The High Elves might have had the least varied combat units of any race. In almost every battle, they relied primarily on Rangers and Mages, with melee units rarely taking part.
The few Elven melee units that existed were stationed in Silvermoon City and on the Isle of Quel'Danas. These elite forces belonged to the Royalist Party Faction and were primarily responsible for guarding the Sunwell and Silvermoon City. They would not deploy unless absolutely necessary.
Although the High Elves lacked a full range of combat units, no race dared underestimate their fighting strength. Their Mage forces posed a terrifying threat to any hostile power.
The High Elves' weakness lay in their small numbers. As long as an enemy had enough soldiers to exhaust those Spellcasters' mana, the remaining Rangers would be much easier to deal with. At least, that was how humans saw it.
In truth, when they invited the Kingdom of Quel'Thalas to join the war, what they valued most was its Arcane Mage forces. They did not place nearly as much importance on the Rangers.
For instance, when the Expeditionary Army Corps requested permission to operate independently this time, they had not objected too strongly. Once a Mage regiment joined the Allied Army Main Force, they were satisfied and agreed to the request.
After the Orc forces regrouped, they launched their attack, and the Orc Warlocks summoned another six Infernals.
Fearing that the Elves would resort to their minefield trick again, the Orcs sent six Voidwalkers and six Infernals ahead to clear the way, with over a thousand Orc Infantry close behind. The Orc Warlocks then summoned another six Felguards to follow the infantry.
The Orcs' intentions were clear. They would use the heavily defended Voidwalkers and Infernals as their vanguard, setting off any mines buried along