A merfolk trudged through the crowd with heavy steps.
Though it wore a broad black robe, its hem dragging along the ground, and its hood nearly covering its chin, concealing most of its physical features, a short section of dorsal fin at the back of its neck arrogantly pierced through the robe and stuck out, completely exposing its identity as a merfolk.
That also explained the thick fishy stench radiating from the black-robed creature.
According to ancient tales, merfolk were savage, brutal, bloodthirsty, and backward creatures. Even though they had been recognized as a civilized race by the Wizard Codex, the vast differences in civilization made them difficult for the Wizarding World to accept.
Especially over a century ago, when the merfolk had stood against wizards during the Second Lich War, further ruining the reputation of these aquatic creatures in the Wizarding World.
This was reflected in everyone's undisguised hostility and avoidance toward the unfamiliar merfolk. Wherever it passed, all the wizards lowered their voices in unspoken agreement, pulled out their spellbooks, and retreated several steps. They looked ready to start hurling spells at the slightest disagreement.
Perhaps the merfolk could not sense the subtle atmosphere hanging in the air.
Or perhaps it could sense it, but simply disdained it.
In any case, it remained calm and unhurried as it walked forward, only stopping before the newly opened magical goods shop at No. 97 Pedestrian Street.
As an aquatic Magical Creature, every member of the merfolk race undoubtedly possessed an innate aversion to land. The dry air, the low atmospheric pressure, and the pointing stares of those two-legged apes could all easily provoke a bad-tempered merfolk.
But Iseni would not.
It was an unusual merfolk.
Or rather, compared to its fellow merfolk, who were treacherous, untrustworthy, and lacking in ideals,