Arc 2Chapters 26–50
No recap yet.
No recap yet.
Greg checked on the injured Victoria, reassured her after her loss to Lilith, and then went to meet Ellie Hill at the city clock tower. Ellie greeted him with a smile and threatened to kill him if he arrived late again.
Greg reunited with Ellie at the bell tower, where her threats gave way to a rare admission that she had worried about him. He failed to persuade her to leave and live independently, and the chapter ended with Greg asking whether she had enough savings to support them.
Greg borrowed three gold coins from Ellie to buy supplies for the Dungeon and told her he intended to grow stronger. Ellie doubted his sudden ambition but sensed that he had changed, and his wish not to stand behind her left her blushing.
Greg used his dark-attribute power to absorb a falling bronze bell before it could crush him, then told Ellie that the Goddess of Night, Nightmare, had chosen him as her emissary. Ellie was left stunned by his revelation and the mysterious power he had displayed.
Greg asked Ellie to establish a religious order worshipping Nightmare so the goddess could regain strength and help him change his fate. Ellie agreed to try, then stayed alone on the bell tower, resolved not to abandon Greg.
Greg set up a protective tent in the Dungeon and discussed the mystery of why Ellie remained loyal to him, then prepared to scout the shallow levels. With Victoria injured and the story’s threats potentially arriving sooner, he decided he could not wait for her recovery.
Greg cleared weak monsters in the shallow region, gaining experience and raising the proficiency of his mostly useless skills. Near the entrance to the middle region, he found goblins blocking the way and wondered why they had come there.
Greg learned that an unnatural noise from the middle levels had driven goblins to block the route, and he suspected the three upperclassmen were responsible. At the hospital, Victoria recovered her fighting spirit and revealed that someone had helped her move past her defeat.
Victoria admitted that Greg’s advice had helped her recover her resolve, while Sylvia’s growing affection for him was briefly unsettled by his late-night visit. Greg arrived at the ward battered and asked Victoria and Sylvia to help clear the Dungeon’s first floor, citing unusual signs and three missing upperclassmen.
Greg persuaded Victoria that he and Sylvia needed to investigate Dungeon abnormalities and search for three missing upperclassmen, then hurried Sylvia out that night. On the way, he claimed they had used the hospital window to keep their private contact secret, leaving Sylvia to wonder if he wanted distance from commoners like her.
Greg and Sylvia avoided girls searching near the Dungeon entrance, and Sylvia began to enjoy the forbidden adventure. Meanwhile, a blonde girl learned that contact had been lost with people in the deeper reaches of the Dungeon’s first floor.
Catherine Roman, an illegitimate daughter of the Roman Merchant Association’s chairman, pursued the heir position to survive in a hostile family. She arranged a risky Dungeon test of a secret magitech device, and the testers’ disappearance left her without data.
Catherine Roman refused to involve the Academy in the disappearance of three Dungeon testers, determined to keep her secret magical device hidden. Meanwhile, Greg and Sylvia entered the Dungeon passage, where Nightmare sensed a strange scent on Sylvia that she said belonged to a bitch.
As Greg left the Dungeon, Nightmare revealed that the Goddess of Light, Seraphina, disguised her real appearance and challenged Greg to provoke her. Greg learned that Nightmare and Seraphina were bitter enemies, then rejected Nightmare’s scheme to use the girl ahead to summon Seraphina.
Greg and Sylvia fought their way through a Goblin group guarding the passage to the middle floors, with Greg’s dark magic and Sylvia’s support giving them the advantage. The battle left them facing a Goblin shaman who had crept around to target Sylvia.
Greg used Dark Wave to kill the Goblin shaman just before its spell struck Sylvia, then helped her up. Sylvia asked Greg if he had caused the shaman's sudden death.
After Greg killed the Goblin shaman and saved Sylvia, he promised to watch over her as they continued toward the middle region. Sylvia’s admiration turned into confused disappointment when she learned he had made that promise to Victoria, while the monsters’ arrival from deeper areas left Greg wary of what lay ahead.
After battling goblins, Greg reached a rare safe passage and discovered that his new skill increased his chance of impregnating females. Nightmare then revealed that she had been silent because Greg used Dark Bracer and Dark Wave, spells whose highest-tier mastery should be limited to one per lifetime.
Nightmare questioned Greg's unexplained mastery of two opposing ultimate dark spells and wondered whether his soul shared a past connection with her. After Greg and Sylvia entered the Dungeon's middle region, its eerie silence led him to suspect that a Screech device was driving the Monsters away.
Greg realized Catherine’s Magic Device had likely caused the Dungeon’s strange silence and the disappearance of three upperclassmen. He hoped to avoid them and reach the first floor’s boss room, but Sylvia insisted they search the deeper levels for the missing people.
Evan, Leonard, and Lia fled through the Academy Dungeon’s deep region, hiding from a powerful monster as their injuries and dwindling strength left them close to despair. With their Magic Device and map lost, the three had no idea how to escape the monster-filled maze.
Greg rescued Evan, Leonard, and Lia from three monsters using his Tentacle Bind skill while disguised as a masked wanderer. His claim to be a mysterious “Touch Rider” was undermined when Sylvia arrived and called him Senior Greg.
Lia recognized the masked fighter who had saved her, Evan, and Leonard as Greg Sass, despite their disbelief. Greg tried to keep his identity secret, but the three monsters broke free and attacked him, leaving him to fight them without using dark magic.
Greg used his knowledge of the Monsters and his basic magic to defeat three Dungeon creatures while impressing Sylvia, Evan, and Leonard. His spells grew stronger during the fight, and the battle ended with the Shadow Devourer dissolving into smoke and leaving Shadow Crystals behind.
After the battle, Greg confronted Sylvia for shouting his name and risking his secret identity, but her remorse quickly made him forgive her. He resolved to deal with the three upperclassmen later by warning them to keep quiet.