.
After three years, almost every Orange Star player had tens of thousands of potions. They could never drink or use them all. Most of the time, Wild Monsters were locked down by a barrage of skills until they died, leaving no need to drink potions.
Potions were only needed during dangerous frontline raids. Changes in the game had also altered the Wild Monsters' skills, and frontline players frequently encountered unexpected situations. Without healing, they would die, and death meant losing levels. No one dared to be complacent.
Now, after A Meng Poison had spread, research by the Orange Star General Research Institute found that this wave of meme infection had consumed at least 17% of the Orange Star Players' total potion reserves.
If A Meng unleashed his poison a few more times, they would risk losing levels endlessly once their potions ran out.
As a result, the potion factories, which had cut production a year earlier, received another influx of player resources and resumed mass production, ensuring frontline players had enough potions to avoid being poisoned to death.
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