Ch. 81That man

Josen helped survivors after Saitama defeated a giant octopus Monster, then met King, who had returned to thank Saitama for saving him. As King doubted he could ever become a Hero, Josen told him it was possible.

  • Saitama fought the octopus Monster, and Josen arrived to find its head destroyed and its body sprawled in the street.
  • Josen used the Mystical Palm Technique to heal injured survivors and Psychic Power to move them to safety.
  • Saitama collected the Monster’s tentacles to eat, then ran off to recover the groceries he had dropped while rescuing someone.
  • Josen recognized King, who said he was looking for the Hero who had defeated the Monster.
  • Josen washed Saitama clean with the Great Waterfall Jutsu, and King thanked Saitama for saving his life.
  • King doubted he could become a Hero, and Josen told him it was possible.

Ch. 82Worldline Convergence (Part One)

Josen invited King to train with Saitama and used his healing ability on King, whose wound healed but left three scars. Meanwhile, Hero Association staff reviewing drone footage mistakenly identified King as the monster’s slayer and prepared to investigate him.

  • Josen gave King his business card and offered to introduce him to a trainer, while Saitama objected until Josen promised to pay for premium beef hot pot.
  • Josen treated King with the Mystical Palm Technique, but the wound healed with three scars still visible on his face.
  • King thanked Josen and admired his new scars, while Saitama agreed they made King look imposing.
  • At the Hero Association’s M City Branch, staff watched drone footage of the destroyed street and saw Josen, Saitama, and King beside the monster’s corpse.
  • The team leader assumed King had defeated the monster and ordered staff to gather his information, dismissing Josen and Saitama as unimportant.

Ch. 83Worldline Convergence (Part Two)

Josen and Saitama returned to Z City after meeting King, whom Josen believed had the potential to become a hero. King called Josen for help when the Hero Association came to his apartment, where his intimidating appearance frightened the employees.

  • The M City branch leader decided to conceal the operation records and named King a future S-Class hero, but Josen destroyed the branch's drone with an EMP.
  • Josen and Saitama left King and returned to Z City, where Saitama cooked monster octopus and Josen explained why he considered King promising.
  • King called Josen in a panic after the Hero Association came looking for him.
  • Two Hero Association employees rang King's doorbell, and King's imposing appearance frightened them as they introduced themselves.

Ch. 84Worldline Convergence (Part Two)

King told Josen that the Hero Association had mistakenly credited him with defeating the octopus Monster and made him a Specially Invited Hero, even giving him the Hero Name King. Josen invited him to Z City and said he would help King get stronger by having him join Saitama’s daily training.

  • Two Hero Association representatives apologized to King and offered him the Hero Name King and Specially Invited Hero status.
  • King called Josen for advice, and Josen invited him to Z City for video games and late-night hot pot.
  • King traveled to Saitama and Josen’s home, bringing seafood for dinner.
  • Josen told King to join Saitama’s daily training as the first step toward getting stronger.

Ch. 85The Hot Pot Group expands

Josen welcomed King into the Hot Pot Group, where King’s gaming skill overwhelmed both Josen and Saitama. A week later, King was struggling through exercise under Saitama’s supervision.

  • Josen changed the subject to gaming, and King beat him despite Josen entering Spider-Time.
  • Josen, Saitama, and King shared hot pot and beer, and King grew emotional about having friends before Josen warned him away from Saitama’s octopus slices.
  • King defeated Saitama 108 times, and Josen photographed King posing with tea after the final victory.
  • A week later, Josen visited King and Saitama at the park, where King completed fifty squats and collapsed from exhaustion.

Ch. 86Hero gathering (part one)

Josen and Bang headed to Hero Association Headquarters for the gathering of the S-Class Heroes after discussing Saitama’s training and King’s efforts to get stronger. Josen’s Limiter Fragment collection was nearing the threshold for his next breakthrough, and the chapter left him and Bang arriving at Headquarters.

