In the original game, the "Return of the Dead" event was mainly an ordinary event that players used to quickly accumulate reputation and acquire specific undead materials.
And the Death Knight boss was not particularly powerful among the undead. In the middle and later stages of the original game, players could even encounter a powerful undead known as the Wraith King in a vast underground tomb.
So during this event, players only needed to think about forming parties, coordinating skills, and killing the Death Knight within the time limit. They never needed to consider how the event had come about.
But stepping outside the player's perspective and considering the logic of this world revealed plenty of inconsistencies.
First, a large-scale outbreak of undead creatures was by no means a natural phenomenon, because their numbers needed time to build up.
But if these undead had gradually gathered from all directions, the city guard's patrols could hardly have failed to notice them before their numbers grew large enough to threaten the town.
Therefore, someone had to be pulling the strings behind this event.
The woman standing before Greg now, dressed in a gray robe and having just completed some sort of awakening ritual, was undoubtedly the culprit responsible for this event.
Whether she was the true mastermind, however, was something Greg could not immediately determine.
Because if she was the mastermind, he should not have stumbled upon her so easily.
Unless... she was just a pawn placed out in the open herself?
Just then, Greg suddenly remembered a crucial detail:
In the original game's timeline, the Return of the Dead event had occurred much later than this.
And in that original version of the event, aside from the final boss, the Death Knight, this Gray-Robed Woman had never appeared in the Core