Stellaris: I'm the Galaxy's Biggest Menace!
Chapter 292

Side story 7: Build your interstellar empire, part seven: Colony development 2

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City Districts unlock building slots, Generator Districts produce energy, Mining Districts produce minerals, and Agricultural Districts produce food, so Industrial Districts obviously produce alloys and consumer goods.

But bear in mind that Industrial Districts can produce both alloys and consumer goods because they create one alloy-producing job and one consumer goods-producing job at the same time.

However, we can change a planet's designation to make Industrial Districts produce only alloys or only consumer goods. We'll explain the specifics later.

For now, let's continue looking at the UI.

We've already covered the district and building UI on the left. Next, we'll explain the vertical strip in the middle.

You'll find the [Terraforming] and [Features] buttons in the middle.

After researching [Terraforming], you can terraform an unclaimed planet and change its type-for example, turning a desert world into a continental world suitable for human habitation.

After researching [Ecological Adaptation], you can terraform planets that have already been colonized, while [Climate Restoration] lets you turn barren worlds with zero habitability into habitable planets.

These are undoubtedly powerful technologies. If you take the [Detox] and [World Shaper] ascension perks, complete nanotech ascension, or choose a robotic species, you can turn toxic worlds into ordinary planets, or ordinary planets into Gaia Planets, Nanite Worlds, and machine worlds.

We've already covered planetary features. These include both planetary blockers and beneficial features. Clearing blockers increases the number of available districts, while beneficial features indicate which additional districts are available. We only need to concern ourselves with the blockers.

Below the features, you'll see an icon that looks like a ring. This represents trade value.

Trade value is somewhat difficult to understand, and calculating trade routes also puts a substantial burden on your computer, so we won't go into too much detail. All you need to know is

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