  • Josen checked his Limiter Fragment cards and found that he had collected 71, bringing him close to the 80 needed for his next Limiter Breakthrough.
  • Saitama pushed King through his training while Josen watched and gathered Limiter Fragments.
  • Bang visited Josen, noticed signs of his growing power, and asked about the training Saitama had devised for himself.
  • Josen invited Bang to lunch and offered to take him to the S-Class Heroes’ meeting in A City.
  • After lunch, Josen and Bang arrived at Hero Association Headquarters while King and Saitama continued their training and video-game rivalry.

Ch. 87Hero gathering (part two)

Josen and Bang joined the S-Class Heroes at the Hero Association Headquarters for a gathering, where the heroes sized one another up and socialized. Tatsumaki arrived eager to settle an unknown score with Josen, but Sitch interrupted her before she could act.

  • Josen and Bang met Superalloy Darkshine and Tank-Top Master, and Josen demonstrated his strength with a five-hundred-kilogram dumbbell.
  • The S-Class Heroes arrived, and Puri-Puri Prisoner enthusiastically flirted with Darkshine while Josen escaped to his seat using Instant Transmission.
  • Watchdog Man greeted Josen, and Atomic Samurai entered with Tatsumaki, who challenged Josen to settle their score.
  • Sitch rushed into the conference room and interrupted Tatsumaki, who took the seat beside Josen and became annoyed when someone occupied the seat she wanted.

Ch. 88Hero gathering (part two)

At the S-Class Heroes’ gathering, Josen watched the heroes clash over whether they needed teammates. Tatsumaki challenged Josen to a fight over their rankings, and their psychic powers collided as the conference room began to buckle.

  • Sitch opened the meeting and said the heroes needed to get acquainted and learn to work together.
  • Metal Bat and Atomic Samurai argued that they could handle monsters alone, and several other heroes agreed that they did not need teammates.
  • Atomic Samurai challenged Josen to a match, and Josen accepted, but Tatsumaki interrupted and claimed she should fight Josen first.
  • Tatsumaki asked whether defeating Josen would restore her rightful ranking, and she and Josen agreed to fight for his seat.
  • Tatsumaki and Josen unleashed their psychic powers, whose collision shook the conference table and buckled the armored walls.

Ch. 89Take it outside (Part 1)

Josen and Tatsumaki took their psychic confrontation outside the Hero Association Headquarters, where Tatsumaki pursued him and launched a powerful attack. Josen blocked it with his Absolute Domain, leaving Tatsumaki to reassess him as a worthy opponent.

  • Josen and Tatsumaki’s psychic clash shook the Hero Association Headquarters, so Josen vanished and challenged her to continue outside.
  • Tatsumaki blasted through several walls to pursue Josen, and Sitch collapsed unconscious in the damaged conference room.
  • Tatsumaki caught up with Josen in the sky and revealed she had copied his Instant Transmission using psychic powers.
  • Josen stopped near the coast to fight where civilians would be safe, but Tatsumaki angrily attacked him.
  • Josen deployed his Absolute Domain and used an AT Force Field to withstand Tatsumaki’s telekinetic strike without damage.

Ch. 90Take it outside (Part two)

Josen and Tatsumaki fought over the sea and cliffs, with Tatsumaki escalating to a massive psychic attack that Josen destroyed using a gamma-ray blade. He caught her by the arm, and Tatsumaki compared his power to that of the mysterious man from her memories before the fight’s outcome was left unresolved.

  • Tatsumaki challenged Josen with increasingly powerful psychic attacks, but his Force Field Barriers and magnetic defenses stopped them.
  • Tatsumaki trapped Josen inside a psychic sphere over ten kilometers wide and crushed the surrounding land and sea as the sphere contracted.
  • Josen split the compressed sphere with a gamma-ray blade, triggering a huge explosion that reversed the apparent course of the battle.
  • Josen appeared behind Tatsumaki and caught her arm when she tried to repel him with Psychic Power.
  • Josen explained how he used magnetic fields to create the gamma-ray blade, and Tatsumaki said his power differed from that of the man in her memories.

Ch. 91Take It Outside (Part Two)

Josen subdued Tatsumaki and transported her unconscious to Hero Association Headquarters, then left with Bang after finishing his business. Sitch watched over the sleeping Tatsumaki and received a psychic message from Josen.

  • Tatsumaki protested that Josen was holding her wrist, so he grabbed her shoulders and knocked her unconscious with a headbutt.
  • Josen carried Tatsumaki away from the ruined coastline using Instant Transmission.
  • At Hero Association Headquarters, Josen reunited with Bang and learned that Atomic Samurai planned to visit Z City to challenge him.
  • Josen used psychic power to take Bang away before he could say goodbye to Tatsumaki.
  • Sitch reflected on the S-Class Heroes' divisions while Tatsumaki slept on his office sofa, then answered Josen's psychic message.

Ch. 92After the Battle

Josen left the sleeping Tatsumaki in Sitch’s office, where she woke and unleashed her fury, while Josen ate and drank with Saitama, Bang, and King. The chapter ended with Bang setting a beer in front of Josen as the gathering continued.

  • Josen appeared in Sitch’s office and left the unconscious Tatsumaki on his sofa before vanishing.
  • Tatsumaki woke up, remembered what had happened, and blasted her way out of Sitch’s office while shouting Josen’s name.
  • Josen shared food and drinks with Saitama, Bang, and King at Saitama’s home.
  • Josen suspected Tatsumaki was thinking about him and reflected on how she would react to their next fight.
  • Bang placed an open bottle of beer in front of Josen.

Ch. 93Limiter Breakthrough ACT4

Josen fused 80 Limiter Fragments into a new Limiter Breakthrough ACT4 card after dinner with Saitama, Bang, and King. The upgraded card could break growth limits, grant a random supernatural ability, and evolve existing abilities, but Josen had not yet used it.

  • Josen shared drinks and dinner with Saitama, Bang, and King while F-kid handled the cleanup.
  • Josen used Wind Release to clear the hot-pot smell, then woke the drunken Saitama with Psychic Power and invited him to play a fighting game.
  • Saitama challenged King, who accepted, while Bang watched their match and Josen lost interest in the gathering.
  • Josen went to the balcony with F-kid and fused 80 Limiter Fragments into the Limiter Breakthrough ACT4 card.
  • Josen examined the new card's four effects, including Limit Expansion and Beyond-Limit Evolution, without using them.

Ch. 94Breakthrough! Breakthrough! (Part 1)

Josen used Limiter Breakthrough to transform his body, choosing to increase his constitution and gaining a fused energy source that made his abilities far more efficient. As his breakthrough continued inside an energy shell, Saitama, Bang, and King played a fighting game nearby without noticing he was gone.

  • Josen activated Limiter Breakthrough while F-kid stood by, and the transformation encased him in an impenetrable glowing shell.
  • Josen awoke inside the shell, realized his body had changed beyond human, and chose constitution for his controlled breakthrough.
  • Josen's constitution rose sharply, and the energies within him fused into a source he could convert between abilities with greatly reduced costs.
  • Saitama urged Bang to play King, and Bang narrowly lost their fighting-game match.
  • Bang returned the controller to Saitama, while none of the three noticed that Josen had been gone for some time.

Ch. 95Breakthrough! Breakthrough! (Part 2)

Josen completed his breakthrough, gained Innate Time Control, and evolved Magnet Release into an SSR ability. As Saitama tried to reach him through the force field, he smashed through the balcony railing and fell.

  • Josen gained the Innate Time Control ability as his breakthrough ended.
  • Josen used the remaining Power of Evolution to evolve Magnet Release into an SSR ability and upgrade Strong Fist.
  • Saitama called for Josen, then ran into the invisible force field and hurt his nose.
  • Bang recognized the barrier as Josen's Psychic Powers and warned Saitama against charging it.
  • Saitama's charge twisted the balcony railing and sent him falling toward the ground.

Ch. 96King's choice

After breaking through to a new level of Psychic Power, Josen demonstrated his improved abilities and took King to the countryside to teach him Electric Current Propulsion. King endured the painful training and felt his strength increase, but the enhancement vanished when Josen stopped supplying the current.

  • Josen caught Saitama with Psychic Power, repaired the broken railing, and explained that his new abilities let him manipulate matter at a microscopic level.
  • Bang noticed that Josen had become stronger, and Josen confirmed that he had made another breakthrough.
  • Saitama went to King's room the next morning and found that King had already left.
  • Josen took King to a barren hill and used Electric Current Propulsion to stimulate King's cells and explain how the technique could be trained.
  • King endured the painful current, felt his muscles strengthen, and told Josen he could keep going.
  • Josen withdrew the current and his Psychic Power, leaving King relieved but longing for the strength he had briefly felt.

Ch. 97Electric Current Propulsion! (Part One)

Josen trained King to strengthen his body through electric current propulsion, while King believed the ordeal was part of Saitama’s training. After Kyoko uncovered secret Hero Association files, King walked alone through the deserted district near Saitama’s home as shadowy shapes moved nearby.

  • Josen used psychic power to channel electric current through King, beginning a training regimen to strengthen his body.
  • King endured increasingly long electric shock sessions and credited the training to Josen and Saitama.
  • Saitama asked King to take out the trash, and King set off alone through the nearly abandoned district.
  • Josen learned from Kyoko that there were no living monsters currently reported, then asked her to send him files from the Hero Association’s confidential repository.
  • Kyoko sent Josen records concerning Metal Knight, secret transactions, and a proposed monster-rearing program.

Ch. 98Electric Current Propulsion! (Part Two)

Josen kept information about the Hero Association’s system within his section while King was left alone in Z City’s Abandoned Zone. Surrounded by monsters, King awakened Electric Current Propulsion and defeated one, then powered up to face the remaining four.

  • Josen told Kyoko to keep the information they had found within the Special Affairs Section and counted on the monsters he had collected for his plan.
  • King went to dispose of trash in the Abandoned Zone and was caught by a lizard-dog monster’s tongue.
  • King broke the monster’s tongue and realized he had become stronger, then faced it and four other Wolf-level Monsters.
  • Remembering Josen’s advice, King generated bioelectric current and activated Electric Current Propulsion.
  • King’s lightning struck the lizard-dog monster dead, and he charged up to confront the four remaining monsters.

Ch. 99Electric Current Propulsion! (Part 2)

King used Electric Current Propulsion to defeat four Wolf-level Monsters through the force of his aura, then tested his electricity on Saitama before leaving Z City. He departed for M City as a more confident Hero, while Josen and Saitama headed to the supermarket.

  • King's charged aura and King Engine terrified four Wolf-level Monsters until their hearts burst and they died without him attacking.
  • King told Josen and Saitama what happened, and Saitama accidentally revealed that he had seen the Monsters before Josen choked him into silence.
  • King generated another electric shock for Saitama, who quickly adapted to the current and said it only tingled.
  • King said he was leaving so he would not become dependent on Josen and Saitama in battle, then headed to M City.
  • Josen and Saitama watched King leave, joked about his growing confidence, and set off for a supermarket sale.

Ch. 100Disaster

Josen and other heroes responded to a disaster at Garden Square in K City, where a massive thorn-covered plant monster overwhelmed the arriving heroes. Tatsumaki insisted on joining the mission despite Sitch’s attempt to stop her, while Mechanical Psychic Powers struggled to hold rubble above a trapped mother.

  • Josen left Z City for K City after Headquarters reported explosions and a suspected Demon-level-or-higher disaster.
  • The Hero Association logged responses from Josen and other heroes, including Tatsumaki, who boarded a transport plane after refusing Sitch’s request to turn back.
  • Heroes arriving at Garden Square found hundreds of enormous vines wrecking the area, and they struggled to find a way to fight the plant monster or rescue survivors.
  • Mechanical Psychic Powers used his unstable psychic abilities to lift rubble so a trapped mother and daughter could escape, but the rock began shaking as his power faltered.
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